Mostly Tales of Yawning Portal with a few other modules (Inactive)

Game Master DoubleGold

Order of modules presented in recruitment.
Map
Inits:
[dice=init]4+1d20[/dice]Three
[dice=init]6+1d20[/dice]Elaith
[dice=init]3+1d20[/dice]Zakan
[dice=init]0+1d20[/dice]Yolanda


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Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4

Okay, nm then.

Also worth mentioning that in 5e, you only get to sneak attack once a round, and you just have to have an ally next to your target to get your sneak attack off.

Three moves into melee with a couple of the Goblins and teach them some manners. He stabs the first one and then follows up with a spin kick into either the first one of the blade fails to drop it or the second one if the blade does it's good work.

Short Sword Attack Roll: 1d20 + 5 ⇒ (15) + 5 = 20
Damage Roll: 1d6 + 3 ⇒ (3) + 3 = 6

Unarmed Strike Bonus Action Attack Roll: 1d20 + 5 ⇒ (13) + 5 = 18
Damage Roll: 1d4 + 3 ⇒ (4) + 3 = 7


Female dwarf Warpriestess 13 | HP: 146/146 | AC: 26(30) | Init: +5 | Passive Perception 13 | Speed 25 ft |

Bah! This is what talking ta goblins gets ya!", the dwarf says after taking a blow from one of the greenskin enemies.

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 3 ⇒ (7) + 3 = 10


DungeonMaster

Three kills one and injures another, while Yolanda kills one
Nileera is up 2 goblins left, only 1 at full hp, unless you want to hurt the sleeping ones before they try to wake them.


DungeonMaster

Nileera has been absent for a day, so botting. She swings at a hurt goblin hit: 4 + 1d20 ⇒ 4 + (13) = 17 dmg: 1d8 + 2 ⇒ (8) + 2 = 10

The goblins are up. 1 Goblin awake, 4 asleep, it is an action to wake someone up. The 1st goblin will wake up goblin number 2. Goblin number 2 will wake up 3 on his turn, etc. Goblin 5 the last one awoke will swing at Yolanda hit: 4 + 1d20 ⇒ 4 + (9) = 13
All Heroes are up for round 2, 5 goblins awake


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

I warned you. You should have surrendered when you had the chance Zakan growls as he makes his way to the next goblin.

Attack 1: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Attack 2: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d6 ⇒ 6

Also wasn't there talk of slingers on our side?


Inactive

Elaith doesn't want to get hit more, so he backs away move 30 ft. and conjures magic missiles, directing them at different goblins 3,4,5.

Magic Missile damage: 1d4 + 1 ⇒ (3) + 1 = 4
Magic Missile damage: 1d4 + 1 ⇒ (2) + 1 = 3
Magic Missile damage: 1d4 + 1 ⇒ (1) + 1 = 2


Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4

Three continues his brutally efficient fighting style. attempting to finish off the wounded goblin then move and engage another group of them.

Spending a point of Ki to make 2 unarmed attacks as a bonus action.

Short Sword Attack Roll: 1d20 + 5 ⇒ (4) + 5 = 9
Damage Roll: 1d6 + 3 ⇒ (4) + 3 = 7

Unarmed Strike Bonus Action Attack #1: 1d20 + 5 ⇒ (3) + 5 = 8
Damage Roll: 1d4 + 3 ⇒ (3) + 3 = 6

Unarmed Strike Bonus Action Attack #2: 1d20 + 5 ⇒ (2) + 5 = 7
Damage Roll: 1d4 + 3 ⇒ (4) + 3 = 7


Female dwarf Warpriestess 13 | HP: 146/146 | AC: 26(30) | Init: +5 | Passive Perception 13 | Speed 25 ft |

Yolanda's hammer whistles down on another of the goblins, as she pushes forward to finish the remaining creatures.

Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 3 ⇒ (6) + 3 = 9


DungeonMaster

As the heroes have trouble Zakan and Elaith injure some goblins.
Oh, right slingers hit: 4 + 1d20 ⇒ 4 + (15) = 19 dmg: 1d4 + 2 ⇒ (3) + 2 = 5 finishing off one that Zakan dealt damage to
hit: 1d20 + 4 ⇒ (3) + 4 = 7 dmg: 1d4 + 2 ⇒ (4) + 2 = 6

then they act again on round 2
hit: 4 + 1d20 ⇒ 4 + (15) = 19 dmg: 1d4 + 2 ⇒ (4) + 2 = 6 killing one Elaith had injured
hit: 4 + 1d20 ⇒ 4 + (5) = 9 dmg: 1d4 + 2 ⇒ (1) + 2 = 3


DungeonMaster

Nileera will strike at a goblin hit: 4 + 1d20 ⇒ 4 + (17) = 21
dmg: 1d8 + 2 ⇒ (6) + 2 = 8 killing one completely
2 injured goblins left. We surrender, just don't let the kobolds feed us alive ones to their dragon. As they drop their weapons


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

I gave you the chance and you didn't take it. Serves you right

Zakan looks back at the kobolds Got any more rope or chains for these ones?


