
Vy "Snowflake" Baro |
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Vy sees his sister taking hits, and hustles up to protect her
hufhufhuf medium armor

GM Woran |

Just so we're clear, I'm only increased in size by one category, and the -1 for Size Large is already factored into the 20AC I have listed above (unless my math screwed the pooch), much as I'd assume the greenies have their +1 to Attack for being Small baked in already.
Yes, the Goblins are small. So small - medium - large. You are two categories larger then them, reducing the penalty for shooting into melee if you do not have precise shot. Its a bit of an obscure rule.
Shooting or throwing into a meleeOskar: The Half-orcstrocity lumbers up, smashing into nr.5. The cestus bites deep, severing an arm before stopping halfway into the torso.
Justin: reloads. While in cover.
Snowflake: runs up to Rataji
Round 3
Initiative
Vitro
Rataji 5 damage
Goblins
Justin
Oskar 1 damage
Snowflake
Vitro and Rataji can act.

''Vitro'' Wizjietroczenon |

"Stop hiding behind my friends you sneaky little bugger... also, stop walking out of the happy green cloud... Hmm, I wonder if I can do anything with the ambient fumes here?"
Vitro strides across the room, hopping over the table to get a better line of sight. Then he calls up another gas cloud to persecute the goblin again.
Acid Cloud: 1d6 ⇒ 5
That's more like it. Remeber that the goblin gets a DC 14 fort save for half damage and no Sickened though.

GM Woran |

fort save six: 1d20 + 3 ⇒ (11) + 3 = 14
Vitro: places a new cloud. Goblin six starts coughing, but it looks like its resisting some of the damage.
Rataji: takes a stab at the coughing six.
Rapier: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Goblins:
Seeing himself boxed in, six comes to what must pass for senses in goblins, and retreats.
Six and seven look at eachother and babble something in goblin.
Seven and eight start running from the room. double move, 8 opens the door as second move action
Round 3
Initiative
Vitro
Rataji 5 damage
Goblins
Justin
Oskar 1 damage
Snowflake
Justin, Oskar and Snowflake take your actions.

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Sites have been adjusted to aim for the center of mass on a human at a range of 30 paces...is that halfing paces or human pacces
Fires at gobbo 8 holding the door.
crossbow: 1d20 + 3 + 1 + 1 ⇒ (18) + 3 + 1 + 1 = 23
1d8 ⇒ 5 damage

Vy "Snowflake" Baro |

Snowflake mutters in celestial as he heals his sisters. Luckily she stayed put this time
Cure light Wounds at cl=2: 1d8 + 2 ⇒ (4) + 2 = 6

Oskar Dragenaev |

I missed how the map was laid out earlier. If Ascalaphus is right and I get an AoO on #6...
Cestus AoO vs #6: 1d20 + 8 + 1 + 1 ⇒ (7) + 8 + 1 + 1 = 17
Cestus Damage: 1d6 + 7 ⇒ (4) + 7 = 11
Regardless of whether that did him in, for my turn I'm gonna haul after the two little jerks with the bows. If I just move I can get right up on #8's heels (but that takes up my actions for the turn, so I won't get an attack unless I AoO as he moves). And yes, this will provoke from #6 if he's not dead, but I don't care.
Cestus Damage: 1d6 + 7 ⇒ (6) + 7 = 13
Cestus Confirm?: 1d20 + 8 + 1 + 1 ⇒ (8) + 8 + 1 + 1 = 18
Cestus Crit: 1d6 + 7 ⇒ (5) + 7 = 12
Bounding after the two goblins with the bows, Oskar quickly closes the gap. As he looms over one of them, he growls, "Miss me?"

''Vitro'' Wizjietroczenon |
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The pointy-heared acidhead observes the unfolding carnage.
"Heeeere's Oskarrr!!!"

GM Woran |

Oh yeah, six would not provoke from rataji, but would from oskar. I hate maps that are all diagonals
AoE: Already injured, six managed to get away from Rataji, but it seems it has never encountered a creature of Oskar's size before and does not take into account just how far the half orc can reach now.
Oskar's cestus catches it right in the stomach, and six falls to the floor, bleeding and unmoving.
Justin: Takes a shot. Its a long one, but he surprises himself by hitting nr.8.
Snowflake: heals his sister
Oskar: Moves up. What would normally be an ample sized workspace puts him now uncomfortably close to the furnaces, but he manages to squeeze trough without getting burned.
8 shrieks in fear when oskar bows down.
Round 4
Initiative
Vitro
Rataji
Goblins 5 damage on 8
Justin
Oskar 1 damage
Snowflake
Vitro and Rataji can go.

