DM Dr Evil's ROTRL AE - Private Group (Inactive)

Game Master rpblue

Thistletop Dungeon Level 2

Thistletop Lower Level


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Was there a post somewhere saying what we looted and sold and how much a distribution each player got? I am not seeing that I posted any new cash to Alexei. I may not have the 150gp...


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

It says we sold some stuff on the loot sheet. IS there anything else on the sheet we want to sell? Looks like now would be a good time to so so.

What is the purchasing limit in Sandpoint anyways?


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

Items of 1,300gp and below are available to buy. The shops can pay up to 7,500gp for a single item - which is insane if you stop to think about it.

The last pay day was 59gp for each player. There were also a lot of magic items that we chose to keep rather than sell: the +1 long sword, the +1 returning dagger, etc.

-Posted with Wayfinder


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

The MwK axe beromar took would also be up for sale.

What about that +1 returning dagger viro? It would grant us around 4000k in party funds and I assume you prolly won't want to use it now that you can add dex to damage on short swords right?

Sovereign Court

Male Human Magus [Card Caster/Hexcrafter] 1 Ac 16 Hp 11/11 Initiative +6 Fort +4 Ref +2 Will +2 Percept +4

Apologies, but Monday, Tuesday, and Wednesday are 16-19 hour days. Post in a bit....
Loges look good to you guys?


Male LG Human Cleric of Ragathiel 5 | HP: 38/38| AC: 20 (10 Tch, 10 Fl) | CMB: +6 CMD: 16 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +3, SM: +10 | Speed 20ft| Spells: 4/4 4/5 1/3 3/3 | Channel Energy 3/4 (DC 15) | Smite 6/6 | CLW: 50/50 | Active conditions: None

Good point. Viro can part with the +1 dagger.


Loges, I'm trying to build your abilities with point Buy and its coming up 22, not 20.

STR 7 [-4p]
DEX 14 [ 5p]
CON 12 [ 2p]
INT 20 (+2 race) [17p]
WIS 10 [ 0p]
CHA 12 [ 2p]


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

So if we sold the +1 returning dagger for 4151 GP and the Mwk Handaxe for 153 as well as the unholy symbol, Tiara and Ranseur we end up with 4352 Golf which adss up to 870.4 per person.

Does that sound good to folks? There's also a fancy Ranseur listed on the loot sheet for which no price is listed.

870 Gold would be great for Beromar as it would mean MwK armor and weaponry.

Sovereign Court

Male Human Magus [Card Caster/Hexcrafter] 1 Ac 16 Hp 11/11 Initiative +6 Fort +4 Ref +2 Will +2 Percept +4

Weird, I just switched Wisdom and Charisma, I thought.
I will fix it. Apologies.


Beromar Copperkettle wrote:

So if we sold the +1 returning dagger for 4151 GP and the Mwk Handaxe for 153 as well as the unholy symbol, Tiara and Ranseur we end up with 4352 Golf which adss up to 870.4 per person.

Does that sound good to folks? There's also a fancy Ranseur listed on the loot sheet for which no price is listed.

870 Gold would be great for Beromar as it would mean MwK armor and weaponry.

The ranseur was supposed to have been sold, along with the tiara, unholy symbol, etc. I think I just forgot to mark it. However I assumed you were keeping the mwk axe. So that's...

4,151gp for the dagger
153gp for the mwk handaxe
Total = 4,304gp

Each player gets 860.8gp

This is not including the 100gp payday for each character that we just got from the sheriff. So you all should add 960gp and 8sp.

Makes me want to pray for my new spell slots so I can cast Masterwork Transformation on my light crossbow.


Loges Grey wrote:

Weird, I just switched Wisdom and Charisma, I thought.

I will fix it. Apologies.

No, problem.

And just to confirm, you're taking the White Mage archetype?

