GMTrex's PFS [Normal Mode] 3-03 Ghenett Manor Gauntlet (Inactive)

Game Master Andrew Trexler

Ghenett Manor
Mission: search Ghenett Manor for book and scholar


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Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Jenny manages to retain her composure! Second attack misses, so no need for the second save.

Sovereign Court

Male Half-Elf Bard Lvl 5 HP: 38/38, AC:19 (FF:14, Tch:13), Perception+9, Initiative+4, F+2, R+6, W+3, Bardic Performances: 12/17, Spells: (lvl1: 5/6, lvl2: 2/3)

Khakil coughs and stifles back some vomit (which might include an organ or two) as his form comes back together.

"Man, that felt...tingly..." Seeing the Japanese fetish approach him once , Khakil turns tail and withdraws west.

"Guh! Bad touch! Bad touch!"

-Posted with Wayfinder

Liberty's Edge

Dwarf Cleric 14

Round 2

Skybek casts Cure Moderate Wounds on Khakil.

Cure Moderate Wounds: 2d8 + 6 ⇒ (8, 8) + 6 = 22

"Ahh seem tae recognize yae noo. If yae're still the Cayden Cailean worshippin warrior Ahh ken as Khakil, then widyae just take the beast as quickly as possible!"


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Khakil flees from the eldritch horror and Skybek chases after him, healing his wounds! Kali hucks a javelin, spearing one of its eyes!

Round II - bold may act!
1. Quarr
2. Chaos Beast (41 dmg)
3. Khakil (1 Wis drain), Cott (Jenny 43/48), Kali (30/34hp), Skybek (56/57hp)
4. Crocodile (17/28hp), Besai

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Cott conjures another (young) crocodile and orders both it and Jenny to attack tentathing again.

Bite: 1d20 + 5 ⇒ (17) + 5 = 22
damage : 1d6 + 4 ⇒ (5) + 4 = 9

tail slap: 1d20 ⇒ 1
damage: 1d10 + 2 ⇒ (7) + 2 = 9

If bite hits:
Grab (grapple): 1d20 + 11 ⇒ (14) + 11 = 25

If grapple succeeds
death roll damage: 1d6 + 6 ⇒ (3) + 6 = 9

Jenny Talon: 1d20 + 7 ⇒ (8) + 7 = 15
damage: 1d6 + 1 ⇒ (3) + 1 = 4

Jenny Talon: 1d20 + 7 ⇒ (9) + 7 = 16
damage: 1d6 + 1 ⇒ (4) + 1 = 5

Bite: 1d20 + 7 ⇒ (12) + 7 = 19
damage: 1d4 + 1 ⇒ (1) + 1 = 2

-Posted with Wayfinder


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Cott summons a mini-croc, which mimicks its bigger brethren and bites boisterously into the bubbling beast. Jenny scratches it with her tooth.

"Come on already you useless lumps, kill the damn thing!" Besai tries again to cast a spell 1d20 + 6 ⇒ (2) + 6 = 8 but fails. "If you'd brought my blood ring..."

Top to Bottom: 1d100 ⇒ 84

Unable to distinguish between friend and foe, the bigger inside-out/boiling/sponge croc attacks its smaller replica. However, it is also unable to see, and misses horribly.

Bite: 1d20 + 5 - 4 ⇒ (6) + 5 - 4 = 7 MISS
Tail Slap: 1d20 + 0 - 4 ⇒ (14) + 0 - 4 = 10 MISS

Round III - bold may act!
1. Quarr
2. Chaos Beast (61 dmg)
3. Khakil (1 Wis drain), Cott (Jenny 43/48), Kali (30/34hp), Skybek (56/57hp)
4. Crocodile (17/28hp), Besai

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Seeing the beast wounded Quarr lobs another explosive at it. Though his wings falter for a moment throwing his aim slightly off causing him to dip towards the ground momentarily.

Fire Bomb Ranged Touch: 1d20 + 8 + 1 + 2 - 4 ⇒ (5) + 8 + 1 + 2 - 4 = 12
damage: 3d6 + 4 + 1 ⇒ (3, 5, 2) + 4 + 1 = 15

Precise Bomb to not target 4 friendlies
Point Blank Shot
DC 17 reflex save for Splash Damage


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Quarr, what's the +2 in your attack roll from?

