Fealin (Catfolk stats, might update later)
The Fealin are generally found in and around the Verdent Valley region.
The Fealin are catlike bipeds with six digits on each hand (two thumbs). Their thick but short fur ranges in color from green to red to brown with the rare silver, and has a veriety of patterns (the second color is almost always black). They have manes that can grow long and occasionally has it's own color. They stand about 4' to 5' tall and stand on their "toes." They are predatory and eat meat as a main diet though they do enjoy many fruits and some vegtables as well.
Orcs (use ARG stats)
Orcs were a tribal people until the Minotaurs came and imposed order. The orcs are now second class citizens of the Tuaren Empire, but most remember their heritage and get traditional tribal tattoos and piercings as rememberence of ancestry and their deeds.
Despite their tribal nature, orcs have taken well to civilization. They still defer to each other by strength and focus and martial prowess but many have become more open to working together to achieve things beyond combat (if it's challenging or contestable, usually perfecting some craft such as smithing, style of performance such as cliff climbing to extreme heights, and often full contact sports) or at least recognizing and respecting the difficulty in achieving such feats.
Minotaurs
Humanoid (Minotaur)
Size medium
Spd 40ft
+4 str
+2 int
-2 cha
+2 saves vs fear
+2 natural armor
Gore Natural attack 1d6+str
Not quite the same as the bestiary, Minotaurs are a somewhat civilized group. Though they value strength and martial prowess, they are also intelligent and use tactics and strategy to get the best of their enemies.
Minotaurs mostly live in the Tauren Empire where they are the upper citizens (as opposed to the lesser citizens, the orcs) They have advanced quite far by pure conquest, until the Clan Contact War in 789. The Clans are the only nation to have resisted conquest, and the Tauren Empire has great respect for that and has since forged a trade alliance with the FCC.
Kindaur
Fey (low-light vision, breathe, eat, sleep)
Size medium
+2 Str, +2 Dex, +2 Con, +4 Wis, -2 Cha
Speed 50, climb 20
Bite D6
2 claws D4 each
Scent
4 legs, 0 arms
Keep dex bonus to AC when climbing/balancing
No penalty for no running start on jump checks
+1 natural AC
20pt race (I Rule 0ed the lack of arms to be a penalty)
The kindaur were created to be powerful and smart warmounts, only they were as smart as people and eventually rebelled and fled to the Verdent Valley to grow as a culture, however dealing often with the FCC mixed with a lack of heritage, has colored the Kindaur culture extensively to be similar, except the outright banning of slavery (which the FCC allows as a form of debt payment, or criminal punishment).