| Trimar Deleflaur |
Just wanted to offer a small warning, if I go silent suddenly, that it is just under twenty days till my first born's due date is. So I apologize in advance if I suddenly disappear for a few days. Should that happen, please bot as needed.
| Rion of Carlisle |
Sorry to do this guys but I have to drop out. I'm over-booked on campaigns given the stuff that I need to do in real life. The Arthurian feel of this campaign, provided both by GM and players, has been fantastic and I wish you all the best heading forward.
| GM Storyteller |
Okay so if each of you takes a squire that would put us at a 6 man band that is more of a 4 man bad because of the level difference. Which would work just fine!
Sorry I took a while to reply but I was setting some other things into place. Also with a smaller group I think I will focus more on personal stories than I originally thought I would. That okay with everyone?
| GM Storyteller |
So, first I owe you all an apology. I am a terrible GM when it comes to online games it seems. I had been working on consolidating the rules for the drunken joust and the rest of the type ups for the remaining tounery. I didn't give a thought to how long it was taking me till now, and in doing so I've let each of you down. I apologise, for my failings. Better a player than a GM it seems...
To those who are still around, I am still willing to try, but I don't know if things will be any better... Maybe I need to set up an alarm schedule...
So, if you're still willing I will try! If not, I did enjoy what little I got to play with you all, and I wish you all nothing but the best I really do.
| GM Storyteller |
Okay so rule just the drunken joust!
First all you all take a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks. In other words you have the sickened condition.
When you are attacking your opponent you can choose one of three places to hit. The Shield, the Chest, or the Head. Ones Shield is the easiest to hit, Chest being second, with the Head third. Hitting the shield will get you a broken lance if the damage was enough, hitting the chest might lift the opponent out of the saddle if you follow up with a CMB check, and hitting the head might knock off the helm also CMB needed.
So what happens is you'll roll your attack, tell me what area you're aiming for, and roll the follow up as well. So it is the following.
Sheild: Attack and Damage
Chest: Attack and CMB
Helm: Attack and CMB
The game is based on points. Broken down as the following.
Broken lance 1 point
Removed Helm 3 points
Unseated opponent Instant win.
The goal is to get as many points as you can in three passes. If there is a tie by the third you get off the horse and sword fight it out.
Any questions before I post the beginning?
| GM Storyteller |
I was going to put up the first bout today, but we had a power outage most of today! Life, isn't it wonderful... So I will post the first bout tomorrow after work! Also if there is one on the list you really wish to face please let me know. The list is as followed.
Catriona
Trimar
Jonith
Drafen
Napheen
Seth
Marrik
| Sir Gawain of Taelen |
Still here, but busy! I am across the world and travelling next week where it's unlikely that I'll have an opportunity to post... But I'll be back at the end of the month! Perhaps Gawain sits out the joust, just to make sure that someone is keeping an eye on the king, and on the squires?