[GM School]House of Harmonious Wisdom:Inkstains (Inactive)

Game Master Tusk the Half-Orc

By invitation only - part of this session of Redelia's GM School.

PSS 8-16: Inkstains - Maps



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This is our discussion thread.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

I've dotted in. I'll actually be playing this one. Who I bring is TBD.

Dark Archive

Tricks: 7/7, Level 1: 3/3, DM Reroll 5* 1/1 HP: 11/11, Init: +2, Perception: +4, Concentration +7 Fort: +0, Ref: +3, Will: +2 AC: 14, Touch: 12, FF: 12

This is Dungeon Master S. I'll be bringing a brand new 1st level character (Mesmerist.) I'm ready!

Dark Archive

Tricks: 7/7, Level 1: 3/3, DM Reroll 5* 1/1 HP: 11/11, Init: +2, Perception: +4, Concentration +7 Fort: +0, Ref: +3, Will: +2 AC: 14, Touch: 12, FF: 12

Just a quick heads up. Starting Friday 17-Aug until Tuesday 21-Aug my internet connection is going to be spotty. I expect to get in a morning and an evening post, but likely only that.


RoW Images and Maps

Greetings, all! Please set up your taglines using the standard PbP template, which can be found here, and fill out the standard starting information:

Player Name:
PC Name:
PFS#:
Slow Track or Normal:
Faction:
Day Job: (Please roll now)
Perception and vision/senses:
Initiative:
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.

Cribbed from the ever-helpful Dungeon Master S.

First substantive gameplay post will go up by this evening at the latest, mid-day (US Central time) if I can swing it.

Dark Archive

Tricks: 7/7, Level 1: 3/3, DM Reroll 5* 1/1 HP: 11/11, Init: +2, Perception: +4, Concentration +7 Fort: +0, Ref: +3, Will: +2 AC: 14, Touch: 12, FF: 12

By all means! Crib away!

Player Name: Chris Marsh
PC Name: Ohm-Eran
PFS#: 1824-21
Slow Track or Normal: Normal
Faction: Dark Archives
Day Job: None
Perception and vision/senses: +4
Initiative: +2
Notes: Standard issue mesmerist, though built using a boon that grants additional attribute bonuses.


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Hooray, we're back up! I'll give the group until tomorrow morning to post before moving us along.

Grand Lodge

”Zadim” | Male N Medium Human Slayer 1 | HP 14/14 | AC 16, T 12, FF 14 | CMD 16| F +3 R +4 W +2; | Init +2 | Perc +4 | Speed 30ft | Active Conditions: None.

Player Name:Garon Niehaus
PC Name:Zadim ((reported on Aika Whitetalon))
PFS#: 153161-12
Slow Track or Normal:Normal
Faction: Dark Archives
Day Job: n/a
Perception and vision/senses: +4, nothing of note
Initiative: +2
Notes: Nothing of note.

Grand Lodge

Male LN Samsaran Inquisitor of Magdh (knowledge domain) 1 | HP 3/10 | AC 15 T 12 FF13 | CMB +2, CMD 14 | F +3, R +2, W +3 (+2 vs. death effects, neg energy effects, neg levels) | Init +8 | Perc: +7, SM +11 | Speed 30 ft | 1/day comprehend languages, deathwatch, stabilize, Judgement 1/day, low-light vision | Spells: 1st 2/2 | Active conditions: none

Player Name: Will Howell
PC Name:Treble Tan the Third
PFS#:110483-8
Slow Track or Normal:Normal
Faction:Grand Lodge
Day Job:[dice=craft(alchemy)]1d20+10[/dice}]
Perception and vision/senses: Perc +7, low-light vision
Initiative: +8
Notes: b-flat and f-sharp


RoW Images and Maps

I apologize - unexpectedly long couple of days at work. Should be back online by this afternoon.

Dark Archive

Tricks: 7/7, Level 1: 3/3, DM Reroll 5* 1/1 HP: 11/11, Init: +2, Perception: +4, Concentration +7 Fort: +0, Ref: +3, Will: +2 AC: 14, Touch: 12, FF: 12

So we're currently in a very difficult spot for the GM. We've hit a point where analysis paralysis can kick in. As the players try to figure out "the best" or "the correct" plan, progress can grind to a halt.

In my experience, this is one of the trickiest things for a DM to handle. The goal is to push the party juuuuust enough to get them executing a plan instead of talking about one.


RoW Images and Maps

Sorry, folks - unplanned travel yesterday, had to fly out to NY to check in on my father after a fall (nothing broken, luckily, but he had some stitches and his face looks like he lost an argument with the sidewalk, which is pretty much what happened). Back online this morning.

Chris, as you probably know from running this quest before, this part is more funnel than sandbox. I’m going to try to help the group along with a nudge not strictly written into the scenario but consistent with one of the pieces of information that you didn’t get from Jianghong - I’m hoping that will help the group make a decision about going forward.

Dark Archive

Tricks: 7/7, Level 1: 3/3, DM Reroll 5* 1/1 HP: 11/11, Init: +2, Perception: +4, Concentration +7 Fort: +0, Ref: +3, Will: +2 AC: 14, Touch: 12, FF: 12

Yeah, I don't want to spoil anything. :-)


Night March of Kalkamedes

Seeing as how I think I'm next,here is the link for the Constellation quest. I'll begin once people check in.


RoW Images and Maps

Great! Thanks everybody. Sorry it got slow in the middle.

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