''Vitro'' Wizjietroczenon |

"Did your..." scamper scamper "...legs..." scamper double move scamper "...get longer too or something?"
Vitro races to keep up with the moving battle.

Oskar Dragenaev |
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"Did your..." scamper scamper "...legs..." scamper double move scamper "...get longer too or something?"
A little perplexed by the elf's question, Oskar shrugs. "S%^&, they better have," he says as he stares down the goblin.

Rataji the Resourceful |

Is Goblin 6 still up? Let's fix that.
Rataji nods to her brother, as she breathes in the delicious healing he provided. "Thanks Vy, what would I do without you?" Then she looks up, seeing the goblins continuing to swarm. "Please tell me that we're not talking about Oskar's pants. Time to clear the corridor!"
Rapier Charge!: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Rapier Parry: 1d20 + 5 ⇒ (4) + 5 = 9
Rapier Riposte: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

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"Bleed out. Rather quickly. Speaking of which, wait for at least three people before the next room , they're going to have reinforcements and they're going to be ready for you

GM Woran |

7 tries to open the door. Horror creeps over 7 and 8th's faces as they realize the door is locked.
Both start crying and throw their bows on the ground, and a moment later themselves, rolling around, begging for mercy.
We can step out of initiative. Justin understands goblin and can convey that they goblins surrendered, if their pittifull wallowing had not given it away. Question is, what do you do with these two goblins?

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Oskar, did you know that Goblin heads make the most satisfying hollow think when you smash them together?
Justin waits for the appropriate grin on Oskars face... a nano second ought to do it.
Dir hutt fënnef Sekonnen ze berechtegen net Dir Dout. Wou ass de laange Shanks datt Dir hei geschéckt?

Oskar Dragenaev |

Oskar, did you know that Goblin heads make the most satisfying hollow think when you smash them together?
Oskar chuckles. "Oh, hell yeah..." He breaks into a grin and gets a longing in his eye.
Just in case it's needed for anything.
Intimidate: 1d20 + 7 ⇒ (12) + 7 = 19

GM Woran |

7 and 8 are squirming on the floor, crying and begging.
"Weg, do dierf eis net! Mir wosst net Dir Mighty Held sech! Mir ginn elo gutt Goblin."
Tears and snot are streaming down their faces.
"Mir wäerten gutt, mir versprach! Mir soen Iech wou Chef ass, jo? Hien ginn erof an Keller mat gefaange longshanks."
Please, do not kill us! We did not know you were mighty hero! We be good Goblin now.
We will be good, we promise! We tell you where boss is, yes? He be down in cellar with prisoner longshanks.

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"Boss is in the basement, with a hostage. Do we want to just kick in the door or try something stupid? ... He starts stripping one of the goblins naked and tossing his own clothes aside, and putting a human sized dusk mask on in case the answer is the second one. Basements are usually dark
He addresses the still dressed goblin.
"Huelt eis ze Chef. Soen him hien brauch ze kommen déi flott Feier gesinn schwetzen, seng sou grouss a flott a Feierhäll a blo "
"That MIGHT get the boss out and it should at least open the door.." " he waves around a dog slicer "Need to grab some of these for the kids... "

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"Of course not. I'm not a savage. They'll be properly cleaned...speaking of which, lets get on with this "
"Du bass weider. Soen Äre Patron ze kommen eraus. Dir kënnt Är Frënd op Feier setzen wann et Är Performance verbesseren géif "

Oskar Dragenaev |

"Of course not. I'm not a savage. They'll be properly cleaned..."
Oskar nods at that part, clearly the only sensible thing. "Gotta have standards..."
Can someone move me to the side of the doorway? Also, how much time elapsed there? The enlarge spell will have a total of 2 minutes run time, and the mutagen has 10 minutes.

