Azmur Kell

Cott's page

429 posts. Organized Play character for Rick ..


Full Name

Cott

Race

Human

Classes/Levels

Cott: Druid (Saurian Shaman) Lvl 5 HP 48/48, AC: 18 (FF: 16, Tch: 13), Perception + 11, Initiative +4, F+7, R+4, W+8 Jenny: Raptor Lvl 5 HP 46/46, AC: 21 (FF: 17, Tch: 15), Perception + 5, Initiative +4, F+8, R+8, W+2

Gender

Male

Size

Medium

Age

27

Alignment

Neutral

Deity

Green Faith

Languages

Common, Druidic, Skald, Sylvan

Occupation

Pathfinder

Strength 16
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 16
Charisma 7

About Cott

Stat Block:

Cott
Male Human Ulfen Druid 5
N Medium Humanoid (Human)
Init +4
Senses Perception +10

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Defense
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AC 18, touch 13, flat-footed 16 (+4 armor, +2 Dex, +1 shield, +1 ring)

HP 48 (5d8 +5 toughness +5 favored class +10 constitution)

Fort +7, Ref +4, Will +8

Resistances N/A

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Offense
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Speed 30 ft.

Ranged
25 ft Dart(6) +5 (1d4+3/x2)

Melee
MW Darkwood Club +7 (1d6+3/x2)
Dagger +6 (1d4+3/19-20/x2)
Bite +6 (1d6+3/x2)
2 Claws +6 (1d4+3/x2)

Special Attacks
Spontaneous Casting (Summon Nature's Ally)

Spells Prepared (CL 4; Concentration +7):
Level 3 (2/day) Call Lightning, Greater Thunderstomp
Level 2 (3/day) Ice Slick, Flaming Sphere, Flurry of Snowballs,
Level 1 (4/day) Snowball , Produce Flame, Ray of Sickening, Thunderstomp
Level 0 (5 prepared, at will) Create Water, Detect magic, Guidance, Stabilize, Read Magic

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Statistics
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Str 16, Dex 14, Con 14, Int 12, Wis 16, Cha 7

Base Atk +3; CMB 6; CMD 18

Feats
Human: Toughness
Level 1: Spell Focus: Conjuration
Level 3: Augment Summoning
Level 5: Natural Spell

Traits
World Traveler (+1 Diplomacy, class skill)
Reactionary +2 Initiative

Languages
Common, Skald, Druidic, Sylvan

SQ
Trackless Step, Woodland Stride, Spontaneous Casting (Summon Nature's Ally), Animal Companion Link, Wild Empathy

Combat Gear
MW Darkwood Club, Dagger, Darts (6)

Other Gear
MW Lamellar Darkleaf Cloth Armor, Darkwood Quickdraw Shield, Plague Potion x2, rope (silk), wand of cure light wounds (38 charges), trail rations x5, Wolf Fang (DF), Mask of the Tiger's Eye, Ioun Torch, Wayfinder, Druid's Vestment, Handy Haversack, Cloak of Resistance +1, Ring of Protection +1, Springloaded Wrist Sheath x2, Scroll Case x4, alchemist's fire x2, acid x2, 861 gp

Scrolls
Level 1: Charm Animal, Entangle, Faerie Fire, Feather Step, Hydraulic Push, Monkey Fish x3, Remove Sickness x3, Shillelagh, Speak with Animals, Thunderstomp
Level 2: Glide, Resist Energy, Lesser Restoration x5

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Special Abilities
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Spontaneous Casting Cott can channel stored spell energy into summoning spells that he hasn't prepared ahead of time. He can “lose” a prepared spell in order to cast any summon nature's ally spell of the same level or lower.
Wild Empathy EX Cott can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person.Cott rolls 1d20 and adds his druid level and his Charisma modifier to determine the wild empathy check result.

The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

To use wild empathy, Cott and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.

Cott can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.

Cott can use wild empathy with dinosaurs and reptiles as a full-round action with a +4 bonus.
Trackless Step EX Cott leaves no trail in natural surroundings and cannot be tracked. He may choose to leave a trail if so desired.
Woodland Stride EX (Su) Cott may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect him.
Totem Transformation (SU) may adopt an aspect of the saurian while retaining her normal form. He gains one of the following bonuses

Movement (+10 enhancement bonus to land speed)
Scales (+2 natural armor bonus to AC)
Senses (low-light vision, scent)
Natural weapons (bite [1d6], 2 claws [1d4] for a Medium druid,
rake, +2 CMB to grapple)

While using totem transformation, Cott may speak normally and can cast speak with animals (reptiles and dinosaurs only) at will. Using this ability is a standard action at 2nd level, a move action at 7th level, and a swift action at 12th level. Cott can use this ability for a number of minutes per day equal to his druid level. These minutes do not need to be consecutive, but they must be used in 1-minute increments. This is a polymorph effect and cannot be used while Cott is using another polymorph effect, such as wild shape.

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Spellbook
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All Druid spells

Jenny Stat Block:

Jenny
Female Raptor Animal Companion 5
N Small Animal (Dinosaur)
Init +4
Senses
Perception +5, Scent, Low Light Vision

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Defense
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AC 21, touch 15, flat-footed 17 (+4 Dex, +3 Natural Armor, +1 size, +3 Barding)

HP 46 (5d8 +5 toughness, 15 constitution)

Fort +8, Ref +8, Will +2

Resistances N/A

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Offense
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Speed 60 ft

Melee
Bite +8 (1d4+1/x2)
2 Talons +8 (1d6+1/x2)

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Statistics
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Str 12, Dex 18, Con 18, Int 2, Wis 12, Cha 14

Base Atk +3; CMB 3; CMD 17

Feats
Toughness
Weapon Finess
Power Attack

Gear
Studded Leather Barding

Skills
Acrobatics +8, Climb +5, Perception +5, Stealth +12, Swim +5

Languages

SQ
Evasion

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Special Abilities
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Attack any target
Down
Heel
Guard
Defend
Fetch
Track (Scent)
Scent
Low Light Vision
Evasion (Reflex saves for 1/2 damage = no damage)

Skills:

Acrobatics +4,
Appraise +1,
Bluff -1,
*Climb +7,
*Diplomacy +3,
Disguise -1,
Escape Artist +2,
*Handle Animal +4,
*Heal +8,
Intimidate +1,
Kn Local +2,
*Kn Geography +5,
*Kn Nature +7,
*Perception +11,
*Profession: Herbalist +7,
*Ride +2,
Sense Motive +6,
*Spellcraft +5,
Stealth +2,
*Survival +11,
*Swim +7,

Experience:

Experience: 12
Fame: 23
Prestige: 18

Active or Usable Boons:

Friend of Janira Gavix (Active):

Confirmed Field Agent (Active):

Explore, Report, Cooperate (Usable):

Exemplar of Falcon's Hollow (Active):

Hero of the Fey (Usable):

Zamir is coerced into joining the Pathfinder Society (Useable):

Background: