
Ruperta of Hetzau |

Ruperta moves next to Pai and touches her.
"Be free from the bond of the earth and fly away as a butterfly!"
Ruperta casts Fly on Pai, hoping to protect her from the assassins.

Pai Kromnite |

Pai takes a 5' step diagonally back beside Corbyn and takes to the air. She then uses Shadow Evocation to cast a Fireball spell, blasting as many of the assassins as possible.
Damage 10d6 ⇒ (5, 1, 5, 5, 2, 3, 6, 4, 5, 2) = 38
DC 25 to disbelieve and resist. I think I can get the two that were close to me, and the one right beside them in the radius.

Our Mysterious Benefactor |

Ruperta gifts Pai with flight and Pai uses it while casting a spell of fiery shadows!
Will: 4d20 ⇒ (11, 16, 16, 19) = 62+4 for each... And all fail!
Reflexes: 4d20 ⇒ (19, 18, 18, 12) = 67 +11 for each... One fails!
Three of the assassins seem to dive out of the area of the fireball, the last one takes a full blast!
NPCingSlumper unleashes his attacks!
Rapier: 1d20 + 17 + 2 ⇒ (8) + 17 + 2 = 27 for 1d6 + 6 + 2 + 2d6 ⇒ (5) + 6 + 2 + (5, 3) = 21 15-20 x2
Rapier: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23 for 1d6 + 6 + 2 + 2d6 ⇒ (6) + 6 + 2 + (2, 2) = 18 15-20 x2
Rapier: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15 for 1d6 + 6 + 2 + 2d6 ⇒ (4) + 6 + 2 + (5, 4) = 21 15-20 x2
Shield: 1d20 + 20 ⇒ (5) + 20 = 25 for 1d4 + 6 ⇒ (4) + 6 = 10 20 x2
Shield: 1d20 + 15 ⇒ (20) + 15 = 35 for 1d4 + 6 ⇒ (3) + 6 = 9 20 x2
Crit Shield: 1d20 + 15 ⇒ (11) + 15 = 26 for 1d4 + 6 ⇒ (4) + 6 = 10 20 x2
Slumper finishes off the assassin that Corbyn started, and bashes the one in front of him hard. However, even in death, none of them say a word...
Round 2:
28 Paxs
23 Assassins
21 Corbyn
19 Assassin Leader
17 Pai
14 Ruperta
10 Slumper
Paxs is up. Three assassins remain, all within full attack range of Thrak.

Paxs |

Paxs continues to let Thrak attack.
With power attack:
Bite 1d20 + 17 ⇒ (2) + 17 = 19, 2d6 + 1d6 + 1d6 + 23 ⇒ (6, 1) + (4) + (3) + 23 = 37
Bite 1d20 + 17 ⇒ (5) + 17 = 22, 2d6 + 1d6 + 1d6 + 23 ⇒ (2, 4) + (6) + (5) + 23 = 40
claw 11d20 + 17 ⇒ (7) + 17 = 24, 1d8 + 1d6 + 1d6 + 17 ⇒ (4) + (6) + (4) + 17 = 31
claw 2 1d20 + 17 ⇒ (15) + 17 = 32, 1d8 + 1d6 + 1d6 + 17 ⇒ (8) + (1) + (2) + 17 = 28
claw 3 1d20 + 17 ⇒ (2) + 17 = 19, 1d8 + 1d6 + 1d6 + 17 ⇒ (4) + (1) + (3) + 17 = 25
claw 4 1d20 + 17 ⇒ (10) + 17 = 27, 1d8 + 1d6 + 1d6 + 17 ⇒ (7) + (4) + (6) + 17 = 34
Rend (Ex): 1d8 + 14 ⇒ (6) + 14 = 20

