| Gregor Giles |
Gregor grunts at the new foes, feeling the well of power within him surge. Don't want them to get to Pontia. Why did we tie ourselves together like this? Gregor didn't appreciate that the werewolves might have an easier time pushing them off the stairs if they weren't tied together. He reaches towards the werewolf attacking Niculaie, ignoring the one that tried to hit him for the moment.
Trip vs pink: 1d20 + 23 ⇒ (2) + 23 = 25 Bardic performance and cover not included. If it falls prone, it also provokes from allies.
AoO, if applicable: 1d20 + 15 ⇒ (19) + 15 = 34 Bardic Performance, cover and prone modifiers not included
Damage, if applicable: 1d10 + 22 ⇒ (9) + 22 = 31
Crit confirm, if applicable: 1d20 + 15 ⇒ (14) + 15 = 29
Extra damage, if applicable: 1d10 + 22 ⇒ (7) + 22 = 29 And DC 19 Fort save or staggered for 1 round
Iterative attack. If Pink is prone, trip attempt vs Yellow. I believe Yellow has cover. If Pink is standing, trip attempt vs Pink: 1d20 + 18 ⇒ (17) + 18 = 35
AC 22, 5/5 mirror images, 16/20 Rage, AoOs unclear.
AoO, if applicable: 1d20 + 15 ⇒ (3) + 15 = 18
Damage, if applicable: 1d10 + 22 ⇒ (8) + 22 = 30
| Pontia Canario |
[b"Hold on."[/b] Pontia sets her hands on Gregor's and Nic's shoulders. Reality twists around the trio; the ropes fall to the stairs as they vanish and reappear behind the werewolves. She takes a step back from her landing spot. "I hope this makes things easier."
Expending 60' of dimensional steps to teleport herself, Gregor, and Niculae into the room.
| Gregor Giles |
I'm assuming that doesn't work like dimensional door and I can act normally after being teleported.
Gregor was dizzy and a little confused, looking over his shoulder where, a moment before, the werewolves had been. He stepped back to stay in front of Pontia and targeted the werewolf that was fighting Vivian.
Assuming it's ok to apply the above rolls to yellow instead of pink. If Yellow does happen to be tripped by the first roll, I'll target pink with the second.
| GM Fuzzfoot |
Vivian nicks the yellow werewolf with her first swing, but misses with the second.
Round 1: (Bold may act)
Red Werewolf:
Yellow Werewolf (5 dmg)
Pink Werewolf
Pontia
Vivian
Niculaie (cat's grace, shield)
Tara
Gregor (5 mirror images, 1 min)
Doro
| Niculaie Pavlencas |
Unfortunately, Niculaie's shield extract expired while we were climbing the stairs (two minutes duration); fortunately, I only applied cat's grace to his AC in the tagline (8 minutes duration), so there's no change.
Niculaie stumbles a bit on arrival, and nods at Portia appreciatively. He puts an arrow on the string of his bow, steps into the center of the butterfly mosaic, and begins a funereal chant he had performed at countless gravesides in the Land of the Linnorm Kings.
Inspire Courage +2: round 2/19 used.
| GM Fuzzfoot |
Thanks for updating me on that, Miculaie!
Round 1: (Bold may act)
Red Werewolf:
Yellow Werewolf (5 dmg)
Pink Werewolf
Pontia
Vivian
Niculaie (cat's grace)
Tara
Gregor (5 mirror images, 1 min)
Doro
| Tara Eliade |
"Wait, the rope!" Tara cries just as the three in front of her vanish. Laughing nervously as the creature that was previously enganged with Niculaie turns to her, Tara feebly holds her mithral dagger in front of her. "I suppose just letting us through is not an option?" she asks as her voice raises an octave with each syllable.
Using her free hand to discreetly trace a spiral pattern, the flare of divine magic washes over the battlefield, strengthening everyone's resolve.
Defensively casting prayer: 1d20 + 12 + 4 ⇒ (9) + 12 + 4 = 25 DC is 15+6= 21
Tara casts prayer, +1 luck bonus (stacks with inspire courage) to attack rolls, weapon damage rolls, saves and skill checks. The werewolves all take a -1 on the rolls if they are within 40 feet.
| Gregor Giles |
Gregor has acted.
Original rolls, modified by the following statement as a result of teleportation
...apply the above {now below} rolls to yellow instead of pink. If Yellow does happen to be tripped by the first roll, I'll target pink with the second.
Trip vs Yellow: 2 + 23 = 25 Bardic performance not included. If it falls prone, it also provokes from allies.