GM Woran |

Id definitively say the enlarge is gone (undressing a goblin is not the easiest)
The naked goblin looks doubtfull, but it looks like the other is just as happy to turn on its friends to save his own life.
Producing a small knife from somewhere, the dressed goblin holds it to the naked goblin's privates and hands over a flask.
"Dir pour datt iwwer Kapp."
Tears and snot stream over the naked Goblin's face. It reluctantly accepts the flask.
"Nee, nee, ech wëllt net un. Ech wëllt net stierwen. Dir sot Dir mäi Frënd goufen."
Clothed Goblin starts pressing down, drawing some blood.
Yelping, and still crying, naked Goblin pours the flaks over its head. You sniff it. It appears to be lamp oil.
"Elo léisst goen. Boss ass waarden. Mir soen him iwwer flott Feier just wëll Longshanks eis gesot."
You pour that over your head.
No, no, I do not want to. I do not want to die. You said you were my friend.
Now lets go. Boss is waiting. We tell him about pretty fire just like Longshanks told us.
The goblins lead you back to the room with the pigments you were in. They point at the door. When you open it, you see stairs leading down.
Adjusted the map. Give me a short blurb you you want to do this. Let the goblins lead? Go first? You wanna stealth?

Vy "Snowflake" Baro |
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Vy has a ponderous look on his face, as he tries to articulate what is bothering him. When he speaks, he adresses Justin.
'I understand what youŕe trying to do, and I can see that it something that has to be done. To avenge all who has died here"
He lppks at the dead bodies of the people here in this hall
"But the enemy has surrendered, and is going through some weird process of pleasing you. Do not abuse them"
Vy looks at something in the room, sitting in a chair.
It looks familiar and weird at the same time.
He can't quite grasp is, as if his mind denies what he's seeing.

''Vitro'' Wizjietroczenon |

Vitro looks a bit skeptical, not really getting Justin's plan, but staying alert and going along with it.

Oskar Dragenaev |

Oskar moves to the side of the door* and waits for someone to show up to hit.
*Could someone move me as noted, please? When I try moving from my phone it has a bad tendency to end in disaster.

GM Woran |

Taking up position, you usher the Goblins downstairs.
You hear them patter down and a few moments later you hear enthusiastic goblin screams. The cellar echo's weirdly, so its hard to make out what they are actually saying.
The Goblins continue making noise for about a minute, then suddenly shut up. You hear a door slam, then running footsteps. For just a second you think the boss is coming up to see what this all is about.
Then you realise the sound of footsteps is actually receding...

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"Well the best laid plans of mice and men..and..mouseme..ARGH, Well I don't think he can move that fast with Omeko over his shoulder "
Rosencratz, Gilderstern, verduebelt verwandelt do lass?

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Oskar alternates looks at the door with glances to his comrades, wondering when he's gonna get to hit someone...
"Now, i think we're at the running and hitting stage "

Oskar Dragenaev |

"Grrrr..."
Aggravated, Oskar starts downstairs, trying to remember to be on the lookout for traps.
Perception: 1d20 + 5 ⇒ (8) + 5 = 13

Vy "Snowflake" Baro |

"They have had their chance to redeem themselves"
He grips his shield and his spear, still disturbed by the image at the forge.
"Now we run. And they will pay for betraying our trust, and we will pay for being too trusting"

GM Woran |

Updated the map so you have a visual. Its in the top right corner
Oscar makes his way downstairs, only slowing a little bit to check for traps.
Finding none, he calls his friends over.
Downstairs, the cellar is used to store sand and other raw materials. Two wheelbarrows sit against the wall. Just east of the stairs, a brick wall has been dismantled to reveal an older passageway leading south.
Rubble still clogs some of the cellar, but it doesnt impede your movement by much. You spot two doors open. One to what appears to lead to a small office, the other to what appears to be a long tunnel.
You hear the footsteps and giggles receding down the tunnel.
I assume everyone wants to run down the tunnel, but I'll give people a moment to react in case they want to do something else, or roleplay a bit

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"Dammit, we were specifically told we were NOT dealing with a series of goblin warrens under the city. Welp, I'm out of spells so i[m useless except..." He hops in a wheel barrel. "Oskar, let me find those traps for you the fast way"

Oskar Dragenaev |
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"My cousin lost the tip of his ear doin' somethin' like this." Oskar makes the bad-idea-face until he can maneuver so that the only one who can see his face is Justin, at which point he silently mouths, It was awesome!

