
Raun |

"Kill each other. Then we fight injured people, or make them let us go." Raun observes practically.
How much wine do the casks hold? I assume it would be viable to empty one of those and fill with water? If so that's what Raun'll do.
Raun glances after the rest who have already preceded her and hopefully found the water. She turns to one of the casks of wine, and after sampling a little of it, she will start dumping the contents over in a corner so as not to make a mess of the items she prepared. If the liquid doesn't seem to be draining away however then she might have to reconsider.
Round 6 she will try and squeeze her way towards the water.

Gorkhan Trask |

Gorkhan puts his hand to the other locked door and concentrates until a click is heard from the lock.
Kinetic ledgerdemain on door to room D
Disable Device: 1d20 + 9 ⇒ (7) + 9 = 16
Opening the door he announces "and we have food," and begins filling the sacks with the foods that would least be affected by the mold on the sacks.

Zok the Butcher |

Zok will get about 3 days of meat
He stands up and addresses the conversation at hand. "I'm all for letting them battle it out, but we shouldn't wait here. This is where the raiders are coming after all. The fight won't be done until they get what they can from here. Shall we make our escape? Do we have what we need?

DM Under a Dark Sun |

Ok, here's what I have for everyone:
Nnn'tkklik'l claims the focusing crystal and crossbow. The tri-kreen also fills the two intact waterskins, collecting a total of 4 gallons. In addition to the water, he is carrying a spear, the crossbow and bolts.
Raun empties one of the wine casks and carries it to the water tank to fill. It will hold 15 gallons. She puts it on her shield/sled along with a sack of salt. She is carrying a morningstar and shield. Her club is slung over her back along with bundle containing a Tembo sword, a battle-axe, a half dozen spears and a second morningstar.
Grit dons one of the guards' hide shirts. He has a full, two-gallon waterskin and has slung one of the tower shields over his back - because of the size, I'm going to count this as light encumbrance. He carries a spear, a staff and a club.
Safia claimed a pair of pants and a hide shirt. She has a spear and a dagger.
Zok Has a pair of daggers and a bundle with enough human flesh for three days.
Gorkhan is wielding a tembo sword. He has filled two small sacks with dried provisions, enough for the half-giant, thri-kreen, mul and humans to eat for about a week.
Questions: Who is carrying the guards' coinpurses (which contain a total of 36 cp and 6 sp)? Is anyone claiming the mindbender's MW bone trident? Have I missed anything?

Grit |

A slight update - Grit is not proficient in Javelins. So instead he is carrying a single spear. I believe the door to the water was broken in when he arrives so he cast Mending on the waterskin that was split and filled it.

Raun |

Hmm, I figured someone else would have grabbed the trident. If Raun sees it still laying there on her way out she will scoop it up and add it to her bundle of weapons. I guess because it's martial...
She'll also grab another couple furs or else some silk, and whatever other bits of rope/leather strips are around for future improvisation, which with the water should be around about all she can comfortably transport.(

Safia |

Safia also claims some rope or something to tie the pants. In addition she will claim some food. If no one else claims to whole waterskin she will and she'll fill it. Once that is done she'll take as much silk as she can carry, figuring she can always dump it somewhere. In addition she'll cut a piece from the remaining silk, pour as much sugar in it as she can and tie it with a strip of whatever she can find, so possibly more silk.
"Let the Grey claim them. Could we steal one of the Mekilott's? I don't think walking would be in our best interest." Safia speaks while gathering things. She claims what she needs but simply can't resist the softness of the silk and takes as much as she can carry.

Gorkhan Trask |

Gorkhan looks through the other rooms, grabbing a few things from one of them, before returning to the group and taking any remaining pieces of clothing for him to don.
Perception: 1d20 + 10 ⇒ (7) + 10 = 17
Gorkhan will carry the coin, if it's not already somewhere. He's taking one of the cloaks (from room E). He'll also grab some pants (if there were any left), the sleeveless tunic (from the chest in E) and sandals too. If time permits, he'll he take the ties from a harness to wrap and carry strap for the blankets.

