GM Aarvid - PFS #4-05: The Sanos Abduction - A (Inactive)

Game Master GM Aarvid

+-----+
| MAP |
+-----+


351 to 400 of 417 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

Rebels Map

Rysalius is almost terrorized by the small creature, but drops his song to regain his composure (is only shaken 1 round)

Kuraishimo also resists the spell of the creature (shaken 1 round)

Ingra is not so lucky and is frightened of the small creature. The dwarf turns and runs back to the cave entrance at top speed.

Pai Song readies to hurl a snowball at the creature if it starts casting (or before she goes again).


Rebels Map

The last furry creature charges (partial) Kuraishimo.

Kuraishimo can take an AoO if his 10' reach threatens. Otherwise, Lavode's readied action goes off knocking the creature prone.

Rysalius is up (the last furry creature is either prone or dead).

Silver Crusade

Half-Bearded Devil HP 88/74 | AC:15* T:11* FF:14* CMD: 12* | F+8 R+5* W+5 | Init +7 | FiendSight 120ft Perception -3 ||Effects: Mage Armor, False Life, See Invisible, Haste, 6 Images, Fatigued
Resources:
1(8/8) 2(5/8) 3(3/7) 4(5/5) Robe 3/3 WT 11/11

Sounds good, thanks.


Rebels Map

Ok, Kuraishimo, I suspected that might be the case. Nonetheless, Lavode still knocks it prone near you. The creature attacks from prone (-4). I will use the roll and damage from before since that did not reach you due to your reach. So you do not have any damage from your touch attack. So only 5 quills and 10 damage.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

I typed out a whole description for casting a spell this PC doesn't have. Just barely caught it before I hit send.

Lavode moves a bit forward and sends a burst of arcane energy at the creature that was yelling at us.
Iskru lesk !
Glitterdust, -40 to stealth, will save DC=18 or blinded until save (or 5 rounds).


Rebels Map

Ok, to make sure Lavode...you do not have the tremor? So your readied action is now this glitter dust? (If so the furry is not prone) Or you do have it? If you have tremor, then your readied went off and your place in the initiative order changed to right before the critter (which you knocked prone with tremor).


Rebels Map

We need Rysalius's action, then we are at the top of the round with Pai's Readied action.

Summarizing the next round init order - unless Lavode says otherwise.

==== Round 3 ======

+1 Inspire active (2 rounds)

22+Pai Song (Readied casting)

22-Caster

19-Ingra (Frightened-fleeing, Large, Tunnel fighter)
12+Lavode
12-Critter (1 remaining, Prone)
8-Kuraishimo (5 quills, shaken)

5-Rysalius (shaken)

Sovereign Court

Baron Rysalius Starnon | Male Human (Chelaxian) Bard (Chelish Diva) 7 Dragon Disciple 3 | Deceased
Cause of death:
Slain by an awakened squid wizard in ruins located in Tian Xia.

Rysalius moves towards Ingra and casts Unbreakable Heart on his dwarven friend to suppress her fear. It lasts four rounds, after that the fear resumes, if it lasts longer than 4 rounds.

Grand Lodge

Female Dwarf Fighter 5 AC 19/12/19; HP 48 ; Fort +7, Ref +4, Will +3; Init +2; Perc: +0; CMB 8; CMD 19

well, I guess she reaches the cave entrance in one round, so unless the effects state otherwise she will use this round to return?

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Sorry, I thought we were already in round 3. Yes, the tremor will go on the critter. Round 3 will be the glitterdust on the whosit.

Sovereign Court

Baron Rysalius Starnon | Male Human (Chelaxian) Bard (Chelish Diva) 7 Dragon Disciple 3 | Deceased
Cause of death:
Slain by an awakened squid wizard in ruins located in Tian Xia.

Ingra, technically you became frightened (22 init), fled (19 init), then had your fear suppressed (9 init). So yes, I think you'll probably need to run back this round.


Rebels Map

Thanks Lavode. So the init order above is correct. And yes, Ingra can move back this turn(or take any other action) so long as her fear is suppressed. After that, it is off to the races again.