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

The mutagen


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Cool, thanks. If your fly bonus is only +8 (it may be higher right now) I need a fly check to hover. Fly Check to Hover DC 15: 1d20 + 8 ⇒ (9) + 8 = 17 SUCCESS

Quarr manages to land another bomb thanks to the mini-croc's holding bite. The thing still lives, despite the burns and cuts across its body.

Claw @ Mini-Croc: 1d20 + 13 - 2 ⇒ (16) + 13 - 2 = 27 HIT Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Mini-Croc Fort save: 1d20 + 6 ⇒ (8) + 6 = 14 fail

Mini-croc becomes like big-croc, smaller but no less turbulent. Also inside-out and also under GM control. The chaos beast slithers over to Cott and assails him with its hideous appendages. If you fail a Fort save, it will send all subsequent attacks at Jenny.

Claw @ Cott: 1d20 + 13 ⇒ (15) + 13 = 28 HIT Damage: 1d6 + 3 ⇒ (1) + 3 = 4 plus a Fort save
Claw @ Cott/Jenny: 1d20 + 13 ⇒ (13) + 13 = 26 HIT Damage: 1d6 + 3 ⇒ (3) + 3 = 6 plus a Fort save
Claw @ Cott/Jenny: 1d20 + 13 ⇒ (10) + 13 = 23 HIT Damage: 1d6 + 3 ⇒ (3) + 3 = 6 plus a Fort save

Round III - bold may act!
1. Quarr
2. Chaos Beast (76 dmg)
3. Khakil (1 Wis drain), Cott (??/48, Jenny ??/48--saves first!), Kali (30/34hp), Skybek (56/57hp)
4. Crocodile (17/28hp), mini-croc (14/22hp), Besai

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Fort save Cott: 1d20 + 7 ⇒ (13) + 7 = 20

Fort save Cott or Jenny: 1d20 + 7 ⇒ (4) + 7 = 11

Fort save Cott or Jenny: 1d20 + 7 ⇒ (6) + 7 = 13

If Cott fails either of the first two, and the other attacks would be spent on Jenny, her fort saves are 1 higher.

-Posted with Wayfinder


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Uh oh.

Unless Khakil has something up his sleeve... Cott and Jenny each take a lashing from the beast and almost instantaneously melt into flowing, bubbling, spongy versions of themselves.

Cott:
You immediately take 1 point of Wisdom drain. Your armor/clothes/pack get in the way, reducing your Dex by 4. You can try to make unarmed attacks, but are unable to distinguish between friend and foe because you have no functioning eyes. You gain the amorphous quality (immune to precision damage/critical hits), you cannot speak, cannot cast spells, and cannot use magic items. You are driven to attack, but you can attempt to control your form as a standard action each round by making a Will save instead. You take 1 Wisdom drain and must make a Fort save each round you end your turn in an amorphous form.Side note: I'm going to rule that your bond with Jenny is sufficient that if you manage to regain your form via a Will save, you can spend a free action to 'command' Jenny to try the same. If you fail the Will save, however, Jenny does not have the intelligence to take the standard action herself and attacks randomly.

Round III - bold may act!
1. Quarr
2. Chaos Beast (76 dmg)
3. Khakil (1 Wis drain), Cott (38/48, Jenny 37/48, both corporeally unstable), Kali (30/34hp), Skybek (56/57hp)
4. Crocodile (17/28hp), mini-croc (14/22hp), Besai

Sovereign Court

Male Half-Elf Bard Lvl 5 HP: 38/38, AC:19 (FF:14, Tch:13), Perception+9, Initiative+4, F+2, R+6, W+3, Bardic Performances: 12/17, Spells: (lvl1: 5/6, lvl2: 2/3)

Sadly, no. I should have done this last turn, oh well.

The bard tests out his reformed vocal chords with a primal Battle Cry.

He hops further away from the beast as he begins a performance to Inspire Courage in his non-puddle companions.

"Wild-man turned to soup,
Do not take him too lightly,
He still has sharp parts."

Everyone gets +2 Attack and Damage, 1 reroll save

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL

Spending 1 Ki to gain +4 AC for the next round, then stepping up and performing a Flurry.

