GMTrex's Kingmaker Campaign

Game Master Andrew Trexler

The Marchlands | Tactical Map | Strategic Map | Handouts | Quests | People Places Things | Campaign Tracking


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Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek also keeps his defenses up, working to make sure he leaves no opening:

Concentration: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22

He summons fourth four magic missiles and hurls them all at the pudding next him. MM: 4d4 + 4 ⇒ (4, 3, 2, 1) + 4 = 14


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Gozrek zings the nearest pudding with a barrage of missiles!

Round II
1. John, Augrym, Unrak (Reflex, nekkid, 93/136 hp, greatsword @ 12/20 hp, armor @ 39/50 hp), Gozrek
2. Black Puddings (white @ 10 dmg, black @ 14 dmg)
3. Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

22
81


M Human Bloodrager 10 HP 115/115(145/145) AC 25(23) Rage 21/21 F 14 R 10 W 9 Init +7
Raging FA:
[dice=Attack]d20+15[/dice] [dice=Damage]2d6+18[/dice][dice=Attack]d20+10[/dice] [dice=Damage]2d6+18[/dice]
Spells L1:3/3 L2:1/2; L3 2/2

The blob envelopes Unrak...and then slides off Ring of Freedom of Movement baby

ref: 1d20 + 7 ⇒ (4) + 7 = 11

The effects on his armor and clothing are still very real, though.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Oh, right. Not grappled! But yes, armor damage still happens.

Round II
1. Augrym, Unrak (nekkid, 93/136 hp, greatsword @ 12/20 hp, armor @ 36/50 hp), Gozrek
2. Black Puddings (white @ 10 dmg, black @ 14 dmg)
3. John, Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

22
81


Male Inquisitor 10 (HP 106/106), Init: +9, AC 25 (T 14, FF 24), Perception +21, Fort +12, Ref +7, Will +12, CMB+14 / CMD+24

Augrym switches to his shield as his main weapon, drops his sword and moves in. Studying this new target, he then swings.

Attack: 1d20 + 12 ⇒ (18) + 12 = 301d4 + 10 + 2d6 ⇒ (3) + 10 + (3, 6) = 22


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

The glob shudders from the blow, yet Augrym feels that the strike is less effective than he hoped. Worse, his shield comes away covered in acid. DC 23 Reflex save or the shield takes 2d6 ⇒ (3, 2) = 5 acid damage.

Both puddings hurl themselves against the nearest food.

White @ Augrym: 1d20 + 10 ⇒ (9) + 10 = 19 MISS

Black @ John: 1d20 + 10 ⇒ (13) + 10 = 23 HIT Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16 plus Acid: 2d6 ⇒ (3, 3) = 6 plus Grab: 1d20 + 18 ⇒ (10) + 18 = 28 SUCCESS
In addition to John himself, his armor and clothing each take 6 acid damage unless he succeeds at a DC 23 Reflex save.

John finds himself nearly enveloped in the stinging substance!

Round II
1. Augrym (Reflex), Unrak (nekkid, 93/136 hp, greatsword @ 12/20 hp, armor @ 36/50 hp), Gozrek
2. Black Puddings (white @ 10 dmg, black @ 14 dmg)
3. John (38/60(?) hp, Reflex, grappled), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

9
81


Bard Level 10 HP 93/93| BP: 31/31 | Spells: 1st: 7/7, 2nd: 5/5, 3rd: 4/4 4th: 4/4| AC 20, Flat: 18, Touch: 12 | F+6 R+10 W+8 | Init +6, Perc +12, Diplomacy +20, Stealth +14

Bytor uses his haste to take a circuitous route around and come up behind John to cast Cure Moderate Wounds on him.

Cure Moderate Wounds: 2d8 + 7 ⇒ (8, 3) + 7 = 18

John (56/60)


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +21**, F: +11*, R: +6*, W: +13*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

The duke holds for a moment, contemplating a dangerous gambit... "John..."