Sovereign Court

Male Human Magus [Card Caster/Hexcrafter] 1 Ac 16 Hp 11/11 Initiative +6 Fort +4 Ref +2 Will +2 Percept +4

Yes, I like the flavor of it. Besides, could be Bruins assistant...lol..playing "Eyes of the Ten" tonight, so I will fix/post tomorrow.

Sovereign Court

Male Human Magus [Card Caster/Hexcrafter] 1 Ac 16 Hp 11/11 Initiative +6 Fort +4 Ref +2 Will +2 Percept +4

Ok, Loges should be up dated. I just need to decide, if anything, that I may need to purchase.
I already subtracted the 150gp for the wand.


Male Human Ranger 4 | HP 29/29 | AC 16 T 13 FF 13 | Fort +4 Ref +7 Will +3 | Init +5 | Per +9, +11 vs humans |

Alexei is able to pay 125 gp for his share of the wand now. He also buys 20 silver arrows, and stores the rest of the money with the folks at the Rusty Dragon for safe-keeping.


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

I'll cover the other 25gp. So that is a wand, gents. We'll be moving forward tonight. Please post any last minute purchases.

-Posted with Wayfinder


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

MW Longhammer
MW Breastplate

I think that was all...


Bruin Greenleaf wrote:

I'll cover the other 25gp. So that is a wand, gents. We'll be moving forward tonight. Please post any last minute purchases.

-Posted with Wayfinder

My bad, I meant 150.


Male LG Human Cleric of Ragathiel 5 | HP: 38/38| AC: 20 (10 Tch, 10 Fl) | CMB: +6 CMD: 16 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +3, SM: +10 | Speed 20ft| Spells: 4/4 4/5 1/3 3/3 | Channel Energy 3/4 (DC 15) | Smite 6/6 | CLW: 50/50 | Active conditions: None

Starting: 960.8

Buying:
Wand: -125
Masterwork Short Sword x2: -620
Masterwork Studded Leather -175

Selling:
Short sword x2 +10gp
Leather armour +5gp

Remaining: 55.8

Ready to go!


Got home from work pretty late today. Someone at the job did something unfathomably stupid, and I had to fix it.

Anyways, I'll have a bigger post sometime tomorrow.


Male LG Human Cleric of Ragathiel 5 | HP: 38/38| AC: 20 (10 Tch, 10 Fl) | CMB: +6 CMD: 16 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +3, SM: +10 | Speed 20ft| Spells: 4/4 4/5 1/3 3/3 | Channel Energy 3/4 (DC 15) | Smite 6/6 | CLW: 50/50 | Active conditions: None

Forgot my hero discount. Viro has 117.8 gold left instead.


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

So did I...but math is hard late at night.


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

Just to note it here, I used the masterwork transformation spell on my light crossbow. That costs 300gp. And I also bought three vials of holy water which I'm keeping.

Current wealth is 600.14gp


Getting over a brutal cold. I'll have a post moving us forward tomorrow noonish.

Sovereign Court

Male Human Magus [Card Caster/Hexcrafter] 1 Ac 16 Hp 11/11 Initiative +6 Fort +4 Ref +2 Will +2 Percept +4

Loges may buy a cloak of resistance +1, if the discount applies?


Loges Grey wrote:
Loges may buy a cloak of resistance +1, if the discount applies?

No. Only to mundane items.


Just letting you guys know that the insane survival roll saved us possibly taking strength damage from poison over and over again.


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

:)


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

I'll put up a map tonight. But for right now, it's not immediately necessary. So don't worry too much about it.

-Posted with Wayfinder

Sovereign Court

Male Human Magus [Card Caster/Hexcrafter] 1 Ac 16 Hp 11/11 Initiative +6 Fort +4 Ref +2 Will +2 Percept +4

Apologies, but Monday thru Wednesday is 18 hours, plus travel time, of working 2 jobs.
Post tonight.
Thank yee


Here's the new map.

If you could please put this link up, Doc, I'd very much appreciate it. And could everyone please double check that the link is editable?