Pai Song is tired of waiting and hurls a snowball into the cave at the casting creature. However, the snowball sails over the creatures head.

Not liking the size of the approaching group, she steps forward and launches a pair of quills at Pai Song's lizard.

quill: 1d20 + 14 ⇒ (7) + 14 = 21 for dmg: 1d4 + 2 ⇒ (1) + 2 = 3 plus DC18 fort poison

quill: 1d20 + 14 ⇒ (3) + 14 = 17 for dmg: 1d4 + 2 ⇒ (3) + 2 = 5 plus DC18 fort poison

"Get back I say and I will make your deaths quick!"

Ingra can return from her running.

Lavode casts glitter dust on the small person.

will: 1d20 + 10 ⇒ (7) + 10 = 17 and she begins to glow and lets out a shriek

"Curse you fools!" and her arms come forward flailing about.

The prone creature attacks Kuraishimo.

slam: 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11 for dmg: 1d4 + 3 ⇒ (4) + 3 = 7 but misses. Kuraishimo has the 5 quills dig deeper into his flesh from last turn.

8-Kuraishimo (5 quills, shaken)

5-Rysalius (shaken)

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Round 4 action on my initiative turn. If the caster is still in front of me.

Lavode uses more hindering magic on the whosit.
Padajú vám neohrabane blázna!
Grease centered under her, DC=17 will save or fall prone.

Sovereign Court

Baron Rysalius Starnon | Male Human (Chelaxian) Bard (Chelish Diva) 7 Dragon Disciple 3 | Deceased
Cause of death:
Slain by an awakened squid wizard in ruins located in Tian Xia.

GM Aarvid, the fear is suppressed for four rounds, not just one.

Rysalius tightens his grip on the handle of his longsword with both hands, trying to find a measure of courage and wading into the fight again. He moves back and slashes at the prone creature.

Die, your fiendish minion! The verses of History will not recall your name!

Inspire Courage +1, Prone target +2, Shaken -2... did I forget anything? Or has the shaken condition ended, since I already spent last round shaken? Feel free to modify the roll below accordingly.

Attack (power attack, arcane strike): 1d20 + 6 + 1 + 2 - 2 ⇒ (9) + 6 + 1 + 2 - 2 = 161d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Pai Song urges the lizard to go there and eat her.
Lizard has mage armor too, so his AC is 22. No hits i guess.

Handle Animal: 1d20 + 8 ⇒ (7) + 8 = 15 DC 10 move action

Byte: 1d20 + 9 ⇒ (14) + 9 = 232d6 + 5 ⇒ (3, 6) + 5 = 14

Pai Song then casts another Snowball.

Snowball touch attack: 1d20 + 4 ⇒ (15) + 4 = 193d6 + 1 ⇒ (5, 4, 1) + 1 = 11 DC 16 fortitude or staggered 1 round.

Grand Lodge

Female Dwarf Fighter 5 AC 19/12/19; HP 48 ; Fort +7, Ref +4, Will +3; Init +2; Perc: +0; CMB 8; CMD 19

Thanks for the help in understanding What happened when. Will wait to see the results of this round before i post my next action.

Silver Crusade

Half-Bearded Devil HP 88/74 | AC:15* T:11* FF:14* CMD: 12* | F+8 R+5* W+5 | Init +7 | FiendSight 120ft Perception -3 ||Effects: Mage Armor, False Life, See Invisible, Haste, 6 Images, Fatigued
Resources:
1(8/8) 2(5/8) 3(3/7) 4(5/5) Robe 3/3 WT 11/11

"uhh... these quills are still digging... anybody know what to do?"

Kuraishimo, shaken and quilled will step back and begin the activation on his wand of infernal healing.


Rebels Map

Kuraishimo pulls out his wand to try to cure the wounds from the quills digging into his body.

@Rysalius - yes, I worded my response poorly. Ingra can come back this round and has the remaining rounds of fear suppression to do what she pleases.

Rysalius moves up and hacks down on the prone critter trying to end its undead misery. He cuts the thing in two, carefully avoiding quills digging into his sword arm as he completes the swing.

