Classic PFS Risen from the Sands (2-4) (Inactive)

Game Master Oykiv

Secret hallway

General map

Initiatives:

spoiler=Initiatives]
[dice=Bjor]1d20+2[/dice]
[dice=Seoni]1d20+2[/dice]
[dice=Abaal]1d20+2[/dice]
[dice=Kyshkumen]1d20+8[/dice]
[dice=Zanu]1d20+9[/dice]
[dice=Malaika]1d20+0[/dice]
[dice=Enemy]1d20+0[/dice]
[dice=Enemy]1d20+0[/dice]

Perception:

spoiler=Perception]
[dice=Bjor]1d20+3[/dice]
[dice=Seoni]1d20+3[/dice]
[dice=Abaal]1d20+0[/dice]
[dice=Kyshkumen]1d20+6[/dice]
[dice=Zanu]1d20+4[/dice]
[dice=Malaika]1d20+0[/dice][/spoiler


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Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

that was fun :D

"Pah, everything is a trap here" Bjor shouts.

He wipes the slime off his weapons and sleeves and then gestures towards the dark pathway. "That's an obious path. Will be fun."


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |

"I guess we're not checking the secret passages, then?" Seoni shrugs. "Fine by me."

Awww, the puppy hid and tried to slobber us! Cute!

Sovereign Court

Aasimar Oracle of Shaelyn Lvl 10 AC:20, FF:10, Th:10, HP 63/63, F8/R7/W11, Perc +0, Init +0

anyone hurt?


I don´t know why you´re talking of traps...
Malaika, Khys suffered 15 HP damage when the mimic appeared.

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

"Ah right, secret doors. Old tombs have those huh?" Bjor looks at Kykshumen with expactation in his eyes.

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |
Bjor Blutschnauze wrote:
"Pah, everything is a trap here" Bjor shouts.

Abaal eyes Bjor suspiciously.

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4
Bjor Blutschnauze wrote:
"Ah right, secret doors. Old tombs have those huh?" Bjor looks at Kykshumen with expactation in his eyes.

The masked man shrugs, "Traps aren't really my specialty." He says as he heads to the door on the right and inspects it for traps.

perception: 1d20 + 6 ⇒ (5) + 6 = 11

He pulls a wand from his belt as he works. "Anyone mind using this on me before we continue?"

Assuming someone heals him.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Sovereign Court

Aasimar Oracle of Shaelyn Lvl 10 AC:20, FF:10, Th:10, HP 63/63, F8/R7/W11, Perc +0, Init +0

I will gladly, heal you.

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

Bjor waits a little while Kyshkumen checks the doors, wondering why he searches for secret doors where there already is a normal one, but shrugs and brashly pushes onwards through towards the obvious path unless somebody protests.
His axe and shield already cleaned from the disgusting sticky goo, he seems almost eager to destroy more of the interior.

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |

"Hold friend. Abaal raises a hand. "There is an old saying in the Shackles: 'Do not be the unarmed half-orc who lashes herself to the broken mast while pirates are attacking, and there's no one else with strength enough to guide the wheel.' I know these places, and they are rife with stone and steel that seeks an intruder's life."

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

You made my day Gwendo... aehm Abaal XD

"That is one heck of a long saying. And strangely specific - I wonder how they came up with it." Bjor halts as he was told.

"My patience is running low. We are here since yesterday and while it is at least cooler than outside, I yearn to drink ice cold water more than I ever yearned for mead and wine!"


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |
Abaal Zadeir, Sword of Katapesh wrote:

"Hold friend. Abaal raises a hand. "There is an old saying in the Shackles: 'Do not be the unarmed half-orc who lashes herself to the broken mast while pirates are attacking, and there's no one else with strength enough to guide the wheel.' I know these places, and they are rife with stone and steel that seeks an intruder's life."

Why does that sound so familiar? :)

Seoni tilts her head to the side. "Amusing."


Kyshkumen find no traps in the secret doors, only a long and dark corridor behind each of them.

Once the time for pholosophy has passed is time to decide if wich wayto go.

Sorry for the delay, hard time with the kid


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |

"How does north sound to everyone? No particular reason, just choosing."

