Hollow's Last Hope (Inactive)

Game Master Seldlon the Swift

A wilderness and dungeon adventure designed for four 1st- level characters. Characters who successfully complete this adventure should reach 2nd level by its conclusion.


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HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

why did we go in the back?


Welcome to level 2. Max HP. I am willing to let you keep the things you found that you are using in addition to 1,000 gp each. If you prefer another method, I am all ears. The ring off the skelton, you should ID that.

Let's keep the momentum of gameplay going. You will not need your level 2 skills and HP immediately.

Zevon, reminder spellcraft. Love the whip. Trip at 15 ft. Sweet. You should be able to use that more in the next module.

Bulgard, you will need to dip into handle animal to teach the fox tricks. Some of those could prove very useful. He has 4 hp, so you will need to be super careful with him. He can learn 6 tricks. They are listed here

Rhen, I think you should consider UMD. It is a class skill for you. I plan to keep the party supplied with wands of CLW. If Zevon goes negative, that is not a good thing for the party. I avoided him when that was a possibility, targeting other PCs. I will treat him as fair game going forward. Pony's are cheap unless you have become fond of Anastasia. She will always be available to you.

Reinar, nothing to do with leveling up. That glaive is rough on your foes. They almost have to take a whop to get their first hit at you. Then grab the sword when they get close and next turn the shield comes out. I like it.

Bulgard will need some time to get that fox trained. The vale needs some time change (and not for the better) and some things need to happen in town. We need four excuses to be at The Sitting Duck in say 90 days. You could find work at the lumber yards. You could leave to do something else and be passing through. Ideas? You could work it out at the tavern.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

I plan to sell my regular gear since I got a Master work bow and short sword.

Did we get a master work hand axe? Is anyone using? I would like that instead of the sword only because it is different.

I put a point into UMD, it is only +4 since I am a dwarf


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Yeah there is a mwk handaxe. I am going to trade my bow for the mwk x-bow we found unless anyone wants it.

I will drop some points on Spellcraft for sure, then make the check for the ring. I also get a 1d6 healing burst 1/day for Arcane Healer.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Never Mind I thought rogue was proficient with a hand axe. guess now. We can sell it then.

Will i be able to buy a master work chain shirt here? You gave us each 1000 gold?


If you need info for fluff, you can look to the next campaign. The basics are there now http://paizo.com/campaigns/CrownOfTheKoboldKing

Loving that url. Sweet!


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

You could have just kept it going in the same thread but that is fine


I considered that, but decided the reputations would look better with more campaigns. The number of posts would be the same. Someone could look at you and say, he posted 1,000 times and only did one level 1 module. That's my thinking.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

that is fair, I have leveled Rhen


We still have some time in this campaign. Just getting ahead of you and thought you could use that info for possible fluff.


Thanks for the bump, Rhen. Seems everyone (not just our campaign) is away from their PCs this weekend. Igar thinks this is a good thing.


Male Human Unchained Barbarian (Invulnerable Rager) 2 | hp 26/28 | AC 17, T 12, FF 15 | F +5, R +2, W +3 | Init +2 | Per +7 | DR 1/- | Rage Turns: 3/8

I'm not sure if its my internet or the servers but the Paizo boards are not loading most of the time for me. If i'm not very active recently thats why.


Zevon had problems over the weekend and into Monday. I did not have any issue when I was using it.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

I did as well


That may explain why I botted Bulgard.


Did I scare all of you stiff?


Reinar wrote:
This might take a while...

Yeah, if no objections, I'll roll it out to conclusion late tomorrow if we are not complete at that time.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

It is odd all the site issues


Do you want to fast forward 90 days or head to the crucible as you mentioned?


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

What happens in 90 days?


That is one way to start the next module. Give the vale time to change a bit for the worse. Some things happen in town. Bulgard can teach the fox some tricks. I don't see the tricks helping a great deal if at all. But, you never know. That is the only real reason to fast forward. I can move you into the next module at the right time regardless of what you choose to do.


Pushing forward. Ninety days has passed.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

That is fair, I guess Zevon is done playing?


Really don't think so. Not sure why he has not posted in a while. He was absolutely loving the game. Maybe he thought Reinar and the lady would be at it for days. I'll bot him and if that does not get his attention, I can always text or call. I think this is the way to go now. New module!


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Ah ok so are we moving to a different link?


Yes


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

No, not done. I had horrific connection issues for some reason, but I think they were from my laptop. I cleared my cache and cookies and now the site will open again (obviously). What's the plan?


Welcome back. We are in the next module. Link is "Yes" above or the last link in gameplay.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

can you mark this tread as complete?


Done.

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