==== Round 4 ======

+1 Inspire active (1 rounds)

22+Pai Song
22-Caster (Blind)
19-Ingra (Large, Tunnel fighter)
12+Lavode
8-Kuraishimo (5 quills)
5-Rysalius


Rebels Map

Pai Song successfully urges the large lizard up to the small creature. It bytes (lol) down brutally on the creature with its sharp teeth. However, it receives dmg: 1d3 ⇒ 3 from quills jammed into its mouth.

fort: 1d20 + 11 ⇒ (12) + 11 = 23 vs DC18

It fortunately avoids the effects of poison on the barbs.

Pai Song then hurls another snowball at the blinded creature. She almost misses while trying to avoid hitting the frilled lizard's thrashing head. But the snow strikes the small creature.

fort: 1d20 + 7 ⇒ (3) + 7 = 10

-25

The creature appears to be staggered as it lashes out with one claw blindly at the large lizard.

"Doubly curse you and the lizard you rode in on!"

claw: 1d20 + 14 ⇒ (3) + 14 = 17 for dmg: 1d4 + 2 ⇒ (2) + 2 = 4 miss: 1d100 ⇒ 38

will: 1d20 + 10 ⇒ (8) + 10 = 18

Its small claw misses the lizard...but her vision appears to have returned.

"Ah there you are! Now I will have my revenge!"


Rebels Map

Ingra, Lavode (grease), Kuraishimo, Rysalius can go.

Silver Crusade

Half-Bearded Devil HP 88/74 | AC:15* T:11* FF:14* CMD: 12* | F+8 R+5* W+5 | Init +7 | FiendSight 120ft Perception -3 ||Effects: Mage Armor, False Life, See Invisible, Haste, 6 Images, Fatigued
Resources:
1(8/8) 2(5/8) 3(3/7) 4(5/5) Robe 3/3 WT 11/11

I am currently at max hp because of false life, I don't know if the Infernal healing will do anything about the quills or not.

Kuraishimo, in obvious pain from all the quills will activate his Sorcerer's Robe and fire a magic missile at the figure in the back.

Damage: 2d4 + 2 ⇒ (4, 4) + 2 = 10 & Fort Save DC 18 or be Dazed for 1/round


Rebels Map

Lavode casts a spell causing a puddle of slippery grease to appear under the caster.

refl: 1d20 + 10 ⇒ (12) + 10 = 22

However, the creature manages to keep her footing.

A moment later, Kuraishimo unleashes a volley of bolts of magical force at the creature, striking her and she emits a shriek in pain but glares back at the sorcerer with malice burning in her small eyes.

fort: 1d20 + 7 ⇒ (17) + 7 = 24

-35

Sovereign Court

Baron Rysalius Starnon | Male Human (Chelaxian) Bard (Chelish Diva) 7 Dragon Disciple 3 | Deceased
Cause of death:
Slain by an awakened squid wizard in ruins located in Tian Xia.

Emboldened by his victorious slash, the Chelish singer continues his progression towards the heart of darkness, only stopping when he meets his final opponent. With a grin, he slashes at her, hoping to put an end to this madness.

This is your cue, now is the time for you to exit the stage. Farewell.

Power Attack, Arcane Strike, both hands: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 121d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14


Rebels Map

Rysalius moves up and slashes at the caster, but she deftly avoids his blade.

Ingra (I am assuming) strides up past her companions and moves within reach of the creature before swinging her large hammer.

I will let Ingra roll the attack since I lost track of all the mods and penalties at this point

==== Round 5 ======

22+Pai Song

22-Caster (glowing)
19-Ingra (Large, Tunnel fighter , 2 rounds suppression remain)
12+Lavode
8-Kuraishimo (5 quills)
5-Rysalius

Silver Crusade

Half-Bearded Devil HP 88/74 | AC:15* T:11* FF:14* CMD: 12* | F+8 R+5* W+5 | Init +7 | FiendSight 120ft Perception -3 ||Effects: Mage Armor, False Life, See Invisible, Haste, 6 Images, Fatigued
Resources:
1(8/8) 2(5/8) 3(3/7) 4(5/5) Robe 3/3 WT 11/11

Still in pain Kuraishimo activates his robe again and launches one last magic missile before retreating around the corner.

