1 or 2: cooking: Assisting kroop in preparing the days meal.
requirements:
If he's sober no check is required
If he's drunk a DC 10 profession(cook) or intelligence check
3: fishing: catching tonight supper using the ships nets.
requirements:
DC 10 profession(Fisherman) or survival
failed checks result in a day in the bilges as punishment the following day.
4: turtle hunting: hunting leatherback sea turtles with harpoons, treble hooks and, nets.
requirements:
DC 10 profession(fisherman) or survival check
failed checks result in a day in the bilges as punishment the following day
5: bull season: drinking with crop and listening to in stories.
requirements:
Must drink an additional rum ration but, is able to make an additional ship action during the day .
6: special occasion: the captain is celebrating something special today and whats one of the ships pigs butchered and cooked for dinner.
requirements:
DC 10 profession(cook) or survival check
If kroop is sober no additional check required
If kroop is drunk DC 15 professional(cook) or intelligence check