Female Elf (Drow Elf) Paladin 2 | HP 18/18 | AC 19 | Saves Str +2, Dex +0, Con +1, Int +0, Wis +3, Cha +5 | LoH 10/10

Sorry, been away, work has had me working around the clock, as in 3a-11, then same day 5p-10, then back at 3a

Wiping her blade off on the goblin corpse, the drow, motions towards her pack.

"I should have a bit in my pack, if you want to grab it. Now, what is going on with you goblins and these kobolds? Why is there a conflict, and what are you fighting over?"


DungeonMaster

The goblins answer Ask their boss and what he is really up, the kobolds are evil. I bet you he didn't tell you everything
The kobolds reply We are nearly defending our ourselves, they started attack our clan weeks ago You can ask all the questions you want, but only the kobold leader and the goblin leader would provide any straight forward answers, and even then, you'd better be able to detect lies and understand hidden motives


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

Zakan eyes the two leaders as he takes the rope from Nileera's pack. He takes it the downed goblins and ties their hands together and strings them along.

How are they evil? As far as I can tell they were willing to work with me and you weren't. And who can tell me more about this dragon? Seems unlikely you Kobold's got a real dragon down here, and tamed at that.

I guess there isn't a sense motive, but I will do perception to see if I can detect anything

Perception: 1d20 ⇒ 10


DungeonMaster

Sense motive is insight in 5e Zakan can clearly tell the two groups don't like each other, but neither group wants to say anything more on the grounds they may incriminate themselves. Alright, there is a door to the east, who is going through and what are we doing with the 2 surrendered goblins?


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

I had said I tied them up, Is it easy to connect them to the current goblin prisioner train?


Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4

Three will clean and sheath his weapon, then move to the East door, check it

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

and then open it if it is not trapped.


Inactive

"I'll appreciate if we take a break." Elaith breathes heavily and looks at Yolanda. "Or if you want to press on, then some healing will be nice."


Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4

Three begins to examine the door, then stops once Elaith requests it.

"Let's take a look at that wound and see if I can help you with it." he says as he pulls out a clean cloth, needle and thread.

Medicine: 1d20 + 3 ⇒ (19) + 3 = 22

I figure we can take a short rest as the mechanical version of what I'm doing, since stitching wounds can take a bit.


Female dwarf Warpriestess 13 | HP: 146/146 | AC: 26(30) | Init: +5 | Passive Perception 13 | Speed 25 ft |

"Come here me lad and let me look at those wounds.", the dwarven lass says to Elaith. After a moment or two, Yolanda's voice sings a few unrecognizable words and a blue glow surrounds her hand. As she touches the glowing hand to the worst wounds on Elaith, he feels a warmth spread through his body.

Cure Wounds: 1d8 + 4 ⇒ (7) + 4 = 11


Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4

Three stops his ministrations and puts away his supplies. He then goes back to checking the door.


DungeonMaster

The 4 goblin prisoners are chained together held by 1 kobold, the other 5 are ready to fight. As three goes to enter the next room there are no traps on the door, but...everyone give me a perception check


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

perception: 1d20 ⇒ 2


Inactive

"Many thanks." Elaith smiles to Yolanda.

Perception: 1d20 + 2 ⇒ (7) + 2 = 9


Female Elf (Drow Elf) Paladin 2 | HP 18/18 | AC 19 | Saves Str +2, Dex +0, Con +1, Int +0, Wis +3, Cha +5 | LoH 10/10

Perception: 1d20 + 3 ⇒ (3) + 3 = 6 Nope


Female dwarf Warpriestess 13 | HP: 146/146 | AC: 26(30) | Init: +5 | Passive Perception 13 | Speed 25 ft |

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

"Yer welcome lad. That's what I'm here fer."


Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4

Perception: 1d20 + 5 ⇒ (20) + 5 = 25


DungeonMaster

Just as heroes are about to exit, Three notices that creatures or something wants to come down through the ceiling in the room they were just in, had he not caught it in time, people normally in the back would be forced in the front since whatever is there would in a sense be coming from behind. The heroes can either try to jam the ceiling or ready actions or something else. Think of it like an attic, there is an opening in the ceiling somewhere to get up there. However there was no opening in the ceiling, and nothing for you to pull onto to open the ceiling, but apparently it can be opened from the other side.


