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"Aye, clubs or shields. Hope it doesn't burn up, was an expensive one."
Can't see the map without logging in :/
I don't have a google account, so that's a problem.

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Drawing his club Kyshkumen rushes forward and strikes before the skeletons can react.
Melee vs FF: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d6 ⇒ 2
Sneak: 2d4 ⇒ (1, 1) = 2

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Is there a new map yet?
"We hit these things with clubs right?"
"You can hit them with ferrets for all I care!" And then after he does so making a sound not unlike a loud foul tip. "Well batted, Kyshkumen Silentcudgel!"

Oykiv |

Correct Kyshkumen sneak damage: 2d6 ⇒ (1, 6) = 7 unless there´s a reason to make less damage
Kyshkumen strikes the skeleton in the head, crushin it and making the skeleton explode.
Fire damage. Reflex save DC 11 for half: 1d6 ⇒ 5
This will happen before Zanu attack.
The remaining skeletons move toward their nearest enemies and starts attacking with his claws. Bjorn armor protects him of a claw, so he only feels the heat. But Kyshkumen is attacked by two enemies and can´t evade all the attacks. One claw finally tears and burns his flesh. -8 HP
[spoiler=lots of claw attacks]Claw vs Bjorn: 1d20 + 2 ⇒ (13) + 2 = 151d6 + 2 + 1d6 ⇒ (5) + 2 + (4) = 11
Claw vs Kyshkumen: 1d20 + 2 ⇒ (5) + 2 = 71d6 + 2 + 1d6 ⇒ (4) + 2 + (3) = 9
Claw vs Kyshkumen: 1d20 + 2 ⇒ (19) + 2 = 211d6 + 2 + 1d6 ⇒ (1) + 2 + (5) = 8
Claw vs Kyshkumen: 1d20 + 2 ⇒ (14) + 2 = 161d6 + 2 + 1d6 ⇒ (5) + 2 + (6) = 13
Claw vs Kyshkumen: 1d20 + 2 ⇒ (15) + 2 = 171d6 + 2 + 1d6 ⇒ (5) + 2 + (1) = 8 One of them could reach you with a 5steep
Combat round one
Bold can act
Kyshkumen makes a burning skeleton to explode, burning him in regard.
Seoni burns a four armed skeleton with a well aimed scorching ray
Zanu
Burning skeletons
Bjor
Abaal

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oh right, warhammer to the most hurt skeleton [dice=hit]5+1d20 [dice=dmg]1d4+2 as it is small sized warhammer, why it is only d4
Dunno, I can't actually find that info on your character page, but the Core Rules have it listed as 1d6. Maybe you've got a tiny one?

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oh right sorry dmg: 1d6 + 2 ⇒ (1) + 2 = 3 I was thinking warhammer was 1d6 to begin with, not to mention editing, I had to look up my character sheet to remember his actual str and the weapon I actually owned. I also just fixed my to hit, it is suppose to be +4, not +5

Oykiv |

Zanu, you have not moved yourself, so I moved you against the upper skeleton, levaing space to Bjor to 5 step and double attack one skeleton
With Kyshkunem not hitting hard enough with and unfamiliar weapon, and Zanu missing his attack it´s time for the skeletons for a burnng reprisal.
As previously writted, As fair as I´m able to do
Attack 1 against Zanu - Fail
Attack 2 against Zanu - Fail
Attack 1 against Kyskumen - Fail
Attack 2 against Kyskumen - Fail
Attack 3 against Kyskumen - Hits for 8 HP
Attack 4 against Kyskumen: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 + 1d6 ⇒ (2) + 2 + (3) = 7
Attack 3 against Zanu: 1d20 + 2 ⇒ (8) + 2 = 101d4 + 2 + 1d6 ⇒ (1) + 2 + (3) = 6
Attack 4 against Zanu: 1d20 + 2 ⇒ (2) + 2 = 41d4 + 2 + 1d6 ⇒ (2) + 2 + (5) = 9
The remaining skeletons move toward their nearest enemies and starts attacking with his claws. Zanu short stature and armor protects him of harm. But Kyshkumen can´t evade all the attacks and one claws tears and burns his flesh. -7 Unless you have some fire resistance
Malaika is not posting and had not answer my mail, so I´m going to replace it by a pregen NPC. recently I´ve been told by a VO it´s possible in PBP and you need a cleric.
Combat round one
Bold can act
Kyshkumen -3 HP smash an skeleton, almost destroying it.
Seoni burns a four armed skeleton with a well aimed scorching ray
Zanu moves foward and skeleton, but fails his attack
Burning skeletons takes a fiery vengance over Kyshkunen
Bjor
Abaal
Pseudo Kyra moves to heal Kysh Wand of CLW: 1d8 + 1 ⇒ (3) + 1 = 4
After Bjor and Abaal the rest can post for the round 2