Our Mysterious Benefactor |
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In a whirl of fangs and teeth, Thrak destroys the remaining assassins, but a murmured word of magic gives you a second of warning as 3 giant preying mantises suddenly appear!
Two attack Thrak and one attacks Slumper!
Claw vs Thrak: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29 for 1d6 + 5 ⇒ (4) + 5 = 9 damage and a grab attempt CMB: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29!
Claw vs Thrak: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10 for 1d6 + 5 ⇒ (5) + 5 = 10 damage and a grab attempt CMB: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19!
Claw vs Thrak: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13 for 1d6 + 5 ⇒ (2) + 5 = 7 damage and a grab attempt CMB: 1d20 + 13 + 2 ⇒ (7) + 13 + 2 = 22!
Claw vs Thrak: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11 for 1d6 + 5 ⇒ (2) + 5 = 7 damage and a grab attempt CMB: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27!
Claw vs Slumper: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16 for 1d6 + 5 ⇒ (4) + 5 = 9 damage and a grab attempt CMB: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20!
Claw vs Slumper: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15 for 1d6 + 5 ⇒ (2) + 5 = 7 damage and a grab attempt CMB: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25!
At the same time, an invisible opponent attacks the poor flat-footed Slumper!
Ouch!: 1d20 + 22 + 2 ⇒ (11) + 22 + 2 = 35 for 1d8 + 10 ⇒ (3) + 10 = 13 and 1d6 ⇒ 2 electricity damage plus 6d6 ⇒ (5, 2, 2, 3, 6, 3) = 21 sneak attack!
Ouch!: 1d20 + 22 + 2 ⇒ (5) + 22 + 2 = 29 for 1d8 + 10 ⇒ (1) + 10 = 11 and 1d6 ⇒ 4 electricity damage plus 6d6 ⇒ (3, 2, 3, 6, 6, 5) = 25 sneak attack!
Ouch!: 1d20 + 17 + 2 ⇒ (6) + 17 + 2 = 25 for 1d8 + 10 ⇒ (8) + 10 = 18 and 1d6 ⇒ 2 electricity damage plus 6d6 ⇒ (4, 5, 3, 4, 4, 5) = 25 sneak attack!
Ouch!: 1d20 + 12 + 2 ⇒ (8) + 12 + 2 = 22 for 1d8 + 10 ⇒ (5) + 10 = 15 and 1d6 ⇒ 6 electricity damage plus 6d6 ⇒ (2, 3, 2, 1, 3, 2) = 13 sneak attack!
and the other hand!
Ouch!: 1d20 + 22 + 2 ⇒ (2) + 22 + 2 = 26 for 1d8 + 10 ⇒ (3) + 10 = 13 and 1d6 ⇒ 1 electricity damage plus 6d6 ⇒ (2, 3, 6, 5, 5, 1) = 22 sneak attack!
Ouch!: 1d20 + 17 + 2 ⇒ (20) + 17 + 2 = 39 for 1d8 + 10 ⇒ (6) + 10 = 16 and 1d6 ⇒ 5 electricity damage plus 6d6 ⇒ (3, 3, 2, 4, 5, 4) = 21 sneak attack!
Ouch!: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29 for 1d8 + 10 ⇒ (5) + 10 = 15 and 1d6 ⇒ 2 electricity damage plus 6d6 ⇒ (5, 5, 5, 5, 4, 2) = 26 sneak attack!
Possible Crits:
Claw vs Thrak: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24 for 1d6 + 5 ⇒ (3) + 5 = 8 damage and a grab attempt CMB: 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17!
Ouch vs Slumper!: 1d20 + 17 + 2 ⇒ (3) + 17 + 2 = 22 for 1d8 + 10 ⇒ (7) + 10 = 17 damage!
I have Slumper's FF AC as 24, so he took a total of 242 damage! Holy snikes!
A female voice, cold and professional issues from the empty air. "Flee, children. Our contract is with the Queen, but the Mantis will destroy any who stand between them and their lawful prey."
Well, Corbyn, Pai, Ruperta and Slumper are up! The mantis leader is still invisible, but judging from the wounds on Slumper, you have a pretty good idea which square she's in...

Ruperta of Hetzau |

"Slumper! My love!"
Ruperta teleports next to Slumper (and away from the Mastis leader if she can), appearing next to him, crouched, and kiss him in the lips.
She casts Breath of Life, trying to heal and save him.
Heals: 5d8 + 12 ⇒ (7, 4, 8, 1, 1) + 12 = 33
Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature's hit point total is at a negative amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature's hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.

Pai Kromnite |

Pai will cast Glitterdust, trying to illuminate teh squares directly on the side of Slumper where the wounds suddenly appeared.
DC 19 Will to resist blindness, but the assassin should be covered in sparkly glitter, if still in that square.

Our Mysterious Benefactor |

Ruperta, if you did cast Shield Other, he's alive and up, having taken 121 HP, and you're at 5 HP, from taking the same. I'll allow it.
Will: 1d20 + 8 ⇒ (16) + 8 = 24 With a sudden burst of glitter, the assassin leader is revealed!
Corbyn and Slumper are up!

Our Mysterious Benefactor |
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Greater invisibility plus oil of greater magic weapon plus 6d6 sneak attack damage plus two-weapon fighting specialty = loads and loads of bad times. It would have been even worse if she had crit with her primary sabre. It has shocking burst...

