GM_Foxy's 2nd Carrion Crown

Game Master Foxy Quickpaw

Carrion Crown AP
Battle Maps

Undiomede House
Skum Tunnels


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As you visit Gustav to ask him about Vorkstag and Grine Chymic Works he tells you. "Vorkstag and Grine are well-respected merchants. Grine is a peculiar-looking fellow, though gnomes are that way, you know. But one thing is odd. No workers are ever seen going on shift at the chymic works, but the smoke from the chimney never stops."


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

"Peculiar. We'll investigate. Thank you for your time."

Will level up in a few hours.


Narrator

A tall, iron chimney belches yellow clouds into the sky from this small brick factory. Large leaded windows arch in a dozen places on its outer walls, but they are so begrimed as to be opaque. A twenty-foot-high stone wall, topped with broken glass, surrounds a small courtyard before the workshop. A heavy oak gate bars entry beneath a sign proudly proclaiming “Vorkstag and Grine, Chymic Works.” A bell hangs by one side of the gate. The building has two floors and a tower, topped by a lightning rod.

Craft(Alchemy) DC 10:
The smoke is a byproduct of acid and bleach production.


Alchemy: 1d20 + 15 ⇒ (5) + 15 = 20

Hmm..Looks like they are making acid and bleach. Both are useful chemicals.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"Would they just be using it for cleaning supplies? What else can it be use for Spugs?"

Stam will let Spug do his thing before they get to close to the building.


Acid for dissolving things of course..Hmmm...


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

OK, I'll bite on Foxy's Hint.

Those tools you were tracing before. Didn't they have a V&G on them? Did we ever find out what happened to them? What do you think are the chances that the V&G are Vorkstag and Grine?

But that's just a guess. Perhaps we should finish tracking those down to confirm who the person at the Boneyard was?


Indeed. We need to be very cautious though and not just show them the tools.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

So are we going after the Varisian Woman with the scarf?


Narrator

Stam Diplomacy for information: 1d20 + 13 ⇒ (17) + 13 = 30
The Chelaxian Charmer can easily find someone who knows Vladka Kostel and is willing to tell about it. She works at Ledov’s Chirurgery Merchants. And as you enter there you see Vladka Kostel walking through the auditorium of the auction house.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Diplomacy: 1d20 + 11 ⇒ (20) + 11 = 31

Excuse me Miss, we are trying to track down a set of surgeon tools sold by your auction house as part of an official investigation. It was picked up by you from a Mr. Hora just over a year ago.
If we could find the records of what happened to those tools we would of course be most greatful.


Narrator

"Oh, hello." Mrs. Kostel replies. "That might be hard to do as we trade a lot of things. Without any specifics I don't know where to start with the search." She is willing to help that polite and eloquent stranger but not by searching lists of thousands of items.

You have the tools, don't you?


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Of course. Thank you very much for your assistance.

Grergof prompts Spugnoir to produce the tools.


Narrator

"This one you mean. Yes this is very special. I remember the auction. It was sold to a man named Radniche. He has a chirurgery supply shop in the Surgeons’ Flats." Mrs. Kostel replies.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam will smile politely at the woman, "thank you muchly, we will be on our way then."

Stam will go gather Ned and head out for the Surgeon's Flats once everyone else is ready.


Narrator

After thanking Mrs. Kostel and telling her goodbye the search continues. Radniche’s shop is not hard to find. Inside this cramped shop is piled with skeletons, pickled things in jars, and alchemical components. With the man that is probably Mr. Radniche sorting a shelf.


Spugnoir looks over the shelves with a keen eye, being right in his elemant.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"Good Day Ser, I am looking for a few items to help with tick removal for my Oxen."


Narrator

"I could sell you these pincers for two gold." Mr. Radniche replies offering a fine tool made of stainless steel.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius looks around at the things in the shop. His face a painting of disgust. "Ew."


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam looks them over, then takes them in hand.

"Sold"

He hands the 2 gold over to Mr. Radniche.


Narrator

"Anything else?" Mr. Radniche asks while bagging the coins.


Spugnoir slips Varsk an Infusion of Focused Scrutiny
You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature you can perceive, allowing you to sense its state of mind and easily influence it. You gain a +10 bonus on Perception, Sense Motive, and Survival checks attempted against the target creature, as well as a +5 bonus on Diplomacy and Intimidate checks attempted against it.

Varsk, did't you have a question for the good shopkeeper about some items?


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

I was going to let Stam take the lead.

Grergof quietly downs the Infusion.

Diplomacy + Infusion: 1d20 + 11 + 5 ⇒ (15) + 11 + 5 = 31
What oh yes, sorry I was entranced by the half-orc Skeleton you have here. A wonderful specimen, I don't think I have ever seen one this intact before. It even has the vestigial tusks. The one we had back in our classroom was missing one of the tusks....

But, we are not here to talk about that. While Mr Spugnoir here restockes his supplies, I actually wanted to ask you about something that you sold about a year ago.

He produces the set of tools.