Nnn'tkklik'l |

Nnn'tkklik'l's inventory so far is this:
2 full waterskins
2 spears
2 daggers
crossbow and 19 bolts
psionic focus crystal
1 mug
He will try to fill some more mugs (3 per hand for his 2 free hands) and give it to the others who arent at the water room so they at least have their water for today. If time permits, he will refill them and do his best to carry it along with him as the party makes their escape (probably will spill some/all, but who knows)

DM Under a Dark Sun |

@Safia: The thri-kreen and mul are carrying all three available waterskins. Gorkhan passes you a sack of food he filled in the larder and you make a second bag out of silk and fill it with several pounds of sugar. You then fill your arms with a folded bundle of silk.
@Gorkhan: Passing one sack of food to Safia gives you a free hand to carry the clothing, blankets and harnesses. You return to the cargo hold but don't have time to put any of it on.
Returning to the cargo hold, you snatch a glance outside through the exit hatch viewing slit. Dozens of elves are advancing on the wagon, some carrying torches and others aiming flaming arrows at the top deck.
"Lay down your arms and you’ll be spared," one of the elves cries. "Leave the wagon now or we’ll burn you out!”
In response, you hear chanting from the floor above. A man cries out: ”In the Lion’s name, let these vermin feel the wrath of mighty Hamanu!”. There is a clap of thunder followed by the sound of booted feet approaching the trapdoor at the top of the stairs.
You have one round to prepare. What do you do and where are you standing in the cargo hold?

Nnn'tkklik'l |

perception: 1d20 + 8 ⇒ (11) + 8 = 19
Nnn'tkklik'l thought he heard something, but between the huge mass of water and the sounds of struggle outside, he was distracted.

Grit |

At the end of the 6th round the mul is in the room with the water still. He has repaired the skin and filled it, or maybe still filling it.
Perception: 1d20 + 7 ⇒ (10) + 7 = 17 Round 7 is spent drinking his fill of water. He did not hear the threat approaching so he is in the water room.

DM Under a Dark Sun |

@Nnn'tkklik'l: That's ok, hadn't thought about putting daggers in the quiver. You can carry two spears in one hand, just can't fight, of course.
For all:Feel free to add equipment to your profiles, especially armor and shields, and update the statlines that appear under your names, as well. I've also added spoilers with your belongings under the Campaign Info tab and will try to keep that updated.

Zok the Butcher |

Diplomacy: 1d20 + 9 ⇒ (12) + 9 = 21
Zok bellows out toward the voice. "Us slaves have taken the hold. We have no quarrel with you, and burning all these nice things would not enrich anyone. You can have the cargo if you let us take some meager supplies out to the wastes. It's either that or you get to find out why they locked us up in the first place."
He takes his previous spot at the bottom of the stairs, but keeping the other doors in mind for escape if need be.

Raun |

Perception: 1d20 + 5 ⇒ (18) + 5 = 23
"That's not elves, more slavers coming, want to try and hide." Raun observes, setting her sled aside and taking up position in her former cage besides the door, having seen the others successfully fight through it's holes.
Readying with morning-star and shield to hit the first person through..

Gorkhan Trask |

Perception: 1d20 + 10 ⇒ (5) + 10 = 15
Gorkahn curses and shoves the purloined clothing he had picked up through the straps of the harness he was carrying with the blankets. "There was a door back there, we could always open it..." he says moving to the back.
Moving to room F.

Gorkhan Trask |

Gorkhan grabs a mug on the way by and nods his thanks before downing it and moving into the other room.

DM Under a Dark Sun |

I'll still give Safia a round to prepare, but going to move ahead since everyone else has posted
The trap door leading into the hold is thrown open and three men rush down the stairs. In the lead is a sandy-haired half-elf wearing the sulphur-colored robe of a Urikite templar, a tembo sword in his hand.
Behind him is a bearded man with hair the color of steel. A long scar creases his left cheek and a leather brace wraps one knee, but the old wounds appear to do little to slow him down. Like the templar, he wears an inix-scale cuirass and carries a bone kukri and and a scimitar carved from the chitinous claw of a dune reaper.
Bringing up the rear is a slope-browed tarek. As large as a mul with more primitive features, the creature carries a double-bladed axe carved from a lizard’s jawbones and a triple-bladed handfork of sharpened horn.
Seeing Zok and the others gathered in the hold, the bearded man scowls and points his blade:
”Slaves, stealing my property! You are my property!”
Combat Round 3
Raun: 1d20 + 3 ⇒ (15) + 3 = 18
Gorkhan: 1d20 + 7 ⇒ (14) + 7 = 21
Grit: 1d20 + 3 ⇒ (5) + 3 = 8
Zok: 1d20 + 9 ⇒ (10) + 9 = 19
Safia: 1d20 + 2 ⇒ (3) + 2 = 5
Nnn'tkklik'l: 1d20 + 3 ⇒ (7) + 3 = 10
Bad Guys: 1d20 + 2 ⇒ (10) + 2 = 12
(Those up next are in bold)
Initiative Group 1: Gorkhan, Zok, Raun (can take an attack of opportunity vs. templar or beared man, as well)
Initiative Group 2: Guards
Initiative Group 3: Nnn'tkklik'l, Grit, Safia
The templar has rushed down the stairs toward Zok, followed by the bearded man. The tarek is behind them at the top of the stairs.
Zok: At the base of the stairs between the cages at A and B, waving his knife
Gorkhal: In the north hallway, near the larder and moving toward the barracks room.
Safia: Among the goods in the center of the cargo hold, her hands full of silks.
Raun: In the eastern cage, in position to attack the stairs - due to her size, I'm going to rule that bars of the cage grant partial cover (+2 AC) to Raun and her opponents.
Grit: In the water storage room.
Nnn'tkklik'l: In the cargo hold, his hands full of weapons and water mugs

