| Rauno Redpath |
Is it wrong that I wanted to post this in the IC thread?:
Rauno reclines comfortably in the sleeping quarters of their vanquished foe. While Trevor waits impatiently, Rauno licks a finger to moisten it, making it easier to casually flip to the next page of his spell book. To help break the quiet with something other than the sounds of Trevor fidgeting, Rauno hums to himself as he reviews his spells.
| GM Blood |
Rowena, let's keep it on my google docs. I will add new items found into the main page of the spreadsheet and you guys can edit it all you want.
I changed the link up at top, but click here too and then I can add you guys in to edit.
How far back do we need to go? Just since you have been in Magnimar?
| Rauno Redpath |
It looks like one of the last items on the list is an alchemical toolkit. That would put the list as updated around post 3010, in the caverns.
I have some time over the next day or so. I should be able to go through the thread and note what we have and who has claimed what. Let me know; I don't want to start if someone else already is or has done that. :)
| GM Blood |
Mar 1st is our next game, we are about half way through that chapter and then I think we will be done are almost done with Chapter 10. At that point they should reach 19th level.
I would guess that We will have games around the beginning of June, Aug and Nov with that one getting us to the end of chapter 11 and reaching 20th level (with 1 to go!)
By the way that party almost didn't survive this section. The party's rogues stealthed to the greater doppelganger and fell into the pit. The mage then cast fly on the paladin who flew up to attack the barbarian version and got critted and one shot for 4d12+88+1d6 acid+1d6 cold. Then the mind flayer ambush almost took out the rest when they were leaving. (The mage was the only one not stunned and did dim door back to the greater doppelganger room, and they cleaned up the drow later). We use weapon critical plus the Paizo crit/fumble cards...can make nasty combinations
| Rauno Redpath |
I'm not seeing where we found anything of value on the six dopplegangers that rushed us when we first entered the final part of the complex, nor am I finding where we found anything on the huge group of them we fought that looked like us. GM, can you help with that, or did they just not have any valuable gear?
| GM Blood |
Thanks again everyone for a great game. This section is pretty tough to run at a normal table and even tougher on a pbp. Big thanks to Jirin for playing the part of the doppelganger pretending to be the real Jirin and seeing how far they could push it. (Like "not finding" traps that you stumbled into and luring you into places where your resources would be wasted). I also liked the flirting twist and the moment when Trevor realized it wasn't really her!
Also big thanks to Rauno for playing along with the doppelganger in the tavern. That really helped keep that whole thing confusing!
Also great improvising there at the end to basically keeping the drow worthless for 10 rounds!
| Rauno Redpath |
Playing along was an absolute blast! I think we have the Paizo private message system to thank for making that possible...
Was the bag of holding we found by the cells empty? And yes, I now realize that the bag of holding has a capacity of 250 pounds, the exact weight of the mirror. :p Are the three memory gems sellable? Can we purge the memories stored in them?
Here’s what I have for collected loot:
Trolls: 87 sp 1 gp
Tavern Doppleganger: studded leather armor +2, short sword +1, daggers (3), potion of cure moderate wounds, potion of invisibility
Warehouse: Periapt of Health, bag of holding (type I), wand of spiritual weapon (26 charges), ring of swimming.
The complex below: 500 gp of doppleganger belongings, 250 gp of costumes, 2 scrolls of cure moderate wounds, scroll of mage armor, scroll of hold person, studded leather armor +1 (x3), longsword +1 (x3)
Final fight: MW studded leather armor, heavy steel shield, longsword +1, frost greataxe +1, ring of protection +2, scroll of fireball (CL 8, DC 14), wand of cure moderate wounds (26 charges), one of every core book outfit, jewelry (500 gp), magic rug (500 gp), mirror (10,000 gp), spell book (3105 gp), 1,500 gp, scroll of dominate person.
Ambush: chain shirt +1 (x2), MW heavy steel shield (x20, rapier +1 (x2), MW hand crossbow (x2), bolts (40), potion of cure moderate wounds (x2), alchemist fire (x2)
I’ll crunch the numbers on the sale value next.
| Rauno Redpath |
I understand. I was just trying to get everything collected while I have a little downtime in RL. I'll post in character in a bit, but I don't think we should be heading around town in a selling/shopping spree while the mind flayer and its minions (and masters?) are still gunning for us. We also need to determine how to root out other dopplegangers who weren't in the complex, bring all of this to the attention of the proper authorities (I'm guessing we'll sell the mirror to them for purposes of identifying dopplegangers).
Edit: I'll add the items I missed that you called out. Thanks!
| Rauno Redpath |
Looks like I missed some nice action. What an amazing module, and great work GM Blood making it alive!
Oh, and can I get the cold +1 greataxe?"
I second that!
Trevor, we haven't actually split the treasure yet, but until we can certainly make sure that the axe is part of Trevor's stuff; no one else has expressed an interest in it yet. Why don't you ahead and update your character sheet with it? Also, we found studded leather armor +2 and a couple of chain shirts +1, if you want to carry one of those in case of more swimming or resting.
So until we actually divide treasure at the next lull in the action, I am going to suggest the following people carry the following things:
Trevor: +1 frost greataxe, +1 chain shirt, potion of cmw, bag of holding (type I)
Kelkzar: +2 ring of protection, potion of cmw
Rowena: potion of invisibility, alchemists fire (x2), potion of cmw, ring of swimming
Jirin: periapt of health, scroll of mage armor
Rauno: scroll of dominate person, spell book, scroll of fireball (DC 14, CL 8), scroll of hold person,
Quintus: +1 chain shirt, 2 scrolls of cure moderate wounds, wand of cure moderate wounds (26 charges), wand of spiritual weapon (26 charges)
Any thoughts? The other extra loot could be kept in the bag of holding, or back at Tarquin's.
| Quintus of Taldor |
Posting will be spotty today; we're having some people over later, and I've got a bit of cooking to do yet. The Thai curry chicken soup and the ancho/chipotle chili sauce are both made, and the chile verde is started. (My wife also made lentils last night, and has some regular chili and macquechoux in progress; our daughter is going to make cheese sauce for homemade mac & cheese.)
| Trevor the Yellow |
Mmmh! Sounds delicious...
| GM Blood |
Back from Iowa after braving the snow and cold.
Happy to report they have finished chapter 10 and will be starting #11 next time. Also ended on a high note after a previous tough fight that was an on the edge fight, the final bad guy was dispatched by the paladin with a critical card (With smite attack he hit it twice and criticaled it once. We do critical damage plus whatever the paizo crit deck draw is, which can make for some pretty crazy criticals. The card was Fort Save or die with a severed head and the DC was his confirmation roll, which ended up being high enough the end guy needed a 20. With a critical he also activated bull rush strike so he added flair by bull rushing the headless corpse off the side of the cliff.
Now off to a family thing and hopefully a nap later!
| Trevor the Yellow |
I'm away for the weekend and will most likely be unable to post.
| Kelkzar Redjaw |
Yes to both, but I am not expert at custom content so I won't even attempt that one. I'm on mobile so I can't see the tab at the moment, but I think it is the personal tab on the bottom left. You'll see Permanent Adjustments. One of those is Add Trait. Most House Rules can be handled from that section. You might even be able to simulate a trait depending on what it is.
Look for a video tutorial on custom content. I think a trait will be pretty easy. Basically, you'll try to find a similar one, copy it, then make the changes. I just don't have the expertise in that area to walk you through :(