Flurry: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 1d8 + 3 ⇒ (1) + 3 = 4

Hmm...it may be immune to critical hits, but does that necessarily preclude me from confirming one against it for purposes of stealing its ki?

of Blows: 1d20 + 6 ⇒ (2) + 6 = 8
damage: 1d8 + 3 ⇒ (5) + 3 = 8

I nearly forgot; add +2 to all those rolls above.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Hmm, good question. I think "score a confirmed critical" (emphasis added) means it actually has to be a critical, so unfortunately not.

Kali steps into the fray and kicks mightily into the creature. Several fanged limbs fly off, but through some chaotic force the beast still churns madly!

Round III - bold may act!
1. Quarr
2. Chaos Beast (82 dmg)
3. Khakil (1 Wis drain), Cott (38/48, Jenny 37/48, both corporeally unstable), Kali (30/34hp), Skybek (56/57hp)
4. Crocodile (17/28hp), mini-croc (14/22hp), Besai

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

After being tagged by the chaos beast's claw, Cott's flesh ripples and flows, puddling into a horrifying mass of assorted parts. Cott instintively flees from the abominiable assault, heading directly west, away from his assailant until he plops wetly against a wall. Once there, he attempts to force his body back under control.

will save: 1d20 + 8 ⇒ (11) + 8 = 19

If that succeeds:

He uses his empathetic link to Jenny to order her to do the same.

Jenny will save: 1d20 + 2 ⇒ (9) + 2 = 11


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Cott manages to pull himself back together, though not before the beast strikes him again with a claw. He urges Jenny to do so as well, using his druidic link to enter her agonized mind, but she fails.

Claw (AoO) @ Cott: 1d20 + 13 ⇒ (18) + 13 = 31 HIT Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Round III - bold may act!
1. Quarr
2. Chaos Beast (82 dmg)
3. Khakil (1 Wis drain), Cott (38/48, 1 Wis drain; Jenny 37/48, 2 Wis drain, corporeally unstable), Kali (30/34hp), Skybek (56/57hp)
4. Crocodile (17/28hp), mini-croc (14/22hp), Besai

EDIT: @ Cott, you can't move that far. (I failed to mention that) your speed is also reduced by the curse to 10 feet or 1/4 normal, whichever is less, which means... 7.5ft. I'm declaring that you take a 5-foot step as a free action instead, so no AoO.

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Seeing Jenny fail to recompose herself, he orders her to try again, using the inspiration of the bard's war cry.

Jenny Will save: 1d20 + 2 ⇒ (13) + 2 = 15

Liberty's Edge

Dwarf Cleric 14

Round III

Skybek lays his hand on Cott and delivers a Touch of Good.

"Cayden Cailean, we ask fer yer help both in the brewing of fine ales but also in battling gooey blob like beasties that dannae belong here! Gie yer strength tae mae friend Cott here!"

This grants his companion +3 sacred bonus on attack rolls, skill checks, ability checks and saving throws for the entire round.

The dwarf then draws his crossbow.

"This is tae much chaos in mae life! And Ahh'm all fer freedom! Let's take this beastie doon mae friends!"


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Jenny manages to control herself with a little help from the bard! Battle cry says nothing about language-dependency, so I'll go with it. Skybek gives Cott some of Cayden's courage!

Inside-out croc attacks mini-inside-out croc, which goes poof upon being thrown to the floor.

Bite?: 1d20 + 5 - 4 ⇒ (13) + 5 - 4 = 14 HIT Damage: 1d8 + 4 ⇒ (5) + 4 = 9
Grab: 1d20 + 11 - 4 ⇒ (13) + 11 - 4 = 20 SUCCESS Death Roll: 1d8 + 6 ⇒ (2) + 6 = 8

Besai doesn't want to go near the chaos beast, nuh uh no way, so he steps away and tries to cast a different spell! 1d20 + 6 ⇒ (20) + 6 = 26 And he does, hurling a glob of acid at the beast!

Touch: 1d20 + 4 ⇒ (13) + 4 = 17 HIT Damage: 1d3 + 2 ⇒ (2) + 2 = 4

And with a little help from Khakil, Besai the useless scholar kills the chaos beast! "You call yourselves Pathfinders? You suck at this. What took you so long? That wasn't so hard."

Out of initiative!

Status:
Quarr (fine)
Cott (38/48hp, 1 Wis drain, stable for the next 9 rounds)
Jenny (37/48hp, 1 Wis drain, stable for the next 9 rounds)
Kali (30/34hp)
Khakil (1 Wis drain)
Skybek (56/57hp)


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Actually, major-croc is still around and attacking blindly. Cott, do you spend your next standard action dismissing it?