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |
Bjor Blutschnauze wrote:
"That is one heck of a long saying. And strangely specific - I wonder how they came up with it." Bjor halts as he was told."[/b]

"Yes, I thought it strange as well. The bard who passed it on said that a little bird had told it to him. Whatever that means."

Seoni, Iconic Sorceress wrote:
"How does north sound to everyone? No particular reason, just choosing."

"Forward then. At least we can eliminate the obvious."


The corridor behind the hidden dors for about a sixtybfeet until it turns left and opens into a chamber.

Two ornate wooden chariots sit upon platforms in this chamber, positioned as if ready to charge across the desert sands outside, though no mounts are harnessed to their yokes. The chamber’s walls are carved in relief with scenes of charioteering, racing, and war.

Here, six skeletal archers guards the Pharaoh possessions, turning at you as you try to enter into the chamber.

Initiatives:

Bjor: 1d20 + 2 ⇒ (17) + 2 = 19
Seoni: 1d20 + 2 ⇒ (18) + 2 = 20
Abaal: 1d20 + 2 ⇒ (15) + 2 = 17
Kyshkumen: 1d20 + 8 ⇒ (2) + 8 = 10
Zanu: 1d20 + 9 ⇒ (18) + 9 = 27
Malaika: 1d20 + 0 ⇒ (7) + 0 = 7
Skeleton archers: 1d20 + 6 ⇒ (13) + 6 = 19

Map changed

Combat round one
Bold can act

Zanu
Seoni

Skeleton archers
Bjor
Abaal
Kyshkumen
Malaika


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |

"Beautiful, chariots. Simply beautiful. But why are those skeletons still-" Seoni shakes her head in dissapointment. "And here I hoped for the end of these infernal traps."

She jogs forward 30 feet towards one of the chariots, hoping she can use them as cover. As she travels, she casts a pair of magic missiles at the blue skeleton on top of the chariot.

Magic Missile vs Chariot Blue: 2d4 + 2 ⇒ (1, 4) + 2 = 7

Scarab Sages

Male Wayang #135676-3 Magus Hexcrafter 4: Spd:20, Init:9, HP:35/35, AC:17, FF:14, T:14, Fort:6, Ref:4, Will:5, Perc:6, Darkvision, Arcana Pool:5/5

I will move up to them to burning hands as many as possible dmg: 2d4 ⇒ (3, 4) = 7 reflex 15

map it slow loading for me, just move me up to burning hands them

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

I don't think you can actually do that, you only get 20ft into the room and the cone only has a range of 15 ft. The nearest skeleton from your position is 70ft away and a chariot is in the way ;)

"The inconveniences do not seem to end!" Bjor shouts with discontent in his voice when he sees the ordeal awaiting them.

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |

"Quickly, we can move up to the chariot and use it for cover. We can roll it up to them... Assuming it doesn't attack us."


Bjorn is right. They´re too far for a burning hands, or charge. First round will have the fight at distance

Seonis missiles smashes one of the skeletons, only five skeletons awaits to shot you. And up to two chariot-mimics, if the writer is so cruel

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |

Puppy mimics?


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |
Abaal Zadeir, Sword of Katapesh wrote:
Puppy mimics?

TPK: imminent!

Scarab Sages

Male Wayang #135676-3 Magus Hexcrafter 4: Spd:20, Init:9, HP:35/35, AC:17, FF:14, T:14, Fort:6, Ref:4, Will:5, Perc:6, Darkvision, Arcana Pool:5/5

thanks, couldn't see the map, due to loading problems, so first round will be single move towards everything and mm the nearest skeleton
mm: 1d4 + 1 ⇒ (3) + 1 = 4
edit: I was able to single move myself


Zanu also hits another skeleton with a magic missile, but it´s not enough to destroy it. The skeletons for they part, shot against the intruders, but their arrows hit in the east wall.

