There's no easy way of saying this, and I'm sorry that I'm letting you down, but I'd like to quit. I simply don't like the structure of the PFS scenarios, I'm more for long-term campaigns/APs. I had never played scenarios before, and I'm sorry that I engaged in this without first trying out single ones.
You are an excellent GM and excellent players, and again I'm sorry to disappoint you, but I know a game I don't enjoy is a game I don't play well.
I will upload chronicle sheets to the sharelink for maps & handouts tomorrow, as today I'm rather busy. That puts us down 2. I'm pondering if mayhaps the long campaign of scenarios is a lost cause, in conjunction with the remaining party members we will see what the group consensus is.
Male Human Oracle 1 | HP 8/8 | AC 16, T 13, FF 13 | F +0, R +3, W +2 | CMB -2, CMD 6 | Spd 30' | Perc +5 | Init -2 | PFS # 88575-11
Resources:
Spell Slots Available: Oracle: 1st: 4/4
Wand of cure light wounds: 46 charges
Wand of cause fear: 12 charges
Crossbow bolts: 15
That's awful! I'm sorry to hear that.
I go temporarily blind for about an hour every month or so at random, but it's just optical migraines. I would hate to have it be a regular or even permanent thing.
It's not anything that's going to impact me today. Or maybe even for years. And it may even be correctable, but it's still a bit of a shocker. My right eye is totally fine. My left eye is... less good.
I gave both points to you because whereas I should have handed out the "journal" pages, I didn't. I'd like you each, if you would, to post one small paragraph (read: 3-5 sentences) regarding your adventure in the in-character portion. More is welcome, but not required. For example, my half-orc wrote: "Small girl very brave. Caves have paintings. Minotaur wimpy."
We got one more interested party, but I'm not sure that will be enough. Four player adjustment is a thing, and it's viable, I shall leave it to you three.
Male Human Oracle 1 | HP 8/8 | AC 16, T 13, FF 13 | F +0, R +3, W +2 | CMB -2, CMD 6 | Spd 30' | Perc +5 | Init -2 | PFS # 88575-11
Resources:
Spell Slots Available: Oracle: 1st: 4/4
Wand of cure light wounds: 46 charges
Wand of cause fear: 12 charges
Crossbow bolts: 15
I have played neither, but have prepped Hall of the Flesh Eaters to run it for a group that did not show, so I know a bit about it. Not that I can't play dumb fairly well.
I have played neither, but have prepped Hall of the Flesh Eaters to run it for a group that did not show, so I know a bit about it. Not that I can't play dumb fairly well.
Male Human Oracle 1 | HP 8/8 | AC 16, T 13, FF 13 | F +0, R +3, W +2 | CMB -2, CMD 6 | Spd 30' | Perc +5 | Init -2 | PFS # 88575-11
Resources:
Spell Slots Available: Oracle: 1st: 4/4
Wand of cure light wounds: 46 charges
Wand of cause fear: 12 charges
Crossbow bolts: 15
Mivvy Hetherington wrote:
Virog Casisto wrote:
I have played neither, but have prepped Hall of the Flesh Eaters to run it for a group that did not show, so I know a bit about it. Not that I can't play dumb fairly well.
Seated behind a large, antique desk in his wood-paneled office, Venture-Captain Ambrus Valsin looks up from the pile of papers before him and shuffles them to one side. “Perfect timing! Welcome Pathfinders!"
“I had an interesting conversation with the Master of Spells Aram Zey yesterday. An old friend—Lady Darchana, Archdean of the Arcanamirium here in Absalom—contacted Master Zey. She’s a councilmember on the Low Council, too. It seems her dinner party last week had an unexpected guest: a handmaiden of her fancy guest’s had picked up a scrying sensor somewhere. When Lady Darchana learned that someone was attempting to eavesdrop on her party, she used her magic to trace the sensor back to its source. It sounds as though she didn’t learn anything conclusive, and she’s interested in bringing in an independent party to try and learn more. Master Zey agrees."