Raun |

Well, I said the first one through so...
Attack of Op vs. Half-Elf: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d10 + 5 ⇒ (10) + 5 = 15
Really hope that hits :p Probably vs. flat-footed?
Raun brings her morningstar down upon the head of the Templar as he hurries down the stairs to supposed safety. It is only after the blow is made that she considers that action; survival was definitely what mattered now, but it was still odd to be fighting a templar.
When the bearded man bellows at them she turns to him, narrowing her eyes.
"Raun not your property. Raun belong to herself now!" she bellows back at him, before taking a swipe at his head.
Free action rage, move action intimidating glare rage power, standard action attack.
Intimidate: 1d20 + 12 ⇒ (9) + 12 = 21
Duration: 1d4 ⇒ 1+1 per 5 over DC
Morningstar attack vs. bearded man: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d10 + 7 ⇒ (2) + 7 = 9
Well there goes that morningstar.

Gorkhan Trask |

{Not fast enough! Turn and act now!} a thought slides through Gorkhan's head. Gorkhan growls softly at the voice but still spins around and moves back into the hold with the others, his Tembo sword out. Sliding to a stop beside Zok, he swings the blade at the nearby elf.
Move action 40' to stand beside Zok.
Standard action to attack Elf with flanking from Raun.
Attack w/ flanking: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

DM Under a Dark Sun |

Raun catches the templar with a glancing blow, but his armor saves him from serious injury as he hurtles down the stairs toward Zok.
Her bellowing clearly startles the bearded man (shaken 1 round), who recoils from her cage, narrowly avoiding the blow that shatters her weapon and leaves shards of obsidian embedded in the narrow stairs.
Appearing out of nowhere, Gorkhan darts in with a strike that bloodies the templar's yellow robe.

Safia |

Edit:Posted everything at once, didn't realise Zok hadn't posted yet
Hearing the approaching slavers Safia puts down the silk she was holding, after which the spirits that haunt her cause it to move even further away from her. She draws the spear she got earlier and stands ready for battle.
When the men come down the stairs she laughs, "The Grey has marked you Elf. The spirits are waiting for you, ready to tear you asunder." She laughs maniacally and as she does moves for cover.
Standard: Intimidate Templar 1d20 + 10 ⇒ (19) + 10 = 29
Move: Move for cover

Zok the Butcher |

Zok readies his weapon, and waxes philosophical to anger the templar. "How big are your hands, might you grasp a river?" He waves his small knife in front of him menacingly, but it seems that since he has food already, he isn't as hungry for blood as before.
Attack: 1d20 + 10 - 3 ⇒ (5) + 10 - 3 = 12
Ah well, that's the nature of fighters who don't roll well.

