| Altai Iscarni |
New, updated plan: Our toothless buddy sails up to the bottom of the staircase. We hide in the bottom of the boat under some croc skins, except Elgan, who'll follow us in his 'acquatic predator' form. By some strange coincidence, he'll look like a crocodile. Once the boat gets to the dock, C.E.and Jody get out and walk upstairs. As they get there, croco-Elgan goes for the hobgoblin at the dock and I fire up my Ghost sound and follow up with Silent image; at the same time, our buddies raise hell and make everybody run into the houses to avoid the bloodthirsty bugs. While everybody takes cover, we kill the hobgoblin sentries and run up the stairs. Once there, we kick in the first door and start killing hobgoblins. With some luck, we'll clean out two or three huts before they figure the scam out. Better yet, if they're all in the big hut, I can web the place up, and we can pick them off easier.
| dungeonmaster heathy |
"Uh, what?" Altai looks over at Jody, scratching his head. "So is your grandfather in the house with the hobgoblin leadership? They are holding him as a hostage?"
"Welp, that's one of them things that just ain't known.
There's lots more to that doublewide than meets the eye. There's other realms in there, altogether unrelated to what we consider time, and space. It's a doublewide unlike anything you've ever experienced. All I know, is I'm pretty sure gramps is in there somewhere's, whatever that even means."| Gittik |
"Me think you plan suck big one. You plan make big fuss, get all hobbo come see what go one, and then they laugh at hobbo with croco. Me say we get up close to dock and we kill hobbo there, surprise, and at same time Deaf and Blind and maybe anyone else who have bow or spell can kill quiet from far shoot hobbo at top of stair and kill him too. Jane say word, 'co-or-din-ate'. All over quick. Then we go up stair. You save big spell for big hobbo."
| Elgan Dreadwood |
"Hmmmm,... Ah likes yer plan Altee, but yeh gots tah admit dat short-n-scruffy heah has a poin'. Deh Hobbo's er jes as likelee tah cum an' see whut deh commotion is all abou' as dey are tah take covuh. Even frum dem nasty-bugs. Howevah, Ah says we try both at deh same time!"
He grins like a canary about to swallow a cat.
"We gets an arrew off inta dah sentry under cover of yer spells, an' it looks like deh bugs killed 'em. Ah gets a sneak attack on deh sentry at deh bottom, and iff'n dey still aint runnin' by den, ah'll conjure up a REAL cloud o' deh lil vamp bugs tah send 'em packin'! Den we carry on wit' yer door-by-door hobbo-hunt. Dat outta be messy enough tah make even Gittik heah giddy!"
He says with a grin.
| Altai Iscarni |
"Huh. Maybe you are right, Gittik. After all, if the hobgoblins hang out in the big gnome hut, perhaps we would be better off trying to approach more quietly." Altai turns to the swamp cousins. "How far is it from the dock to the top of the stair? And is that spot visible from the hobgoblin headquarter?"
| dungeonmaster heathy |
Jody:
"The dock is on the east side of the island. The stairway runs north 40 feet, and then west up to the plateau; 20 feet. I don't think they can see him from the doublewide; depends if they're out and about or not. He'll sound an alarm horn if he gets a chance, though."
| Elgan Dreadwood |
"Dat's alrigh'. We jes' don' giv' em a chance, izall." ELgan replies with another feral grin.
"Whutcha t'ink Altee? Doo we goez in all spell-fury lahk? Er sneak in 'n take out as many ez we kin befo'e dey notice? If'n we hits right at early dawn, mos' of dem shuud still be sleepin', er jes gitten up. When we gits mor'en a few stickin they heads out, DAT'S when we call in deh bug patrol, real 'n 'maginary!"
| Altai Iscarni |
New, new updated plan: Our toothless buddy sails up to the bottom of the staircase. We hide in the bottom of the boat under some croc skins, except Elgan, who'll follow us in his 'acquatic predator' form. Once the boat gets to the dock, C.E., Jody, me and Riese attack the hobgoblin on top of the stairs with spells and misilles while the others take out the guy on the docks. Once they are down, we quietly make our way up the stairs. Once there, we kick in the door of the big house and start killing hobgoblins. With some luck, I can web the place up, and we can pick them off easier.
"Hey, Jody, are all the hobgoblins normally in the big house? How about the black-clad whatshisname?"
| dungeonmaster heathy |
Jody:
"Yeah; mostly in the big house, or through the big house to elsewhere? S***, I don't know, but mostly in there. Sometimes, they come out and, youknow, do the perimeter, or whatever. The veiled one...we never see him come and go. Never. But there's an invisible one....I'm sure of it. I think it's the veiled one. I think when the veiled one comes out, he does so unseeable."
| dungeonmaster heathy |
Ready?....
When you get your spells and buffs and all, read the spoiler:
Jody and C.E. will row you guys in, covered in sticky alligator hides on the bottom of the dugout. It's.....stinky there. There's a fish somebody forgot about.
"Hidejer scent," says C.E.
The dugout works it's way slowly up the river a few miles through the morning mist. Eventually, you approach a massive lake, and right where the lake pours into the river there's a hilly island girdled by trees, about 40 foot high to a plateau (the island,) 160 feet wide, and 260 feet long from north to south. The plateau is beset with 10 bizarre rectangular metal huts, rusted and pitted, damasked in odd rococo filigrees and steel girdings, with floral patterning and ivy designs.
They are all 10 feet wide and 30 feet long, the eleventh is twice as wide.