“Make no mistake, this is an excellent opportunity for you to impress a well-connected friend of the Society. Lady Darchana requested that the Pathfinders call upon her at her estate in the Petal District once they learn something of the origins of this servant. The owner of the handmaiden is named Lady Silviana Dimora. Lady Silviana isn’t a councilmember or the like—at least not yet. From what I understand, though, she is an upand-comer who is rubbing elbows with all of the right people, and she likely has little knowledge of where the slave was purchased. I recommend speaking to her majordomo Milana about the handmaiden, or you can pay a visit to her solicitor, a Chelish fellow named Salbus over in the Coins. Questions?”
There will be a time for introductions shortly, for now keep it professional and such.
Seated behind a large, antique desk in his wood-paneled office, Venture-Captain Ambrus Valsin looks up from the pile of papers before him and shuffles them to one side. “Perfect timing! Welcome Pathfinders!"
“I had an interesting conversation with the Master of Spells Aram Zey yesterday. An old friend—Lady Darchana, Archdean of the Arcanamirium here in Absalom—contacted Master Zey. She’s a councilmember on the Low Council, too. It seems her dinner party last week had an unexpected guest: a handmaiden of her fancy guest’s had picked up a scrying sensor somewhere. When Lady Darchana learned that someone was attempting to eavesdrop on her party, she used her magic to trace the sensor back to its source. It sounds as though she didn’t learn anything conclusive, and she’s interested in bringing in an independent party to try and learn more. Master Zey agrees."
“Make no mistake, this is an excellent opportunity for you to impress a well-connected friend of the Society. Lady Darchana requested that the Pathfinders call upon her at her estate in the Petal District once they learn something of the origins of this servant. The owner of the handmaiden is named Lady Silviana Dimora. Lady Silviana isn’t a councilmember or the like—at least not yet. From what I understand, though, she is an upand-comer who is rubbing elbows with all of the right people, and she likely has little knowledge of where the slave was purchased. I recommend speaking to her majordomo Milana about the handmaiden, or you can pay a visit to her solicitor, a Chelish fellow named Salbus over in the Coins. Questions?”
There will be a time for introductions shortly, for now keep it professional and such.
I am about to leave for a Boy Scout Camp, where I will stay until late on Sunday (1 Oct). The area is notoriously bad for cell signals. I will be helping run a training event for other adults. Between the two, I will be surprised if I can update anything before then.
Then I go back to the same camp in the evening of Friday (6 Oct) for my troop's monthly campout, and will return earlier on 8 Oct.
Then I go back for the second half of the training program on the evening of 12 Oct and will stay until late on 15 Oct.
Then my wife and I will return to the same campground late on 20 Oct and stay until sometime on 22 Oct for an Order of the Arrow event.
Yeah. I do a lot with the Boy Scouts. I really wish even one of those weekends was at a different campground.
Male Human Oracle 1 | HP 8/8 | AC 16, T 13, FF 13 | F +0, R +3, W +2 | CMB -2, CMD 6 | Spd 30' | Perc +5 | Init -2 | PFS # 88575-11
Resources:
Spell Slots Available: Oracle: 1st: 4/4
Wand of cure light wounds: 46 charges
Wand of cause fear: 12 charges
Crossbow bolts: 15
While the title of this didn't ring any bells the box text definitely did. I apparently have played this before. If it's not a problem for you guys, though. I'll just use one of my remaining 19 replays that I have saved up to replay it here.
Male Human Oracle 1 | HP 8/8 | AC 16, T 13, FF 13 | F +0, R +3, W +2 | CMB -2, CMD 6 | Spd 30' | Perc +5 | Init -2 | PFS # 88575-11
Resources:
Spell Slots Available: Oracle: 1st: 4/4
Wand of cure light wounds: 46 charges
Wand of cause fear: 12 charges
Crossbow bolts: 15
Thanks!
Any chance I can get the name of that boon? I'd like to try and run down a copy of it so that I can help some local players rerun something they played years ago.
Glutton for Punishment, it was the Tier 1+ boon last year (2016) at GenCon, for those of us who were Tier 1 GMs and then ran additional slots or did extra work.
Yep. Gives you a pool of 10 replays you can either use, or give to people at your table (I've allowed it to be people at my event in one circumstance). Helpful since some of my guys don't GM.
Well, I should point out that Mivvy is not an especially nice person. She's high-handed, ambitious and selfish.
Thinking about it, I should explain further as we’ve had changes.
