DM JD's "Snows of Summer" Campaign - Winter is here! (Inactive)

Game Master Jack Daniels


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Vesna Kania wrote:
"And no magic. Just a contest of blades. If we lose, we will proclaim your greatness whereever we go. If you lose, you must take us under your protection to Rohkar and then depart. A simple task, yes?"

Fawfein pauses, the smile slipping from his face slowly turning into a scowl!"Wait, what? I never mentioned Rohkar! Traitors, die!" The atomie and the stag attack!

GM rolls:

Initiative:
Fawfein: 1d20 + 7 ⇒ (15) + 7 = 22
Stag: 1d20 + 3 ⇒ (11) + 3 = 14
Aurora: 1d20 + 6 ⇒ (10) + 6 = 16
Exiel: 19
Marek: 1d20 + 5 ⇒ (6) + 5 = 11
Martok: 1d20 ⇒ 7
Vesna: 1d20 + 2 ⇒ (14) + 2 = 16

Round 1:
Fawfein looks at the party with anger and contempt! Pointing to Martok, "You! You're the one who fed me your lies! You will pay for that!" The atomie flies into action before even Exiel can react, and he stabs Martok in the cheek with his rapier, causing a nasty cut!
Attack: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Martok HPs: 6/13

Exiel and Aurora are up, then the Stag!

Updated Combat Map

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

Whoa, that's a nasty amount of damage! I'm guessing the 1d6 is cold damage?

Exiel steps towards the creature (F12), raises Yuln's cold iron blade and brings it down on the little critter.

Attack roll:1d20 + 4 ⇒ (20) + 4 = 24
Damage:1d8 + 3 ⇒ (3) + 3 = 6

Edit:
Confirmation roll:1d20 + 4 ⇒ (14) + 4 = 18
Damage:1d8 + 3 ⇒ (8) + 3 = 11

Ooo... that's gonna be nasty if it confirmed.


Exiel's blade cuts the fey in two! Nice! Suspense of this fight killed!

The stag looks spooked and about to flee. What does Aurora do?

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

Flushed with excitement and adrenaline from his lucky strike, Exiel turns to the retreating stag and cheekily calls out, "halt in the name of dinner!"


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Stunned at the speed with which Exiel disposed of the fey she assumed was going to give them a lot of trouble, Aurora momentarily stands there. She snaps herself out of it and moves to get a clear shot, bringing her crossbow up in a fluid movement and loosing a bolt in the direction of the stag.

move to D12
crossbow of venison creation attack roll: 1d20 + 2 ⇒ (17) + 2 = 19
piercing/kebab damage: 1d8 ⇒ 8


The bolt burrows deep into the stag, causing it to scream in pain. However, it also infuriates it and it abandons its plans of fleeing. Instead, it charges Aurora with its horns, goring her!

Charge to E13
Gore Attack: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Rest of party is up!

Sovereign Court

Male Human (Ranger 1) | HP 12/12 | AC 16 (FF 13, T 13) | Fort +3, Ref +5, Will +1 | Init +5 | Perception +5

Marek was waiting for a chance to shoot the fey, but he is slow with his muscles and joints stiff from the cold. And before he can react, the atomie lies dead from Exiels blade. He doesn't know if he's disappointed or happy the way things turned out. In any case, there is still enemy about, and a gorgeous prey it is.

Move to H13
Longbow, PBS: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 61d8 + 1 ⇒ (2) + 1 = 3

He tries to shoot the stag, only to find his fingers frozen and unable to pull the arrow properly.


Female Human Oracle (Winter) 1 [HP: 12/12 | AC 15/12/13 | F+2 R+2 (+2 in Winter) W+1 | Init +2 (+2 in Winter) | Per +0 Sm +4]
Spell Tracker:
Oracle 1: 4/4 remaining

Vespa cringes when the fey catches on to her slip. She shouts as the battle erupts and in moments it's just them against the stag. She rounds on the stag, trying to flank the beast.

Move to F14.
Attack: 1d20 ⇒ 11
Damage: 1d8 ⇒ 7


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

Still surprised that the small needle-like sword caused him so much pain, the dwarf grunts when the fey is cut down. Resisting the urge to burn it to ash, he takes out his sling and twirls a bullet about.

to hit: 1d20 ⇒ 3

The dwarf shakes his head as his throw is well off its mark.