Female Elf (Drow Elf) Paladin 2 | HP 18/18 | AC 19 | Saves Str +2, Dex +0, Con +1, Int +0, Wis +3, Cha +5 | LoH 10/10

Well, I'm in the back, covering the squishies, so I can be front line.


Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4

Three had a driving belief, that controlled everything he did.

Actions were more valuable than words.

As he notices something start to bulge the ceiling, he turned and whipped the spear he was carrying at the point in the ceiling where it would emerge, and then said "Prepare yourselves."

Attack Roll: 1d20 + 5 ⇒ (5) + 5 = 10
Damage Roll: 1d8 ⇒ 3


Inactive

Elaith scurries behind the fighter types and prepares to meet whatever will come from the ceiling with fire.

Firebolt attack: 1d20 + 5 ⇒ (15) + 5 = 20
Firebolt damage: 1d10 ⇒ 7


Female dwarf Warpriestess 13 | HP: 146/146 | AC: 26(30) | Init: +5 | Passive Perception 13 | Speed 25 ft |

Yolanda send a bolt of divine power at the 'ceiling'.

Sacred Flame: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 ⇒ 4


DungeonMaster

Just waiting on Zakan now.


Female Elf (Drow Elf) Paladin 2 | HP 18/18 | AC 19 | Saves Str +2, Dex +0, Con +1, Int +0, Wis +3, Cha +5 | LoH 10/10

Nileera turns to face her foes and prepares to move quickly and dodge anything.

Taking the dodge action, or whatever it is, to prepare myself to not get hit


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

Zakan prepares to attack anything that comes in range.

Attack 1: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Attack 2: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d6 ⇒ 6


DungeonMaster

As the ceiling comes down out comes 5 goblins and 3 hobgoblins, the goblins rushing in first, the first one dropping dead of a firebolt, 1 dropping dead of a dagger attack.
dex: 2 + 1d20 ⇒ 2 + (5) = 7 and a third dropping dead between a sacred flame and a dagger attack.
As a free action the hobgoblins say Fools who surrendered, I'm going to break these chains, you four are going to retailate, or I will kill you
three misses

init: 2 + 1d20 ⇒ 2 + (9) = 11 goblins and hobgoblins
init: 2 + 1d20 ⇒ 2 + (6) = 8 our kobold allies
init: 2 + 1d20 ⇒ 2 + (7) = 9 Elaith
init: 2 + 1d20 ⇒ 2 + (8) = 10 Yolanda
init: 3 + 1d20 ⇒ 3 + (16) = 19 Zakan
init: 0 + 1d20 ⇒ 0 + (19) = 19 Nileera
init: 0 + 1d20 ⇒ 0 + (8) = 8 Three

Nileera and Zakan are up 2 goblins and 3 hobgoblins are alive, one of the hobgoblins is going to attempt to go around the party, though that will mean provoking if in melee and they will attempt to attack and break the chains forcefully bringing in 4 goblin prisoners into the fight. None of the hobgoblins are in melee yet, they are spaced out 10 feet apart, so if you get between them, you'd be in melee with 2 of them.


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

Zakan hears this and goes to get between the hobgoblins and the prisoners. If they were anything like you, this should be over soon too

Attack 1: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Attack 2: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 ⇒ 5


DungeonMaster

As the hobgoblins wear chainmail, and wield a longsword and a shield, none of those attacks hit. We are nothing like those weakling prisoners, and we are definitely superior to your weak team. As soon as we free these prisoners, they will fight you with daggers against their will if they have to. Killing the kobolds first, the kobolds that dragged them through this place.


Female Elf (Drow Elf) Paladin 2 | HP 18/18 | AC 19 | Saves Str +2, Dex +0, Con +1, Int +0, Wis +3, Cha +5 | LoH 10/10

The drow focuses her thoughts for a moment before reaching into her belt pouch and tossing a small vial to the ground, with a small prayer added.

"May the Argent Maid light our path and may those who stand in our way decimated."

Casting Bless on myself, Yolanda, and Zakan. So for one minute, add 1d4 to all attack rolls and saving throws.


