GM Greaek's Rise of the Runelord

Game Master Greek Stronghammer

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Initiative:

[Dice=Corrin]1d20+2[/dice]
[Dice=Loxley]1d20+4[/dice]
[Dice=Sazzat]1d20+3[/dice]
[Dice=Yeda]1d20+1[/dice]
[Dice=Zeldana]1d20+3[/dice]
[Dice=Enemies]1d20+X[/dice]


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Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 15/15 Pool Points left: 3/4 Hero Points: 3

Just realized I didn’t say so in the post.
It was Magic Missle she cast.
Sorry about that.


I'm sorry y'all, it's finals and I'm really busy. I'll try to get up a post tonight hopefully.


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 15/15 Pool Points left: 3/4 Hero Points: 3

No problem. Finals are important.
Best of luck on them.


Half Elf Witch(Cartomancer) 3 | HP 18/18 | AC13(17 MA) T13 FF13 CMD 10 | F+2 R+3 W+2 | Init +3 | Perc+7 (Low-Light)

Yeah, just got done with mine! Take your time mate!


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)

Yup, take your time. I do not miss college... :P


Male Elf Druid/Barbarian 1/1 Init +2/ HP 21/38 // AC: 15/T:12/FF:14 - // F +6/R +2/W +6 /CMB +4 - CMD 16/ Speed 40'
skills:
Perception+8 Stealth+3 Sensemotive+2

Same here, while i had fun in college i do not miss it at all


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)

Hi! Just a heads up, I'll be away this weekend on a camping trip from Saturday early morning until mid-day Sunday (US/Pacific time). I'll be unable to post while I'm out there, but able to resume Sunday afternoon (so really only 1.5d away). Feel free to bot me as necessary.


Half Elf Witch(Cartomancer) 3 | HP 18/18 | AC13(17 MA) T13 FF13 CMD 10 | F+2 R+3 W+2 | Init +3 | Perc+7 (Low-Light)

Oooh! Camping! Have fun!


Half Elf Rogue 1/Illusionist 2 | HP 25/25 | AC17 T13 FF14 CMD 14 | F+3 R+6 W+2 | Init +3 | Perc+9 (Low-Light) | BlindRay 7/7

I will be on vacation, visiting a game reserve without internet until Friday of this week.

Please feel free to 'bot my character as necessary.


Half Elf Rogue 1/Illusionist 2 | HP 25/25 | AC17 T13 FF14 CMD 14 | F+3 R+6 W+2 | Init +3 | Perc+9 (Low-Light) | BlindRay 7/7

Flying to Zimbabwe tomorrow.

Internet may be dicey until the middle of next week.

Bot me as necessary.


Half Elf Witch(Cartomancer) 3 | HP 18/18 | AC13(17 MA) T13 FF13 CMD 10 | F+2 R+3 W+2 | Init +3 | Perc+7 (Low-Light)

Hey Sazzat I'm surprised I didn't realize till now that we're in three games together! XD


[Link=https://discord.gg/k6azjrJ][/link] here's the new server, I no longer use the previous account


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)

FYI: I'm going to be out of town without access to a computer starting next Saturday (9/14) morning (US/Pacific time). I return the next day (9/15) in the early evening.

Given that I can post Friday evening before I leave and Sunday evening when I get back, I hope this will keep disruption to a minimum or non-existent.

Thanks!


Male Elf Druid/Barbarian 1/1 Init +2/ HP 21/38 // AC: 15/T:12/FF:14 - // F +6/R +2/W +6 /CMB +4 - CMD 16/ Speed 40'
skills:
Perception+8 Stealth+3 Sensemotive+2
DM Greaek wrote:

And with that I think we'll end the Combat, you can either let him live or execute him. But with the end of the combat comes the end of something 318 days and 3 dm mental breakdowns in length. The end of level one, congrats everybody you're level 2!

How this is gonna go is
-For HP you can take the average rounded up (7,6,5,4) or roll and if you don't like that take the former numbers
-You gain a hero point
-You get the background skills, they can be different from the ones you took at 1st level as long as they're on the list
-Other than that all the standard leveling fare

reposted for the hp stuff. Do we get a hero point every level?

hp: 1d8 + 1 ⇒ (8) + 1 = 9
woot
+1 BAB
+1 to fort, +1 to will
+4 skills spellcraft, survival,perception acrobatics +2 background skills
Woodland Stride (Ex)
Starting at 2nd level, a druid may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect her.

1 more 0 level spell, 1 more level 1 spell.
Boon companion feat

Dewdrop
+1 HD, +1 BAB +1 will, +1 skill, +1 feat, natural armor bonus +2, STR/DEX+1 Bonus Feature: Evasion


New hero point every level


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)

It'll be either late tomorrow or Tuesday before I can level up. Apologies for the delay there, hopefully we're far enough away from the next combat so that it doesn't matter.