AoO, if applicable: 19 + 15 = 34 Prone modifier not included
Damage, if applicable: 9 + 22 = 31
Crit confirm, if applicable: 14 + 15 = 29
Extra damage, if applicable: 7 + 22 = 29 And DC 19 Fort save or staggered for 1 round
-----
Iterative attack. If Yellow is prone, trip attempt vs Pink. If Yellow is standing, trip attempt vs Pink: 17 + 18 = 35
AoO, if applicable: 3 + 15 = 18
Damage, if applicable: 8 + 22 = 30
AC 22, 5/5 Mirror Images, 16/20 Rage, AoOs remaining unclear.
| Niculaie Pavlencas |
@Gregor - Don't forget to add +2 to your attack rolls and weapon damage from inspire courage, and +1 from Tara's prayer.
| Dorotian 'Doro' Andalar |
Doro looks at the stairs and looks at the werewolf blocking their entry, and he shouts One side! Follow Me Tara! as he charges up the stairs and attempt to push the creature backwards with his might, shield up ready to block the creatures attack as he strikes.
attempting bullrush---werewolf gets AoO
bullrush: 1d20 + 13 + 1 + 2 ⇒ (14) + 13 + 1 + 2 = 30
| Dorotian 'Doro' Andalar |
added Follow me tara, to the post. with 5' between Doro and Tara, as long as she can move behind Doro, it should still work. Ill let the GM adjudicate the action ;)
| Tara Eliade |
Tara's in base to base with a werewolf, her moving would provoke an Aoo
| Dorotian 'Doro' Andalar |
The map shows Vivian in base to base. It shows Tara and Doro down the stairs. The werewolves there are on a higher level, unless Im not looking at it right.
| GM Fuzzfoot |
The stairs wrap around the level, with openings as indicated. So they are above you, but not a lot - and are even with Vivian, of course. In any case, if you try to move past anyone on the stairs, someone is falling off. So I moved you back for now. However, Yellow and pink are dead (killed by Gregor), so Tara no longer needs to fear an AoO there.
Still from red, though, if you both run past.
| GM Fuzzfoot |
Yes, although it takes the full round, and you are still tethered to Tara.
| Dorotian 'Doro' Andalar |
no worries. if Doro can climb through, He can attack through.
doro's turn redux
Doro started to charge forward, looked at the rope tethering him to Tara, and at the werewolves peeking through the Menhirs atop the tower, and thinks better of it. He carefully unties his tether and then calls upon Iomedae to strengthen his sword arm in the coming combat
casts Bull Strength- 4 min
| GM Fuzzfoot |
No, just Tara. Forgot to unbold you.We can have Tara delay here - you all have pretty overwhelming force when Gregor can take down 2 in an initial round!
Red tries to attack Vivian, but she expertly deflect the blows.
Claw Attack: 1d20 + 1 ⇒ (7) + 1 = 8
Claw Attack: 1d20 + 1 ⇒ (12) + 1 = 13
Bite Attack: 1d20 + 1 ⇒ (14) + 1 = 15
Round 2: (Bold may act)
Red Werewolf:
Pontia
Vivian
Niculaie (cat's grace)
Tara
Gregor (5 mirror images, 1 min)
Doro (Bull Strength 4 min)
I am going to be out for the next 2 days, so may not post again until Monday.
| Vivian Deberth |
Silvered longsword, IC: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Dmg, IC: 1d8 + 1 + 2 ⇒ (3) + 1 + 2 = 6
Silvered longsword, IC, Crit?: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25
Dmg, IC: 1d8 + 1 + 2 ⇒ (3) + 1 + 2 = 6
Vivian remembers a fencing trick learnt from Silas, and delivers a bold and vivacious counterattack.
Of course, she isn't as strong as her once lover, but the silvered blade finds its mark anyway
| Niculaie Pavlencas |
Niculaie ends his chant, but the echoes of the haunting refrain linger in the air and the spirits of his compatriots.
Lingering Performance, round 1/2
The funeral singer lets a blunt silver-tipped arrow fly at the remaining werewolf.
+2 darkwd comp shortbow, inspire courage, prayer: 1d20 + 11 + 2 + 1 ⇒ (12) + 11 + 2 + 1 = 261d6 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9
| Gregor Giles |
Gregor feels the thrill of battle, cutting down his foes and reveling in the scent of gore.
Trip + BP + Prayer: 1d20 + 23 + 2 + 1 ⇒ (20) + 23 + 2 + 1 = 46 Provokes from adjacent allies.