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Oh my, one man down.
Bjor lets his axe fall down to the ground, apparently returning to the well-worn tactic of "pounding things into the ground with his shield".
He takes it into a firm grip and rushes forwards against one of the skeletons engaging his small weird friend, but a pebble lies in his way and he almost falls over, which throws his well-aimed blow off and looks rather embarrassing.
Power Attack Charge: 1d20 + 6 + 2 - 1 ⇒ (1) + 6 + 2 - 1 = 8 -> Damage: 1d6 + 5 + 3 ⇒ (1) + 5 + 3 = 9

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.... and you need a cleric.
BAH! I have all the divine might I need right here in my hands!
In one fluid motion the daring Swordsman of Katapesh swings his blade in a wide sweeping arc inches above Zanu's crown.
falchion (power attack vs red): 1d20 + 6 ⇒ (17) + 6 = 23 damage: 2d4 + 7 ⇒ (4, 3) + 7 = 14

Oykiv |

BAH! I have all the divine might I need right here in my hands!
Then ask your divine might to save to from the flames, ;D
Abaal swings his blade over Zanu´s head, decapitating the skeleton. Before it´s skull can touch the floor, it´s remainings explode hurting Abaal and Zanu.
Fire damage: 1d6 ⇒ 6 DC 11 reflex for half
Combat round two
Bold can act
Kyshkumen -3 HP
Seoni
Zanu burned for ?
Burning skeletons
Bjor
Abaal burned for ?
Pseudo-Kyra

Oykiv |

Abaal sword cuts through the flames, efectively dispersing some of the flames and making him being less burned than it could be. The sword is with you.
Seoni´s missiles make another burning skeleton explode burning Zanu a little.
Fire damage: 1d6 ⇒ 2 DC 11 Reflex for half
Kyshkumen feels the heat of the skeletons burning his skin simply by being near, that distracts him enough to fail his attack.
Fire damage: 1d6 ⇒ 3
Combat round two
Zanu can act
Kyshkumen -6 HP
Seoni
Zanu burned twice for ?
Burning skeletons
Bjor
Abaal -3 HP
Pseudo-Kyra

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reflex: 3 + 1d20 ⇒ 3 + (7) = 10
reflex: 3 + 1d20 ⇒ 3 + (13) = 16 I would be nice if I passed the first one instead of the second, but okay 7 dmg
and I will hit the skeleton hit: 4 + 1d20 ⇒ 4 + (18) = 22
dmg: 1d6 + 2 ⇒ (3) + 2 = 5 with my blunt weapon. I moved myself this time

Oykiv |

Zanu crushes another skeleton, making it explode in the middle of him, Bjor and Kyshkumen.
Explosion: 1d6 ⇒ 4 DC 11 Reflex for half
The remaining skeleton focus his attacks in Kyshkumen, making him looks more and more burned.
Claw: 1d20 + 2 ⇒ (18) + 2 = 201d4 + 2 + 1d6 ⇒ (3) + 2 + (1) = 6
Claw: 1d20 + 2 ⇒ (14) + 2 = 161d4 + 2 + 1d6 ⇒ (3) + 2 + (1) = 6
Seeing how his companions are being hurted, Kyra decide to channel to aleviate their suffering.
Everybody heals: 2d6 ⇒ (4, 4) = 8
Combat round two
Zanu can act
Kyshkumen -6 HP+reflex save
Seoni
Zanu o or -2 HP depending on reflex save
Burning skeletons
Bjor
Abaal
Pseudo-Kyra
Bjorn, when your turn starts you receive 1d6 fire damage due being near.

