DM - Narkari's Kingmaker Campaign

Game Master Narkari

Chapter 1: Stolen Lands? Well, steal them back!


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Welcome to you all, I just want to get everyone to post in here before we start on the gameplay thread so I can confirm everyone made it in.

To get things started if you could all give me your time zones (Mine is US West Coast, PST) and just let me know that your characters are all final and ready to start that would be great.

A couple of other formatting and 'house rule' notes before we begin:

1. During combat please begin each post with a spoiler containing the round, your Initiative, AC, HP Current/HP Total, Reflex, Will, and Fort Saves.

2. To help me find things quicker and easier, in the IC thread please do use the OOC tags when talking out of character and "bold normal dialogue."

3. Please post at least once a day to keep the flow of the game going. If a reason occurs where you cannot let me know so I do not remove you for MIA.

4. The "no one-liners" rule applies. I don't care if your action is to hold. In that case, you could get inside your character's head. Describe though process for the moment. A few sentences will suffice with correct grammar and spelling would be great.

If you have questions feel free to ask, otherwise feel free to discuss roles, tactics, kingdom names, marching orders, etc. I'll have the first actual Gameplay post up a little later today.


Male Human Fighter 1

Ranzo checking in, your house rules are acceptable, I am in Eastern Long Island, Eastern Time Zone. Thank you for the opportunity!!


Male Human Bladebound Magus 1

Endrance the Exquisite, at your service. My sword's name is Macha, by the way, once it gets unlocked. I'm in the Central Time Zone and I have no problems posting long and often. If you like, I can post a link to another PBP I'm engaged in so you can get an idea of my roleplaying style?

Edit: My apologies. In case the sword will be run as an NPC rather than the DM allowing me to control it, I would like to request "Macha" as the name for the weapon.


Thank you both for checking in. We will wait until everyone has done so and I will then create the game play thread.

It's alright Endrance. You sword name can be whatever you like. I will treat it when it becomes available as a familiar or animal companion. You will "control" them for the most part. I may take control of it at times. I may feel it is not a action it would take or I might use a action to further the story with it.


Quentin checking in! Should I make an alias for him? New-ish to the Paizo boards but not PbP's in general so the concept of a character alias is sorta new to me.

I am also in US Eastern time, in the Orlando, Florida area. I work from home doing tech support so I'm online 8 hours a day Tue-Sat. Weekends I will usually not have any issues posting unless I'm somewhere my iPhone doesn't work.

Even with my wedding coming up on the 16th I'm pretty sure I'll still find time to post at least once a day around that business. I'm -that- much of an RPG nerd. ;)

As for strategies and tactics...Quentin is designed as a mix of social and skill monkey with a knack for disguises and infiltration. He's not a slouch when it comes to combat and can always fall back on Acid Orb-ing. So if we ever need to be sneaky, Quentin should come in handy.


Yes. Please make a alias for Quentin. If you need a example of what it should look like then you can look at the other group's alias's. It is basically just a character sheet for your concept.

We now just have to wait on the other two to check in.


Male Human Inquisitor / 1

Alias up, will be filling in w/ info soon.


Male Human Wizard 1

Here I am! Sup y'all Alan says I'm ready to go!

I just got home from work to this pleasant surprise. I'm GMT -5 which is US eastern standard time. I will be able to post multiple times every day assuming there's enough activity for me to do that.


Male Human Wizard 1

As for tactics, Alan prefers battlefield control. He is a natural leader and creative problem solver, so he has no trouble "directing traffic." Of course, he has been known to overstep his bounds, too. If he gets too overbearing, just tell him. He means to help, but he isn't good at reading or considering others' feelings.


Looks like we just have to wait for our druid. Once he checks in I'll start up the game play thread and we will start our little adventure. :)


Male Human Wizard 1

How's this for Alan's status:

Status:

Round: -
Initiative: -
AC: 12
HP: 9/9
Saves (F,R,W): 0,2,2

Condition:
None

Spells prepared:
Detect Magic
Light
Prestidigitation
Summon Monster I 1/1
Grease 1/1

Special Abilities:
Acid Dart 7/7

Tracked resources:
Bolts: 20
Days of food: 5


Male Human Wizard 1

Hey, Endrance, the bladebound magus is bangin' I've never really looked at the Magus class much, let alone the archetypes, but that one is sweet.