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +21**, F: +11*, R: +6*, W: +13*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

Taranis goes low tech to free his friend. Moving with supernatural speed he hurls a pair of sling stones at the pudding:

ATK 1: 1d20 + 8 + 2 + 1 ⇒ (19) + 8 + 2 + 1 = 30 for DMG: 1d4 + 2 ⇒ (3) + 2 = 5
ATK H: 1d20 + 8 + 2 + 1 ⇒ (6) + 8 + 2 + 1 = 17 for DMG: 1d4 + 2 ⇒ (2) + 2 = 4


Male Inquisitor 10 (HP 106/106), Init: +9, AC 25 (T 14, FF 24), Perception +21, Fort +12, Ref +7, Will +12, CMB+14 / CMD+24

Reflex: 1d20 + 7 ⇒ (14) + 7 = 21


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

The acid burns deep in Augrym's shield. Bytor hurries to bind up John's wounds, and is saved from acquiring a few himself only by the fact that the pudding is busy giving John a hug.

Taranis hurls a pair of stones at the same pudding, striking twice.

Round II
1. Augrym (shield 20/25 hp), Unrak (nekkid, 93/136 hp, greatsword @ 12/20 hp, armor @ 36/50 hp), Gozrek
2. Black Puddings
3. John (56/60(?) hp, Reflex, grappled), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

9
72


John's REF: 1d20 + 7 ⇒ (7) + 7 = 14

The archer attempts to break free before everything dissolves!
John's CMB: 1d20 + 10 ⇒ (7) + 10 = 17


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Try as he might, John cannot get himself free, and his armor pays the price.

Round III
1. Augrym (shield 20/25 hp), Unrak (nekkid, 93/136 hp, greatsword @ 12/20 hp, armor @ 36/50 hp), Gozrek
2. Black Puddings
3. John (56/60(?) hp, armor @ 6 dmg, nekkid, grappled), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek quickly tumbles away Acrobatics: 1d20 + 14 ⇒ (20) + 14 = 34, drawing his hand crossbow and firing at the same pudding: ATK: 1d20 + 8 + 2 + 1 ⇒ (3) + 8 + 2 + 1 = 14 for DMG: 1d4 + 2 ⇒ (4) + 2 = 6


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

With a grim *pop* the pudding splits in twain, one blob still clinging to John like a lustful mud elemental.

Round III
1. Augrym (shield 20/25 hp), Unrak (nekkid, 93/136 hp, greatsword @ 12/20 hp, armor @ 36/50 hp), Gozrek
2. Black Puddings
3. John (56/60(?) hp, armor @ 6 dmg, nekkid, grappled), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

9
36
36


Male Inquisitor 10 (HP 106/106), Init: +9, AC 25 (T 14, FF 24), Perception +21, Fort +12, Ref +7, Will +12, CMB+14 / CMD+24

Augrym is nervous about his shield, but more nervous about what could happen if he doesn't swing.

Attack 1: 1d20 + 12 ⇒ (20) + 12 = 321d4 + 10 + 2d6 ⇒ (3) + 10 + (5, 5) = 23
Attack 2: 1d20 + 7 ⇒ (6) + 7 = 131d4 + 10 + 2d6 ⇒ (4) + 10 + (5, 5) = 24

Reflex in anticipation of acid damage: 1d20 + 7 ⇒ (15) + 7 = 22


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Augrym pops one of the puddings with his shield, which suffers for it (Acid: 2d6 ⇒ (2, 4) = 6).

Round III
1. Augrym (shield 14/25 hp), Unrak (nekkid, 93/136 hp, greatsword @ 12/20 hp, armor @ 36/50 hp), Gozrek
2. Black Puddings
3. John (56/60(?) hp, armor @ 6 dmg, nekkid, grappled), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

36
36


M Human Bloodrager 10 HP 115/115(145/145) AC 25(23) Rage 21/21 F 14 R 10 W 9 Init +7
Raging FA:
[dice=Attack]d20+15[/dice] [dice=Damage]2d6+18[/dice][dice=Attack]d20+10[/dice] [dice=Damage]2d6+18[/dice]
Spells L1:3/3 L2:1/2; L3 2/2

Unrak smashes his rock like...a guy who smashes rocks really fast

attack: 1d20 + 13 - 4 + 2 + 1 ⇒ (13) + 13 - 4 + 2 + 1 = 25
damage: 4 + 6 + 2 = 12

attack: 1d20 + 8 - 4 + 2 + 1 ⇒ (17) + 8 - 4 + 2 + 1 = 24
damage: 4 + 6 + 2 = 12

Haste attack: 1d20 + 13 - 4 + 2 + 1 ⇒ (15) + 13 - 4 + 2 + 1 = 27
damage: 4 + 6 + 2 = 12


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Unrak charges the nearer pudding, which quickly envelops him in its stinging embrace. He nevertheless proceeds to bash it with his rock.