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On his turn and assuming he can still make a charge Abaal does so.
falchion (charging, power attack): 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13 damage: 2d4 + 7 ⇒ (2, 1) + 7 = 10
Not that it will matter....

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Bjor catches himself after almost falling over in his charge, while all around him the skeletons get pounded into dust. A viking can't let others get all the heads!
He moves quickly towards the only adversary left standing, going for a flanking position even when this means exposure. Once there, he mercilessly brings his shield's edge down on it.
Power Attack: 1d20 + 6 - 1 + 2 ⇒ (13) + 6 - 1 + 2 = 20 -> Damage: 1d4 + 5 + 3 ⇒ (4) + 5 + 3 = 12 Just realized I need to treat the shield as a non-spiked one for it to deal bludgeoning damage

Oykiv |

The last skeleton explodes as being impacted by Bjorn´s shield, cathing him and Kyshkumen in the subsecuent conflagration. At least thet mens he have obtained a head, and won´t be burned anymore by those undead.
Once the combat had ended Kyra tends your wounds, making sure everybody is completly healed before asking: Shall we continue through that door, or we´ll go back to to the "obvious path"
Bjorn burns for being near: 1d6 ⇒ 2
Explosion damage: 1d6 ⇒ 1 Yes Kysh, your evasion helps with this
channel: 2d6 ⇒ (4, 4) = 8

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"Aye, let's crush whatever awaits!" he has taken a liking to destroying old bones and furniture apparently, and while not quite battle-mad, one might describe his gaze as full of fury.

Oykiv |

Sumptuous hanging silks, plush cushions, and patterned rugsdecorate this luxurious chamber. A cool breeze bearing the mingled scent of lotus flowers and perfume wafts through the room. The distant notes of a lively tune plucked out on a lyre are accompanied by the sounds of trickling water, birdsong, and feminine laughter.
Bjorn enters ready to crush whatever enemy awaits him just to be warmly greeted.
Oh! Visitors! Please come with us. Says pointing the plush cushions near a tray full of fruits and wine bottles. She´s Senenetka, and I´m called Bastetabi. We haveonly have each other to talk with for a long long time.
Map changed. That don´t mind combat is mandatory

Seoni, Iconic Sorceress |

"Oh. Sorry. Hello Senenetka, Bastetabi. You have quite the pyramid here. Well defended." She shrugs at her allies, then takes a seat.
Sense Motive: 1d20 + 4 ⇒ (13) + 4 = 17
Alright, two beautiful women have been in a recently unearthed pyramid, stuck in a room talking for all eternity. I'd love to not turn this into yet another melee.
"My name's Seoni. We've been exploring this place, trying to uncover any lost messages of Pharaoh Jetrieti V. Anything you can tell us about this place?"

Seoni, Iconic Sorceress |

Those are Seoni's thoughts, not my thoughts. I'm personally wondering if the scenario writer managed to not have a room with combat... or if this room is a giant mimic.

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Sweating and slightly sooty from the last room. "Um, you realize this is a tomb of course? You heard the battle with the flaming undead attendants next door right? Just who or rather 'what' are you?"
They must be crypt puppies!

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"I don't buy this. You are fake aren't you?" Bjor say, weapons still drawn.
"But if you are not, call me Bjor." He remains stanging and vigiliant.
I don't trust this scenario one 5 ft. step

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What we have failed to grasp from the first was that the entire pyramid is one colossal monster with swallow whole.

Oykiv |

AS far as I can say, I think this chamber was thought as a shocking surprise. You´re inside a pyramid and had found to women who insted of being angry for enter in their funeral pyramid wants to talk with you
Bluff against Seoni: 1d20 + 8 ⇒ (11) + 8 = 19
Seoni will: 1d20 + 5 ⇒ (6) + 5 = 11
Abaal will: 1d20 + 0 ⇒ (18) + 0 = 18
Bjor will: 1d20 + 1 ⇒ (5) + 1 = 6
Hello Seonie, hello Bjor. As far as we know, our husband had not left any message, and I doubt he´ll be glad knowing someone had entered in his pyramid. Says Bastetabi. But we´re glad to have someone to talk with, continues Senenetka, why do you think Pharaoh Sekh-pa-Mefer could have left any messege in his burial pyramid? It´s not the purpose of a pyramid
Their skin is not pale and soft, but rotten. The wine and fruit is dust and chunks of desiccated flesh. The room’s plain sandstone walls are undecorated, and the only furnishings are two rather plain wooden sarcophagi.