[spoiler=Skeleton attackts]
random, 1 Seoni, 2 Zanu: 1d2 ⇒ 1
Against Seoni, distance: 1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 71d6 ⇒ 4
Against Zanu: 1d20 + 2 ⇒ (10) + 2 = 121d6 ⇒ 2
Against Kysh, distance: 1d20 + 2 - 2 ⇒ (5) + 2 - 2 = 51d6 ⇒ 3
Against Bjorn, distance: 1d20 + 2 - 2 ⇒ (6) + 2 - 2 = 61d6 ⇒ 4
Against Seoni, distance: 1d20 + 2 - 2 ⇒ (14) + 2 - 2 = 141d6 ⇒ 2

Combat round one
Bold can act

Zanu cast a magic missile agaist a skeleton, hurting it
Seoni cast two magic missiles, destroying a skeleton
Skeleton archers fires their shortbows with awful aim, not hurting anybody
Bjor
Abaal
Kyshkumen
Malaika

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

Bjor runs as fast as he can with the obstacles and his heavy armor, trying to get to the back row and smash the things to pieces. He draw his axe on the way and makes himself ready to block any arrows flying his way.

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |

Without turning his head from watching the spectacle of Bjor charging toward the skeletal archers, Abaal says to Kyshkumen and Malaika. "They are probably not that out of practice. Excuse me."

Moved. Quickly. ;)

As Abaal sprints past Bjor, he wonders if the author of this tomb had the forethought to include any traps in the chamber. These are not the thoughts of the daring he reminds himself.

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen rushes up behind one of the chariots for cover. "I've fought skeletons before, but does anyone remember anything about them?"

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

"They were dead and should be again!"

Sovereign Court

Aasimar Oracle of Shaelyn Lvl 10 AC:20, FF:10, Th:10, HP 63/63, F8/R7/W11, Perc +0, Init +0

Malaika rushes forward.
knowledge religion: 1d20 + 7 ⇒ (20) + 7 = 27
And shouts to the others, Blunt weapons work well, they have no mind to effect, holy power is best!


As Malaika has said, they´re like normal skeletons but those looks more prepared for fighting with the bows than usual

Combat round two
Bold can act

Zanu
Seoni

Skeleton archers
Bjor
Abaal
Kyshkumen
Malaika


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |

Seeking cover behind the mimic chariot, Seoni lets another pair of missiles loose at the skeleton on the chariot.

Which one did Zanu hit? If that's not chariot Red, then Seoni will finish that one off instead.

Magic Missile vs Chariot Red: 2d4 + 2 ⇒ (1, 2) + 2 = 5


He said the nearest, so it´s chariot red. Pick another color or erase it from the map.

Seone sent two more missiles, destroying another skeleton.

Combat round two
Bold can act

Zanu
Seoni destroys another skeleton.
Skeleton archers
Bjor
Abaal
Kyshkumen


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |

Seoni finishes off the skeleton on top of the chariot.

Scarab Sages

Male Wayang #135676-3 Magus Hexcrafter 4: Spd:20, Init:9, HP:35/35, AC:17, FF:14, T:14, Fort:6, Ref:4, Will:5, Perc:6, Darkvision, Arcana Pool:5/5

sorry about that

move and mm the green one dmg: 1d4 + 1 ⇒ (4) + 1 = 5


With seoni and Zanu destroying more and more skeletons, two of the remaining archers focus their shots on them. One arrow hits Seoni wounding her in the leg -5HP, the other hits Zanu, but his armor protects him well and he´s not harmed.

The third archer seems to have something personal against the wall and continues firing at it.

skeletons attacks:

random, clockwise-start with Kysh: 1d5 ⇒ 1
Vs Seoni: 1d20 + 2 ⇒ (20) + 2 = 221d6 ⇒ 5
Crit confirm: 1d20 + 2 ⇒ (10) + 2 = 121d6 ⇒ 1
Vs Zanu: 1d20 + 2 ⇒ (10) + 2 = 121d6 ⇒ 4
Vs Kysh: 1d20 + 2 ⇒ (1) + 2 = 31d6 ⇒ 1

Combat round two
Bold can act

Zanu destroys one of the farthest skeletons
Seoni -5HP finish the chariot skeleton.
Skeleton archers fires agaist Zanu, Seoni and the wall, wounding the sorcerer
Bjor
Abaal
Kyshkumen
Malaika

After Bjor, Abaal, Kyshkumen and Malaika had acted. zanu and Seoni can post their actions for turn three

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |

Abaal advances and brings his blade down on blue.

Falchion (with power attack): 1d20 + 6 ⇒ (15) + 6 = 21 damage: 2d4 + 7 ⇒ (3, 4) + 7 = 14

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

"So smash them huh? Sure thing!" Bjor shouts, throwing his axe to floor. He takes his shield in two hands again, charging at the one skeleton he has a clear path towards.