DM Under a Dark Sun |

The templar steps away, more unnerved by Safia's threats than the half-hearted attack from the blood-covered halfling. He grasps a ceramic amulet hanging from his neck.
"Protect me against these law-breakers, Mighty King," he says, then offers up a prayer: "Grant your servants the strength to carry out your punishment."
Concentration to cast defensively: 1d20 + 3 ⇒ (16) + 3 = 19
Behind him, the bearded man drops into a defensive stance before tentatively lashing out at Raun with his scimitar:
1d20 + 4 ⇒ (15) + 4 = 191d6 + 3 ⇒ (6) + 3 = 9
Dancing past the bars of the cage, the blade bites deep into the half-giant's shoulder.
The tarek, meanwhile, darts across the top of the western cage and drops down to the left of Gorkhan, slashing with his bone carrikal.
Gorkhan, you may make an attack of opportunity
1d20 + 4 ⇒ (1) + 4 = 5 As Gorkhan ducks, the twin-bladed axe shatters against the mekillot bone bars of the cage.
Combat Round 1-continued
(Those up next are in bold)
Initiative Group 1: Gorkhan (struck templar), Zok (missed templar), Raun (missed, broke morningstar)
Initiative Group 2: Crew (acted)
Initiative Group 3: Nnn'tkklik'l, Grit, Safia
Map
The templar is at the base of the stairs in front of Zok. The bearded captain is on the stairs, facing off with Raun. The tarek is in the cargo hold, west of Gorkhan.
Zok: At the base of the stairs between the cages at A and B, waving his knife
Gorkhal: Just to the west of Zok.
Safia: In cover among the goods in the center of the cargo hold.
Raun: In the eastern cage, in position to attack the stairs - due to her size, I'm going to rule that bars of the cage grant partial cover (+2 AC) to Raun and her opponents.
Grit: In the water storage room.
Nnn'tkklik'l: In the cargo hold, his hands full of weapons and water mugs[/ooc]

Gorkhan Trask |

Attack of Opportunity
Gorkhan sees the tarek spider it's way across the top of the cage and flicks his tembo sword out as it lands beside him while ducking it's wild swing.
AoO: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Grit |

Grit, his enchantment on his staff still active (lasts for 3 minutes), thinks he hears the combat, Perception: 1d20 + 7 ⇒ (5) + 7 = 12, turns to leave the water room and sees the tarek in the hall. Just realised where Gorkhan is. I think the Tarek has to be blocking the doorway from the room Grit is in yes?
He moves to attack with his quarterstaff.
Quarterstaff with Shillelagh: 1d20 + 6 ⇒ (15) + 6 = 212d6 + 7 ⇒ (1, 2) + 7 = 10
If he can move into the hall and into a flank with Gorkhan he does.

Gorkhan Trask |

Gorkhan is in the main room now, to the left of Zok (to the right of cage A's door) and so the tarek is to the left of that, in front of the cage door. The hallway door (that leads to the room Grit was in) is wide open and stepping through (a 30' move should get you there) should get you flanking with Gorkhan.

Grit |

OK. Map I had showed us both back in that hall. I agree that I had just the right amount of move to come up and flank with you. :) Now if I can roll more than near minimum damage.

Nnn'tkklik'l |

Nnn'tkklik'l takes a 5ft step back, drops a spear and the sound of scales dragging over rock can be heard as the cracks on the kreen's shell blush burgundy for a second. Raun's wounds close up somewhat 6hp as she feels the kreen's mind emerge in her consciousness for a second (or perhaps not, by virtue of rage).
Manifesting Natural Healing, Augmented to 2 PP.
1d20 + 10 ⇒ (8) + 10 = 18 vs DC 17 concentration to avoid AoOs.

DM Under a Dark Sun |

I'm to go ahead and carry-over Safia's action to the top of Round 2
Rushing back to the cargo hold, Grit brings his magically-imbued staff down on the tarek's head with a resounding crack. Dazed and bleeding from his head and thigh, the tarek drops his broken carrikal and prepares to attack with his remaining weapon.
Nnn'tkklik'l backs away from the brawl with a look of deep concentration. Zok lunges at the templar again, but the half-elf catches the halfling's blade with his own and snaps it in half. Remember, rolling a 1 or failing to confirm a critical hit equals broken weapon.
Combat Round 2
(Those up next are in bold)
Initiative Group 1: Safia (Round 1 action), Gorkhan, Zok (missed templar, breaking dagger), Raun
Initiative Group 2: Crew
Initiative Group 3: Nnn'tkklik'l, Grit, Safia
The templar is at the base of the stairs in front of Zok. The bearded captain is on the stairs, facing off with Raun. The tarek is in the cargo hold, between Gorkhan and Grit.
Zok: At the base of the stairs between the cages at A and B, waving his knife
Gorkhal: Just to the west of Zok.
Safia: In cover among the goods in the center of the cargo hold.
Raun: In the eastern cage, in position to attack the stairs - due to her size, I'm going to rule that bars of the cage grant partial cover (+2 AC) to Raun and her opponents.
Grit: In the NW corner of the cargo hold, flanking the tarek.
Nnn'tkklik'l: In the cargo hold, just south of the tarek[/ooc]

