GM Z..D.. On Sharrowsmith's Trail (Inactive)

Game Master Z...D...

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Pleas fill out the following
Forum Name:
Character Name:
Pfs #:
Day job:
special notes or abilities the GM has to roll for you.

Please check out my GM profile for how I intend to run.

And just want to say, it is a pleasure to GM for you all. And this scenario should be fun due to the party make up.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Forum Name: SkipperD (if you're completly filling out our chronicle sheets, then I'd prefer to have my name as Andreas F, thanks.)
Character Name: Tomren Tellius
Pfs #: 35574-14
Day job: Nope

The sign-up sheet was rather arcane caster heavy, so I'm looking forward to to see the other characters :)


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I usually leave the player name blank and just put the character name in. And yes that is why I'm excited.

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Yup, another arcane caster reporting...

Forum Name: kuey (RL name: Yu Kee Lim)
Character Name: Celebdan Barhador
Pfs #: 215076-7
Day job: Craft (Jewelry): 1d20 + 11 ⇒ (9) + 11 = 20
special notes or abilities the GM has to roll for you.
Celebdan has a rat familiar, Da'e, which is almost always in his backpack.

Sovereign Court

Male Half-Orc Paladin of Abadar 2 (CORE) | HP 9 / 20 | AC 18 (19 when fighting single opponent) , FF 17 , T 11 | F +9 R +5 W +7 | Init. +1 | Perception +0 | CMB +5 | CMD 16 | Speed 20ft
Special Abilities/Skills:
Smite Evil 1/1 (+3 to hit, +2 dam, +3 AC) .. Detect Evil (at will) .. Lay Hands 1d6 3/4 .. Orc Ferocity 1/1 Diplomacy +7, Sense Motive +4, Use Magic Device +9, Intimidate +5

Forum Name: Cyrus9553
Character Name: Bryzaglo
Pfs #: 62762-8
Day job: Profession (gambler): 1d20 + 5 ⇒ (8) + 5 = 13

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Pleas fill out the following
Forum Name: Miteke
Character Name: Silgil
Pfs #: 141936-5
Day job: Jobs are for weenies

Class: Dwarf Transmuter Wizard, but he has an axe and can fight!

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

Forum Name: SodiumTelluride
Character Name: Goldur Twinthunders
PFS #: 89635-9
Day job: Profession (scribe): 1d20 + 7 ⇒ (5) + 7 = 12

Two transmuters and a conjurer, huh? Should be interesting. Goldur is all support.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Forum Name: Gerald
Character Name: Doodlevain "Doodle" Montafescue
PFS #: 12445-15
Day job: None.
Faction: Sovreign Court

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10
Doodlevain "Doodle" Montafescue wrote:

Forum Name: Gerald

Character Name: Doodlevain "Doodle" Montafescue
PFS #: 12445-15
Day job: None.
Faction: Sovreign Court

Edit: I forgot I put a rank in Craft Alchemy last level, so I do have a day job!

Day job, Craft Alchemy 1d20 + 5 ⇒ (10) + 5 = 15

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Rude fellow aint he?

Tomren has a +11 bonus on the three knowledge skills, and if need be, I have a folio re-roll and 4 GM stars.

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

And we meet the hated Aspis!

Celebdan would sit out the rolls for this, seeing how he's trained in exactly none of them. :)

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

If we're allowed to aid, Goldur can try to aid any of those Knowledges (although his best is Local).

-Posted with Wayfinder


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it does not say anything about aiding, but depending on what the rest of the part says, or references there could be bonuses.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

I'm not trained in any of those skills so I'll sit out answering but I will try to aid, if I can.

Would telling them tidbits of info we received about the area in our briefing be good enough, I wonder?