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Yes, unless Besai is standing next to it, in which case I allow it to continue thrashing about and hope it smacks him around some.

What kind of save(s) if any do I make to end the curse?

-Posted with Wayfinder


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

In one minute, you'll go unstable again; you can then make a Will save again. If you fail, you'll need to make a Fort save. It's probably easiest if I just make the saves for you, since it's tough via PbP for me to let you know every time a minute goes by. Is that alright with you?

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

That'll be fine for Jenny's saves. As for Cott:

Cott withdraws his wand of Cure Light Wounds, and heals himself and Jenny.

Healing Cott: 1d8 + 1 ⇒ (3) + 1 = 4

Healing Jenny: 1d8 + 1 ⇒ (8) + 1 = 9

Then, still feeling a bit peaked, hits himself again.

Healing Cott: 1d8 + 1 ⇒ (7) + 1 = 8

Feeling the curse continuing to pull at his body, willing it to twist and morph again, Cott says

"Hell with this, no one changes my shape but me. I am the master of my own flesh."

He tosses his wand to Khakil in case he needs it used on him again, then shapeshifts into a raptor, looking for all the world like a larger version of Jenny.

Liberty's Edge

Dwarf Cleric 14

Cott, save the charges on your wand. I have some channel energy to offer everyone.

"Crivenns! That was a beastly beastie! Ahh didnae care tae much fer fightin that sort of fiend! Here, gather aroond and Ahh'll gie yae a wee bit of Cayden Cailean's draught!"

Skybek channels energy leaving the room smelling like a cozy pub!

Channel Energy: 3d6 ⇒ (6, 2, 4) = 12 Everyone healed 12 hitpoints.

"Ahh can help yae restore the drain that beastie gave yae. Who wid benefit the most frae my healin?"

I have a Lesser Restoration prepped and a scroll with a second one on it. I am happy to offer them to Khakil and Cott. Are we dealing with wisdom drain or wisdom damage?

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Drain, sad to say, so lesser ain't gonna cut the mustard.

-Posted with Wayfinder


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Where to, Pathfinders?

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Cott will head to the southern end of the room and inspect the two statues there.

Perception : 1d20 + 11 ⇒ (19) + 11 = 30

Perception : 1d20 + 11 ⇒ (5) + 11 = 16

-Posted with Wayfinder

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Quarr lands back on the floor once the creature is defeated. He looks quizzically at his companions as he pokes at them....Are you going to change again? How are you doing this without a mutagen? Can I get a blood sample?

Sovereign Court

Male Half-Elf Bard Lvl 5 HP: 38/38, AC:19 (FF:14, Tch:13), Perception+9, Initiative+4, F+2, R+6, W+3, Bardic Performances: 12/17, Spells: (lvl1: 5/6, lvl2: 2/3)

*Before Cott shapeshifts*

Khakil gives Skybek's shoulder a hearty shake in appreciation. "Much thanks, my dear and stalwart friend. If not for your intervention, I'd look-" he gives a nod toward cott and shutters. "-like that."

-Posted with Wayfinder

Sovereign Court

Male Half-Elf Bard Lvl 5 HP: 38/38, AC:19 (FF:14, Tch:13), Perception+9, Initiative+4, F+2, R+6, W+3, Bardic Performances: 12/17, Spells: (lvl1: 5/6, lvl2: 2/3)

Khakil looks around at the array of doors around the room, reminding him of a game of Russian roulette. He shakes his head and plops down on the ground sitting.

"Ok. I'm officially done opening doors. There's either a fireball straight in my face, arrows flying into my eye, sexy woman using gorgon-esc abilities to turn me to stone, or utterly disturbing tentacle monsters turning my whole essence into goop. Always within a split second. Someone else can open the next one, I say."

-Posted with Wayfinder

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Quarr gets an eager look on half of his face, almost like he has had a stroke as his mutagen continues to slowly shift. I got it.

The little gnome hops up and down as he races and opens the western door.

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Cott continues sniffing around the statues while the excitable gnome yanks open a door.

