GM Woran's Rise of the Runelords

Game Master Woran

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GM cheat sheet:

[dice=initiative Vitro]1d20 + 3[/dice]
[dice=initiative Justin]1d20 + 3[/dice]
[dice=initiative Snowflake]1d20[/dice]
[dice=initiative Dayo]1d20 + 7[/dice]
[dice=initiative Eoghan]1d20 + 2[/dice]

[dice=perception Vitro]1d20 + 5[/dice]
[dice=perception Justin]1d20[/dice] or +10 with scent
[dice=perception Snowflake]1d20 + 1[/dice]
[dice=perception Dayo]1d20 + 5[/dice]
[dice=perception Eoghan]1d20 + 12[/dice] +1 for traps

[dice=will save vitro]1d20 + 2[/dice]
[dice=will save Justin]1d20 + 5[/dice]
[dice=will save snowflake]1d20 + 10[/dice]
[dice=will save Dayo]1d20 + 4[/dice]
[dice=will save Eoghan]1d20 + 8[/dice]

[dice=fort save vitro]1d20 + 2[/dice]
[dice=fort save Justin]1d20 + 4[/dice]
[dice=fort save snowflake]1d20 + 11[/dice]
[dice=fort save Dayo]1d20 + 10[/dice]
[dice=fort save Eoghan]1d20 + 9[/dice]

[dice=reflex save vitro]1d20 + 4[/dice]
[dice=reflex save Justin]1d20 + 4[/dice]
[dice=reflex save snowflake]1d20 + 4[/dice]
[dice=reflex save Dayo]1d20 + 14[/dice]
[dice=reflex save Eoghan]1d20 + 5[/dice]

[dice=Stealth Vitro]1d20 + 5[/dice]
[dice=Stealth Justin]1d20 + 4[/dice]
[dice=Stealth Snowflake]1d20 - 1[/dice]
[dice=Stealth Dayo]1d20 + 4[/dice]
[dice=Stealth Eoghan]1d20 + 5[/dice]


2,651 to 2,700 of 4,788 << first < prev | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | next > last >>

Male agathion-blooded Aasimar (Idyllkin) Oracle 3/paladin 2| HP 52/52 | AC 21 T13 FF 21 | CMD 19| F +11 R +4 W +10 | Init +0 | Per +1| Speed 20 Ft | Spells: 1st 6/6 | concentration +8| morningstar +6 (1d8+2)|channel positive energy 4/day 2D6

"I can understand you fine when I'm in my...state"
Snowflake says while he walks up to Justin, casting his last cure light wounds spell

CLW: 1d8 + 4 ⇒ (3) + 4 = 7


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

"So that's a 'no' on takin' that thing back to town? I'm bettin' we could get a bidding war goin' b'tween Nisk and Jargie Quinn for this guy; we could totally clean up on that."


Male agathion-blooded Aasimar (Idyllkin) Oracle 3/paladin 2| HP 52/52 | AC 21 T13 FF 21 | CMD 19| F +11 R +4 W +10 | Init +0 | Per +1| Speed 20 Ft | Spells: 1st 6/6 | concentration +8| morningstar +6 (1d8+2)|channel positive energy 4/day 2D6

After that, Snowflake taps himself with the wand three times, for 21 points
that puts the wand at 13 out of 50

Scarab Sages

Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft
Dayo wrote:


"We should take it outside and let it loose. I don't know where it came from, but maybe it can find its own way home."

"I think he's valuable. Erm. For the defense of the town I mean. Put an archer on him and have them crawling up and down the walls. Besides, he was raised by goblins. "

He ahhs a bit as some of the goblin sliced wounds close up. " Thank you. I don't suppose you have a channel left while we can use them without worry? "


[retired]

"From what you've told us about Nisk, it doesn't sound like much better than being in the presence of Goblins. Maybe the school children could raise it as their class pet?"

"Speaking of which... Is it male, or female? Usually the brightly colored ones are male."


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Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

"Feel free to solve that little mystery on your own, Dayo. I got lines t'learn here" He looks down at Ripnugget's head in his hand. "Fine mess you got us into here."


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Male agathion-blooded Aasimar (Idyllkin) Oracle 3/paladin 2| HP 52/52 | AC 21 T13 FF 21 | CMD 19| F +11 R +4 W +10 | Init +0 | Per +1| Speed 20 Ft | Spells: 1st 6/6 | concentration +8| morningstar +6 (1d8+2)|channel positive energy 4/day 2D6

Snowflake concentrates and divine energy flows from him
Channel: 1d6 ⇒ 4


[retired]

Dayo pulls out a piece of black origami paper and quickly fashions it into a large fly (Take 10 for a 15), which he uses to get the gecko to follow him.

Charisma Check: 1d20 + 3 ⇒ (19) + 3 = 22

"We should grab what we can and get out."

Ready whenever you all are!


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Dead Suns:

Stickfoot seems to be happy to be rid of the bridle and saddle. It enthousiastically liks Dayo's head.


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

Oskar is quite relieved he tried to punch the lizard, now that he sees what 'friendly' looks like for it. "Nnnnnope, didn't see that."

