| General Tsao |
Perception's there for mine.
What's the range of Zalgan-eldritch-speak?
| Unit 254 |
Goblin Stats
Darkvision 60ft
Initiative +6
Perception -1
Ride +10, Stealth +10, Swim +4
AC 16|13|14
CMB: +0; CMD: 12
Fort +3; Reflex +2; Will -1
HP: 6
Melee: shortsword +2 (1d4, 19-20)
Ranged: shortbow +4 (1d4, x3) 20 arrows
| Vicon |
I have little standard of comparison, but if you say it's a good sign, I'm well pleased. I really wasn't sure how things would take shape or really think about which way the party might go as much as I thought about where to put everything, and if different things had relationships. And I'm THRILLED to see it's working out just as I'd hoped in my estimation, with the party up and running to start what may be a silent takeover or coup in the very first session. Still very pathfinder, but also very body-snachery! The goblins have NO IDEA what's coming! A small number of them, who once they reach the confines of their community... Let's just say I'm looking forward to what's coming.
| Itzal |
I love that we are moving, It's just been hard the past few hours for me to post ^^; I should be good till I crash for the night now.
| Itzal |
Oh do hosts have max hp or what's in the statblock? Did i miss this posted earlier?
| Whack-a-Rogue |
I agree. In my campaign, I tend to indicate New Rounds and post a quick summary of what happened. I also roll everyone's initiative for them and make two groups: PC average, Enemy average. Combat slog is the biggest way to kill a PbP, so that's my attempt at streamlining. :-)
| Vicon |
When we start next session, at the beginning BEFORE actions we can discuss everyones Current Perception, AC, and initiative -- So I can keep track, and we have redundancy.
I guess I was thinking that if NS was afk, you might be as well... but keep init will help with that. if you want to catch up, you should take 3 attacks on the toad. I don't think it will matter much in the bottom line -- it might have killed the 1st toad earlier, which is better for spider, but I think each toad had a couple of attacks to make by virtue of hardiness.
| Unit 254 |
NS 3.0 is afk right now. Her final semester's wrapping up, and she's got a lot on her plate at the moment. I'll try to get her to post something when she becomes available later this evening. If it's an issue, do whatever a Goblin would normally do when confronted with giant toads. :-)
| Itzal |
Do I need to make another attack? Is this round two?
| Death_Keeper |
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Just for help, it's best to divide into initiative blocks
Round 1
Block A
Party member X, Y, Z
Block B
Frogs
Block C
Party member F
The players XYZ post whenever they can and resolve in order of posting
You post for frogs
Player F goes,
You post summary of round
Start again :)
Hope that helps
returns to lurking
| Vicon |
For next session I'm going to adopt a convention such as this.
By the tail end things got a bit runny procedurally, Everyone should have made 3 attacks, before I resolve again for the remaining toad.
Must say, it was a nice combat... and I REALLY like how the bodysnatching worked out. The goblin hosts were more formidable than I thought they might be, which enabled me to throw tougher monsters, and with the consequences of dying in combat mitigated somewhat, It's possible to throw more pins in the air without fear of a TPK. When I was sure That toad killed Itzal's goblin and he was like "You missed!" I had to smile. So cool!
| The Abrasax |
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Btw Choon -- remember that Tiduk has the effect of convincing lie on him, as I may forget -- he can use your bluff skill on convincing others that what you said was true. As you convinced him this is likely a sign from Lamashtu, this could get VERY interesting...
Ripple-effect lies is one of the several effects I was going for. Did I ever mention that the Abrasax has a special place in its crystal lattice for slave revolts and genocidal religious crusades?
| General Tsao |
I'm also counting on Tsao to remind me of his defense bonus when in combat with the "animal" subtype. It matters, so make sure it's at the forefront of people's minds.
Acknowledged. I had forgotten last fight, I'll remember going forward.
| Itzal |
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I'll keep under Host stats, the current stats for Itzal and his host (things like ACs, Host HP and Saves). Perception and Stealth are both Listed in the Itzal spoiler if you go looking for them, along with his personal no-host stats.
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also, if everyone is having a good time and wants to keep playing, please send me a PM with what you feel I'm doing right, and any constructive criticism (to ask at this point when we've only been playing a couple of days would just be fishing for praise) -- but in the ten commandments of GM, one of the biggest is "Give the people what they want." -- If something appeals to you or puts you off, I'd like to know so I can tailor for best experiences. This game isn't worth playing if it isn't fun! <3
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Now I see, Tsao -- you had indicated you hoped to use the previous stealth roll (with spider stealth form and possible advantage (You have to re-roll stealth when you change form) -- I'll let you keep the previous roll because it was the attack you intended to make with your Ghost form, but you will have to use a new stealth roll... and just so you know, what's good for the goose is good for the gander, the next time an ambiguity arises and the die roll is not so attractive, please be a good sport if I expect you let the chips fall where they may. :D
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(NOTE: this mechanic will not serve as a way to hedge risk on stealth rolls. rolling stealth then leaving a host to roll again cannot become precedent. Not that it's even happening here, I'm just saying that if you have a form with for example, a plus +11 stealth, you can't roll on the higher form skill and proceed with roll, or bonus, of a former form.) Thanks for letting me clarify, and I'm glad we can hash these things out!
| The Abrasax |
Ya, I'm curious if the chief or local priest will demand the stone. If he does, I'll have to bluff off my previous host's probably-traumatic death. :P
Or I'll just make my current Goblin the "chosen one" and take my place as a goblin holy symbol. :)
| Vicon |
Well... I'll put this out to the group, because as I've stressed, doing what's fun should be a higher priority than doing RAW. I simply cannot understand people polemically opposed to this view, though I can respect their arguments. Homogenaity, consistency, assurance of fairness/evenhandedness -- but I'll put it to a vote. Please pick the following as your preference for how advancement will be handled:
1) RAW leveling, standard progression
2) RAW leveling, fast progression
3) Event/plot based levelling, with my declaring a level when I deem sufficient progress is accomplished, either in dramatic product or advancement of the story.
State your preference, and we'll think on it -- we are presently on a track of standard progression.
| Unit 254 |
I'm totally fine with plot based leveling. That's what I do when I GM. Plus, it's really sad when you finish a significant plot arc but can't level because you skipped an encounter and are 50xp short (happened to me before). :-)