AoO @ Unrak: 1d20 + 10 ⇒ (18) + 10 = 28 HIT Damage: 2d6 + 6 ⇒ (2, 3) + 6 = 11 plus Acid: 2d6 ⇒ (6, 5) = 11 plus Grab: 1d20 + 18 ⇒ (16) + 18 = 34 SUCCESS
In addition to Unrak himself, his armor and clothing each take 11 acid damage unless he succeeds at a DC 23 Reflex save.

The two puddings squeeeeze tightly on John and Unrak.

Constrict @ John: 1d20 + 23 ⇒ (13) + 23 = 36 SUCCESS Damage: 2d6 + 6 ⇒ (1, 5) + 6 = 12 plus Acid: 2d6 ⇒ (2, 5) = 7
In addition to John himself, his armor and clothing each take 7 acid damage unless he succeeds at a DC 23 Reflex save. Worse (much worse), the cumulative toll of several consecutive seconds gripped by the pudding inflicts an additional 21 acid damage to John's armor (no save).

Constrict @ Unrak: 1d20 + 23 ⇒ (7) + 23 = 30 SUCCESS Damage: 2d6 + 6 ⇒ (4, 4) + 6 = 14 plus Acid: 2d6 ⇒ (1, 3) = 4
In addition to Unrak himself, his armor and clothing each take 4 acid damage unless he succeeds at a DC 23 Reflex save.

Round III
1. Augrym (shield 14/25 hp), Unrak (Reflex x2, nekkid, 53/136 hp, greatsword @ 12/20 hp, armor @ 36/50 hp), Gozrek
2. Black Puddings
3. John (Reflex, 37/60(?) hp, armor @ 27 dmg (probably broken), nekkid, grappled), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

24
36


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +21**, F: +11*, R: +6*, W: +13*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

Taranis, not really free to move about tries to hurl two more sling stones at the pudding grabbing John:

ATK 1: 1d20 + 8 + 2 + 1 ⇒ (13) + 8 + 2 + 1 = 24 for DMG: 1d4 + 2 ⇒ (2) + 2 = 4
ATK H: 1d20 + 8 + 2 + 1 ⇒ (10) + 8 + 2 + 1 = 21 for DMG: 1d4 + 2 ⇒ (2) + 2 = 4


M Human Bloodrager 10 HP 115/115(145/145) AC 25(23) Rage 21/21 F 14 R 10 W 9 Init +7
Raging FA:
[dice=Attack]d20+15[/dice] [dice=Damage]2d6+18[/dice][dice=Attack]d20+10[/dice] [dice=Damage]2d6+18[/dice]
Spells L1:3/3 L2:1/2; L3 2/2

ref: 1d20 + 7 ⇒ (18) + 7 = 25

Per Slack, I believe since the grab fails, the constrict actually doesn't go off--correct?


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Correction: grab auto-fails due to Unrak's ring of freedom of movement. The pudding simply attacks on its turn instead, landing the hit (given the roll) and dealing the same damage, and then auto-failing to grab again. One more Reflex is needed for armor purposes on the second attack.

Taranis smacks the pudding holding John with two stones! The mass shudders and holds on.

Round III
1. Augrym (shield 14/25 hp), Unrak (Reflex, nekkid, 53/136 hp, greatsword @ 12/20 hp, armor @ 36/50 hp), Gozrek
2. Black Puddings
3. John (Reflex, 37/60(?) hp, armor @ 27 dmg (probably broken), nekkid, grappled), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

24
28


M Human Bloodrager 10 HP 115/115(145/145) AC 25(23) Rage 21/21 F 14 R 10 W 9 Init +7
Raging FA:
[dice=Attack]d20+15[/dice] [dice=Damage]2d6+18[/dice][dice=Attack]d20+10[/dice] [dice=Damage]2d6+18[/dice]
Spells L1:3/3 L2:1/2; L3 2/2

ref: 1d20 + 7 ⇒ (5) + 7 = 12


John tries to break free, desperate to not end up naked and unarmed.

REF: 1d20 + 7 ⇒ (13) + 7 = 20
CMB: 1d20 + 10 ⇒ (14) + 10 = 24


Bard Level 10 HP 93/93| BP: 31/31 | Spells: 1st: 7/7, 2nd: 5/5, 3rd: 4/4 4th: 4/4| AC 20, Flat: 18, Touch: 12 | F+6 R+10 W+8 | Init +6, Perc +12, Diplomacy +20, Stealth +14

Bytor maintains his inspiring courage as he defensively casts Cure Moderate Wounds to heal John before he is entirely consumed.