DungeonMaster

The first two hobgoblins to towards the chains, one of them provoking from Zakan.
hit: 3 + 1d20 ⇒ 3 + (13) = 16 ac 15 dmg: 1d8 + 1 ⇒ (4) + 1 = 5 chain has 10 hit points
hit: 3 + 1d20 ⇒ 3 + (16) = 19 ac 15 dmg: 1d8 + 1 ⇒ (4) + 1 = 5

4 more goblins just got free, however they still have to get unhook the chain around their arms and find a dagger which is their full action, they won't act until round 2 Now fight fools or die

the last one swings at Zakanhit: 3 + 1d20 ⇒ 3 + (5) = 8

The two goblins are told to aim at the kobold holding the 4 goblins hostage with shortbows, even though he has like 3/4 cover hit: 3 + 1d20 - 5 ⇒ 3 + (20) - 5 = 18
hit: 3 + 1d20 - 5 ⇒ 3 + (8) - 5 = 6
dmg on the kobold: 1d6 + 2 ⇒ (3) + 2 = 5 which kills the kobold that was holding the other 4 goblins hostage

All heroes are up and Zakan gets an Aoonow 6 goblins in the fight and 3 hobgoblins, the other 4 will continue to fight as long as the 3 and 2 live


Inactive

Elaith conjures a fire and shoots the goblins.

Firebolt damage: 1d20 + 5 ⇒ (1) + 5 = 6
Firebolt damage: 1d10 ⇒ 7

GM, can I use my Portent dice to change one of the chain hits? If yes, that I'll use my 8 Portent dice for one the hits.


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

Attack 1: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 3 ⇒ (5) + 3 = 8


Female Elf (Drow Elf) Paladin 2 | HP 18/18 | AC 19 | Saves Str +2, Dex +0, Con +1, Int +0, Wis +3, Cha +5 | LoH 10/10

Longsword: 1d20 + 1d4 + 4 ⇒ (15) + (2) + 4 = 211d8 + 2 ⇒ (3) + 2 = 5

Nileera draws blade and moves towards the hobgoblins, her blade striking with purpose and the blessing of her deity.

"While I admire your willingness to free these captives, I must see my duty done. Taste my steel hobgoblin!"


DungeonMaster

The chain almost broke, but with a little time bending, Elaith burps loudly, which was just enough to distract the hobgoblin and made him miss the chain a little. The four goblin prisoners are not freed. Elaith however misses the firebolt as he gets anxious that they came close. good use of portent

by the way zakan, that is a crit extra dmg: 1d6 ⇒ 1

And Nileera strikes a hobgoblin hard finishing off the hobgoblin that provoked from Zakan.


Female dwarf Warpriestess 13 | HP: 146/146 | AC: 26(30) | Init: +5 | Passive Perception 13 | Speed 25 ft |

Yolanda quickly calls to her goddess to give her strength in the coming fight.

"Luck maiden hear the call of your kaxanar and give me strength to defeat these beasts."

Yolanda casts Divine Favor as a Bonus Action

Attack: 1d20 + 5 + 1d4 ⇒ (2) + 5 + (2) = 9
Damage: 1d8 + 3 + 1d4 ⇒ (4) + 3 + (2) = 9


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

do the singers sling again this fight?


Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4

Three commences his peculiar style of combat, which is a mix of swordsmanship and street brawling. He moves to engages a pair of the Hobgoblins.

Shortsword Attack Roll: 1d20 + 5 ⇒ (12) + 5 = 17
Damage Roll: 1d6 + 3 ⇒ (4) + 3 = 7

Bonus Action Unarmed Attack Roll: 1d20 + 5 ⇒ (16) + 5 = 21
Damage Roll: 1d4 + 3 ⇒ (1) + 3 = 4


DungeonMaster

Three kills a hobgoblin with a sword attack and an unarmed strike.
The slingers then go hit: 4 + 1d20 ⇒ 4 + (6) = 10 dmg: 1d4 + 2 ⇒ (1) + 2 = 3 against a goblin, goblins first, non prisoners of course, then hobgoblins
hit: 4 + 1d20 ⇒ 4 + (13) = 17 dmg: 1d4 + 2 ⇒ (2) + 2 = 4
hit: 4 + 1d20 ⇒ 4 + (3) = 7 dmg: 1d4 + 2 ⇒ (4) + 2 = 6
hit: 4 + 1d20 ⇒ 4 + (10) = 14 dmg: 1d4 + 2 ⇒ (4) + 2 = 6
hit: 4 + 1d20 ⇒ 4 + (13) = 17 dmg: 1d4 + 2 ⇒ (2) + 2 = 4 two hits on a goblin and he is dead.

Round 2, Nileera went for round 2.
Zakan is up for round 2 1 goblin and 1 hobgoblin left


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

Zakan sees the other hobgoblin and ducks in for an attack.

Attack 1: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Attack 2: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 ⇒ 6


Male HP:27/27 Ac:16 Half-Elf Rogue(3):Arcane Trickster

crit Damage: 1d6 ⇒ 5

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