Sovereign Court

Male Half-Orc Paladin of Abadar 2 (CORE) | HP 9 / 20 | AC 18 (19 when fighting single opponent) , FF 17 , T 11 | F +9 R +5 W +7 | Init. +1 | Perception +0 | CMB +5 | CMD 16 | Speed 20ft
Special Abilities/Skills:
Smite Evil 1/1 (+3 to hit, +2 dam, +3 AC) .. Detect Evil (at will) .. Lay Hands 1d6 3/4 .. Orc Ferocity 1/1 Diplomacy +7, Sense Motive +4, Use Magic Device +9, Intimidate +5

I am not trained in any of those skills either. May character is use to lying or intimidating people and I don't think that will work here.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

So, I guess it's up to me then! I'll go ahead and roll in the gameplay thread.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

Go ahead on the Spellcraft too, Tomren. Since you're the highest level, I doubt anyone can beat you.

-Posted with Wayfinder

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

I think Tomren has the highest of +11 in knowledge(history)? Please go ahead! *fingers crossed*

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

I'm very confused about what's happening here... Since we didn't get a description of how they showed up, does that mean they get a surprise round? And is that what the Perception was for?

-Posted with Wayfinder


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No surprise round, you pretty much just walked in on them, they notice you when you notice them. The perception, I guess was just for fluff.


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FYI..My hardrive crashed on my Laptop. So I have been posting mostly from work.Yay to working 99% of the time with computers Anyway, posting may be a little bit slower until I get a new laptop.

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Do any of you guys have vanish? Silgil could just do an all out defense and have a decent chance at survival with vanish on him. Otherwise with a 14 AC things do not look good with the baddies making all their saving throws.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

Since vanish isn't Core, it'd have to be on a Chronicle. And so far I'm not sure any of mine (Core or otherwise) have had scrolls of vanish on them.

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Nuts. It looks OK anyway now that the zombie is dead and I have company up front!

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Were we planning on going through the whole series? If so would it be OK to swap in another character for the next scenario? I wanted to sign up Silgil for a core destiny of the sands series for the PBP game day and need to know if I need to back out of that to keep a commitment made for this game.


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Yes, but i was planning on taking a break during the game day. so i could get some games in as well.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

That's fine with me. If the DM would be willing to continue, I'd love to keep it going! And I'm fine with taking a break, I don't want to be selfish. If the DM is nice enough to run for me, whatever schedule works for you is good for me.


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When I continue the series, you all will have first dibs on part 2.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

So the plan is to be done by Gameday?


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Goldur Twinthunders wrote:
So the plan is to be done by Gameday?

Yes, and to be honest, we are almost don this part anyway. I am already running two games for game day. So I was thinking about saving part 2 and 3 until after game day. If your worried about losing your spot. Don't I will send each character a PM when I am ready to begin part two.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Like I said before, if you need a break, please feel free, DM. I hope you pick us up again, after, but I understand you needing time to explore other interests, lol!

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

I may be out of commission for the rest of the day. Hopefully not.


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Will it be ok if I go ahead and call this combat? All the threats have been nuetralized except the green kobold who is done for 4 more rounds. And the color spray victim, which is still messed up for 5 more rounds.

All that is left is to take out those two. But if you want to play it out, I do not have any problems with that. But it is your game, so your call?

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Call it.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle is in favor of calling it as well.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

Go ahead and call it.

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

I'm fine, too.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Let's call it.


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unanimous decision, awesome.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Woot! We survived! Thanks for running for us, GM! Like I said, when you want to pick up the game again, just let us know.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

Thanks for running!


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No problem all. You should have access to your chronicles. If not, let me know and I will resend them.

Sovereign Court

Male Half-Orc Paladin of Abadar 2 (CORE) | HP 9 / 20 | AC 18 (19 when fighting single opponent) , FF 17 , T 11 | F +9 R +5 W +7 | Init. +1 | Perception +0 | CMB +5 | CMD 16 | Speed 20ft
Special Abilities/Skills:
Smite Evil 1/1 (+3 to hit, +2 dam, +3 AC) .. Detect Evil (at will) .. Lay Hands 1d6 3/4 .. Orc Ferocity 1/1 Diplomacy +7, Sense Motive +4, Use Magic Device +9, Intimidate +5

Thanks for the Game.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Chronicles looked great! Already leveled Doodle...

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