GM Void Dragon's WotR

Game Master Void Dragon

Current Map


1,051 to 1,100 of 1,965 << first < prev | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | next > last >>

GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Awesome use of the water!

Halara moves to cover the door, preventing anyone from escaping through there.

I believe the enemy is inside, not on the door square, right?


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

Power Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d3 + 5 ⇒ (3) + 5 = 8

Thorst hits the bird again before it has a chance to scratch Anevia any further. "Damn birds."


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Val moves back and tries to attack the bird..

Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Confirm: 1d20 + 8 ⇒ (10) + 8 = 18

Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Crit Damage: 1d6 + 5 ⇒ (4) + 5 = 9

"Anyone located the summoner?"


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Harlod points to the wet square, there!
Thanks!


Current Map

The eagle is slain by the combined attacks upon it.

Enemy Will save: 1d20 + 4 ⇒ (18) + 4 = 22

Anevia's will save: 1d20 ⇒ 1

The enemy is now outlined in glittering gold dust, but as a result Anevia is blinded by the spell.

Anevia's will save: 1d20 ⇒ 13

Anevia is unable to stop feeling the effects of the spell and just tries to defend herself. The outlined figure now rushes attacks the blinded Anevia.

Attack: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 2d4 + 2 ⇒ (1, 4) + 2 = 7

The figures attack fails and you can all see that he is a half-orc.

Round 5
AC 21, Touch 11, flat-footed 19
Enemy; Party; NPC's

Combat:

orc: 6


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Val will cast shocking grasp and step to make an attack on the half-orc..

Attack: 1d20 + 8 ⇒ (3) + 8 = 11 +4 if wearing metal armor Miss.. The charge will hold..


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara also tries to hit it, but the walls prevent her from being effective!
Fauchard: 1d20 + 6 ⇒ (6) + 6 = 12! Damage: 1d10 + 4 ⇒ (2) + 4 = 6


Male Human Fighter (Weaponmaster) 3 (HP 32/32 | AC 19 | T 14 | FF 16 | CMD 19[22] | Fort +5 | Ref +5 | Will +1 | Init +4 | Perc +3)

Nerevost takes a 5ft. Step up to the Window and shoots at the outlined figure twice.

Rapid Shot: 1d20 + 4 ⇒ (4) + 4 = 8

Damage: 1d8 + 5 ⇒ (2) + 5 = 7

Rapid Shot: 1d20 + 4 ⇒ (11) + 4 = 15

Damage: 1d8 + 5 ⇒ (3) + 5 = 8

-Posted with Wayfinder


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

"Sorry!" Ophelia calls out to Anevia after realizing that she just Dusted an ally.

The elf tries to throw some acid at the now visible enemy, but her guilt throws off her aim.

Acid Splash Ranged Touch Attack: 1d20 + 3 - 4 ⇒ (3) + 3 - 4 = 2


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Harlod raises an arm and points at the Half Orc, HALT!

Command, Halt DC18 Will. Halt: The subject stands in place for 1 round. It may not take any actions but is not considered helpless.


Current Map

Anevia's will save: 1d20 ⇒ 12

Anevia is once again forced to try and keep herself safe as she is still blinded.

Half-orc's will save: 1d20 + 4 ⇒ (8) + 4 = 12

The half orc just remains standing there.

Round 5
AC 21, Touch 11, flat-footed 19
Enemy; Party; NPC's

Combat:

Half-Orc: 6


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Anevia, I'm pulling you to safety! shouts Harlod as he grabs the collar of her armor and starts pulling her back out of harm's way.

We'll move half my speed backwards. i'm using the grab combat maneuver to move her without provoking from the Half-Orc.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Now with enough room, Halara steps in and tries to finish the assassin, but she has offended the dice gods in some way.
Fauchard: 1d20 + 6 ⇒ (2) + 6 = 8! Damage: 1d10 + 4 ⇒ (9) + 4 = 13


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Val moves over the tries to attack twice, using spell combat/spellstrike and casting arcane mark..

Conc: 1d20 + 9 ⇒ (20) + 9 = 29 vs dc 15..