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

I presume it's cycled back to Aurora and Exiel?

Surprised to see the party's dinner present itself to his sword, Exiel gleefully takes a swing!

"Ah, if it isn't my good friend Sir-Loin! Remember how we used to "flank steak" together?" ;)

Attack roll: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d8 + 3 ⇒ (3) + 3 = 6


Marek, Vesna, and Martok all miss.
Exiel's blow lands, gashing the stag and it is barely alive.
Aurora is up.


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Aurora gazes in horror at the blood, her blood, that has seeped out in a red stain over her nice blue dress. Her eyes narrow, the stag is going to pay! Channeling all her anger, she barely manages to get a quarrel loaded before taking a considered pace back and opening fire again.

5 ft. step back, move action to reload, standard action to fire
dress avenging x-bow: 1d20 + 2 ⇒ (14) + 2 = 16
piercing/bbq skewer: 1d8 ⇒ 7

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

"Methinks, Aurora, thou hast 2 quarrels with that stag!"

A quarrel is also another word for a crossbow's bolt.


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Oops! And there I betray my European roots!

I believe you are right Exiel, in fact I think those bolts look very good in that stag, very fletching indeed

groan..... ;)


The bolt hits the stag in its neck and it falls over dead.

Sovereign Court

Male Human (Ranger 1) | HP 12/12 | AC 16 (FF 13, T 13) | Fort +3, Ref +5, Will +1 | Init +5 | Perception +5

"Well, that fey was full of himself. Congratulations, Exiel. That was a good kill."

Marek looks at Martok and Aurora. "Are you badly hurt? I think we should continue soon, if you are able", he says, shivering from the cold.

Rubbing his hands together, Marek tries to get some feeling back to his frozen fingers. He walks to the dead fey, and looks if it had anything interesting in its belongings.


No treasure other than the tiny rapier.


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

The dwarf looks at the tiny rapier, still wondering how it could have done so much damage. He keeps it a souvenier and shrugs, "Aye, I am hurt but I don't think we can spare the ehaling. I'll just bandage it up as best I can and we can move on."

He surveys the battlefield in appreciation, "Good job, everyone."

The dwarf then gathers his belonging and once again trudges through the snow.

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

To Aurora:
"Probably not too comfortable though. One of them looks like it was quite a pain in the neck," Exiel replies, indicating where Aurora's second bolt hit.

Seeing Martok pressing on, he sheathes Yuln's sword and hefts the stag onto his shoulder. This will probably put me in heavy encumbrance, but if it was medium-sized I should be able to carry it without too much trouble, and I can just drop it at the start of each fight.

"At least we know we'll have a good dinner to look forward to," he says cheerfully as he trudges along.

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

Well, that's Fawfein down. Next up we have have the 'ice warriors', Izoze the ice mephit and Rokhar the priest of the 'Keeper of Secrets'...a god of knowledge? Or perhaps a god of subterfuge...hmm...that seems more likely for a bandit leader.


Female Human Oracle (Winter) 1 [HP: 12/12 | AC 15/12/13 | F+2 R+2 (+2 in Winter) W+1 | Init +2 (+2 in Winter) | Per +0 Sm +4]
Spell Tracker:
Oracle 1: 4/4 remaining

Vesna smiles at the fallen stag. "That would make an excellent meal!" She comes over to examine Aurora's wounds, and notices Martok is bleeding too.

"I think I can heal one of you, but only one."


After you decide who gets healed, the party trudges along, dead stag in hand. 45 minutes later, you notice a human-sized snowman stands in the middle of the trail before a frozen stream. A crude wooden sign leans against it and bears the words "Trespassers Turn Back."

Something like this

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

Exiel drops the stag, unslings his crossbow and lets loose a bolt at Frosty.

Initiative: 1d20 + 4 ⇒ (8) + 4 = 12

Crossbow: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d8 ⇒ 8

If I have a move action, I reload the crossbow.


