Cantrips:
mage hand, frostbite, firebolt, minor illusion, prestidigitation
Spellbook: 1st - detect magic (ritual), grease, mage armor, magic missile, shield, sleep, ray of sickness, tenser's floating disk (ritual), fairy fire, expeditious retreat
2nd - Snilloc's Snowball Swarm, Hold Person, Levitate, Invisibility, spider climb, knock, melf's acid arrow, scorching ray
3rd - Fireball, Haste
Proficiencies:
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Armor: None
Tools: None
Saving Throws: Wis +3, Int +6
Skills: Arcana +7, History +7, Perception +3, Investigation +7, Religion +7
Background: Sage
Specialty: Researcher
Feature: Researcher
Personality: There's nothing I like more than a good mystery.
Ideal: Knowledge. The path to power and self-improvement is through knowledge.
Bond: I work to preserve a library, university, scriptorium, or monastery.
Flaw: I am easily distracted by the promise of information.
Racial features:
+2 Dex, +1 Int
Medium size
Speed 30 ft.
Darkvision 60 ft.
Keen Senses
Fey Ancestry (advantage on saving throws against being charmed, and magic can't put you to sleep)
Trance
Elf Weapon Training
Cantrip
Extra Language
Languages (Common, Elvish)
Equipment:
Class: dagger, arcane focus, spellbook, Explorer's Pack (Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.)
Background: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch
Gold: 653gp 5sp
Scrolls of fairy fire, expeditious retreat, invisibility
Log Sheet:
Potion of Healing - bounty hunter players reward from Tales of Yawning Portal Dming packet
Adventure Name: Sunless Citadel
Session number: 1
Gold gained: 0
Gold total: 10
Exp: started at 0, gained 700.
Downtime gained/total: +0/0
Renown gained/total: +0/0
Date: 9-25-17
DM: 4103-771-833 DoubleGold
Notes: scrolls of mage armor, spider climb, knock, fairy fire, expeditious retreat
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Okay exp should be at 2700 exactly unless you applied Dming credits or something else.
Gold gained from this dungeon is 554 per person.
1 melf's acid arrow, 1 scorching ray, 1 faire fire, 1 expeditious retreat
10 Downtime, 1 renown.
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6-1, A thousand tiny death. 600 xp, 89.5 gold per person. 5 downtime, 1 renown, scroll of invisibility. Date was 11-23-17. Dci is 4103-771-833 again
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500 gold each, 1500 xp each, 0 downtime, 0 renown.
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2000 xp, 100 gold, 5 downtime, 1 renown