Fjuri's PFS Season 2 PBP CORE "campaign"

Game Master Fjuri

a series of scenarios from seasons 0-2

List of NPCS
Map


801 to 850 of 906 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>
Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"Let's just start at the top...Nasir Tandir."


Grandmaster Torch says, "Since you don't know where to start... Nasir Tandir is a jowly fellow who runs a warehouse in the Overmarket near Candlewood and Zephyr."

"Now, off you go, I need to think on what favor to ask."


Will post the follow up in a couple of hours, unless there are more questions.


I've added a city map in the same link as the combat map.

In the Overmarket, the streets are broader, the buildings farther apart, and the alleyways less dark. The spice levels in the air are much more breathable as well. This is the middleclass portion of the Qalli—not as crowded as the Central Market where the poorest of the poor rub elbows with highpowered merchants. The Overmarket almost has the feel of a residential neighborhood, albeit one with many more shops and stalls than houses and apartments.

Perception DC20:
You notice that once you enter the Overmarket near the intersection of Candlewood and Zephyr, some people are tailing you.

Gather information DC10 to get the final directions.

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan travels with the others to the warehouse. As he travels he looks around seeking any signs of an ambush or other dangers.

Perception: 1d20 + 12 ⇒ (19) + 12 = 31

Alert as ever, he causally mentions to the others his belief that the group is being followed...

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Gather Info: 1d20 - 2 ⇒ (7) - 2 = 5

Andrezi tries asking around for directions to the square, but his habitual scowl and terse language closes more doors than it opens, and those that are lead to unpleasant experiences. Hearing Korvan talk about followers he growls, knuckles white on his wand, "Good, talking to all of these people is getting my blood going."

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Gather Info: 1d20 + 1 ⇒ (19) + 1 = 20


day at the hospital, will try and post tomorrow


I'm a proud father now! My son came a little early and is a little small, but he's eating well. Mom and son are doing well now. :) I'm glad now my wife pushed me to finishing the house and everything early.

The guards following you don't seem to care that you noticed them. Do you approach them? Or do you continue to the warehouse.

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Congratulations :) I hope you are ready to do without sleep for a few months ;)

Let's continue and ignore the guys following us for now, but keep a close eye on them?

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

CONGRATS!!!

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Congratulations Fjuri. I am glad that they are doing well.

Silver Crusade

M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]

Congratulations!

Silver Crusade

M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]

"Let's continue and see what they do," suggests Azar.


Directly inside the front door of Tandir’s low warehouse are two men in the middle of a heated discussion. One, behind the low counter, is a fat, jowly man, looking wary but defiant. The man standing across from him is grizzled but menacing—his body lean but for a sizable paunch and his cheeks scraggly with halfgrown gray beard. The fat man blusters, "I’ve already paid you what you’re owed, Belal. You told me protection would be ten a month, plus another five for the mucks. By those rates I’m paid up through the end of the year!"
Belal reaches across the counter and grabs the man by his collar. "Rates have changed, Tandir. I’ve told you that twice now. If you want my protection"—he jerks on the collar—"you’d better pay me the rest."

perception DC 10:
You notice additional people, much like those that followed you around the area lounging casually deeper in the warehouse.

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn is familiar with this kind of racket, havinf oulked it once or twice himself. He looks about to further assess the situation.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20

With a casual glance and tilt of his head he will attempt to alert his party members to the situation. Bluff to not have my motions noticed by the thugs

Bluff: 1d20 + 5 ⇒ (20) + 5 = 25

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan sees Osborn and nods his head keeping his hands ready to draw a weapon if need be.


They seem to ignore you for the moment. Their focus is on their semi-private discussion.

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn looks around at the party. Whispering he says Should we intervene?

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran shrugs his shoulders

"It's not why we are here is it? But if you want to intervene I'll back you up."

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

From the description we were given that man knows the whereabouts of a statue. Perhaps if we do him a good deed he would be more willing to part with it?

Osborn looks around, mentally trying to calculate the odds if winning a fight with the protection racket.

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi quietly taps himself with his wand of shield and raises his voice, "What are you doing to that man Belal? I don't like bullies, you and yours should leave before my friends and I have to do something about your attitude."

Intimidate: 1d20 + 1 ⇒ (9) + 1 = 10

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

" ...that's actually a good point Osborn. It would certainly help with our..negotiating."

Thran steps forward to confront the man along with Andrezi.


Intimidate failed

Belal looks up, "I'm not certain if its any of your business." He looks at Nasir Tandir, who seems unsure as well.

He turns to you again, "You know, it's dangerous around here. Some people are getting attacked and robbed around these parts. Me," he points at himself, "and my friends", he points to the two thugs hanging around. "are in the protection business. For a hundred gold a person we can protect you for a whole week when you're conducting your business." He snaps his fingers making sure his goons are attentive.

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan rolls his eyes at how everything seems to unfold...and Korvan steps forward with his companions eyeing the recently attentive toughs...

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn moves toward one of the lurkers following the group. Lets not get stuck between them. We may still be able to talk our way out of this, but if we can't I'm going for these guys first.

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

The sneer on Andrezi's face becomes a full-on snarl, "Maybe if I set your pants on fire we'll see just how much 'protection' we really need."


The man seems taken a bit aback. He draws a jeweled dagger and flips it a couple of times in his hand. "A spell slinger aye, they're known to lose their tongues if they're not careful". He continues and makes a move to put action to his words.
The thugs draw closer. Meanwhile Nasir Tandir hides under his counter.