Cure Moderate Wounds: 2d8 + 7 ⇒ (6, 8) + 7 = 21


Bard Level 10 HP 93/93| BP: 31/31 | Spells: 1st: 7/7, 2nd: 5/5, 3rd: 4/4 4th: 4/4| AC 20, Flat: 18, Touch: 12 | F+6 R+10 W+8 | Init +6, Perc +12, Diplomacy +20, Stealth +14

Concentration: 1d20 + 8 + 4 ⇒ (19) + 8 + 4 = 31


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

With a mighty wrench, John wrestles himself free! Bytor hits him with a quick heal.

Round IV
1. Augrym (shield 14/25 hp), Unrak (nekkid, 53/136 hp, greatsword @ 12/20 hp, armor @ 32/50 hp), Gozrek
2. Black Puddings
3. John (58/60(?) hp, armor @ 34 dmg (probably broken), nekkid), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

24
28


Male Inquisitor 10 (HP 106/106), Init: +9, AC 25 (T 14, FF 24), Perception +21, Fort +12, Ref +7, Will +12, CMB+14 / CMD+24

Move and attack.

Attack: 1d20 + 12 ⇒ (4) + 12 = 161d4 + 10 + 2d6 ⇒ (3) + 10 + (6, 3) = 22


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Swearing, and eager to see his father freed, Gozrek opts for a minor ice spell in the hopes that it doesn't make things WORSE

Ray of Frost: 1d20 + 7 + 2 + 1 ⇒ (8) + 7 + 2 + 1 = 18 for Cold: 1d3 + 2 ⇒ (2) + 2 = 4


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Augrym hurries in to smash another pudding with his shield, but not before it lurches towards him on its own.

AoO @ Augrym: 1d20 + 10 ⇒ (15) + 10 = 25 HIT Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16 plus Acid: 2d6 ⇒ (3, 2) = 5 plus Grab: 1d20 + 18 ⇒ (18) + 18 = 36 SUCCESS

Augrym must make 1 Reflex save for his shield and another Reflex save for his armor.

Gozrek follows up with a minor freezing spell.

Round IV
1. Augrym (Reflex x2, shield 14/25 hp), Unrak (nekkid, 53/136 hp, greatsword @ 12/20 hp, armor @ 32/50 hp), Gozrek
2. Black Puddings
3. John (58/60(?) hp, armor @ 34 dmg (probably broken), nekkid), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

7
28


M Human Bloodrager 10 HP 115/115(145/145) AC 25(23) Rage 21/21 F 14 R 10 W 9 Init +7
Raging FA:
[dice=Attack]d20+15[/dice] [dice=Damage]2d6+18[/dice][dice=Attack]d20+10[/dice] [dice=Damage]2d6+18[/dice]
Spells L1:3/3 L2:1/2; L3 2/2

Unrak continues to smash at the closest pudding (Grey)

Attack: 1d20 + 13 - 4 + 2 + 1 ⇒ (16) + 13 - 4 + 2 + 1 = 28
Damage: 1d4 + 6 + 2 ⇒ (2) + 6 + 2 = 10

Attack: 1d20 + 8 - 4 + 2 + 1 ⇒ (1) + 8 - 4 + 2 + 1 = 8
Damage: 1d4 + 6 + 2 ⇒ (4) + 6 + 2 = 12

Attack, Haste: 1d20 + 13 - 4 + 2 + 1 ⇒ (16) + 13 - 4 + 2 + 1 = 28
Damage: 1d4 + 6 + 2 ⇒ (3) + 6 + 2 = 11


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Unrak pops another pudding! The last one goes after John again.

Slam @ John: 1d20 + 10 ⇒ (9) + 10 = 19 with broken armor I think that hits? Damage: 2d6 + 6 ⇒ (2, 2) + 6 = 10 plus Acid: 2d6 ⇒ (1, 2) = 3 plus Grab: 1d20 + 18 ⇒ (13) + 18 = 31 SUCCESS
Reflex save for what remains of the armor vs. the acid.

The archer finds himself in the pudding's grip once again!