Male Human Bladebound Magus 1
Alan Taselson, Jr. wrote:
Hey, Endrance, the bladebound magus is bangin' I've never really looked at the Magus class much, let alone the archetypes, but that one is sweet.

I know, right? An intelligent weapon, as a class feature? At level 3? It's a great archetype.


Alan Taselson, Jr. wrote:

How's this for Alan's status:

** spoiler omitted **

Looks great. Better then I expected. You always go one step above what I expect. :P

As for the Magus, I've really been wanting to try one. Been thinking mixing Magus/Rogue a bit but not sure. I do love my Rogue classes.


Male Elf Druid (Treesinger)

Woo, alright here I am! Sorry about the delay in posting, for some reason the internet decided to drop out for a day... on my day off... :s

Should have no problems with any of the houserules, as they mostly seem to be stuff I do in my couple other PbPs anyway. It seems I'm the odd one out here, seeing as I'm from Australia, GMT +10, but I also work shifts (mostly graveyards) so am often on during what is the night for me :p

Hope that won't be a problem. The sheet should be ready to go, and I should be able to change it to the correct Archetype as soon as it's released in two weeks :) (Treesinger Druid from Advanced Race Guide to refresh your memory.).

Look forward to playing with you guys.

As for Alendiri, being a middle aged elf (approaching the old age category too), and a druid who reveres trees and forest he likes to the long view, and not jump to too many conclusions. I'll be trying to play him as the 'voice of reason' if I can do that without getting on people's nerves too much. In combat he'll mostly be a supportive character with spells and bow, as he's somewhat frail, but his Treant companion (still need to do the sheet for him, will do that at work tonight), will be in the thick of things, and once he gets Wild Shape we might see about him getting more involved :)

Looking forward to playing with you guys and hopefully an interesting game.

Alendiri Faladiir

EDIT: Oh, Alan, do you mind if I appropriate that Status spoiler? If so I'll stick it in my character profile so I can just copy/paste and update as appropriate :)

EDIT2: Hmm, no dedicated healer... I hope Quentin learns a few Cure spells or else I'm probably going to end up preparing those mostly :p That or we find some wands I spose. Ahh well, should be interesting.


Male Human Wizard 1

Hey, Alendiri, go right ahead and take it. Same for anyone else, too.


Male Human Fighter 1

Ranzo is a natural war leader, not above telling people what to do and being unhappy at them later for making a tactically unsound decision. He is used to magic on the battlefield so Alendiri you better have a Entangle ready :) I am assuming we know each other, having been accepted and traveled to Oleg's together.

I am not used to the Magus nor the Inquisitor class, Endurance I get the impression its a bound weapon like a familiar with more magic abilities as you gain levels? Quentin A inquisitor to a party demi-god? :) do I catch that right?

I heard a bit of this track from a friend and really wanted to play it since then.

Looking forward to gaming with everyone! Eric


Male Human Inquisitor / 1
Alendiri Faladiir wrote:


EDIT2: Hmm, no dedicated healer... I hope Quentin learns a few Cure spells or else I'm probably going to end up preparing those mostly :p That or we find some wands I spose. Ahh well, should be interesting.

Yeeeah, probably not gonna happen. Inquisitor's spell selection and casting ability is EXTREMELY limited. He can, however, use divine scrolls, as can Alendri. Generally a more cost-efficient route than potions if we have someone who can Scribe Scroll.


Male Human Inquisitor / 1
Ranzo vonLebeda wrote:
Quentin A inquisitor to a party demi-god? :) do I catch that right?

You do indeed! I tend to think of the class titles as archetypes to be used, not formal titles or what have you. Most "Fighters' don't think of themselves as such, I would imagine - they think of themselves as guardsman, soldiers, adventurers, bravos, archers, etc etc.