Init Belal: 1d20 + 2 ⇒ (19) + 2 = 21
Init Goons: 1d20 + 0 ⇒ (6) + 0 = 6
Init Andrezi: 1d20 + 1 ⇒ (16) + 1 = 17
Init Azar: 1d20 + 0 ⇒ (1) + 0 = 1
Init Korvan: 1d20 + 4 ⇒ (10) + 4 = 14
Init Osborn: 1d20 + 4 ⇒ (18) + 4 = 22
Init Thran: 1d20 + 2 ⇒ (14) + 2 = 16
Check your modifier

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

My modifier looks correct. I moved in a couple of Diagonals to avoid AOO

Seeing that this is going down hill, Osborn moves up to the thug and thrusts out with his rapier.

MW Rapier: 1d20 + 8 ⇒ (8) + 8 = 16 Damage: 1d4 ⇒ 2

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Since you are first to act and nobody else took a turn yet..you get sneak attack btw, they should still count as flatfooted

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

HAHA, I guess I do. I don't play a rogue anywhere but here so not much experience.

Sneak Attack: 1d6 ⇒ 1

That was worth it

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Modifier is still good. Flat-footed AC is 14, AC is 15 for one minute.


Also Osborn, you don't need to diagonal around characters that haven't acted yet, they don't get sneak attacks. I've moved you for ease of flanking.
Please everyone update you characters, including statlines prior to combat. Those that don't by next combat round will have to use these stats for this encounter.. ;)

Osborn sneaks up on one of the thugs, piercing the man's lower back, but missing anything vital.

Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d4 + 1d6 + 2 ⇒ (4) + (3) + 2 = 9

Belal punches his dagger almost in Andrezi's troat, cutting deep. "Take them down boys! Nobody messes with the Al-Shiraf during business hours."

Combat
------
Andrezi, Korvan, Thran

Thugs (0,0,0,-3)
Azar, Osborn
Belal

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan should be good to go for his stat-line

Falchion+Flank: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10...DMG: 2d4 + 4 ⇒ (3, 4) + 4 = 11

Korvan draws his falchion and runs up to flank with 'lil baldy but slips on a piece of fruit which throws off his swing...

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Seeing the group getting surrounded Thran doesn't hesitate and runs north drawing his falchion as he moves and slices it through the air

To hit AC orange: 1d20 + 5 ⇒ (14) + 5 = 19
Slashing damage if hit: 2d4 + 6 ⇒ (2, 2) + 6 = 10

..and hopefully through his opponents armor and into the flesh underneath.

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Anger flashes across Andrezi's face as he steps backwards clutching his throat, "That's it! Now you burn." Flames burst forth from his wand towards the thug, looking to engulf him.

Burn! Reflex DC 17 for half: 2d4 + 1 ⇒ (2, 2) + 1 = 5


Korvan's blade misses the thug with the purple shirt. Thran cuts deeply into his target though.

Reflex: 1d20 + 5 ⇒ (17) + 5 = 22
Belal dodges most of the blast, but can't evade everything.

Attacl: 1d20 + 4 ⇒ (9) + 4 = 13
The guy surrounded by Osborn and Korvan can't seem to decide who to attack and misses them both. Thran's target flees the scene.

Combat
------
Azar, Osborn

Belal (-3)
Andrezi, Korvan, Thran
Thugs (0,0,'-10',-3)

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn strikes out at the thug infront of him.

Rapier: 1d20 + 8 ⇒ (6) + 8 = 14
Damage inc Sneak attack: 1d4 + 1d6 ⇒ (1) + (4) = 5

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan flexes his muscles waiting for his next shot at them...


Azar bot in close combat mode. Will change if any of the active party members ask.

Azar prods his spear at Belal.
Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d8 + 3 ⇒ (5) + 3 = 8
The man is badly hurt and tries to flee.

Azar and Andrezi get an AoO on him.
Attack Azar: 1d20 + 3 ⇒ (5) + 3 = 8 miss

Combat
------
Andrezi (AoO), Andrezi, Korvan, Thran

Thugs (0,0,'-10',-3)
Azar, Osborn
Belal (-3)

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran roars after the fleeing foe he scared into running away.

"And don't come back!"

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Falchion: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19...DMG: 2d4 + 4 ⇒ (4, 2) + 4 = 10

Korvan flanks with Osborne and swings at their foe...


Korvan cuts the man down. The remaining thugs also flee the scene. Feel free to make some AoO if you want to cut them down, or possibly declare a pursuit. Combat is over.

Nasir Tandir keeps cowering behind his desk. If you come around he exclaims, "Please don't hurt me, take whatever you wish! I'll pay, I'll pay."

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

"Good! Now listen to them!" Korvan warns the man as he keeps his sword leveled at him for dramatic effect.

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

"Too good of us to let scum like them go." Turning to Nasir Andrezi smiles, though his bared fangs and angry scowl sour the attempt at making nice. "Good sir, we have been sent by the Pathfinder Society to retrieve statues stolen from us. We were informed one of them would be in your possession, have you received any Osirion statues?"

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

While Andrezi speaks to Nasir Osborn would like to take a look around the warehouse, looking for places the statue could be stashed.

Perception: 1d20 + 8 ⇒ (15) + 8 = 23

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran won't give chase, preferring to stay with the rest of the group. But keeps a look out in case they return...with back-up

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan waits for the mans response and is ready to intimidate him if need be...


"You, you're not here to rob me?", the man stutters in fright, "Praise the lords." He bends below his desk and takes a box from a hidden compartment.
"Here, take it." He also takes some of the cash (50pp) from the box, Osborn notices there quiet some money left in the box, and hands it to you. "Feel free to drop in any time. It'll be good business to let people know pathfinders come by regularly."

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

I saw that he had more money in that box, but we have the statue. I don't see any need to rob this poor man. Torch told us to not put these with a magic user. Shall i carry them? Which way to the next statue?

801 to 850 of 906 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Fjuri's PFS Season 2 PBP CORE "campaign" All Messageboards

Want to post a reply? Sign in.