Round IV
1. Augrym (Reflex x2, shield 14/25 hp), Unrak (nekkid, 53/136 hp, greatsword @ 12/20 hp, armor @ 32/50 hp), Gozrek
2. Black Puddings
3. John (Reflex, grappled, 45/60(?) hp, armor @ 34 dmg (probably broken), nekkid), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

28


Saving Throw! 1d20 + 2 ⇒ (9) + 2 = 11 plus...

Modifiers:
  • Fortitude: +8
  • Reflex: +10
  • Will: +6

    Round the Fourth
  • Current HPs: 45/76
  • Inspired
  • Grappled

John scrambles to escape, terrified by the experience! This is why I wanted to be an archer he thinks to himself regarding the extreme melee catastrophe he is facing.

CMB: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +21**, F: +11*, R: +6*, W: +13*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

"Bloody hell, just let the man go!" The duke hurls another pair of bullets at the pudding, unaccustomed as he is to such primitive fighting:

ATK 1: 1d20 + 8 + 2 + 1 ⇒ (7) + 8 + 2 + 1 = 18 for DMG: 1d4 + 2 ⇒ (3) + 2 = 5
ATK H: 1d20 + 8 + 2 + 1 ⇒ (15) + 8 + 2 + 1 = 26 for DMG: 1d4 + 2 ⇒ (3) + 2 = 5


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Bard Level 10 HP 93/93| BP: 31/31 | Spells: 1st: 7/7, 2nd: 5/5, 3rd: 4/4 4th: 4/4| AC 20, Flat: 18, Touch: 12 | F+6 R+10 W+8 | Init +6, Perc +12, Diplomacy +20, Stealth +14

Bytor carefully moves over to Unrak and casts a Cure Serious Wounds spell on him.

Cure Serious Wounds: 3d8 + 8 ⇒ (4, 5, 5) + 8 = 22

"May your wounds heal, brother. We need you in this fight!"

Unrak: 75/136 hp


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

John once again manages to free himself! Taranis slugs the pudding with two more stones, and Bytor tends to Unrak's wounds.

Round V
1. Augrym (Reflex x2, shield 14/25 hp), Unrak (nekkid, 75/136 hp, greatsword @ 12/20 hp, armor @ 32/50 hp), Gozrek
2. Black Pudding
3. John (61/76 hp, armor @ 37 dmg (probably broken), nekkid), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

18


Bard Level 10 HP 93/93| BP: 31/31 | Spells: 1st: 7/7, 2nd: 5/5, 3rd: 4/4 4th: 4/4| AC 20, Flat: 18, Touch: 12 | F+6 R+10 W+8 | Init +6, Perc +12, Diplomacy +20, Stealth +14

I was wondering if the AoO was going to be an issue. Here is Bytor's attempt to evade the threatened square.

Acrobatics Roll to Tumble: 1d20 + 13 ⇒ (17) + 13 = 30


M Human Bloodrager 10 HP 115/115(145/145) AC 25(23) Rage 21/21 F 14 R 10 W 9 Init +7
Raging FA:
[dice=Attack]d20+15[/dice] [dice=Damage]2d6+18[/dice][dice=Attack]d20+10[/dice] [dice=Damage]2d6+18[/dice]
Spells L1:3/3 L2:1/2; L3 2/2

Unrak closes in carefully...

acrobatics: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26

and goes SMASH

attack: 1d20 + 13 - 4 + 2 + 1 ⇒ (10) + 13 - 4 + 2 + 1 = 22
1d4 + 6 + 2 ⇒ (1) + 6 + 2 = 9


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Unrak slides under a giggling appendage to deliver a hearty blow, toeing the edge of the black pool.

Round V
1. Augrym (Reflex x2, shield 14/25 hp), Unrak (nekkid, 75/136 hp, greatsword @ 12/20 hp, armor @ 32/50 hp), Gozrek
2. Black Pudding
3. John (61/76 hp, armor @ 37 dmg (probably broken), nekkid), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

9


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

I could have sworn I posted already...

Gozrek focuses on the pudding that nearly ate his father and lets lose with a basic spell, but one he knows won't split the pudding again:

Ray of Frost: 1d20 + 8 + 2 + 1 ⇒ (7) + 8 + 2 + 1 = 18 for DMG: 1d3 + 2 ⇒ (2) + 2 = 4


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Gozrek piles on another spell!