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Sadly I'm out of puns Exiel, good game :D

Vesna, save your magic for our warriors, the stag hurt me but the bleeding has already stopped. I'm unlikely to be in the front line in the fights to come, i'll keep myself out of harms way, I'm tougher than I look, ice in the blood you know

She tips Vesna a wink, then looks solemnly at her ruined dress. Shrugging, she tears a strip from the hem and uses it to bind her side.

later

Crossbow reloaded, Aurora waits to see what happens when Exiel's bolt strikes the snowman.

Holding action

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger
Aurora Ulfurdottir wrote:


Crossbow reloaded, Aurora waits to see what happens when Exiel's bolt strikes the snowman.

You mean if it strikes...that wasn't a very good roll. =(


It's a non-moving snowman so it is AC 5. The bolt flies through the snowman, dislodging some snow and causing its head to wobble and almost fall off.


Female Human Oracle (Winter) 1 [HP: 12/12 | AC 15/12/13 | F+2 R+2 (+2 in Winter) W+1 | Init +2 (+2 in Winter) | Per +0 Sm +4]
Spell Tracker:
Oracle 1: 4/4 remaining

Vesna nods at Aurora and then whispers some words over Martok. The dwarf's wounds instantly begin to close with a cool but refreshing breeze washing over him.

"Well, I hope that snowman is one of the ice warriors. Exiel might have just taken him down!" She laughs.

CLW on Martok. 9 points of healing

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

Exiel narrows his eyes and pouts as Vesna makes her jibe.

"Yes...I be Exiel... slayer of snow-men... I'm still not sure about it though... let's be careful."

With that, he reloads his crossbow, slings it across his back and readies his shield. He also pulls out one of his clubs, and begins approaching the snowman, but slowly.

Perception:1d20 - 1 ⇒ (18) - 1 = 17

I assume Marek and/or Martok will be alongside, taking a perception check as well?


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

perception: 1d20 + 5 ⇒ (1) + 5 = 6

The dwarf cautiously looks around the area, even going as far as trying to go around the snowman and letting him be.

is it clear that we are still on the path of the kidnappers?

He turns to the others, "Now that fey didn't mention anything about a snowman, did she? I knew we should not have set it free."

Sovereign Court

Male Human (Ranger 1) | HP 12/12 | AC 16 (FF 13, T 13) | Fort +3, Ref +5, Will +1 | Init +5 | Perception +5

"Careful, the danger might lie in the frozen stream." Marek says and studies the surroundings.

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

"She did say that there were "2 ice warriors by the stream"... Exiel points out as he keeps a healthy distance away from the stream and the snowman.

GM, Anything from my perception roll?


None of you see anything out of the ordinary from the snowman or the surroundings. When you approach within 15' of the snowman from any direction, it seemingly stirs to life and speaks in Common. “Can’t you read? The sign says turn back! Now get lost!”

Knowledge (arcana) DC 11:
The snowman is not alive. This effect can easily be accomplished with a magic mouth spell.


Female Human Oracle (Winter) 1 [HP: 12/12 | AC 15/12/13 | F+2 R+2 (+2 in Winter) W+1 | Init +2 (+2 in Winter) | Per +0 Sm +4]
Spell Tracker:
Oracle 1: 4/4 remaining

Knowledge, Arcana: 1d20 + 2 ⇒ (17) + 2 = 19

Vesna chuckles at the snowman's voice. "How fun! My father used to do things like this when I was younger. It's a simple spell to make sounds when someone triggers it usually by getting close. It's not coming from the snowman itself."


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Ah indeed, that little creature we let go has a wicked sense of humor! We should have expected something like this!

Aurora will approach the snowman and knock his hat off, and retrieve Exiel's crossbow bolt at the same time. She'll also check the iced over river to make sure it can hold the party's weight.

survival: 1d20 + 4 ⇒ (19) + 4 = 23

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

So...I just noticed that there appears to be at least the lower half of a humanoid body just North of the path on the other side of the stream...so I'm going to guess that's where the ice warriors are camping...or at least that there's a trap there.

As Vesna identifies the nature of the magic on the snowman, Exiel decides not to pay it too much attention. As Aurora approaches the snowman, however, Exiel continues to warily give it a wide berth, instead heading South-East to find a crossing point.

"I wouldn't go too near that snowman, Aurora. We don't know what other magics have been cast on that creepy-looking thing. If any of you are able to detect magical auras, it may be a good idea to check that thing for any other magics still left on it."