You see we found this set of tools in our travels and it seemed that not only were they valuable but it seemed like someone had lost them. We simply wish to find the rightful owner of these tools. We believe that clearly they would want them back.

So would it be possible for us to find out who you sold these tools to?
We would be ever so released to be able to speak with them.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I bet he will recognize you

"As my friend said, in our travels we have found many wondrous things, some are more valuable to those who originally owned them then lets say a shop or collector. I would like to say that you have quite the stores here for anyone who was taking up wanting to be a physician. Maybe if I decide to change careers I know that I will be coming back here."

diplomacy to help: 1d20 + 13 ⇒ (10) + 13 = 23


Narrator

"You don't know that from me." Radniche replies while looking that no one else is around. "But I recall the buyer — a striking fellow, very dapper in black from head to toe, who said he owned a chymic works somewhere nearby."

Even though everyone has heard of the stranger working for the defense the number of those who have actually seen him in court is limited. And diplomacy 31 is too good to not tell ;)


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Thank you sir. We appreciate the help.

Make whatever small talk is nessesary, You all can finish your shopping and take our leave.

When outside and the door is shut:
owns A Chymic works nearby and initials V&G. This is sounding more suspicious. We should find out which one of the partners this is...

Diplomacy Gather Info: 1d20 + 11 ⇒ (3) + 11 = 14
To see if we can discover who matches that description.

Probsbly not with that roll. Stam, do you want to try?


I am all set, good day. Spugnir nods at the proprietor and leaves with the others.


Narrator

You find no one who is willing and able to tell you what you want to know.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam will hunt around for any info that can be dug up about the Chemical place.

Gather Info: 1d20 + 13 ⇒ (18) + 13 = 31


Narrator

Stam's attempts produce the following information.
Vorkstag and Grine are well-respected merchants. Grine is a peculiar-looking fellow, though gnomes are thatway, you know.
No workers are ever seen going on shift at the chymic works, but the smoke from the chimney never stops. Odd that.
Master Vorkstag has a great many friends in high places, and whenever any minor trouble comes his way, someone is always ready to speak up on his behalf.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

"I think we need to get back to the factory and get in there and investigate. We're wasting time and that is a luxury we do not have right now. All roads lead there for now." Datius adds and motions to go back to the chymic works.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"I think we just go and knock at the door."

Stam will lead the rest of the group and Ned to the V&G inc. Knocking heavily on the door and moving to a relaxed stance so as to not appear overly intimidating.


Spugnoir follows


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Darius stands there too. But looks around for anything that may seem suspicious.

Perception: 1d20 + 6 ⇒ (1) + 6 = 7


Narrator

Nothing happens as you knock at the heavy door that leads to the courtyard. But after a while you notice the bell and the cord to ring it. Using that someone opens at the upper entrance of the loading bay looking over the wall. "What do you want?" he asks in a harsh tone. The man is small and has orange hair, as one might expect by the description of a gnome.

Perception DC 18:
Something is off with this guy. For a Knowledge(Local) DC15 roll you may look into the next spoiler.

You were allowed to look:
He is no gnome, but a dark creeper.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

perception: 1d20 + 5 ⇒ (1) + 5 = 6

"Ser might we have a word? I am with the trial of the beast and we found something that belongs to you."

Stam will tie Ned up next to the entrance gate.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Perception: 1d20 + 5 ⇒ (1) + 5 = 6

Grergof watches quietly from the side as thing develop.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Not sure if my first Perception roll counted for when after he opened the door so just in case it didn't...

Perception: 1d20 + 6 ⇒ (18) + 6 = 24

So does this one count?


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

any knowledge skills to tell what he is?


Perception: 1d20 + 10 ⇒ (17) + 10 = 27

Spugnoir mutters to the others. Something strange with that one. Can't put my finger on it.


Narrator

Spugnoir and Darius may roll to know what is strange.

"And that would be?" the man asks still not really interested in this conversation.


Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's

Crap I don't have any Knowledge Local.

Darius's eyes narrow at the man in the doorway. He knows somethings not right here.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

"A set of very expensive tools, generally used in surgical procedures. They were found in a cemetery"

can we get updated maps at the top?


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Diplomacy: 1d20 + 11 ⇒ (18) + 11 = 29

Sir, It seems this cemetary is the same as one associated with the trial of the beast. With the croud as ravionous as it is for anything even hinting of that trial, maybe it would be better if we discussed this inside where no random passer by will hear and start spreading rumors that impinge on your good name.


Spugnoir has no know-local


Narrator

"Go away!" the man replies and slams the door shut.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Hmm. Let's talk

Grergof leads the group a little ways away and says:
Mr Spuginor, I just had a thought. What is in that bottle of bleach we found? Is it really bleach or something different?


Spugnoir will examine the bleach
Alchemy: 1d20 + 17 ⇒ (7) + 17 = 24


Narrator

Spugnoir:
It's hard to tell from a month old empty bottle. But as the factory clearly produces bleach and there is nothing to point in another direction in the bottle it seems plausible that it was bleach.

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