I look at it the same way with Quentin. If anything he'd consider himself an "Agent" of Cayden Cailean. Not devout enough to be a priest, but still dedicated to his service, and not without his own skills. He does what needs doing for The Accidental God that others prefer not to, and is pretty decent at it. Or so he likes to think. ;)


Male Human Fighter 1

Awesome Quentin, thank you!


Male Human Bladebound Magus 1

The Bladebound archetype grants you a one-handed slashing weapon that is intelligent and has its own Ego score that is actually much higher than normal. The weapon is of the same alignment as you, always, and has an enhancement bonus that increases as you gain levels in the magus class. (So I have a +1 weapon for free at level 3. Pretty nice. Saves me money)

The black blade, as it's called, has its own Arcane Pool, similar to the magus's, with its own list of abilities that it can spend points on. It's also immune to the broken condition and can speak with me telepathically. So...it's just plain amazing. And all I give up for it is my 3rd level magus arcana and a few points in my own arcane pool.


Great. Let the games begins. I will open up the game thread and we can start posting. You have all met and I will describe the rest soon. ^_-


Male Elf Druid (Treesinger)
Quentin Lovelace wrote:
Alendiri Faladiir wrote:


EDIT2: Hmm, no dedicated healer... I hope Quentin learns a few Cure spells or else I'm probably going to end up preparing those mostly :p That or we find some wands I spose. Ahh well, should be interesting.
Yeeeah, probably not gonna happen. Inquisitor's spell selection and casting ability is EXTREMELY limited. He can, however, use divine scrolls, as can Alendri. Generally a more cost-efficient route than potions if we have someone who can Scribe Scroll.

Mmmm, true. I was considering taking brew potion at 3rd, but maybe scribe scroll instead. Either way we're going to need plenty of consumables, as I don't even get cure mod until 5th level (a 3rd level spell for me).

Yes Ranzo, a cure light wounds and an entangle are his 1st level spells :)

I'll hold off on posting in gameplay for the four hours until I get home from wok,as I feel it will be a long one.


Male Elf Druid (Treesinger)

Hmm, when statting up my companion, I stumbled upon the fact that normal Treants know several languages, one of which is Treant. If I increase my Sapling Treant's intelligence to 3 then doesn't that mean they can start learning languages? Normally they'd only be able to understand language I believe but in this case... I may just be getting my rules confused as well, but thought I'd ask :) I'd like to change one of Alendiri's starting languages to Treant if I could regardless.

Normal Treant stats: Treant

How are we doing hit-points as well? More asking for my companion (but for me as well once we hit 2nd level) as it start with 2d8 hit dice. Is it 8 (max first die) + 5 (average second die (round up)) or 5 + 5 (average for both) or some other variant?

Oh, one last thing, are we using Hero Points? If not I will uncheck that option in Hero Labs so it stops putting it on my sheet :p

Thanks for the help!


I would like you to roll your hit points here every level starting second. 1st level is maxed. For your companion I would do the average as that is what you do for animal companions. He would therefore receive 5 points per level. You may also change one of your languages.

I'm unsure for your treant. The class is not out yet and your companion is very young. He can begin learning languages but I would say he would not fully learn one for several levels. For roleplay purposes he can speak in treant but maybe a few words in broken common, or whatever language you wish to teach him, at the moment.


Male Elf Druid (Treesinger)

Alright, those both sound fine to me, wasn't sure how much you'd allow me to get away with as far as the languages go :p I shall be changing Hallit to Treant then for Alendiri :)

Now I have to come up with a suitably long-winded name for him (the bestiary entry does seem to match them pretty closely to Tolkien's Ents)


Male Human Inquisitor / 1

@Narkari: Updated my alias' profile with stat block and added information for close friend/friend/enemies for your potential use.


Male Human Bladebound Magus 1

Oh man guys. We have a party member that can talk to treants. This is going to be the best game ever. We're going to have this 30 minute Diplomacy check to improve their starting attitude, while Alendiri tries to say "Nice weather we're having".


Male Human Wizard 1

HAH!


Male Human Bladebound Magus 1

Alan, are you a universalist or a specialist? I'm too lazy to check your character sheet and I figure it gives you a chance to brag about your awesome abilities like the rest of us.