Exiel walks around the South-Eastern most copse of trees on this side of the river, then doubles back along the stream to stand 20ft South and 5ft East from the snowman.
It looks like from here we could cross with 30ft of movement. Assuming the ice is difficult terrain, we could probably cross with a double move. I'm worried about crossing carrying the stag though.

"Hmm...any of you guys have some rope? I reckon if we get the lightest and most nimble of us to cross around here," he says as he indicates the stretch of the river before him, "we could use the trees on either side to secure a rope across the river for the rest of us to get across. Stay alert, though. I expect that those 'ice warriors' are lurking about somewhere..."


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

"Good idea. I have some rope."

The dwarf ties the rope around his waist, gives one end to Exiel, and wades onto the ice, prodding with his spear to make sure the ice seemed somewhat able to support his weight.

crossing the ice creek according to Exiel's plan


Aurora walks up to the snowman with Exiel's words of caution in her ear. As she moves to knock its hat off, before she can even touch it, the snowman screams in frustration and explodes in a wave of sonic force. She manages somehow to cover her ears and prevent her eardrums from exploding, but the explosion leaves her disoriented.

Damage: 1d8 ⇒ 1
Fort save: 1d20 + 2 ⇒ (2) + 2 = 4

Upon hearing the explosion, two creatures of ice rise from the river. From the waist up, this icy creature's features are humanoid, but below its body is a snake-like, slithering tail. They move to attack!

GM rolls:

Initiative:
Ice elementals: 1d20 - 1 ⇒ (17) - 1 = 16
Aurora: 1d20 + 6 ⇒ (11) + 6 = 17
Exiel: 1d20 + 4 ⇒ (1) + 4 = 5
Martek: 1d20 + 5 ⇒ (2) + 5 = 7
Martok: 1d20 ⇒ 13
Vesna: 1d20 + 2 ⇒ (18) + 2 = 20

Initiative Order:
Vesna
Aurora - stunned
Elementals
Martok
Martek
Exiel

Aurora is stunned for the first round so no actions.
Vesna is up!

Combat Map


Female Human Oracle (Winter) 1 [HP: 12/12 | AC 15/12/13 | F+2 R+2 (+2 in Winter) W+1 | Init +2 (+2 in Winter) | Per +0 Sm +4]
Spell Tracker:
Oracle 1: 4/4 remaining

"Aurora, get back!" Vesna drops her spear and loads her crossbow. She steps out to try and get a clear shot.

5 foot step west. Shoot the left most creature.
Attack: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d8 ⇒ 5


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

This round, Aurora stares at the pretty lights

*stares*


Vesna's arrow bounces off the creature's icy skin, causing no damage.

Round 1: Elementals

The two creatures speak to each other in a language the party does not understand. One of them rushes Exiel, while the other attacks the stunned Aurora. They glide through the snow, leaving no trail behind.

The larger of the 2 elementals, Skriss, charges Exiel, and bashes him with his icy fist, cutting into the paladin's skin. Exiel also feels an overwhelming cold ravage his body from the elemental's touch and turning his skin blue.

Attack on Exiel: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19
Damage: 1d4 + 1 + 1d3 ⇒ (3) + 1 + (2) = 6
Fort save: 1d20 + 2 ⇒ (9) + 2 = 11...fail
Staggered for one round.

The smaller elemental, Zaxx, moves to strike the stunned Aurora, but the sorcerer is able to evade the blow.
Attack on Aurora: 1d20 + 4 ⇒ (3) + 4 = 7...miss

Exiel, Martok, Martek to finish Round 1; Vesna and Aurora to start Round 2.

Updated Combat Map


Male Dwarf Shaman (Flame) 4 | CMB: 3, CMD: 14 | F: +5, R: +3, W: +7 | Init: +7 | Perc: +9, SM +5 | Speed 20ft |

The dwarf hisses inwardly as the two ice warriors emerge. BURN THEM

Trusting in Lord Fire, he positions himself strategically to burn them both. He puts his hands forward menacingly and screams forth his anger.