-Posted with Wayfinder


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

DC 18 Kn (History or Nobility) on Statues:
These statues are ancient Taldan warrior sentinels, typically found in royal tombs.
The two outer statues have massive oval-cut blue sapphires ensconced in their foreheads; the central one is missing its stone, evidently cut out in a crude fashion not long ago.

Quarr pops open the door to a room to the west. The ceiling of this luxuriously appointed bedchamber is twenty feet high. The room is furnished with a four-poster bed, two large wardrobes of ebony inlaid with rosewood and camphor, a silk upholstered chaise longue, and two leather chairs with a carved table before them. A great rug, the pelt of some exotic beast, lies at the center of the cool stone floor. In one corner, an opaque silk curtain partially hides an ornate tub for bathing and a marble chamber pot.

Sovereign Court

Male Half-Elf Bard Lvl 5 HP: 38/38, AC:19 (FF:14, Tch:13), Perception+9, Initiative+4, F+2, R+6, W+3, Bardic Performances: 12/17, Spells: (lvl1: 5/6, lvl2: 2/3)

Knowledge History: 1d20 + 8 ⇒ (5) + 8 = 13
Knowledge Nobility: 1d20 + 8 ⇒ (3) + 8 = 11

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL

Knowledge (History): 1d20 + 7 ⇒ (8) + 7 = 15

"About this ring of yours, Mr. Besai: Being forced as we are to respect our host's materialism, we were sort of compromised in retrieving the one vanity that happened not to be his. What does it look like?"

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Cott follows the alchemist into the ritzy bedroom, and prowls around for anything noteworthy.

Perception : 1d20 + 11 ⇒ (14) + 11 = 25

-Posted with Wayfinder

Liberty's Edge

Dwarf Cleric 14

Knowkedge, History: 1d20 + 5 ⇒ (2) + 5 = 7
Knowkedge, Nobility: 1d20 + 5 ⇒ (16) + 5 = 21

Ahh think Ahh ken a wee bit aboot these wee stone statues. They look like very auld Taldan Warrior sentinels. They're the sort that wid be found in the royal tombs. Yae can see the oval cut gem on the forehead. Dae yae notice that the central one is missin it.
Ahh fear that someone may hae removed it not tae long ago."

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Cott considers prying out the other gems and blaming it on the Aspis. He opens his mouth to suggest as much to his companions, then remembers that he is a dinosaur, and simply growls instead.

-Posted with Wayfinder

Liberty's Edge

Dwarf Cleric 14
Khakil wrote:
Khakil gives Skybek's shoulder a hearty shake in appreciation. "Much thanks, my dear and stalwart friend. If not for your intervention, I'd look-" he gives a nod toward cott and shutters. "-like that."

"Aye, it wasnae a problem. Mindyae Ahh'll need tae rest b'fore Ahh work on thair problem. Ahh dannae hae the richt spells prepared tae deal wid such trouble. So, Ahh sure hope that we dannae hae much mair curses tae contend wid."

Liberty's Edge

Dwarf Cleric 14

Skybek follows Cott into the room and assists him in his search.

Aid Perception: 1d20 + 8 ⇒ (3) + 8 = 11


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

"I'll know it when I see it!" Besai replies to Kali in an exasperated tone.

The party finds nothing of interest in the room, other than a staggering display of casual wealth.

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Finding nothing of interest, Cott leaves the room and waits for another member of the party to pick another room.

He also waits to see if Jenny is gunno go all gooey again

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Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Not just yet. Soon.

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Quarr rushes up checking the door to the north.

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Cott follows

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Liberty's Edge

Dwarf Cleric 14

"Cott, mae friend, Ahh dannae ken if yae feel squishy an all, but tomorrow mornin, Ahh can be sure tae try and relieve this mess yae find yerself in. Ahh just need yae tae stay in one piece until then!"

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Cott growls.

He sounds grateful. Or angry? Or maybe just hungry.

Who the hell knows, he's a f!+#ing dinosaur.

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Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Quarr opens the door onto a more-or-less identical room to the previous one; different exotic animal pelt, different embroidered curtains, different jewels studding the complimentary tea set, but otherwise the same.

Grand Lodge

Male Human Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Cott pushes past the gnome and investigates this near identical chamber.

Perception: 1d20 + 11 ⇒ (2) + 11 = 13

But he is distracted by worry for Jenny. He attempts to clear his head and focus on his search of the room.

Perception: 1d20 + 11 ⇒ (9) + 11 = 20

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