He starts going over the bodies of the goblins (chief, then the yowling idiot, then the commandos).

Scarab Sages

Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft

"We've got a controlled entrance, " points up to the ceiling death from above from both of us ranged types, And an exit to retreat to if we need it. We're not going to get a better place to squish more goblins than here. If the chief had anything better at protecting him than this lot they would have been here.

"SOMETHING or SOMEONE was dragged here. Something is hiding from the goblin dogs in the closet. I don't think its a goblin that covered themselves with BBQ sauce. "


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

"But if it was the barbecue sauce thing, could we honestly say we find that surprising anymore?"

There can't be that many more left, right? Is there any chance they could get all "Bolivian Army corners Butch and Sundance" on us?

Scarab Sages

Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft

"Since I've drawn a rational, evidence based conclusion about what we may be dealing with here, I of course expect to be wrong. "


Male agathion-blooded Aasimar (Idyllkin) Oracle 3/paladin 2| HP 52/52 | AC 21 T13 FF 21 | CMD 19| F +11 R +4 W +10 | Init +0 | Per +1| Speed 20 Ft | Spells: 1st 6/6 | concentration +8| morningstar +6 (1d8+2)|channel positive energy 4/day 2D6

"In my limited experience, goblin chieftains like this one tend on hoarding their Ill gotten gains. We need to find those and try to return them to their owners, and compensate for our own expenses if need be."


Dead Suns:

Going over the headless body of the chief, Oskar finds that ripnugget is wearing a masterwork breastplate. The chief's sword is looking to be of exceptional quality. He also has 2 potions in his possesion and a rusted key.

The squashed goblin warchanter is wearing studded leather, and has a dogslicer, shortbow with 20 arrows, whip, 20 gp in assorted coins.

The commandos each wear chainmail, and carry a mwk composite shortbow with 20 arrows, mwk horsechopper, and have 80 gp in their possesions.

The room itself is quite bare. Squirreled away under Ripnugget's throne you find 4 special looking arrows.


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Init +3 | Perception +5; Sense Motive -2 | AC 17; Touch 13; FF 14 | CMD 15 18 ES | F +2; R +4; W +2 | Speed: 30 | HP 26/26 | Spells Active: Mage Armor, Shield | Conditions: none | Spells remaining: {1:0/5, 2:4/4 } | Arcane Reservoir 5/8

"Yeah, let's look carefully for anything that we can... use to protect the town from further threats."

Vitro casts Detect Magic and sweeps the room for anything we may have missed or under-appreciated.


Dead Suns:

Ripnugget's sword and the arrows are magical.


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

Oskar holds the chief's sword in an irritated manner. "And all this s!*# is sized for the friggin' kids at the orphanage, for all the good it does me..."

Scarab Sages

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Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft
Oskar Dragenaev wrote:
Oskar holds the chief's sword in an irritated manner. "And all this s&@* is sized for the friggin' kids at the orphanage, for all the good it does me..."

"The last magic sword we found was tiny, this one is small. The next one SHOULD be just right"


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

"Okay fine, but then the one after that, we're right back in the same boat. Worse, even. Wait, what do I really care? I wasn't gonna use a sword anyway."


3 people marked this as a favorite.
[retired]

"It doesn't have ribbons anyways."


1 person marked this as a favorite.
Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

Oskar looks up, gives Dayo two seconds of not-sure-if-serious side eye, then gets back to the task at hand (namely, looting).


Male agathion-blooded Aasimar (Idyllkin) Oracle 3/paladin 2| HP 52/52 | AC 21 T13 FF 21 | CMD 19| F +11 R +4 W +10 | Init +0 | Per +1| Speed 20 Ft | Spells: 1st 6/6 | concentration +8| morningstar +6 (1d8+2)|channel positive energy 4/day 2D6

"let's check that door in front of Dayo. That key must fit something"


Init +3 | Perception +5; Sense Motive -2 | AC 17; Touch 13; FF 14 | CMD 15 18 ES | F +2; R +4; W +2 | Speed: 30 | HP 26/26 | Spells Active: Mage Armor, Shield | Conditions: none | Spells remaining: {1:0/5, 2:4/4 } | Arcane Reservoir 5/8

"Just a sec.. lemme see if I can figure out what these do.."

Spellcraft on sword: 1d20 + 11 ⇒ (13) + 11 = 24
Spellcraft on arrows: 1d20 + 11 ⇒ (5) + 11 = 16


Dead Suns:

The sword is a +1 short sword.
What the arrows are is unclear.


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

Holding the little sword, Oskar turns to Justin. "We give this to Alika, she could become the Red Princess of the orphanage, eh?"

Scarab Sages

Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft
Oskar Dragenaev wrote:
Holding the little sword, Oskar turns to Justin. "We give this to Alika, she could become the Red Princess of the orphanage, eh?"

"But I don't want to fight or be shaved..."


Dead Suns:

Lets continue for now. What is the plan, explore more? Go back?