My plan is for Mivvy to become more empathetic (bard levels!) and eventually transition to a good alignment. How and when that happens will depend on the adventures and how they play out.
Absolutely. I hadn't said more because I was trying not to interfere with the ongoing bluff, but, you know, Bluffing is kind of my thing. Well, one of them.
Bluff:1d20 + 7 ⇒ (2) + 7 = 9
Well, it is SUPPOSED to be one of my things. <sigh>
Okay, so I am looking at doing a run, core or not doesn't really matter to me, of a character from 1.0 all the way to 14.0
I hear people saying "14.0? You're mad, sir! MAD!" And I am. More than a little.
So here's the questions I have:
Question the First: Core or Normal?
This is largely a product of the group that wants to bring it, but I want to do this all in one, so that at the end I -also- have a character of 14th level. I have my own reasons for this, most notably "Because I want to hit 20". (And I'll do it, dagnabbit.)
Question the Second: One GM or rotating GMs?
Much as I don't mind running literally every single adventure I have here outlined, as it would help some stats I need to up before I get star #5 (still a ways off), occasionally it's fun to play also. Would people be interested in swapping off GM duties every few scenarios to give me a "break", or would people prefer I just ran all of them until we all drop dead from old age?
Question the Third: This list look okay?
Please see this list. It has the scenarios I plan to run for this route, they are all (with exception of one module, Eyes of the 10, and the new seeker arc) season 5 or 6. In parentheses are factions specifically cited by these scenarios. If we decide we want to drop the Harrowing for some other scenarios, that'd be fine too. Just trying to start with a list.
Set List:
1-2
6-10 (Evergreen) The Wounded Wisp
6-05 (LE, SovC) Slave Ships of Absalom
6-06 Hall of the Flesh Eaters
6-08 (SovC) The Segang Expedition
6-15 (DA) The Overflow Archives
6-18 (GL, SS) From Under Ice
3-4
6-09 (Ex) By Way of Bloodcove
6-11 (LE, SCru) The Slave Master's Mirror
6-19 (SS) Test of Tar Kuata
5-12 (SS, Ex) Destiny of the Sands 1
5-15 (SS) Destiny of the Sands 2
5-16 (SS) Destiny of the Sands 3
5-6
6-03 The Technic Siege
6-07 (LE, SCru) Valley of Veiled Flame
6-17 Fires of Karamoss
6-21 (GL) Tapestry's Toil
5-06 (Ex) You Have What You Hold
5-09 (GL) The Traitor's Lodge
7
5-02 The Wardstone Patrol
6-13 (SovC) Of Kirin and Kraken
5-05 The Elven Entanglement
8-9
5-13 (SCru) Weapon in the Rift
5-18 (LE, Ex) The Stranger Within
5-23 (LE, DA) Cairn of Shadows
Module: The Harrowing
10-11
5-17 (DA) Fate of the Fiend
5-20 (GL, SCru) The Sealed Gate
5-25 (GL) Vengeance at Sundered Crag
6-20 (Ex, LE, SCru) Returned to Sky
7-23 (GL) Abducted in Aether
7-28 Ageless Ambitions
12+
46 Eyes of the Ten 1
54 Eyes of the Ten 2
2-05 Eyes of the Ten 3
2-22 Eyes of the Ten 4
7-20 All for Immortality Pt 1
7-26 All for Immortality Pt 2
7-29 All for Immortality Pt 3
Now then.
This leads to my first issue. This is PFS. PFS is not generally something where I have to be picky and/or choosy. Normally it's first signup first go, but with something like this, I sort of want to be particular. This is a group that will (hopefully) be spending a great deal of time together. I don't want to start a character and have them go kerplooey at 2.2. I want THE most dedicated players that I can find. I want fanatics. I want people that eat, sleep, and breathe their characters and factions... okay maybe I don't, but I want people interested in a long term story with a dedicated party and fun with arcs that contribute to goals. I want people who want to build, sculpt, and mold their characters over time and not just hack and slash their way through adventures (though we will obviously also have time for a good amount of murder-hobo-ing).
With that in mind:
Application Process: 1) Look at the list. Played a lot of these? Might be rough for you. This is primarily the plan. Core might be a good option.
2) Core or standard?