Gorkhan Trask |

Gorkhan takes another swing at the large tarek.
Attack w/ Flanking: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Raun |

Didn't remember the failing to confirm a crit. Weapons are breaking all over the place it seems
Raun roars as the bearded man's blade bites into her shoulder, though it doesn't seem to slow her down at all. She doesn't even notice as the flesh begins to knit itself back together, simply tossing aside her broken morningstar, and grabbing her bone club once again, swinging it awkwardly through the bars at her opponent.
Club attack: 1d20 + 8 ⇒ (14) + 8 = 22
damage: 1d8 + 7 ⇒ (4) + 7 = 11
Yay

Safia |

Relishing the effect her comment had on the templar Safia continued to grin and laugh as the spirits enforced their hold over her. Suddenly it all fades and she leers at the bearded man before it grin reappears.
Standard: Touch of Madness on the bearded fellow, DC 16 Will save or confused for a round

DM Under a Dark Sun |

@Nnn'tkklik'l: Noted, I'll make the change next time I update the map
Gorkhan's blade again bites into the tarek's flesh, but the burly creature shows no sign of slowing down - you've heard that tarek's often fight on even after suffering fatal wounds. Baring its fangs, the tarek launches itself at Gorkhan, its handfork aimed at his chest,
1d20 + 6 ⇒ (7) + 6 = 13 but the smaller man easily dodges to the side.
Leaving the templar for the time being, Safia switches her focus to the still-shaken bearded man, who Will save: 1d20 + 4 ⇒ (10) + 4 = 14 succumbs to her dark whispers confused for 1 round. Distracted, the bearded man walks right into the blow from Raun's club, which slams into his ribs with a thump.
Dazed, he stands on the stairs and Confusion: 1d100 ⇒ 28 babbles incoherently.
In front of him, the templar summons his courage and slashes at Zok with his tembo sword 1d20 + 6 ⇒ (16) + 6 = 221d8 + 4 ⇒ (2) + 4 = 6, scoring a hit against the halfing.
Combat Round 2-continued
(Those up next are in bold)
Initiative Group 1: Gorkhan (struck tarek), Zok (missed templar), Raun (struck bearded man)
Initiative Group 2: Tarek (missed), Templar (struck Zok), Bearded Man (babbled)
Initiative Group 3: Nnn'tkklik'l, Grit, Safia
The templar is at the base of the stairs in front of Zok. The bearded captain is on the stairs, facing off with Raun. The tarek is in the cargo hold, west of Gorkhan.
Zok: At the base of the stairs between the cages at A and B, waving his knife
Gorkhal: Just to the west of Zok.
Safia: In cover among the goods in the center of the cargo hold.
Raun: In the eastern cage, in position to attack the stairs - due to her size, I'm going to rule that bars of the cage grant partial cover (+2 AC) to Raun and her opponents.
Grit: In the NW corner of the cargo hold, flanking the tarek.
Nnn'tkklik'l: In the SW part of the cargo hold, out of reach of the tarek.[/ooc]

Grit |

Taking advantage of the flank Grit swings his quarter staff at the Tarek.
Quarterstaff: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 122d6 + 7 ⇒ (1, 2) + 7 = 10
But the creature's thick skull is too hard and the staff bounces off harmlessly.

Safia |

Still grinning at the successful attack by the Grey on the bearded man who claimed to be their owner Safia drew her spear while moving into the cage in order to stab the templar from there.
Move: Move into a cage to stab the templar, drawing the spear while moving
Standard: Attack the templar with the spear 1d20 + 3 ⇒ (14) + 3 = 17 Damage if hit: 1d8 + 3 ⇒ (3) + 3 = 6

DM Under a Dark Sun |

Captain's Will save: 1d20 + 6 ⇒ (5) + 6 = 11
Nnn'tkklik'l easily forces his way into outskirts of the captain's mind, bringing him into the collective.
Grit's blow fails to affect the burly tarek. With the western cage blocked, Safia dashes into the eastern cage with Raun. Her spear darts toward the templar's throat but is deflected at the last instant by a flash of golden light from the half-elf's medallion.
Combat Round 3
(Those up next are in bold)
Initiative Group 1: Gorkhan, Zok, Raun
Initiative Group 2: Tarek, Templar, Bearded Man
Initiative Group 3: Nnn'tkklik'l, Grit, Safia
The templar is at the base of the stairs in front of Zok. The bearded captain is on the stairs, babbling. The tarek is in the cargo hold, west of Gorkhan.
Zok: At the base of the stairs between the cages at A and B, waving his knife
Gorkhan: Just to the west of Zok.
Safia: In the eastern cage.
Raun: In the eastern cage, in position to attack the stairs - due to her size, I'm going to rule that bars of the cage grant partial cover (+2 AC) to Raun and her opponents.
Grit: In the NW corner of the cargo hold, flanking the tarek.
Nnn'tkklik'l: In the SW part of the cargo hold, out of reach of the tarek.[/ooc]