Round V
1. Augrym (Reflex x2, shield 14/25 hp), Unrak (nekkid, 75/136 hp, greatsword @ 12/20 hp, armor @ 32/50 hp), Gozrek
2. Black Pudding
3. John (61/76 hp, armor @ 37 dmg (probably broken), nekkid), Taranis (67/82 hp, nekkid, armor 25/30 hp), Bytor

GM:

5


Male Inquisitor 10 (HP 106/106), Init: +9, AC 25 (T 14, FF 24), Perception +21, Fort +12, Ref +7, Will +12, CMB+14 / CMD+24

Reflex 1: 1d20 + 7 ⇒ (11) + 7 = 18
Reflex 2: 1d20 + 7 ⇒ (13) + 7 = 20

Attack 1: 1d20 + 12 ⇒ (8) + 12 = 201d4 + 10 + 2d6 ⇒ (2) + 10 + (3, 3) = 18
Attack 2: 1d20 + 7 ⇒ (15) + 7 = 221d4 + 10 + 2d6 ⇒ (3) + 10 + (4, 1) = 18


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Old Acid: 2d6 ⇒ (1, 5) = 6

Per the map, Augrym needs to move again to reach the target. Augrym follows Unrak...

AoO @ Augrym: 1d20 + 10 ⇒ (9) + 10 = 19 MISS

...and ducks the quivering mass to deliver a final fatal blow! For surviving two advanced black puddings, each hero earns 1920 XP.

As you pant from the exertion of the encounter, wandering eyes notice that there is a lot more skin showing than there was before.

Status
Augrym: Shield 8/25 HP (broken), Armor 35/40 HP, clothing 0 HP (destroyed)
Bytor: no damage
Gozrek: no damage
John: 61/76 HP, Armor 37/50(?) HP (broken), Armor Skirt 0 HP (destroyed), clothing 0 HP (destroyed)
Taranis: 67/82 HP, Armor 25/30 HP, clothing 0 HP (destroyed)
Toth: no damage
Unrak: 49/110 HP, Greatsword 12/20 HP, Armor 32/50 HP, clothing 0 HP (destroyed)


Bard Level 10 HP 93/93| BP: 31/31 | Spells: 1st: 7/7, 2nd: 5/5, 3rd: 4/4 4th: 4/4| AC 20, Flat: 18, Touch: 12 | F+6 R+10 W+8 | Init +6, Perc +12, Diplomacy +20, Stealth +14

"Well, my friends. It looks like you all need to go shopping! That acid sure took its toll on your clothing!"


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +21**, F: +11*, R: +6*, W: +13*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

"Clothing is an affectation of convenience...." Taranis is quite dismissive of the issue.

"We're wounded and weakened as a fighting force. Sound off, and be frank about your needs."


Bard Level 10 HP 93/93| BP: 31/31 | Spells: 1st: 7/7, 2nd: 5/5, 3rd: 4/4 4th: 4/4| AC 20, Flat: 18, Touch: 12 | F+6 R+10 W+8 | Init +6, Perc +12, Diplomacy +20, Stealth +14

”Bytor, present. I am whole.”


M Human Bloodrager 10 HP 115/115(145/145) AC 25(23) Rage 21/21 F 14 R 10 W 9 Init +7
Raging FA:
[dice=Attack]d20+15[/dice] [dice=Damage]2d6+18[/dice][dice=Attack]d20+10[/dice] [dice=Damage]2d6+18[/dice]
Spells L1:3/3 L2:1/2; L3 2/2

Unrak retrieves his blade and begins the futile effort of cleaning it and his armor off. He appears as unperturbed about his destroyed clothing as his brother.

I'm pretty badly burned. Gear is effed up, but functional.

Anyone know Mending??


(HP: 91/91, Init: +2, AC: 20 T: 13, FF: 17, Perception +21**, F: +11*, R: +6*, W: +13*, CMB: +5, CMD: 18, Concentration +12 |Wildshape: 2/2 Zephyr Message: 1/1 Path to Refuge 1/1, SoL: 1/1 Redleaf Grove, Kinging

"I do not."

Taranis tries to take stock. The issue is one of armor. We can press on at risk. John has no protection at all. We can retreat and see to our gear. To our knowledge, our quarry doesn't know we've started."[/b]


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

To clarify: John's armor is broken but not destroyed, meaning its AC bonus is halved and the ACP gets worse. He still has some protection (though his "armor skirt" is definitely gone). All of this assumes that I have correctly guessed what he was wearing (I think a +2 chain shirt plus the armor skirt) since his character sheet is missing.

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