Burning an arcane point for Arcane Accuracy as well..

Attack 1: 1d20 + 10 ⇒ (16) + 10 = 26 +4 if he's wearing metal armor
Attack 1: 1d20 + 10 ⇒ (14) + 10 = 24

Damage 1: 1d6 + 5 ⇒ (6) + 5 = 11
Damage 2: 1d6 + 5 ⇒ (3) + 5 = 8
Shocking Grasp: 3d6 ⇒ (1, 1, 5) = 7


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Since she now has a stationary target, Ophelia is better able to aim her next cantrip.

Acid Splash Ranged Touch Attack: 1d20 + 3 - 4 ⇒ (16) + 3 - 4 = 15
Damage: 1d3 ⇒ 1


Male Human Fighter (Weaponmaster) 3 (HP 32/32 | AC 19 | T 14 | FF 16 | CMD 19[22] | Fort +5 | Ref +5 | Will +1 | Init +4 | Perc +3)

Nerevost pulls two more shots.

Rapid Shot: 1d20 + 4 ⇒ (13) + 4 = 17

Damage: 1d8 + 5 ⇒ (3) + 5 = 8

Rapid Shot: 1d20 + 4 ⇒ (1) + 4 = 5

Damage: 1d8 + 5 ⇒ (5) + 5 = 10

-Posted with Wayfinder


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Thorst! come and hit things! Thoooooorst!


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

"Why have you chosen to side with them..." Thorst says with regret as he steps around the boxes to attack the half orc.

Power Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 2d4 + 4 + 3 ⇒ (4, 4) + 4 + 3 = 15


Current Map

Anevia's will save: 1d20 ⇒ 17

Anevia can finally see again but seeing that too many people are in the way she simply readies an attack against the half-orc if he comes at her again.

The half-orc steps back and fires a ray of fire at Thorst.

Touch attack: 1d20 + 5 ⇒ (18) + 5 = 23
Fire damage: 4d6 ⇒ (1, 1, 4, 1) = 7

"Why do you side with them?"

Then the half orc collapses from the amount of damage he has sustained.

Combat over


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Well done, everyone. Who is hurt?"
Halara pokes the fallen half-orc with her long spear, just in case.

"And why are you so important they are coming specifically to kill you Anevia? What are you hiding from us?"


"I am not hiding anything from you. I didn't even get a look at the person since I was blinded for a bit."

Anevia goes over and gets a good look at the half-orc who attacked.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Ophelia rubs the back of her head sheepishly.

"I'm very sorry about blinding you, Anevia. I was once ambushed on the front lines by an invisible demon. What just happened has been a reflex ever since. I suppose I owe you one."


Male Human Fighter (Weaponmaster) 3 (HP 32/32 | AC 19 | T 14 | FF 16 | CMD 19[22] | Fort +5 | Ref +5 | Will +1 | Init +4 | Perc +3)

Nerevost will go around collecting his arrows as he listens to everyone speak.

-Posted with Wayfinder


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"He summoned two creatures straight at you, although there are plenty of target, some much weaker." She looks at Horgus. "Now, if you're no one important, there must be a reason why they are after you. Maybe you possess something valuable, like a magical relic, or maybe some special blood. How are you connected to this city?"


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Im more concerned with his final words, what did he mean by "siding with them"?


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

it burns!

"Was talking to me I imagine. Search him."


Current Map

On the half orc you find a potion, 42 gold, and a ransuer.

Anevia takes a long look at the half-orc and she goes white for a few seconds but she doesn't say anything.


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

Thorst raises an eyebrow. "You recognise something about him?"


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

"I would say the answer that question is obvious.. What's going on here Anevia?"


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Harlod listens to everything going on, while seemingly focusing only on the mysterious potion.

Sense Motive: 1d20 + 7 ⇒ (17) + 7 = 24
Sense motive at Anevia.
Detect Magic + Spellcraft in an attempt to ID potion.
spellcraft: 1d20 + 7 ⇒ (6) + 7 = 13


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"The city is destroyed. We were saved by a miracle. There's still a lot of ground to cover before we get to safety. Now, please, stop hiding things from us."