3) Look to party balance. Fighters are great. Wizards are great. People who can do more than one thing are great. I don't call for optimization, but I kinda do say "usefulness is not the enemy." (Looking at you, Mr. Constitution Challenge Wizard) Also, given these facts, I tend to look for the more archetypal party. (As in representative of the norm, not as in 'filled with archetypes').
4) Be interesting. Be fun.
5) Standard character generation rules from the PFS guide apply.
6) There is no rule Six.
7) I'm going to leave this open until November 10th, 5pm CST. I'm planning 6 players. That way I don't have to do 4 player adjustment even if we somehow lose one.
Would love to play, but sadly I've played most of these already, well, a lot of them... hope you find a good group. Sounds like a blast! If you need a replacement character when you get around to the lvl 12+ stuff, let me know please... I could step in!
You are tempting me reeeeally hard, I have a few character ideas that I'd love to take on such a run, possibly with something skillmonkeyish.
About your questions:
1) I would prefer Standard, but Core is fine as well.
2) I believe that I make a pretty decent GM, I'm up for taking turns.
3) The only module I know is the Harrowing, which I'm GMing, the others are new to me (only started Pathfinder recently)
Fair notice: I have never played in a PFS game, so I may have a few newbie questions about the Chronicle Sheet and the such, please bear with me.
I'm very interested in this! I have only played a few of these scenarios. I am up for taking on some gm duties also so maybe I can gm the ones I have already played.
Dotting, intriguing, I haven't played any of these.
Are we creating totally new characters for it, or are you just taking the first six to post?
We may find more players who haven't played them if you go core. I'm in another game that is doing a whole year and it was difficult finding standard players.
This interests me. No way I could do this classic, I have played many of these. But while I have played a lot of Core the only thing on your list I have played in Core is the Destiny of the Sands trilogy. And I could easily sit that one out, let someone else play, and pick up that level locally.
As for myself while I am online constantly and have the dedication to do this, I'm not very good at roleplaying.
Though to be honest if you expect to get in enough games to go from 1 - 14 you won't have a ton of time for roleplaying. Even an active group could easily take 2 weeks to a month or more for 1 scenario. And that is with a very experienced GM.
So if you do this Core and not enough people feel they can commit to it then keep me in mind.
Btw the way the math works out you can play Academy of Secrets after Eyes of the Ten but before All for Immortality and still play the other retirement modules without having to do any slow tracking for any of them.
1. Either works for me, but prefer normal. I haven't played any of these.
2. I have never GM'd but down the road would be willing to give it a shot if you need me to.
3. The list looks fine, good job.
I've not played any of these and have a bard (or bard/swashbuckler) that I am waiting to use, she could go core or standard.
I've also got GMing experience (plenty in real life, book one of CoT on the boards) and would enjoy running a few adventures in a run like this.
I would perhaps be interested in this, but I would only be able to go core, as I have played most of these standard. I am a pretty steady GM, and would certainly be willing to help out on that front. I've been playing/GM'ing almost exclusively PFS for the last four years.
Raltus, the intent here is to go long term. Now, it's not entirely impossible for you to join, and PFS is relatively simple, but by applying here you are making a rather sizeable commitment.
It looks currently like core will be the way to go, which is no problem.
I am more than willing to make the commitment to playing the long haul, I am looking for another game to play online since a few of the other ones I am playing in are either slowing right down or not progressing at a steady pace.
I am going to make a fighter for this, you don't have to select him, I just think it would be kinda fun to do the Scenarios and Modules that Paizo puts out
Also, Robert Henry, pretty much expecting new characters because we plan to start at 1, and I want most everybody to have an even footing. It's less fun if someone is hitting at +7 for a lot, and you've got your puny +3. That's a 20% difference in hitting, and believe me at a table it can hurt the fun. If you have one adventure under a new core character, don't worry, but if you're level 2, might want to wait and see if we need people later.
As to other questions of those not familiar with PFS:
The Pathfinder Society is Paizo's organized play for Pathfinder, which is a series of scenarios. Scenarios are pre-written adventures for characters that follow a certain set of rules. The adventures are built for certain levels ("tiers"), but have some flex so that you can play with people around the world. Your PFS character can travel with you. I've played with Europeans, Asians, and people from most of the states.