Coordinates...
the dock is spaces CD 13-18, at ab 15-16 is a small shack. A staircase runs from c15 north to c1, and there is a 5X5 square at c1, where it turns and ascends 20 feet west to the island's plateau. One hobgoblin is at c1 on that square, and one is at c15, sitting on a chair in front of the small shack. He doesn't look all that excited by the canoe's approach. The canoe draws up to take up e13-18. Everything AB is pretty much steeply sloping, wooded hill; everything c,d,+ is pretty much water, except for the stairway, dock, canoe... Pick a square to start in, roll a hide roll, and if you beat an 11, you have surprise and can perpetrate an action.
| Elgan Dreadwood |
Coolio, Maybe I can keep up with this battle!
Elgan follows the canoe through the river. He remains completely submerged whenever possible. If he is seen, he'll just look like another croc looking for a 'hand-out'.
The shifted elf is taken by surprise as much as the Guard is! But he quickly recovers and charges from his hiding place in the river to attack the off-balance guard.
Elgan's 'When Crocs Attack' roll: (1d20 6=25, 1d6 3=4)
Good bite! Lousy Grip,... In this form, my attacks count as magic, and I have Mobility, (+4 AC vs AoO)
| Riese |
"Liviok!" three missile, appearing fiery in form, streak unerringly toward the hobgoblin, dissipating as the strike him in the nether regions(3d4 3=11 magic missile)
Sure Altai, Riese will take the see invisibility. Then if he sees someone using invis. he can blind the dude or just slam him with fiery death.
BTW- mage armor is up, before the next encounter Riese will be Altering Self into a lizardfolk.
| Altai Iscarni |
Active spells:
* See invisible on Riese
* See invisible on Gittik
* Mage armour on me
Initial hide check 12+3=15.
"Drat! Jody! Get the guy on top of the stairs!" Altai bounds out of the boat and launches a swarm of magical projectiles at the sentry grabbing the horn.
Move to D18, before casting Magic missile at the hobgoblin in C1. Damage 3+5+4=12.
| dungeonmaster heathy |
At that Jody stares you for a second, Altai. It stabs a little.
He nocks an arrow, and sends it through the hob's neck as he raises his horn.
Then he looks...."drat? It's a killing floor, boy, you can cuss right."
Stiggy! Beldan! Fight!!!
(just the one by the damn shack not 15 feet away left.)
| Stigwold Mæch'Hæmmær |
| dungeonmaster heathy |
There's a small enclave of trailers, about 10 which are 10 feet wide, and 30 feet long. The eleventh is a double wide, 20 by 30, across the plateau perhaps 150 feet away from your position at the top of the stair. It has a single door.
No windows. People are milling about; villagers, swampers, one wench hangs up laundry on a twine between two trailers. One is peeling taters.
A pig here, a mangy mongrel there; 3 chickens scritching in the firmament.
No hobgoblins, though.
spot dc 16
| dungeonmaster heathy |
This big fat dude comes out the door of his trailer, stretching and yawning.
He sees you guys, stops, and scoots back in the trailer.
Another old guy is with a cane iswalking across the courtyard; sees you guys and starts high tailing it into a trailer, double hopping on his good leg.
It's like a western before the damn shootout.
| Elgan Dreadwood |
Elgan shimmers, and shakes himself as he settles into his more familiar wolf form. He silently trots up the stairs following Gittik, staying behind him, but close enough to help out if needed.
Sorry, cast Barkskin before the battle too. Other than that savding spells for need.
| Riese's Altered Form |
1d20 8=19 spot. There's an invisible one on the roof! Imbelia furtion de'flar! 5d6=19 damage from Firebolt, DC18 reflex for 1/2.
| dungeonmaster heathy |
Riese; Gittik(you can see this now too)
everybody else; hears a stream of swear words from the roof of the trailer Riese just flamethowered...sounds like Alvin and the Chipmunks, only evil.
| dungeonmaster heathy |
dungeonmaster heathy wrote:sounds like Alvin and the Chipmunks, only evil.And the difference is?
after dutifully considering the question for 1/2 hour, it sounds like Alvin, after he had a fifth of whiskey and a carton of Pall Mall's every day for 37 years.
| Elgan Dreadwood |
Gittik wrote:after dutifully considering the question for 1/2 hour, it sounds like Alvin, after he had a fifth of whiskey and a carton of Pall Mall's every day for 37 years.dungeonmaster heathy wrote:sounds like Alvin and the Chipmunks, only evil.And the difference is?
Elgan-the-wolf flinches as the fiery bolts streak overhead, then winces at the high-pitched stream of invectives that follow. He turns back to look at Altai and Riese with a quizzical expression on his canine face.
Darn you! PLEASE stop making me spray my drinks on my monitors! (I REALLY need to learn STOP DRINKING when reading your alls posts!)
;P
| Alwyn Agnarrson |
Gittik wrote:after dutifully considering the question for 1/2 hour, it sounds like Alvin, after he had a fifth of whiskey and a carton of Pall Mall's every day for 37 years.dungeonmaster heathy wrote:sounds like Alvin and the Chipmunks, only evil.And the difference is?
What?! Who is this 'Alvin'?
| Altai Iscarni |
Elgan-the-wolf flinches as the fiery bolts streak overhead, then winces at the high-pitched stream of invectives that follow. He turns back to look at Altai and Riese with a quizzical expression on his canine face.
"Um..... The hobgoblins must have heard that. Let's get to it."