Male agathion-blooded Aasimar (Idyllkin) Oracle 3/paladin 2| HP 52/52 | AC 21 T13 FF 21 | CMD 19| F +11 R +4 W +10 | Init +0 | Per +1| Speed 20 Ft | Spells: 1st 6/6 | concentration +8| morningstar +6 (1d8+2)|channel positive energy 4/day 2D6

Vy walks to the door in the south, signals the others to get ready before he opens it


Init +3 | Perception +5; Sense Motive -2 | AC 17; Touch 13; FF 14 | CMD 15 18 ES | F +2; R +4; W +2 | Speed: 30 | HP 26/26 | Spells Active: Mage Armor, Shield | Conditions: none | Spells remaining: {1:0/5, 2:4/4 } | Arcane Reservoir 5/8

With the loot given a cursory inspection Vitro marshals everyone else into position and then motions at Vy to take a step back and then at the door.

"Allow me" Open/Close cantrip


[retired]

Dayo stands at the ready, his sword pointed at the door and his free arm held out to the side for balance.


Dead Suns:

This room contains a small armory of crudely made weapons (mostly dogslicers and shortbows) and several small goblin-sized suits of studded leather armor and dented shields. To the south stand a pair of workbenches.


[retired]

Dayo furrows his hairless brow.

"Justin? What if we're placing too much importance on those drag marks? It could have been anything heavy. Maybe even the throne we see here now."

Scarab Sages

Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft

"Then we'll run into small bands of leaderless dispirited goblins that are either going to roam the countryside and run into a farmer or are going to run into us. "


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

"Can't we just toss 'em in the ocean or somethin'?"


Init +3 | Perception +5; Sense Motive -2 | AC 17; Touch 13; FF 14 | CMD 15 18 ES | F +2; R +4; W +2 | Speed: 30 | HP 26/26 | Spells Active: Mage Armor, Shield | Conditions: none | Spells remaining: {1:0/5, 2:4/4 } | Arcane Reservoir 5/8

Vitro takes a moment to sort through the room for anything interesting. Also using Detect Magic.


Dead Suns:

Quickly inventarising the room, Vitro finds there are 23 dogslicers, 11 shortbows, 80 arrows, 11 suits of studded leather, six light wooden shields, and two coiled whips. On the north wall hangs a single masterwork dogslicer. With the exception of this lone dogslicer, the gear stored here is of poor quality, bespeaking typical goblin crafting expertise.


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

"Great, we can arm the whole friggin' orphanage now..."

I forget, are arrows "sized", or is size just a function of the bow?


Dead Suns:

Arrows should be sized, realistically speaking. But they are not. So yay! Multi purpose!


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

Oskar starts stuffing arrows into his pack.

I'm don't own a bow, I'm not even proficient with bows, but it just seems wasteful.

Scarab Sages

Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft

"Lets head to what vitro would call east. That should head over to the field of goblin dogs. "


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[retired]

I imagine we take the Masterwork Dogsledding so we can sell it.

EDIT: I'm gonna leave that autocorrect there for giggles ^_^


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:
Justin Norvegicus wrote:
"Lets head to what vitro would call east. That should head over to the field of goblin dogs. "

"That sounds fun, in the same way getting accidentally poioned by Nisk was 'fun'."

Scarab Sages

Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft
Oskar Dragenaev wrote:


"That sounds fun, in the same way getting accidentally poisoned by Nisk was 'fun'."

"We could just herd them into here and then burn the place down. We shouldn't leave it standing anyway, you leave something like this lying around you never know whats going to... Hey, how does "underpoint east" sound? "


[retired]

"It sounds like a job for someone else," Dayo says. "Let us rid this place of the dogs. They'll attack regardless of who is in charge."


Dead Suns:

Meanwhile, Stickfoot putters around behind Dayo, trying to lick his bald head some more.

So you head back to the courtyard?


[retired]

Dayo smiles at the lizard, and scratches him on the neck in return.

"Maybe he... She? Is from Little Beautiful after all. Nobody here licks my head."

Dayo would rather deal with the dogs directly than shoot them down from above, but whatever the group decides.


Dead Suns:

Stickfoot licks its eyeballs again in response to Dayo.

Scarab Sages

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Male Ratfolk HP 42/42 | AC 19 T 14 FF 16 | CMD 10| F +4 R +4 W +5 +2 vs disease | Init + 3 | Perception +0/ +10 with scent I Speed 20 Ft

"You two are perfect for each other"


Init +3 | Perception +5; Sense Motive -2 | AC 17; Touch 13; FF 14 | CMD 15 18 ES | F +2; R +4; W +2 | Speed: 30 | HP 26/26 | Spells Active: Mage Armor, Shield | Conditions: none | Spells remaining: {1:0/5, 2:4/4 } | Arcane Reservoir 5/8

"The dogs seem contained for now, let's first explore the remaining rooms. I can shoot down the dogs from the roof later."

Vitro motions towards the door in the north (right side of the map).

"By my estimate there shouldn't be more than a few rooms left in that direction, but you had to go through the chief to get there. Maybe that's where the putative prisoner is?"

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