Halara also takes a look at the potion.
Spellcraft: 1d20 + 7 ⇒ (16) + 7 = 23


Anevia bristles a bit at Halara's comment.

"I haven't been hiding anything I just didn't expect to find him here. The man is Vagorg. He was supposed to be locked up in the River Kingdom after Irabeth captured him. He was planing to burn down an entire neighborhood. He tried to convince her to join him since they are both half-orcs, but she brought him to the authorities anyways."

Halara recognizes that the potion is a potion of invisibility.

Result of Harlod's sense motive check:

Anevia is telling the truth but the sight of this man has greatly disturbed her.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara keeps trying to find the connection. "And what relation have you with that? Were you a guard or something? Who's Irabeth?"


"She is a paladin and we work together often. So we meet each other here regularly. If someone would be coming after her this might be a place they would strike. Also, if there is someone tying to keep this place together it would be her."


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Got it. But she's not here, right? Please grab whatever you need and other useful stuff and let's move. We've got a lot of ground to cover!"


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Harlod holds the potion up against the light,Anyone mind if i keep this for later? he asks, looking around the group.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

"I don't mind; I can render myself Invisible with my magic," Ophelia says. She has not spoke about recent developments partially because she still feels guilty about hitting Anevia with her spell and partly because the others seem to have the situation handled.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

"Lets pack it up and keep moving.. Where next, Aravashnial's place or Horgus's?"


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Harlod pulls a worn, weathered cube of wood from a pocket. I have a handy friend for just these occasions. He let's it tumble from his fingers. 1 through 3, we go to Aravasgnial's place. 4 through 6 we go to Horgus' place.

The Mighty Wooden Cube of Critical Plot Decisions Guide By the Grey Lady: 1d6 ⇒ 1


"I will be right back."

Anevia heads into the other room and a few moments later comes back with some potions.

"Here these should help us out in our journey."

There are five potions. Two are potions of Cure Moderate Wounds, and the other three are potions of Invisibility.


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

Thorst shakes his head at Harlod. Leaving things to chance could be unwise. "Which is closest? How far to your place Aravashnial? Horgus?"


"My place is closer of course."


"I would concur with Horgus. His place is closer."


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Val will take one of the Invis potions.. "Well lets get going.."


Male Assimar HP 24/24 | AC 21 | T 13 | FF 18 | CMD 14 | Fort +3 | Ref +4 | Will +2 | Init +5 | Perc -1

Ah, one day you will be in the hands of my lady Pharasma, whether you like it or not strongman. I just choose to allow her to guide my path a little more then most. Harlod scoops up the little wooden cube and pats Thorst, have faith my green friend, have faith. I will follow the group if that's how it turns out.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

"Let us be on our way then," Ophelia concurs as the others get ready to leave. For safety reasons (namely, lack of armor and constitution), the elven wizard takes a position in the middle of pack.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara takes a CMW Potion and is ready to move.


Male Half-Orc Invulnerable Barbarian 3 |HP 44/44[50/50] | DR/- 1 | AC 19[17](T12/FF17) | CMB +6[8]; CMD 18[20] | Fort +6[8], Ref +3, Will +3[5]| Initiative +2, Perception +6, Sense motive +1

"To Horgus's then if everyone is ready to leave here. I'm sorry you did not find your friend Anevia." Thorst heads out to the front door the check the street, ready to leave.


Current Map

Encounter chance: 1d100 ⇒ 21

Once again it seems the gods favor you. Nothing occurs on the way over to Horgus's home. In the middle of all of this chaos and destruction it appears that the Gwem manor has been untouched. The place appears deserted with no sound besides the sound of your own footsteps.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"It even seems your family has something to do with this invasion, Horgus. Your place is intact!"

Halara scouts around it, checking roofs around the place and the windows of the house.
Perception: 1d20 + 12 ⇒ (14) + 12 = 26

1,051 to 1,100 of 1,965 << first < prev | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Void Dragon's WotR All Messageboards

Want to post a reply? Sign in.