AoO + BP + Prayer: 1d20 + 15 + 2 + 1 ⇒ (16) + 15 + 2 + 1 = 34
Damage + BP + Prayer: 1d10 + 22 + 2 + 1 ⇒ (5) + 22 + 2 + 1 = 30
Iterative: 1d20 + 10 + 2 + 1 ⇒ (6) + 10 + 2 + 1 = 19
Damage: 1d10 + 22 + 2 + 1 ⇒ (4) + 22 + 2 + 1 = 29
| GM Fuzzfoot |
Vivian and Nic put down the remaining werewolf before Gregor can act, but it is clear the poor creature had little chance in this fight.
Everyone makes there way up to this level, and you stare at the stairs rising further upward.
| Dorotian 'Doro' Andalar |
Doro nods at the success of his allies and says Well fought and strides up the short flight of stairs. looking around.
| Niculaie Pavlencas |
Niculaie sees that Pontia has detect magic covered, so he starts physically checking the bodies for any valuables or other items of interest (mundane or magical). He also strips them of any weapons and tosses them in a pile if they aren’t obviously valuable or useful. “Even if we don’t want these, I don’t think we ought to leave them behind to be used against us by someone else.”
| GM Fuzzfoot |
Nothing on the creatures detects as magical, and in death they seem to revert to their original human form, the magic dead as well.
Doro strides up the stairs to find two more werewolves, obviously prepared for you.
The stairs emerge onto a wide, circular platform at the top of the tower, standing almost one hundred and fifty feet above the forest floor. An arrangement of large menhirs and megaliths encircles the perimeter of the open-air observatory.
Doro is the only one starting the combat, but rolling init for everyone.
Doro: 1d20 + 1 ⇒ (2) + 1 = 3
Gregor: 1d20 + 5 ⇒ (13) + 5 = 18
Niculaie: 1d20 + 4 ⇒ (2) + 4 = 6
Pontia: 1d20 + 7 ⇒ (17) + 7 = 24
Tara: 1d20 + 5 ⇒ (9) + 5 = 14
Vivian: 1d20 + 5 ⇒ (5) + 5 = 10
Male: 1d20 + 3 ⇒ (2) + 3 = 5
Female: 1d20 + 6 ⇒ (4) + 6 = 10
"Come, boy, and tussle with me if you are brave enough! Outsiders meddling in our affairs!"
Meanwhile the female behind him starts casting a spell, which causes a fog to roll in, obscuring vision on the roof.
Intimidate/Demoralize: 1d20 + 11 ⇒ (20) + 11 = 31
Doro is shaking in his boots a bit. You have the shaken condition.
Doro is up. I assume everyone will be joining for the next round.
| Dorotian 'Doro' Andalar |
Doro smirks. and points his mace at the Gray male werewolf You shall Feel Iomedae's Wrath this day!....A lesser man might feel Intimidated by your threats. I have the Protection of The Swordmaiden..Further her spirit will infuse me making me able to defeat your evil.He strides deliberately forward through the fog bank putting himself adjacent to female werewolf with a grin. Youd do best to surrender Ma'am. This is your only chance...Now as you were saying Sir. Come 'Tussle' with me, if you are brave enough!
Bullstrength for 3 min 7 rounds Str24 +2 more hit/cmb/cmd/damage
vs male +1 Heavy Mace +18/+13 1d8+16+2d6 Bypass DR AC:27
vs Female +17/+12 1d8+8+2d6 AC:26
Swift Action- Smite Evil target Male +1 hit +8 damage vs Werewolf. Bypass DR. +1 to Doro's AC.
Aura of Courage -Immunity to Fear. Shaken is a fear effect. I believe that makes immune to the Intimidate effect. Correct me if Im wrong.
Standard Action make mace Holy through divine bond. Good Aligned. +2d6 vs evil
Move action to close with the caster. using attack of opportunity if she starts to cast. If she takes a 5' step away to cast, Doro will activate his 'step up' feat to close that distance and still attack.
| GM Fuzzfoot |
I believe the whole structure is made of stone.
Doro moves effectively through the fog. If he could see the faces of his foes right now, he would note a slight change in attitude to them being impressed.
Yes, I believe intimidation is based on fear/
Note: There is an obscuring mist covering the roof, so as each of you comes up the stairs, you cannot see anyone up there.