This adventure will be episodic in nature, but that doesn't mean it has to be particularly jagged or disparate. A number of them flow together, and while we run through Wounded Wisp (an evergreen, infinitely replayable at level 1, once per character), I'll read up on them and try to link some of them together that might not specifically go together, but happen geographically close or have similar themes.
If I've missed other questions, please let me know.
Ok, so if it's Core I guess I'll take my Dwarf Wizard, named Margrish Corkir, for a ride. Will possibly go the Eldritch Knight/Arcane Archer route, but I may as well be a single-classed wizard (unless there is some rule I don't know about that)
Raltus, please make your character (which you can do from the "My Pathfinder Society" link under the Pathfinder Society section on the left hand side) so you can use it as an alias and set up its stats and such.
GM Fez, I'm entirely willing to have you GM a second table. The more the merrier, as it were. Planning to start with The Wounded Wisp as it's evergreen and a good intro quest. (Also, VC Dreng is #1)
Sapiens, there is no rule about classes. Other than that you have to follow the rules of them. Want to be a Wizard? Be one. Want to take one level in every class? It makes no sense and would be hard to track and probably be VERY unhelpful, but you can do that too if it is somehow your wish.
And just to let you all know, 11th-13th November is Aethercon and a local con, so while I plan to get tables ready around 10th November, 14th would be the "official" start date.
And just to let you all know, 11th-13th November is Aethercon and a local con, so while I plan to get tables ready around 10th November, 14th would be the "official" start date.
Forgot to list me. If chosen, I can roll up a character to fill whatever slot we need. Also willing to GM.
I did forget to list you, I didn't want to put you as "GM DevilDoc" when I am the technical GM, and didn't know how to refer to you. DevilDoc? Or this Awenydd83 nomer?
And just to let you all know, 11th-13th November is Aethercon and a local con, so while I plan to get tables ready around 10th November, 14th would be the "official" start date.
Missed me as well (post 14).
GeraintElberion - Mivvy Hetherington - bard
Also up for some GMing.
It looks like at the very least, one table will be core.
GM Fez has an option for a second table, at his discretion being core or standard. When we get closer and I do a final call, I'll get people to list which they prefer to be in, so that we can hopefully accomodate all people. (Yes, this may require a second concept for those who have no preference or have option for both. I personally would prefer standard, but understand that unlike me, a lot of people have been playing a while.)
I have played 5-12, 5-06, 6-13, 5-13, 5-20, and 5-25 in standard.
I am willing to run the ones that I have played, if recruited, and if I find myself particularly comfortable in the format, I can likely be convinced into GMing more often, as that seems to be my natural state of things as a 5-star. I am new to play by post and I was hoping to get an introduction to pbp as a player before running any games using the format, and this seems like a great way to do that. I've got enough replays currently waiting to cover everything that I have already played without issue, if you would prefer that I play straight through.
In a perfectly balanced party, I prefer to play toolbox support casters, doing damage secondarily, but I'm comfortable filling whatever role the party desires filled. I'm typically good at fulfilling a secondary role as well, when needed.
Well, I will be auditing sheets at the start, and probably once every tier. The thing is, as I will have an event code just for this, I can kinda keep track of everything pretty easily. Crunch is what PFS does well. The fluff is what you add. I mean obviously to apply here, all I need is like Class. But when we start I'll need a statted sheet (though keep in mind that can all change at level 1 fluidly)
I think it might be helpful to mark who is wanting core and who is not. I'll crib a list together later on tonight and that should help us see where things stand.
Here is a Core Ranger that I would like to submit, Sahara Hawkseye.
She has one chronicle already but that should be okay according to what was discussed previously. If not, then please let me know and I'll roll up something else. :)
Okay, here is the list of people who have expressed interest in standard:
Sapiens
Tundran
Here is the list of people who have expressed interest in core:
Aura, played by Vrog Skyreaver
Awenydd83
Fethril Support, played by Tri-shadow
Sahara Hawkseye, played by Grizzly
Trawets71
Here are a list of people who swing both ways could do either:
G-Unit
Spazmodeus
GeraintElberion
Angreywiggles
As an aside, it looks like Ralthus is registered as a standard character, not a core one. I'm not sure if that was intentional or not, so I mentioned it at the end.