Half Elf Rogue 1/Illusionist 2 | HP 25/25 | AC17 T13 FF14 CMD 14 | F+3 R+6 W+2 | Init +3 | Perc+9 (Low-Light) | BlindRay 7/7

I'll add a level of wizard to Tamm this evening


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 15/15 Pool Points left: 3/4 Hero Points: 3

Nice roll Corrin. Let’s see how I do.
1d6: 1d6 + 0 ⇒ (5) + 0 = 5
Not bad actually. :)
I’m trying to decide which exploit to pick. There are a couple I’m eyeing.
Arcane Weapon is nice and would last 2 mins.
Consume Magic Items and Counter Spell will be useful, but not until a little later.
Quick Study and See Magic could be useful, too.
There is a 3rd party exploit that could be useful too, Theurge. Using it to pick the Healing Domain’s Rebuke Death would give Loxley some more healing ability, but it would only work on targets at 0 or less hp. Good for keeping peeps from dying but not a lot more. And if course I’d have to get permission for it.
Otherwise I was looking at Mending Flesh which stops bleeding and grants temp hp.
There plenty of other good ones, but these are the ones I’m looking at right now.
Any input you guys? We are a team and I want to get your thoughts.


Half Elf Rogue 1/Illusionist 2 | HP 25/25 | AC17 T13 FF14 CMD 14 | F+3 R+6 W+2 | Init +3 | Perc+9 (Low-Light) | BlindRay 7/7

hp: 1d6 ⇒ 5

Tamm will take another level of illusionist.

3rd level feat will be accomplished sneak attacker.

Should we level up our characters now or wait for a rest?


Level up now. And Loxley, I generally home-rule that to apply at all times.


Half Elf Witch(Cartomancer) 3 | HP 18/18 | AC13(17 MA) T13 FF13 CMD 10 | F+2 R+3 W+2 | Init +3 | Perc+7 (Low-Light)

HP: 1d6 + 1 ⇒ (3) + 1 = 4

So I guess I'm taking the 4 and adding one for 5.
I'll finish her level when I get home from work. I had planned to do it all today but then we have a power outage... T_T


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)
Loxley Geralt wrote:
Quick Study and See Magic could be useful, too.

quick study makes an arcanist pretty versatile, especially if they can fill out a spell book pretty well.

I'm going to need a little more time to level up (but not much more, probably tomorrow sometime).


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)

yeda hit die: 1d10 ⇒ 7

One more than average, I'll take it.

I'll have her leveled up later tonight.


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)

Yeda is leveled up and her profile and status lines are updated

bloodrager 3
hp+10
bab+1
reflex+1, will+1
skill ranks: intimidation, perception, spellcraft, survival, swim
feat: extra rage (16 rounds/day now)
class features: blood sanctuary


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)

Okay, next item of business: her ability damage (-3 STR). That would take 3 days to heal, but just two days of rest reduces it to -1 STR, and so no penalty to strength rolls. Just something to consider when we get done with this exploration session and head up top.


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 15/15 Pool Points left: 3/4 Hero Points: 3

+5 HP
+1 Fort
+1 Ref
+1 1st lvl spell/day
+2 1st lvl spells in book
+6 skill ranks
climb
heal
knowledge, arcana
knowledge, planes
perception
swim
+2 background skill ranks
craft, drawing
craft, alchemy
+1 hero point
+1 exploit
Quick Study


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 15/15 Pool Points left: 3/4 Hero Points: 3

Sorry, it took me a while to pick spells and a feat. Let me know if you have a problem with these.

Spell picks:
Rite of Centered Mind
Summon Monster I
3rd lvl feat:
Arcane Strike


Half Elf Witch(Cartomancer) 3 | HP 18/18 | AC13(17 MA) T13 FF13 CMD 10 | F+2 R+3 W+2 | Init +3 | Perc+7 (Low-Light)

+5 HP
+1 Fort
+1 Ref
+9 Skill Points
Acrobatics
Diplomacy
Knowledge Arcana
Knowledge History
Perception
Perform Dance
Profession (Fortuneteller)
Spellcraft
Sleight of Hand
+1 Heropoint
Feat: Accursed Hex

Deliver Touch Spells (Su)
At 3rd level, when the cartomancer uses the Deadly Dealer feat with a card from her spell deck, the card is not destroyed and gains the returning weapon special ability.

+2nd level magic
Cure Moderate Wounds
Touch of Idiocy


Female CG Shoanti Elemental Water Bloodrager 3 | HP 32/32 | AC 16, t11, ff16 | CMB +7, CMD 20 | F+5 R+2 W+1 | Init +1 | Perc +6, SM +0 | Speed 30ft | Bloodrage: 16/16 rds | Elemental Strikes: 3/3 rds | Hero Points 2 | Active conditions: -3 STR
Bloodraging:
HP 38/38 | AC 14, t9, ff14 | CMB +9, CMD 22 | F+7, W+3 | greatsword +9 (2d6+9)

*Poke*


Half Elf Rogue 1/Illusionist 2 | HP 25/25 | AC17 T13 FF14 CMD 14 | F+3 R+6 W+2 | Init +3 | Perc+9 (Low-Light) | BlindRay 7/7

Tamm is updated and ready to go

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