Round 2: (Bold may act)
Pontia
Vivian
Niculaie (cat's grace)
Tara
Gregor (5 mirror images, 1 min)
Werewolves
Doro (Bull Strength 4 min)
| Niculaie Pavlencas |
Niculaie cautiously moves up the stairs, another silver blunt arrow on the string of his bow, and sings the next line of the song he began in previous combat.
Bardic Performance (Inspire Courage +2), round 3/19.
Moved my token to the top of the stairs, just before the obscuring mist, because I didn’t know whether the next space would be a legal move. Probably as far as Niculaie could go anyway.
| Gregor Giles |
Gregor double moves up the stairs cautiously, drawing the silver light mace Niculaie gave him and holding it in one hand, his mother's fauchard in the other. He tries to move towards the sound of Doro's voice, but quickly becomes disoriented.
I moved my token into a spot in the mist chosen kindof at random. You can put me somewhere closer to the sound of Doro's voice if you think I would be able to get there. Otherwise, I'll keep looking for Doro in the mist.
| Vivian Deberth |
Vivian casts a spell on her armor, her fingers tracing a spiral on the metal
Protect me Pharasma..or give me the strenght to face my Fate
Cast Shield of Faith , +2 AC for the next 4 minutes
| GM Fuzzfoot |
Tara moves to the top of the stairs as well.
Sounds of growling and weapons clashing are heard from the mist. The large werewolf steps in to engage with Doro, not really seeing Gregor until he is within 5'. "Another behind the first!" he grunts, but continues to concentrate on Doro.
Bastard Sword: 1d20 + 11 ⇒ (4) + 11 = 15
Dagger: 1d20 + 10 ⇒ (3) + 10 = 13
Bastard Sword, 2: 1d20 + 6 ⇒ (10) + 6 = 16
No need to even roll concealment for those...
The other werewolf can be heard casting a spell, after she steps closer into the fray, flanking Doro (although it matters little in this case).
Cast Defensively: 1d20 + 9 ⇒ (10) + 9 = 19 Succeeds
Need a Will save from each Doro and Gregor. If you fail your save, you notice all of your metal equipment is getting uncomfrotably warm.
Doro's up, then round 3
Round 2: (Bold may act)
Doro (Bull Strength 4 min)
Round 3: (Bold may act)
Pontia
Vivian
Niculaie (cat's grace)
Tara
Gregor (5 mirror images, 1 min)
Werewolves
Doro (Bull Strength 4 min)
| Dorotian 'Doro' Andalar |
Doro watched the larger wolf step in and start trying to get through his heavily armored defense, Doro avoiding each attack. He saw the female step behind him and crouch down casting some sort of spell that was causing his metal to warm. He willed himself to ignore it and hoped he was successful. Meanwhile He side stepped out of flank but staying next to the spellcaster. yet focusing his attacks on the male. Both smashing into his foe. The mace leaving bloody impacts. He growled back at the Werewolf You should have surrendered.
will save: 1d20 + 9 ⇒ (7) + 9 = 16
attacks vs male bypass dr: 1d20 + 18 ⇒ (8) + 18 = 261d8 + 16 + 2d6 ⇒ (8) + 16 + (6, 4) = 341d20 + 13 ⇒ (9) + 13 = 221d8 + 16 + 2d6 ⇒ (8) + 16 + (2, 4) = 30
vs male +1 Heavy Mace +18/+13 1d8+16+2d6 Bypass DR AC:27
vs Female +17/+12 1d8+8+2d6 AC:26
using attack of opportunity if she starts to cast. If she takes a 5' step away to cast, Doro will activate his 'step up' feat to close that distance and still attack.
| Gregor Giles |
Gonna go ahead and post my turn for now.
Will Save not Raging: 1d20 + 5 ⇒ (2) + 5 = 7
Gregor grits his teeth as his armor begins to warm. He steps to the side. "Let's flank the spellcaster," he says to Gregor, just before his rage takes ahold of him. Unable to get the distance he needs to use his fauchard, Gregor brings the light mace Niculaie lent him to bear.
Trip, raging, BP, by hand: 1d20 + 21 + 2 ⇒ (6) + 21 + 2 = 29 If success, Doro gets an AoO
AoO, if applicable, Bardic Performance: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33
Damage, light weapon, BP: 1d6 + 7 + 6 + 2 ⇒ (1) + 7 + 6 + 2 = 16
Iterative: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
Damage, light weapon, BP: 1d6 + 7 + 6 + 2 ⇒ (3) + 7 + 6 + 2 = 18
Damn, he's fighting the other one. Combat was chaos, after all.
| Pontia Canario |
Pontia completes her spell. A grinding sound is heard as the air splits open at the top of the stairs, and a creature of living rock trudges out of the opening. The wizard addresses it in a guttural language as she follows Nic up the stairs and draws a wand.
