Players have yet to discover this
Districts of Haven
1) Gate district- this district is the closest district to the entrance to Haven. It's population is quite rich, for most if the community focuses on keeping their main gate well defended and up to date.
1) Castle District- Located in the center of the core district, this houses the counsel and their families, as well as several lesser houses.
2) Veranda District- This district, also known as the foreign district among the poor families, is where the merchants set up their shops. It is also where a majority of the trade between Haven and outriding communities lie.
3) Mining District- this district is where most of Haven's dwarves make home. They mine rare ores from the Night and refine it into coin, trade goods, or weapons. This is also where the rare material Obsidite is forged into weapons.
4) Poor district- this district is located on Haven's sothern cavern wall. Small cubbies house several hundred families, where they live only on the assigned rations given to every citizen.
5) Sylvan District: this district is densely populated by elves, who perchance metal from the dwarves to use in the creation of their armors... These armors are given to the military to keep the Grey-Skin out of Haven.
6) Core district- the most populated area, this distict has everything a typical city has. Stores, Inns, bars, as well as magical gardens constantly tended by druids and nature clerics. These gardens supply food to the whole city.
Races of Haven
Humans: Typically, Humans populate the city, taking up most jobs.
Elves: these Sylvan folk keep mostly to themselves, Although they are reknown armorsmiths.
Dwarves: great miners and weaponsmith, dwarves are the only race with knowledge on how to work Obsidite, other than the Grey-Skin Goblins.
Halfling and gnomes- by fair the rarest races, these small-folk are in charge of commerce and trade agreement between Districts.
Lizardfolk and Dragonborn- these reptilians keep to their own. Usually mixing with humans to keep suspicion down. They often find themselves targets of Racist.
Hobgoblin: Unlike the Grey-Skin, these goblinoid actually make a life worth living in haven. Several are nobles and they typically make it high in the military.
Kobold: these scampering kleptomaniac like to get their hands on anything. They live in great density just outside of Haven, where they feed off the Garbage of the city.
Illithid: Although they claim to be friendly, its hard to take these strange creatures word. they are rare, thankfully, and only a few make themselves known. They know more than they are letting on about this place...
Illithid-Kin: These Offshoot of Illithid are much weaker than true Illithid, they have a strange resemblance to humans, in their manners and appearance. True Illithid treat them like mongrels, and they are more like outcast than any other race