Seoni, Iconic Sorceress |

Seoni laughs. "With what we've seen here so far, the only message has been 'intruders beware'!"
"By our records, this pyramid was built about 7500 years ago, but it was only discovered maybe a month ago. We Pathfinders were dispatched to explore this area and discover anything important. I'd say you two are the top of the list in that regard."
"You'll have to excuse my teammates. Like I said, this pyramid is well defended. Every room so far has led to some kind of death trap we've narrowly avoided. I wouldn't want to bother you with the details, but I would invite you to explore outside the pyramid. It's quite a new world out there."
Seoni is for once glad to have someone to talk to who isn't trying to suck the life out of her.

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Abaal fails to mask an involuntary shudder at the women.
"Seoni, Bjor, perhaps you should not approach too closely. We can stand and talk from here well enough." Then he turns to the women. "Ladies, what is the last thing of note you recall before we disturbed you?"

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"So uhm ... Why are you just sitting around in this tomb?" Bjor asks, apparently slightly overchallanged with the situation.
But something seems odd. He scratches his head, wondering why the two women would just wait for thousands of years. Then his face brightens up slightly as he seems to have realized something.
"You don't look like 7500 years old, and you don't look like elves either. What is the deal here?"

Oykiv |

Bastetabi blushes a little as she heard she´s an "important discovery". Oh! You´re so kind! I´m not sure if we want to go outside, at least not until our husband join us. He will be very dissapointed if we´re not here when he come.
Senenetka turns with Bastebi answering. The last thing of note was when we awake to life again. Since then, time has passed slooowly.[b] Then she turns to answer Bjorn; [b]We´re not elves, but we´re the wives of a pharaoh, once who befirend the sphinxes and learned the secret of eternal life.
He promised that he would return after his death as a god to lead Osirion into a golden age of wisdom and prosperity. And he promised we will return to be their wives for the eternity.

Seoni, Iconic Sorceress |

Not exactly how I would want to spend several thousand years. Still, they are in love. I did plenty of stupid things in my early days.
"You have a wonderful relationship with the Pharaoh. One that can surpass time itself." Seoni stands. "Sadly, we have much more work to do and should get moving. Thank you for your kindness and hospitality."
Seoni is ready to leave if the party is. Hopefully they don't try to convince her to stay forever...

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"Hm." Bjor doesn't trust these two at all, one can tell that easily. His whole body is on guard, and he is ready to strike them down mercilessly should they prove to be more than mere immortal wives waiting for their husband.
"Do you mind us walking around in here? It's your home after all"

Oykiv |

You relly need to go? Asks Senenetka,
well, we don´t want you to walk around, continues Bastetabi, every pyramid has guards and traps designed to kill the intruders. And if you die we´ll have nobody to talk with.
We´re not going to spot you but please, before risk your life think twice about us. We have lots of food and wine, and you´ll feel in good company
Perception: 1d20 + 4 ⇒ (3) + 4 = 7 Kyshkumen fades back without the two women noticing anything.
They´ll do nothing to avoid you going, only try to give some reasons to stay with them.
What´s the plan now?

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"I suggest uhm .. we should talk this over first." He motions to the door and walks out slowly, with a glance to his companions - but not letting the two strange women out of his gaze.

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I remembered, but I felt it was better to move this along.
Kyshkumen steps up to one of the ladies with his daggers drawn, "Then you serve no other purpose for me."

Seoni, Iconic Sorceress |

"Excuse his attitude, but we must get a move on. It's been a pleasure speaking to you ladies." Seoni excuses herself and leaves.
Once out of earshot, she exhales deeply. "Waiting 7500 years for your husband to return? Not my idea of fun." Seoni shakes her head. "I am happy they didn't try to kill us, though. And that wine was tasty..."
Looks like we have only one room left.