Male Human Wizard 1

I'm a conjurer. Focus on summoning and battlefield control.


Male Elf Druid (Treesinger)

ALendiri's a bit weird yeah, in the last century he's probably talked to more plants/trees than humans :p I like quirky character ideas.


Male Human Fighter 1

Speaking of languages could I change one of my languages to another.

I would like to change orc to one of the choices that was possible in my trait, I had several to chose from when I chose Sylvan, my second choice was Giant, so my languages would go from:
Common, Dwarven, Orc, Sylvan
To:
Common, Dwarven, Giant, Sylvan

No problem if not GM.


Male Human Bladebound Magus 1

Oh crap you guys, I'm so sorry. The stupid "Gameplay" tab hasn't been updating to let me know that there were unread posts in it, so I just assumed that Narkari hadn't started yet. Okay, I will update now. Again, really sorry.


Male Human Bladebound Magus 1

And there we go. Sorry, not much roleplaying, but I'm actually sick right now and just looking at the screen is hurting my eyes. I will be sure to be more active tomorrow.


Male Elf Druid (Treesinger)

Sorry to hear that Endrance, but good to see you'd join us. I was just wondering this morning what had happenedx to our other member :p


I understand. Was going to contact you soon but glad you checked it out. Hope you feel better soon too.

Also, you may change your language Ranzo. Better to get it out of the way now before things really get started.

Story wise. You may continue to plan what you all will do gameplay wise or here. I will be moving time to the next day soon.


Male Human Bladebound Magus 1

I feel much better today and will be more active to make up for lost time. Those bandits won't know what hit them.


Male Human Fighter 1

Language changed, thank you for allowing it Narkari.


Male Elf Druid (Treesinger)

Alendiri will be preparing Aspect of the Falcon, and Calm Animals tomorrow I think. Don't want the horses to bolt when the fighting starts, and mess up the place.

Uhh, hmm, actually Calm Animals might not work, any threat breaks the spell. So Aspect of the Falcon and Cure Light Wounds then


Male Human Fighter 1

I was thinking of the 'NW' corner of the guest room A2 and above the door of the stable (A3), 5 squares down from the 'NE' corner. I and Quentin off the north wall of the stable and Endurance off the East wall of the Guestroom. Mr. Tree can look like he is growing wherever Alendiri thinks its appropriate, I don't know its abilities.


Male Elf Druid (Treesinger)

It's character sheet is on my alias in one of the spoilers. It's a bit fragile (AC 11, 15 hitpoints), but should eventually be pretty nasty. At 4th level it's strength goes up to 23 :)

I figured it would plant itself about 20 feet from the gate, off to the side, then churn up the ground a bit to make it look like it had been planted recently, and hope they ignore it :p I have been meaning to come up with a decent nickname to call it, but haven't had any inspiration yet, will let you guys know.


Male Human Fighter 1

OK that sounds like a fine place I would suggest off the the side where it gets morning light, though the chance of any of our visitors are botanists are slim :)

The tree is powerful, cool, so the tree closes the gates, and Endurance throws the block across it. That sound ok everybody?


Male Human Bladebound Magus 1

Yep, sounds good to me.


If no one objects, in my next post I will move to the morning of the next day. I'll wait a few hours before I post.


Male Human Wizard 1

Sounds good.


Male Human Fighter 1

Fine with me.


Male Elf Druid (Treesinger)

GO ahead :)


Male Human Fighter 1

Not bad, a assumed confirmed critical for the first roll of the game!


Male Human Bladebound Magus 1

Very nice indeed, Ranzo!

Anyway, I'm going to be out today, scouting for a job in a new location which I will be moving to later in the summer. I don't know what time I'll be home, but it will most likely be late. I'll post as soon as I get back, though.

If Narkari wants to run Endrance, she's more than welcome to. Endrance would probably start things off with a nice color spray, (DC 14) attempting to get every bandit he could inside that cone and make them all easy targets. After that he would simply fight in melee, casting his daily use of shield on himself if he is struck and damaged.

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