She cast summon monster iv for a Medium earth elemental. Its tremorsense lets it ignore the effects of the obscuring mist as long as its target is on the stone surface.
The elemental advances ponderously and lashes out at the woman with an unexpectedly quick fist.
Slam PA, incl. inspiration and earth mastery: 1d20 + 9 - 2 + 2 + 1 ⇒ (17) + 9 - 2 + 2 + 1 = 27
Slam PA damage, incl. inspiration and earth mastery: 1d8 + 13 + 2 + 1 ⇒ (2) + 13 + 2 + 1 = 18
| GM Fuzzfoot |
Doro first attack, 20% miss chance: 1d100 ⇒ 74
Doro first attack, 20% miss chance: 1d100 ⇒ 76
Doro hits hard, not once but twice, and the werewolf howls in pain.
The earth elemental glides to the female and punches her. Another grunt of pain.
Gregor trips the caster, and beats her. Please make a note on damage if you are using a silver weapon or not - I had to dig to find out what Nic loaned you)
Round 3: (Bold may act)
Pontia
Vivian
Niculaie (cat's grace)
Tara
Gregor (5 mirror images, 1 min)
Male Werewolf (64 dmg)
Female Werewolf (24 dmg)
Doro (Bull Strength 4 min)
| Niculaie Pavlencas |
Niculaie starts to step into the mist, then stops. No, no, that would be a very bad idea.
Niculaie stops singing again, and the maudlin notes echo though the fog.
Lingering Performance, round 1/2
He takes one step down the stairs and readies a silver blunt arrow to fire at any enemy who comes into view.
Between writing this and posting it, Pontia moved onto the stairs, so Niculaie will stay where he is.
| Vivian Deberth |
Vivian walks into the fog, in a straight line, her sword ready to strike, trying to locate the werewolves
readied attack, silvered sword, IC: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23
Dmg; IC: 1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Perception to find our foes?: 1d20 + 13 ⇒ (8) + 13 = 21
Note: I do have the blind fight feat
| GM Fuzzfoot |
Botting Tara...
As Vivian heads into the fray, Tara casts a protection from evil spell on her.
The female werewolf transforms into an eagle, and withdraws from the combat, flying out the backside of the fog.
The male werewolf continues to tear and cut at Doro, adjusting slightly in the fog. Doro fends him off in a heroic display of defense, not that any of you can see it!
Bastard sword: 1d20 + 11 ⇒ (3) + 11 = 14
Bastard sword: 1d20 + 6 ⇒ (15) + 6 = 21
Dagger: 1d20 + 10 ⇒ (10) + 10 = 20
Dagger: 1d20 + 5 ⇒ (18) + 5 = 23
Bite: 1d20 + 7 ⇒ (7) + 7 = 14
Trip: 1d20 + 7 ⇒ (15) + 7 = 22
Round 3: (Bold may act)
Doro (Bull Strength 4 min)
Round 4: (Bold may act)
Pontia
Vivian
Niculaie (cat's grace)
Tara
Gregor (5 mirror images, 1 min)
Male Werewolf (64 dmg)
Female Werewolf (24 dmg)
Doro (Bull Strength 4 min)
+2 morale bonus to attack, dmg, saves vs fear - thanks to Inspire Courage!
| Dorotian 'Doro' Andalar |
Doro sidesteps putting his back to one of the Menhirs and shots into the fog The Female Werewolf spellcaster has turned to an eagle and is fleeing. If one of you can stop her.... as he continues his methodical assault on the male. Striking twice more leaving fur matted blood behind.
attacks vs male: 1d20 + 18 ⇒ (7) + 18 = 251d8 + 16 + 2d6 ⇒ (3) + 16 + (2, 1) = 221d20 + 13 ⇒ (15) + 13 = 281d8 + 16 + 2d6 ⇒ (3) + 16 + (6, 2) = 27
Bullstrength for 3 min 5 rounds Str24 +2 more hit/cmb/cmd/damage
vs male +1 Heavy Mace +18/+13 1d8+16+2d6 Bypass DR AC:27
vs Female +17/+12 1d8+8+2d6 AC:26
using attack of opportunity if the male tries to back up, Doro will use the step up to stay adjacent
| GM Fuzzfoot |
Doro - I like you effects area, but I can't seem to figure out where the extra 2d6 damage comes from.