Zok the Butcher |

Zok curses the failing weapon. He longed for the metal scimitar he had so long fought with. It was an exceptional weapon of high quality, and now it was likely sitting in some kings treasure hoard, not biting and bleeding like it should be.
When he was unarmed, it was easy for the templar to damage him, although the would was not terribly deep, it might slow him down when it was important not to do such a thing. He drew his backup blade and made a stab with it, hoping it would hold together.
Attack: 1d20 + 10 - 3 ⇒ (10) + 10 - 3 = 17
Damage: 1d4 + 7 ⇒ (4) + 7 = 11

Gorkhan Trask |

Gorkhan looks at the tarek in exasperation before swinging his tembo sword at the creature once again.
Attack w/ Flanking: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19
Damage: 1d8 + 3 ⇒ (6) + 3 = 9

DM Under a Dark Sun |

Moving things along as if Raun delayed - I don't think she could take down the bearded man in one round, so shouldn't have a big effect.
Zok's attack on the templar is blocked by the same golden flash that saved the half-elf from Safia's spear.
Gorkhan hacks into the tarek's muscular neck. Blood spurts and the beast's eyes begin to dim, but it continues jabbing with its handfork almost by reflex. 1d20 + 6 ⇒ (18) + 6 = 241d4 + 4 ⇒ (2) + 4 = 6 One of the attacks strikes home, leaving a trio of deep puncture wounds in Gorkhan's hip.
Ignoring Safia, the templar lashes out again at Zok. 1d20 + 6 ⇒ (14) + 6 = 201d8 + 4 ⇒ (3) + 4 = 7 His obsidian blade leaves a long gash across Zok's chest, coating the halfling's body with a fresh layer of blood.
Behind him, on the stairs, the bearded man seems to regain his wits. Abandoning his earlier caution, the man rains blows on Raun with his scimitar1d20 + 5 ⇒ (10) + 5 = 151d6 + 3 ⇒ (2) + 3 = 5 and his kukri 1d20 + 4 ⇒ (9) + 4 = 13. Only the scimitar connects, leaving a bleeding wound across the half-giant's brawny forearm.
Combat Round 3-continued
(Those up next are in bold)
Initiative Group 1: Gorkhan (hit tarek), Zok (missed templar)
Initiative Group 2: Tarek (hit Gorkhan), Templar (hit Zok), Bearded Man (hit Raun)
Initiative Group 3: Raun (delayed), Nnn'tkklik'l, Grit, Safia
The templar is at the base of the stairs in front of Zok. The bearded captain is on the stairs, babbling. The tarek is in the cargo hold, west of Gorkhan.
Zok: At the base of the stairs between the cages at A and B, waving his knife
Gorkhan: Just to the west of Zok.
Safia: In the eastern cage.
Raun: In the eastern cage, in position to attack the stairs - due to her size, I'm going to rule that bars of the cage grant partial cover (+2 AC) to Raun and her opponents.
Grit: In the NW corner of the cargo hold, flanking the tarek.
Nnn'tkklik'l: In the SW part of the cargo hold, out of reach of the tarek.[/ooc]

Raun |

Posting two actions then as I am in both of the next groups now :)
Raun continues to lash out at their supposed owner despite the wounds he inflicts, the enraged woman bringing her shield up in time to deflect the kukri after she feels the bite of the scimitar. She glares pure menace at the man as she swipes at his head.
Intimidating glare doesn't seem to be limited to once per rage, so...
Intimidate: 1d20 + 12 ⇒ (8) + 12 = 20
Duration: 1d4 ⇒ 2
I believe the DC might increase for intimidating the same opponent again however.
Bone club: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d8 + 7 ⇒ (3) + 7 = 10
-=-=-=-=-=-
Intimidate: 1d20 + 12 ⇒ (4) + 12 = 16
Duration: 1d4 ⇒ 1
Bone club: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Yeesh. This is still against the bearded man unless her previous attack felled him. Otherwise it'll be against the Templar.