Charge Power Attack: 1d20 + 6 + 2 - 1 ⇒ (9) + 6 + 2 - 1 = 16, Damage: 1d4 + 8 ⇒ (1) + 8 = 9

I used the large spiked shield as a blunt weapon, so the damage die is that of a large shield instead.
AC -2 next turn

Scarab Sages

Male Wayang #135676-3 Magus Hexcrafter 4: Spd:20, Init:9, HP:35/35, AC:17, FF:14, T:14, Fort:6, Ref:4, Will:5, Perc:6, Darkvision, Arcana Pool:5/5

I'm out of level 1 spells
I single move forward and acid splash the blue skeleton hit: 4 - 4 - 4 + 1d20 ⇒ 4 - 4 - 4 + (12) = 8 4 penalty for firing into melee, 4 penalty for cover
dmg: 1d3 ⇒ 1 acid.


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |

Now behind cover, Seoni breathes a sigh of relief. "What's wrong Dragon? What about my leg? Oh."
Seoni notes the arrow sticking through her leg. "Seoni, always seek cover. Let me take the front line. What's the point of this chariot, Valeros? Shouldn't have bothered..."

Seoni stops grumbling, pulls out her wand of magic missile and fires back at the one who hit her.
Magic Missile: 2d4 + 2 ⇒ (2, 2) + 2 = 6

Now at 21 HP

Sovereign Court

Aasimar Oracle of Shaelyn Lvl 10 AC:20, FF:10, Th:10, HP 63/63, F8/R7/W11, Perc +0, Init +0

Malaika moves forward and calls on the power of Shaelyn.
channel damage: 2d6 ⇒ (1, 5) = 6, will save DC=16 for half

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen moves up and draws his club.


Will save: 1d20 + 2 ⇒ (18) + 2 = 20

Abbal decide blunt weapons are not really neccesary if you it really hard, so he moves toward and skeleton and cut it in half. Bjor continues using is trusty shield which proves useful not only against pyramids, but also against skeletons, as one of the archers is smashed against the wall. The last skeleton is killed between Shaelyn holy energy and Seoni´s maggic missiles.

Not all are hard constructs. There are also easy skeletons with very bad aim

Once all the enemies are killed you check the room. The chariots looks to be really expensive, with gold inlaids and jewels. Once you loot all you can it´s time to decide if you go on foward throw the west corridor, or go back and try another path.

If west corridor is selected:

Once you walk a few steps you can see there´s a door in front of you and a long corridor to the south. In the corridor there´s a door to the west about twenty feet away of the intersenction.
So three possible places to go

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |

Abaal looks through the western doorway.

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

Bjor pretty much waits until the group decides which way to pick. He looks with anticipation towards Seoni.


Spells -/0/0 | Mage Armor +4 AC | HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 | Female Human (Varisian) | Sorcerer 4 |

"Well done, everyone." Seoni nods. "And none of these chariots tried to crush or smother us, a bonus!"

Travelling down the Western path, Seoni sees three potential routes. "Let's keep things simple and start with this door." She points to the door immediately in front of her. "Big, strong, armored men first!" She steps out of the way to let them enter.

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 11/74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |
Seoni, Iconic Sorceress wrote:

"Well done, everyone." Seoni nods. "And none of these chariots tried to crush or smother us-!"

"Yet." Abaal says warily eyeing the vehicles.


Once Abaal checks the west corridor he can see he had not fallen in any pit, there´s a door in front of him and a long corridor to the south. In the corridor there´s a door to the west about twenty feet away of the intersenction.

So three possible places to go.

Grand Lodge

Male Human (Ulfen) Fighter (Viking) 2 | HP: 22/22 | AC: 20 T: 12 FF: 18 | CMD: 17 | F: +5 R: +2 W: +1 | Spd: 20' | Init: +2 | Perception +3

"How 'bout we check the doors one by one, starting with that one." Bjor gestures to the nearest door.

Sovereign Court

Aasimar Oracle of Shaelyn Lvl 10 AC:20, FF:10, Th:10, HP 63/63, F8/R7/W11, Perc +0, Init +0

Acceptable. Proceed to open the door if you please.

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