EM - [PFS] Baby It's Cold Outside
(Inactive)
Game Master
Evil Minion
A series of 6 PFS scenarios... starting off in Absalom and ending up, for an extended stay, in the frigid environs of Irrisen, the Linnorm Kingdoms, and the Realm of the Mammoth Lords.
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HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
My chronicle also looks good, thank you! :)
I had this sinking feeling I forgot to actually click the 'attach' button for the chronicle file for one of them... just didn't know who's.
Perhaps I was imagining things!
hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
I sent everyone an email ... was there no chronicle on yours Phoebee?
You might be the one I forgot to attach it on =)
Resent it to the previously provided email!
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
And thus begins scenario number 5 in our run!
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
hooray!
GM, will you be running any more so that we can keep this merry group together? Maybe a module?
HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
Hokay, I think I finally got Nella more or less ready to go. I think there's one more wand purchase (2 PP) in order for right now and that's a wand of....Lucky Number!
She'll keep her Cure and Bless wands in her wrist-sheaths, the others will be in her Handy Haversack. Nella will also do something a bit different this time and take advantage of her archetype's Domain Mastery to swap out the Protection domain (her secondary domain) for the Luck domain. This basically gives her access to the Luck domain list for her domain spells but she keeps the domain ability from the Protection domain. Other than that, I think she's good to go for now :)
@Nella: Feh, now you're making me look up another spell I've never heard of =P Moment of Greatness was a new one too. Heh.
@Phoebee: I hadn't really planned on doing more... I find it gets a little stale if its all the same people all the time! Half the fun is bringing the RP experiences to other groups/situations! Get you guys on your feet, then send you off into the world!
Though admittedly, I had pondered a scenario to at least get you back to civilization... unfortunately, the one I'd pondered I think Wei Tchak has already done. So that plan has not gone beyond the pondering stage yet.
Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12
Was that From Under Ice?
I started playing that a couple weeks ago.
I suppose it could get stale playing with the same group but I don't think it has gotten stale with us yet. I kind of like the long running PC relationships. I find this group of PCs probably the most interesting of any of the PbP games that I've played.
So where could I get one of those fancy wrist sheaths for a wand? I could use that.
HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
A spring-loaded wrist sheath should be 5gp, think it's in Ultimate Equipment :)
no, not that one... that's still on tap next...
The spring-loaded wrist sheathe is in the Adventurer's Armory.
HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
Whoops, AA then :)
Also if Malusha is playing From Under Ice with a different character then I guess we'll have to find another scenario to play?
He's doing it on a core character... we're fine. =)
Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12
Yeah, I checked with the GM before I signed up on the other game. Didn't want to jeopardize my role here.
So is there any chance of running into a caravan out here, in the snowy fields, from which I could buy one. :-)
Both Wei Tchak and Phoebee almost ended up jumping in on one too!
As for the sheath... you could ask a mammoth! You're a far cry from any kind of town =)
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
How do I go about creating an PFS event for PbP? I tried a few times yesterday and nada,
Go to 'My Account' up top...
Then to the Pathfinder Society section (where you would go to create another PFS character)
Then click on the GM/Event Coordinator tab
And on there is a button for Create Your Event!
Click that.
Give it a name (this is what shows up under Event under the Session listings)
Uncheck the public checkbox (probably)
Pick some scenarios to include (you can come back later to add others... but they need to be here to show up when reporting)
Think that's all you need at the very least.
Update/Save/et al
Then you should be good to go.
The event will show up back on the GM/Event Coordinator tab.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
Thank you. Let me try it again.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
That worked! Many thanks.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
Dm I think I'm understated by two pts can u check my math. I added my cha bonus before rather than after putting my 20 pts in stats.
12 = 2
12 = 2
12 = 2
14 = 5
12 = 2
15 = 7
Total = 20... all points accounted for
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
But do I get the plus 2 for bein g the half elf?
that is why your charisma is a 17, not a 15.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
Ok. Just making sure I did it right. Gracias
Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Just an FYI: I'm leaving to drive across country on Monday. With all the preparations and the drive, I'm going to be very limited in how much I am able to post. I should be able to post at least once in the evenings, but you can bot me if needed (just shoot stuff with arrows or punch stuff if they get too close).
Will be unavailable through most of Sunday!
HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
I'll be at work until probably 6:30/7pm CST tonight so feel free to bot Nella in the meantime if needed :)
Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
I'm in the hospital and won't be able to post. Feel free to bit me as needed.
oops! Hope its nothing serious!
Mostly transitioning, so easy enough to make a couple of con checks for you! =)
HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
Yikes, hope things are settled and you get to go home soon!
Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12
Wait, you were driving across the country. I hope you're ok.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
Oh no! Prayers for a speedy recovery
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
Geeze, this is like The Lion King all over again...*sweatdrop*
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Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12
Yep, except we have some nice magic to help rescue Mufasa/Malusha.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
I had to laugh thinking about the movie. Wasn't it like 10 minutes before Mirada dies that Simba was singing that he just couldn't wait to be king?
Feh, I'm more concerned that Malusha's gonna start crushing on poor Nella even more now =)
Imagine the poem that's gonna come out of this event! I'm going to have to start enforcing the fact that Malusha has no writing materials or paper in his inventory =)
HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
Wooooow, that was....that was something! I'm so glad we all managed to make it out of that one alive, because I was starting to do research on what could be done if Malusha (or anyone, really) had bought the farm...

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4 Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:
Moving the OOC discussion here; sounds like we've got a vote to start back at the very beginning of our adventures with what happened in Frozen Fingers of Midnight. That's fine by me since even though what's happened with Shades of Ice 1, 2, and 3 (so far) will probably be the most relevant to the Snowmasks, the stuff that came earlier helps to make for a more entertaining story :)
Also, we should probably decide on who wants to do the talking and make the checks since up to three of us can each make an attempt. Nella's already done a fair bit of talking across several of our scenarios so she's happy to let someone else have a go if they want! If there aren't enough volunteers then she'll tell part of the tale :)
I like that its a skill no one has.
Means anyone can make a go of it without it swinging too much.
Male Human Cleric (Sarenrae) /8 | HP: 26/59 | AC: 20 T: 14 FF: 17 | CMB: +6 CMD: 20 | Fort: +8 Ref: +5 Will: +11 | Init: +4 Perc: +12
I like starting at the beginning too.
I don't know what the kellids are saying about Malusha so I don't know if it would be good or bad if he did much of the talking.
hp 43/43; (AC 15, t15, ff10); F 5*, R 3, W 4*; bab 3 +6 melee +5 range; cmb 6 cmd 21; init +4; ap 4/4; wih 42; wmm 47; folio reroll 1/1 | tengu magus (bladebound, kensai)/5 | - 12 *
I don't think you want Tchak making any performance checks trained or untrained... with his 8 cha, he's just not a natural at it.
Male Human Fighter (Archer) 2/Brawler 2: [HP: 34/34 ] [AC:21 T:15 F:16][CMB +6, CMD 21] [ Fort +7, Ref +8, Will +1] [Init:+5, Percep:+9]
Wei Tchak wrote: I don't think you want Tchak making any performance checks trained or untrained... with his 8 cha, he's just not a natural at it. Probably goes for Jones as well, even if does speak the language.
I think from the beginning as well.
Jones actually has the 3rd best bonus out of everyone, because of the language.
And even then, the difference between the best modifier and the worst, is 4 points. Not a huge deal.
But I'm getting the impression neither Jones or Wei Tchak really want to do this bit =)
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
Starting at the beginning might be appropriate.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
Does Phoebee have the highest charisma?
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