Morvius's Uplifting Primer

Game Master Tourach


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Ws: 30, BS: 30, S 23, T 30, Agi 41, Int: 45, Per: 30, WP: 35, Fel: 37, Wounds 7/7, Fate 1/1 Hive Worlder, Operator

That still doesn't dictate what we are doing next. Are we going to jump their convoy and try to steal all their goods? I remember the last fight and how that worked out. I suppose we could take the heavy bolter to them pretty good.


WS-25, BS-35, S-25, T-33, Agi-40, Int-50, Per-33, WP-35, Fel-25, W 13/13, Fate 1/1, Insan 0, Corr 0, Armor 6 All Fortress World Human Guardsman - Medic

Jump the convoy (preferably from ahead, or by setting up a blockade of some sort, so they can't just outrun us), kill them and steal their stuff, hope to find either a map to the General's camp or enough intact hardware and codes to sneak our way past patrols?


For ease, since you have a map of the suspected convoy route, you can set up an ambush in any of the three "types" of terrain. Setting up a physical blockade would be somewhat difficult with your tools and information currently - specifically that you don't know the convoy's schedule or the number or type of vehicles contained in it.

As always, Scholastic Lore (Tactica Imperialis) for more hints.


WS- 25, BS- 48, S- 30, T- 30, Ag- 40, Int- 30, Per- 38, WP- 35, Fel- 25, Wounds 13/13, FP 1/1, Insanity 0, Corruption 0, AP- 3 (Body, 4 vs. weapons with Blast quality)

Sounds good (pending a Scholastic Lore roll).


WS-25, BS-35, S-25, T-33, Agi-40, Int-50, Per-33, WP-35, Fel-25, W 13/13, Fate 1/1, Insan 0, Corr 0, Armor 6 All Fortress World Human Guardsman - Medic

Even something as simple as ambushing them in the forest and knocking down a couple of trees across the path?

But hey, let's roll us some Tactics for juicy hints. Go Go Gadget Commissar!

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