Damage: 2d4 + 2 ⇒ (2, 2) + 2 = 6 & Fort Save DC 18 or be Dazed for 1/round


Rebels Map

Kuraishimo, not sure if this is clear, but you are not taking damage each round. The quills are slowly digging deeper and look like they will be painful to pull out. The damage occurs slowly (1min) intervals.

Silver Crusade

Half-Bearded Devil HP 88/74 | AC:15* T:11* FF:14* CMD: 12* | F+8 R+5* W+5 | Init +7 | FiendSight 120ft Perception -3 ||Effects: Mage Armor, False Life, See Invisible, Haste, 6 Images, Fatigued
Resources:
1(8/8) 2(5/8) 3(3/7) 4(5/5) Robe 3/3 WT 11/11

Yup, thanks. Kuraishimo doesn't know the mechanics and is pretty freaked out though.

Grand Lodge

Female Dwarf Fighter 5 AC 19/12/19; HP 48 ; Fort +7, Ref +4, Will +3; Init +2; Perc: +0; CMB 8; CMD 19

sry for the delay, spring cleaning and my moms bday. Can we make it so Ingra charges her? If not just minus 2 on attack

Power Attack: 1d20 + 11 ⇒ (3) + 11 = 14

Damage: 3d6 + 15 ⇒ (1, 3, 5) + 15 = 24
Die you fowl thing, Die!

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Lavode, running low on arcane might, moves a bit closer and throws a simple damaging cantrip at the creature.
Moves to within 35 ft with a clear line of attack. (I can't see the map at work.) Touch attack with a -4 for firing into melee.
acid splash touch attack: 1d20 + 3 - 4 ⇒ (11) + 3 - 4 = 10, if hit acid splash damage: 1d3 ⇒ 2


Rebels Map

Ingra's hammer swings a mighty arc over the creature's head but does not connect.

Pai Song and the lizard are thinking about their next action as the small porcu-creature glares at you all, ready to defend her stronghold to your deaths if necessary.


Rebels Map

Still waiting on Pai Song. Since this is the last day and we wrap up tomorrow, I will give until midnight (ET) and then will delay unless another action is given.


Rebels Map

From last round, Ingra's swing missed. Just catching up so I do not forget.

Pai is reluctant to have the lizard bite the creature with the quills again and waits for another option.

The porcupine creature steps away from the attackers and unleashes a pair of deadly quills at the two large creatures approaching her.

@Lizard quill: 1d20 + 14 ⇒ (3) + 14 = 17 for dmg: 1d4 + 2 ⇒ (3) + 2 = 5 plus fort vs poison

@Ingra quill: 1d20 + 14 ⇒ (4) + 14 = 18 for dmg: 1d4 + 2 ⇒ (3) + 2 = 5 plus fort vs poison

The first quill misses the lizard by a fraction of an inch. The second manages to hit the large sized Ingra. (6 dmg plus need a fort save vs poison).

Ingra is up (need save and action)...

Lavode moves up and tries to hit the creature with splash of magical acid, but she easily dodges the chemical glob.

She is not able to avoid the magical force missiles that Kuraishimo sends her way, and she yelps in pain as they hit.

fort: 1d20 + 7 ⇒ (3) + 7 = 10 vs daze

The small creature stops suddenly staring straight ahead as if confused.

-41

Everyone can go before she can move again...

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Round 6 Action, if still visible and a threat.

Since he can't seem to hit it with a splatter of arcane acid, Lavode decides to try his other method of knocking it down.
tremor: 1d20 + 8 ⇒ (15) + 8 = 23, if that beats the creatures CMD it is prone.

Sovereign Court

Baron Rysalius Starnon | Male Human (Chelaxian) Bard (Chelish Diva) 7 Dragon Disciple 3 | Deceased
Cause of death:
Slain by an awakened squid wizard in ruins located in Tian Xia.

