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Awveyen, checking in.
PFS# 5331-5
Craft Woodworking: 1d20 + 11 ⇒ (13) + 11 = 24

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Caster Level: 7
Concentration: +14
0th Level- 4 per day; DC 15
Detect Magic, Read Magic, Mage Hand, Light
1st Level- 7 per day; DC 16
Shield (x2), Feather Fall, Protection from Evil, Vanish, Magic Missile, True Strike
2nd Level- 5 per day; DC 17
Extended Gravity Bow, Extended Shield, Bull’s Strength, See Invisibility, Alter Self
3rd Level- 4 per day; DC 18
Flame Arrow, Fly, Extended Bull’s Strength,Extended Blur
4th Level- 2 per day; DC 19
Named Bullet, Extended Fly
Amulet of Spell Mastery: Stoneskin (4) and Extended Mage Armor (2)

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@ Ceric
A permanent level 5 light spell would would be awesome! I'll have to think of something cool to put it on. Maybe on a ring with an Emerald the shape of a lantern...
If its cool with you I'd like to compare spell books at the end of the scenario as well.

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How do you guys want to proceed? Do we want to pay the dragon of, or are we going to fight?
I'd personally prefer a fight, especially since we've cast spells already, and because I think we'd be doing the Ratfolk a favor.
But if you want to keep talking to it, and pay whatever price we can agree, then Junichiro will make the required diplomacy rolls. (I can boost them a bit if you really want to (I can use my order or the warrior ability for a flat +4 and my resolve to roll twice)

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Not entirely sure we should be discussing this (outside of the game) but me personally (as well as Ceric) ;against paying anything.

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Ragnar as a follower of Gorum will want the fight :P
But as he doesn't understand much at this time he let you decide the fate of this encounter !

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Caster Level: 7
Concentration: +14
0th Level- 4 per day; DC 15
Detect Magic, Read Magic, Mage Hand, Light
1st Level- 7 per day; DC 16
Shield (x2), Feather Fall, Protection from Evil, Vanish, Magic Missile, True Strike
2nd Level- 5 per day; DC 17
Extended Gravity Bow, Extended Shield, Bull’s Strength, See Invisibility, Alter Self
3rd Level- 4 per day; DC 18
Flame Arrow, Fly, Extended Bull’s Strength,Extended Blur
4th Level- 2 per day; DC 19
Named Bullet, Extended Fly
Amulet of Spell Mastery: Named Bullet (4th) and Extended Mage Armor (2nd)

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Unless someone has a suggestion on spells they want me to change ..not going to change much in the way of spells prepared

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PT 2. Still working on sheets, sorry for the delay.
The Aspis Consortium has found a way into the Pathfinder Society’s private adventuring demiplane—the Hao Jin Tapestry, prize of the Ruby Phoenix Tournament in Goka. What was supposed to be an isolated realm full of some of the greatest wonders and mysteries in the history of Golarion is now a battleground between the Pathfinder Society and Aspis Consortium agents. We have discovered that a delegation of Aspis Consortium diplomats is currently meeting with the leadership of the influential and powerful ratfolk who live in the Pagoda of the Rat, which lies in the hollow center of what inhabitants of the tapestry call Round Mountain. These negotiations must not result in an alliance between the ratfolk and the Aspis Consortium.
With the Sundered Path traversed, all that remains is the stronghold of the ratfolk. At the end of the path stands the Pagoda of the Rat, hewn from the stone of Round Mountain. Eaves sweep upward into points between each of the tower’s seven tiers, and the top of the pagoda tapers into a graceful spire. At the center of each floor, a round window gazes blindly at the barren expanse of Round Mountain’s vast central chamber. Unassuming steps lead up the pagoda’s base to a set of bronze doors.

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FYI I have a Con starting tomorrow so I'll be AWOL until Monday.
Feel Free to Bot me as needed.

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I would very much like to play Blood Under Absalom..but isn't that a special and you need to run 5+ tables at the same time for it to be legal?

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What about King of the Storval Stairs? I'm willing to run it since I've played it before. Ideally I'd like to 1 more XP on Awveyen and then start the Lassala Arch (Cultist Kiss, Feast of Sigils, Refuge of Time, Words of the Ancients, and Waking Rune).

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Isn't that a 5-9?
I haven't played Red Harvest.

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How about
#6-07: Valley of the Veiled Flame
A Pathfinder Society Scenario designed for levels 5–9.
For years a Pathfinder team has surveyed Qadira’s Zho Mountains in an attempt to reconcile its twisting valleys with a series of old maps recovered years ago on the Silken Way. When the team disappears soon after reporting a strange illusory effect in a mountain pass, the Society sends the PCS—funded by an unusual benefactor—to uncover whatever is hidden in those peaks and rescue the agents.
Content in “Valley of Veiled Flame” also contributes directly to the ongoing storylines of the Liberty’s Edge and Silver Crusade factions.
or #6-04
A Pathfinder Society Scenario designed for levels 7-11.
Thousands of years ago, a defeated order of Osirian sages sought refuge in the perilous Pillars of the Sun in central Osirian. Until recently they were presumed lost, but recent exploration has uncovered the fortress sanctum they left behind. When the PCs delve into one of its sealed halls, they find the sages’ millennia-old projects dormant but not dead.
Content in “Beacon Below” also contributes directly to the ongoing storylines of the Dark Archive and Scarab Sages factions.
Written by Matt Duval.

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I'm already with another character in the 6-07 as for the 6-04 I could play it but not with Ragnar (I want to play it with the character who played the DoTS series or one from the Dark Archives)
sorry ...

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Also in another 6-7 game and I wan't to play 6-4 with my character who played DotS (Currently only 4th level). With Rats finished Awveyen is 10th.
0-26 Lost at Bitter End (7-11)
1-31 Drow of the Darklands Pyramid (7-11)
1-34 Encounter at the Drowning Stones (7-11)
1-36 The Prisoner of Skull Hill (7-11)
1-40 Hall of Drunken Heroes (7-11)
1-42 The Watcher of Ages (7-11)
1-44 Terror at Wistledown (7-11)
1-53 The Faithless Dead (7-11)
2-4 Shadows fall on Absalom (7-11)
2-12 Below the Silver Tarn (7-11)
2-14 The Chasm of Screams (7-11)
2-16 The Flesh Collector (7-11)
2-18 The Forbidden Furnace of Forgotten Koor (7-11)
3-17 The Red Harvest (7-11)
4-8 The Cultist's Kiss (7-11)
4-12 The Refuge of Time (7-11)
4-20 Words of the Ancients (7-11)
4-26 The Waking Rune (7-11)
5-20 The Sealed Gate (7-11)
5-25 Vengence at Sundered Crag (7-11)

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DaWay Thanks so much for running I had a blast!

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Thank you all for the game, and DaWay for running it.
Junichiro is also level 10 now.
If the rest of you can find a scenario that you haven't played yet, I think it will be fine with me as I've played a lot less :)
Just one note, and that is not meant as a criticism of the GM, but more of how scenarios in general are written: The end is often quite abrupt. When the last enemy is defeated, all that remains is usually a little conclusion text. In this case it would have been interesting to roleplay a little with Krella, or find out some more stuff, like if the Agents were charmed, or what their plan was.

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that's what I have NOT played.

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I can't play it with a pregen as their max level is 7.
But I have my ninja who is 11th level who can play it

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I'm going to have to pass. I signed up for way too many gameday games already. Sorry to bail. Hopefully I'll see everyone at another table.