''Vitro'' Wizjietroczenon |

"I guess anyone specifically denying a theory about the troubles either knows something else is the real problem, or doesn't know all that much to begin with... Anyway, I can keep calling up acid for a while. I'll eventually run out of clouds but the squirts are easy. But they won't drop a goblin with a single glob I'm afraid. And they're actually pretty fast-moving targets."
He pauses for a moment.
"I do still have red, blue and yellow sand... Just enough for one good shot, if we get mobbed. And I got some butter to slick something up real good. Apart from that, it's arrows, steel and acid in the face."

Vy "Snowflake" Baro |

"I can heal the group three times yet. I can also heal three times someone personally and more effectively. However you'll need to hit harder on your own. I can't heal and ask the gods for favors at the same time."

GM Woran |

The mental image of justin in the wheelbarrow and Oskar pushing it makes me so happy I want to squee!
Oscar pushes the wheelbarrow forward, making up for Justin's small legs.
Everyone compares what powers they have left for today. Some have more then others, but the alternative of letting those responsible getting away is not acceptable. You will have to make do.
The long tunnel leading winds for some distance through the bedrock below Sandpoint. It appears old but sturdily build. Judging by the cobwebs heavy with dust, the tunnel has not seen a lot of use until recently.
Setting a good pace, you feel you are barely getting closer to those you are pursuing.
After running for several minutes, you see light at the end of the tunnel.
Exiting trough what appears a secret door left open in a hurry, you enter a cave on the side of the cliff overlooking the Varisian Gulf. The cave mouth slopes down to a narrow beach; you note the crude collection of goblin beds or remnants of their meals strewn about the cave.
Towards the end, you see a man and three goblins (one of the goblins is naked). The bound and gagged figure of Ameiko can be seen on the ground. Their intentions are clear as they all aim bows at you when you exit the tunnel...
initiative Vitro: 1d20 + 3 ⇒ (20) + 3 = 23
initiative Justin: 1d20 + 3 ⇒ (4) + 3 = 7
initiative Snowflake: 1d20 ⇒ 17
initiative Rataji: 1d20 + 3 ⇒ (20) + 3 = 23
initiative Oskar: 1d20 + 5 ⇒ (5) + 5 = 10
initiative Tsuto: 1d20 + 7 ⇒ (11) + 7 = 18
initiative Goblins: 1d20 + 6 ⇒ (7) + 6 = 13
initiative Vitro: 1d20 + 3 ⇒ (19) + 3 = 22
initiative Rataji: 1d20 + 3 ⇒ (10) + 3 = 13
Round 1
Vitro
Rataji
Tsuto
Snowflake
Goblins
Oskar
Justin
Vitro and Rataji can act.

''Vitro'' Wizjietroczenon |
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I'm gonna regret this...
Vitro dashes forward, slipping past the goblins before they realize what he's up. Rapier in one hand, with the other he grabs a handful of colored sand, throws it in the air and barks a spell to transform it into an overload of lights and colors.
"Taste the rainbow, #$%^&*@#$%^&*!"
Color Spray, targeting the two goblins and Tsuto. Will save DC is 15.

Gossip |

"Boss, I know you're frustrated with the goblins, but are you sure it's a good idea to run into the middle of them like that?"
The magpie sounds worried.

GM Woran |

Vitro: Casts his last real spell, but he makes it count, as the two Goblins that were defending Tsuto fall down, unconscious.
Rataji moves forward, taking a stab at the naked goblin.
Rapier: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Crit?!: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Crit Damage: 1d6 + 3 ⇒ (1) + 3 = 4
With nothing left to protect itself with then its speed, Rataji manages to skewer the goblin easily.
Tsuto: Seeing Vitro move close and take out his goblins, and nearly himself with a single spell, makes Tsuto drop his bow and get in close and personal
unarmed strike + stunning fist: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d6 + 1 ⇒ (5) + 1 = 6
saving throw vitro: 1d20 + 1 ⇒ (18) + 1 = 19
Vitro doesnt know what this guys is doing. He feels himself tense up for a moment, but apperantly the blow just missed some vital point and quickly the sensation returns to Vitro's limbs.
Round 1
Vitro
Rataji
Tsuto
Snowflake
Goblins
Oskar
Justin
Snowflake, Oskar and Justin can go.
I am passing over the goblins. The only still awake has been killed and I dont suspect the others will wake up before the fight ends.