Rysalius moves around the greasy spot and slashes at the beast with his longsword:

Power Attack, Arcane Strike, Two-handed: 1d20 + 6 ⇒ (13) + 6 = 191d8 + 8 ⇒ (2) + 8 = 10

Additional +2 to hit if prone from Lavode's tremor

Silver Crusade

Half-Bearded Devil HP 88/74 | AC:15* T:11* FF:14* CMD: 12* | F+8 R+5* W+5 | Init +7 | FiendSight 120ft Perception -3 ||Effects: Mage Armor, False Life, See Invisible, Haste, 6 Images, Fatigued
Resources:
1(8/8) 2(5/8) 3(3/7) 4(5/5) Robe 3/3 WT 11/11

Kuraishimo shouts "Vile fiend!

Intimidate to demoralize. Intimidate: 1d20 + 15 ⇒ (11) + 15 = 26

Grand Lodge

Female Dwarf Fighter 5 AC 19/12/19; HP 48 ; Fort +7, Ref +4, Will +3; Init +2; Perc: +0; CMB 8; CMD 19

Ingra mentally ignores the quils, as she is using her rage for this undead menace to fuel her attack

Fort Save: 1d20 + 7 ⇒ (6) + 7 = 13

Power Attack: 1d20 + 11 ⇒ (1) + 11 = 12
Damage: 3d6 + 15 ⇒ (2, 1, 1) + 15 = 19

Aahhhggg!


Rebels Map

Ingra feels the full effects of the powerful poison flowing through her veins. 1d3 ⇒ 3 Constitution damage. (DC16, 2 saves to cure).

Ignoring the horrible pain for the moment, Ingra steps up and takes another swing at the creature, but her hammer slams into the cave pillar instead, sending a shower of rocks and dust into the greasy splotch.

FYI - At this point Ingra has one more round of fear suppression before she takes off running again...full of poison.

Lavode calls forth the shaking of the ground which causes the furry creature to wobble, but she keeps her footing.

Kuraishimo moves within 30' and shouts at the small caster. She appears to be shaken by his brutality.

"Oh no!"

Rysalius swings at Marigana but misses with his blade by a fraction of an inch. (btw being prone is +4 on the attack, not that it mattered this time, but for future reference).


Rebels Map

==== Round 6 ======

22-Caster (shaken, stunned, glowing)

22+Pai Song
19-Ingra (Large, Tunnel fighter , poisoned, last round of fear suppression)
12+Lavode
8-Kuraishimo (5 quills)
5-Rysalius


Rebels Map

(you all go again since she misses her action. This would be a good time to take her out. :-)

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Pai Song will just do the same as before, urge the lizard to attack and cast a spell herself. The Lizard should attack untill called off, so no new handle animal roll.

Bite: 1d20 + 9 ⇒ (15) + 9 = 242d6 + 5 ⇒ (6, 1) + 5 = 12
Tail: 1d20 + 4 ⇒ (15) + 4 = 191d8 + 2 ⇒ (4) + 2 = 6

Snowball Touch Attack: 1d20 + 3 ⇒ (4) + 3 = 73d6 ⇒ (4, 2, 4) = 10

Also unknown status of bardic music support. If yes, add it everywhere.

Pai Song would have done the same in the round before if you allow.

Bite: 1d20 + 9 ⇒ (18) + 9 = 272d6 + 5 ⇒ (2, 1) + 5 = 8
Tail: 1d20 + 4 ⇒ (15) + 4 = 191d8 + 2 ⇒ (6) + 2 = 8

Snowball Touch Attack: 1d20 + 3 ⇒ (19) + 3 = 223d6 ⇒ (4, 5, 5) = 14


Rebels Map

Bardic music is done. Also, I did not want to presume attacking since it was possible you or the lizard could die in the process. If you are ok with it, I will retcon the actions and bring you out of delay.

(so going back to round 5)

The large lizard bites down on the creature again, chomping a clump of hair and quills. The tail attack misses the creature.

-53

quill dmg: 1d3 ⇒ 3 and Poison
fort: 1d20 + 11 ⇒ (12) + 11 = 23

The lizard avoids the effects of the poison again as it tries to shake the vile quills from its mouth.

