NG Size 1 Kingdom
Control DC 22 (20+ 1 Hex + 1 District + 0 Modifiers)
Treasury: 8 BP
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Statistics
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Economy 15 (+4 Volpe); Loyalty 15; Stability 15;
Consumption -1; Unrest 0
Unrest/Turn: +0
Income: (1d20+Economy-Unrest)/3 = (1d20+15+4-0)/3 +1
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Leadership
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Ruler: Finnabar (+3 Economy)
Councilor: Jack (+2 Loyalty)
General: Bein (+3 Stability)
Grand Diplomat: Aranea (+3 Stability)
High Priest: Teacher Saerin (+3 Stability)
Magister: Xerafine
(+3 Economy)
Marshal: Kesten Garess (+1 Economy)
Spymaster: Volpe (+4 Economy, Loyalty or Stability)
Treasurer: Oleg (+2 Economy)
Warden: Akiros (+5 Loyalty)
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Hexes
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Stagwatch (Hex 45)
Improvements:
Farms (-2 Consumption)
Roads
Highbridge(Hex 38)
Farms (-2 Consumption)
Roads
-----------KALD LANDS------------
Kaldmine (Hex 39 - not in kingdom)
Mine (+2 Economy, +1BP)
Total Roads: 2 Hexes (no bonus)
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Settlements
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STAGWATCH
NG Small Town
City Grid
Corruption: ; Crime: ; Productivity: ; Law: ; Lore: ; Society: (+1)
Lots: 2, Districts: 1
Population: 500
Base Value: 1000
Defence: 0
Buildings:
1 Castle (Economy +2, Loyalty +2, Stability +2, Unrest –4; Fame +1
1 House (-1 Unrest)
1 Inn "The Hart and Hind"(+1 Economy, +1 Loyalty, +1 Society)