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

Works for me!

Sovereign Court

Male Human Magus [Card Caster/Hexcrafter] 1 Ac 16 Hp 11/11 Initiative +6 Fort +4 Ref +2 Will +2 Percept +4

Good to go.


The map is now linked at top.


Sorry for the delay, guys. I was volunteering at a convention all weekend. Catching up now.


Post coming this afternoon.


Male Teifling Welcome players! Roll20 Map

Sorry guys, but I've had an unexpected death in the family.
Bruin, can u GMpc me for this week?
Thank you.


No problem, man. Take care of your family. We'll be here when you're ready. My condolences.


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

My condolences as well!


Male LG Human Cleric of Ragathiel 5 | HP: 38/38| AC: 20 (10 Tch, 10 Fl) | CMB: +6 CMD: 16 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +3, SM: +10 | Speed 20ft| Spells: 4/4 4/5 1/3 3/3 | Channel Energy 3/4 (DC 15) | Smite 6/6 | CLW: 50/50 | Active conditions: None

:( Condolences.


Sorry for the delay, guys. Be back in the swing of things tomorrow.


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

Everyone cool with Gogmurt taking his goblin buddies away?


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

Yeah!


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

If anyone needs to use the wand of CLW, go ahead and roll (1d8+1) for each hit. I'll keep track of the uses.

Sovereign Court

Male Human Magus [Card Caster/Hexcrafter] 1 Ac 16 Hp 11/11 Initiative +6 Fort +4 Ref +2 Will +2 Percept +4

Apologies, but with the new job and classes started again, i will not be able to continue with this campaign. Thank you all for your time and the fun gaming.


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

Well, Loges, I'm sorry to see you go. And I wish you well. It's been great gaming with you.


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

Well, guys. I know I would personally like to continue. Do we want to seek a new player right away? Or would you be willing to go at it with the four players we have left, and find a replacement when we begin book 2?


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

Oh, and guys I finally just updated the log. This will come in handy when we finally have a new party member.


Dwarf Samurai 6 Init +2, Perception +10, Darkvision AC 24(T 12 FF 22) HP 567/56 CMD 23 (27 vs. Trip/Bull Rush) CMB +11 FORT +8 REF +5 WILL +5 (+2 vs. Mind affecting) (+5 vs. Magic and Poison)

Hmm too bad. Have a good one Loges. I think 4 players are fine. However we then lack arcane casting. Not really sure how much of a problem that actually ends up being as it seems we have most bases covered. I think we should continue on with 4 for now and maybe look for a replacement if we feel one is needed.


Combat:
Insp. Courage (+2) shortbow +8(1d4+1), 19/x2 | Deadly Aim (-1,+2) | Cast Def. +9 | BoL 5/5, Agile 5/5
HP 50/50 | AC 19, T 14, FF 16 | CMB +2, CMD 15 | F +6, R +8, W +9; +2 vs. fear, +4 vs. sonic | Init +3, SPD 30 | Perc +10, SM +12 | Halfling Cleric 1, Bard 5 | Effects: None

Yeah, I'll admit that the lack of an arcane caster is not as alarming as the lack of a divine one. Not to toot my own horn. Still I'll wait for Alexei and Viroleth to chime in before I cast my vote.


Male LG Human Cleric of Ragathiel 5 | HP: 38/38| AC: 20 (10 Tch, 10 Fl) | CMB: +6 CMD: 16 | F: +5, R: +2, W: +8 | Init: +0 | Perc: +3, SM: +10 | Speed 20ft| Spells: 4/4 4/5 1/3 3/3 | Channel Energy 3/4 (DC 15) | Smite 6/6 | CLW: 50/50 | Active conditions: None

Alas! I have no opinion on party size, a four-person party moves along at a nicer place and everyone gets more spotlight IMHO. But in a six-person party you get more personalities and ways to solve problems. So both have their advantages.

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