Simultaneously, Pai starts to cast a spell and provokes an attack from the furry creature.

claw AOO: 1d20 + 14 ⇒ (15) + 14 = 29 for dmg: 1d4 + 3 ⇒ (3) + 3 = 6 and Poison

However, Pai hurls the snowball over the creature's head.

Will need a Fort Save vs Poison

The creature stepped away from Pai and the Lizard, so to reach her this round, the lizard would have to go around the rock column or through the greased area...just let me know which path you take.


Rebels Map

Actually, unless there are any objections, I will take Pai Song's second snowball now that she is throwing from a safe distance at a dazed target.

Pai Song, fighting off the quilled attack launches another of the snowballs, this time hitting the creature squarely in the head, it knocks the creature out cold.

There are no remaining combatants, but at least one of you is still suffering from the effects of poison (Ingra) and lingering spell effects.

19-Ingra (Large, Tunnel fighter , poisoned, last round of fear suppression)
12+Lavode
8-Kuraishimo (5 quills)
5-Rysalius


Rebels Map

Lavode, looking into the northern part of the cave, sees the Faerie Dragon fly off deeper into the cave.

"Hurry, everyone, I have found Dijjit, Ignizi’s assistant, in a small chamber."

Lavode can see the orange-haired gnome’s unconscious body is riddled with pukwudgie quills

"We must save her or she will quickly become a zombie like the others
unless she is cured of the poison."

Silver Crusade

Half-Bearded Devil HP 88/74 | AC:15* T:11* FF:14* CMD: 12* | F+8 R+5* W+5 | Init +7 | FiendSight 120ft Perception -3 ||Effects: Mage Armor, False Life, See Invisible, Haste, 6 Images, Fatigued
Resources:
1(8/8) 2(5/8) 3(3/7) 4(5/5) Robe 3/3 WT 11/11

Kuraishimo will rush forward with one of the neutralize poison potions and feed it to the assistant.

Grand Lodge

Female Dwarf Fighter 5 AC 19/12/19; HP 48 ; Fort +7, Ref +4, Will +3; Init +2; Perc: +0; CMB 8; CMD 19

will Ingra still run in fear for a short while?

Fort save: 1d20 + 7 ⇒ (8) + 7 = 15
Ingra also starts to pull out the quils, grunting at the pain
Go help the kid. Ill be fine for now.

Sovereign Court

Baron Rysalius Starnon | Male Human (Chelaxian) Bard (Chelish Diva) 7 Dragon Disciple 3 | Deceased
Cause of death:
Slain by an awakened squid wizard in ruins located in Tian Xia.

Rysalius casts Unbreakable Heart again on Ingra to avoid her flight for now, and buy time to heal her before she runs away. He also tries to reassure her:

Shhh, it's over now. The creature's dead, and this madness is over. Stay with us, friend Ingra.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Lavode sends some healing warmth to the kid and then to Ingra.
Heavenly Fire 30' range, heals 1d4+2 if good aligned, nothing if neutral, damage if evil.

heavenly fire, kid: 1d4 + 2 ⇒ (1) + 2 = 3
heavenly fire, Ingra: 1d4 + 2 ⇒ (2) + 2 = 4

Is anyone else with a good alignment hurt? Anyone needing a wand of CLW poke?


Rebels Map

Ingra you basically need to make 2 consecutive fort saves or take con damage every round. So pile on the potions or cures or you will die and turn into a zombie.

Ingra takes 1d3 ⇒ 2 more con damage. Fort save drops accordingly.

So she is down 5 con at this point.

Pai still needs to make her saves. Remember the potions etc.

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Fort Save: 1d20 + 5 ⇒ (5) + 5 = 10

I got a strange feeling. Seems this thing was poisonous? But how can a poison let you become undead?


Rebels Map

(In other words, Ingra is in serious condition, and the quills are the least of her worries)

s 1d3 ⇒ 3 con damage to Pai Song. Boost those saves or neutralize quickly.

351 to 400 of 417 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Aarvid - PFS #4-05: The Sanos Abduction All Messageboards

Want to post a reply? Sign in.