Bright colored flames, red and yellow, erupt forth from his fingertips barely missing his companions but spreading out in a fan to engulf both ice warriors.

move to J24to catch both ice warriors
burning hands damage: 1d4 ⇒ 3


Female Human Oracle (Winter) 1 [HP: 12/12 | AC 15/12/13 | F+2 R+2 (+2 in Winter) W+1 | Init +2 (+2 in Winter) | Per +0 Sm +4]
Spell Tracker:
Oracle 1: 4/4 remaining

Vesna quickly moves around Aurora to fire another crossbow bolt.

Move to N-23. Shoot Zaxx.
Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d8 ⇒ 1

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

Exiel gasps as the ice elemental smashes into him, cracking bone and freezing him to the core. Gritting his teeth, his attempts to return the elemental's attack.

Attack:1d20 + 5 ⇒ (17) + 5 = 22
Damage:1d8 + 3 ⇒ (2) + 3 = 5


Female Gnome Sorcerer 13, hp 80/80, AC 17|T 13|FF 14, F +9|R +9|W +11, Init +2, Perception +16/21/23, low-light vision, darkvision 60 ft, see invisibility
skills:
Bluff +22, Craft (tattoo) +8, Diplomacy +25, Fly +14, Linguistics +3, Perception +16, Spellcraft +17, Use Magic Device +22

Vesna, you're firing in to melee so -4 to hit I'm afraid :(

Aurora recovers from her stupor, shaking her head to try and clear it of the still present ringing noise from the sound blast. She staggers back from the claws of the ice warrior in front of her, rapidly bringing up her crossbow and letting fly with the bolt.
5 ft. step to K24. standard=attack, move=reload
x-bow: 1d20 + 2 ⇒ (8) + 2 = 10
piercing: 1d8 ⇒ 7

She grimaces as the bolt goes wide, and then frantically begins reloading.


Waiting for Marek. Hope Marek is still with us. He has not posted since Thursday.

Sovereign Court

Male Human (Ranger 1) | HP 12/12 | AC 16 (FF 13, T 13) | Fort +3, Ref +5, Will +1 | Init +5 | Perception +5

I'm here, just waiting for my turn after the elementals

Yet again Marek is confronted by icy terrors, but instead of shock, he feels mostly numb.
Tired, he raises his bow, and takes aim at the creature harassing Aurora. But his frozen fingers refuse to pull the arrow properly.
Longbow, PBS: 1d20 + 5 ⇒ (1) + 5 = 61d8 + 1 ⇒ (8) + 1 = 9


The elementals shriek pain as Martok's fire burns them!
Vesna shoots and damages Zaxx slightly.
Exiel's sword cuts off a large chunk of ice off Skriss.
Aurora misses.
Marek misses.

Round 2:
Skriss, angered by Exiel's blow, raises his icy fist at him, but the paladin's shield takes the blow and deflects it!
Slam Attack: 1d20 + 4 ⇒ (11) + 4 = 15...miss!

Zaxx, angered by the fire, steps to K23, and attacks Martok, but thew wily dwarf ducks the awkward blow.
Slam Attack: 1d20 + 4 ⇒ (2) + 4 = 6...miss!

Skriss has taken 9 damage.
Zaxx has taken 5 damage.

Party is up.

Lantern Lodge

[|]Aasimar | Paladin(Divine Hunter)1 | HP:10/10 | AC: 19/ FF 18/ T 11 | Fort: +2 Ref: +1 Will: +1 | Perception: -1 | Dark Vision | Init: +4 [|]
Effects:
Whetstone - Dagger

Exiel pushes the elemental's strike aside and as part of the same motion pushes against the elemental in an attempt to create an opening for a swing of his sword.

Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 3 ⇒ (4) + 3 = 7


Female Human Oracle (Winter) 1 [HP: 12/12 | AC 15/12/13 | F+2 R+2 (+2 in Winter) W+1 | Init +2 (+2 in Winter) | Per +0 Sm +4]
Spell Tracker:
Oracle 1: 4/4 remaining

Vesna loads another bolt and fires it at the Ice warrior fighting Exiel.

Fire at Skriss
Attack (into melee): 1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17
Damage: 1d8 ⇒ 6

Crit Confirm: 1d20 + 2 - 4 ⇒ (2) + 2 - 4 = 0
Extra Damage: 1d8 ⇒ 5

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