Ruperta of Hetzau |

Thanks DM!
Ruperta feels the assassins weapons cutting through her flesh, ripping her apart, even if they didn't touch her. She braces herself, but smiles.
Her love is alive!
Changing her action... No Breath of Life on Slumper, but Heal.
She teleports behind Slumper and touches him gently.
"Might Desna let you become what we dream!"
It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, so Slumper heals 120 HP.
Ruperta lets a tear down.
"I will always love you."

Slumper |

Slumper goes from pure shock to wonder as he is struck harder then he imagined possible to it being reduced to his imagination a few moments later, he swings at the Mantis leader without a second thought. 151/152... unreal assuming human so adding my human bane just in case
1d20 + 17 + 2 + 2 ⇒ (1) + 17 + 2 + 2 = 22human bane rapier
1d6 + 6 + 2d6 ⇒ (5) + 6 + (4, 1) = 16
1d20 + 17 + 2 + 2 ⇒ (11) + 17 + 2 + 2 = 32human bane rapier
1d6 + 6 + 2d6 ⇒ (4) + 6 + (4, 3) = 17
1d20 + 12 + 2 + 2 ⇒ (11) + 12 + 2 + 2 = 27human bane rapier
1d6 + 6 + 2d6 ⇒ (1) + 6 + (3, 3) = 13
1d20 + 7 + 2 + 2 ⇒ (17) + 7 + 2 + 2 = 28human bane rapier
1d6 + 6 + 2d6 ⇒ (5) + 6 + (2, 6) = 19
1d20 + 22 + 2 ⇒ (15) + 22 + 2 = 39shield
1d4 + 9 + 1 ⇒ (4) + 9 + 1 = 14
1d20 + 17 + 2 ⇒ (4) + 17 + 2 = 23shield
1d4 + 9 + 1 ⇒ (4) + 9 + 1 = 14
1d20 + 7 + 2 + 2 + 4 ⇒ (8) + 7 + 2 + 2 + 4 = 23human bane rapier crit confirm
1d6 + 6 ⇒ (5) + 6 = 11

Our Mysterious Benefactor |

Despite Slumper's best efforts, the elusive glittering woman moves like the wind, avoiding all but one of his shield slams. She sneers, "I have warned you, children. The Red Mantis contract is a sacred document. Flee or die: your choice, but if you oppose the lawful ruler of Korvosa, you will pay the price for your rebellious ways."
Corbyn for Round 2, then Paxs for Round 3! Go ahead and post, Paxs.

Paxs |

Thrak will pounce on the lady.
Bite 1d20 + 17 ⇒ (11) + 17 = 28, 2d6 + 1d6 + 1d6 + 23 ⇒ (6, 6) + (4) + (5) + 23 = 44
Bite 1d20 + 17 ⇒ (17) + 17 = 34, 2d6 + 1d6 + 1d6 + 23 ⇒ (5, 6) + (1) + (3) + 23 = 38
claw 11d20 + 17 ⇒ (17) + 17 = 34, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (6) + (6) + 17 = 35
claw 2 1d20 + 17 ⇒ (19) + 17 = 36, 1d8 + 1d6 + 1d6 + 17 ⇒ (5) + (6) + (4) + 17 = 32
claw 3 1d20 + 17 ⇒ (10) + 17 = 27, 1d8 + 1d6 + 1d6 + 17 ⇒ (7) + (2) + (6) + 17 = 32
claw 4 1d20 + 17 ⇒ (14) + 17 = 31, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (4) + (6) + 17 = 33
Rend (Ex): 1d8 + 14 ⇒ (6) + 14 = 20

Corbyn Barrett |

Corbyn will take a 5ft step and attack.
Attack 1: 1d20 + 18 + 2 ⇒ (2) + 18 + 2 = 22
Damage: 1d6 + 6 + 1 + 2d6 ⇒ (3) + 6 + 1 + (3, 1) = 14
Sneak Attack: 6d6 ⇒ (2, 1, 6, 3, 2, 5) = 19
Attack 2: 1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28
Damage: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Sneak Attack: 6d6 ⇒ (4, 6, 3, 1, 6, 4) = 24
Attack 3: 1d20 + 13 + 2 ⇒ (13) + 13 + 2 = 28
Damage: 1d6 + 6 + 1 + 2d6 ⇒ (4) + 6 + 1 + (3, 2) = 16
Sneak Attack: 6d6 ⇒ (3, 3, 6, 5, 5, 2) = 24
Attack 4: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27
Damage: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Sneak Attack: 6d6 ⇒ (6, 2, 4, 6, 2, 6) = 26

Our Mysterious Benefactor |

Thrak can't reach the lady. He would need to move around the three preying mantises, taking attacks of opportunity from each and even then, he has no straight line to charge her. I'm going to apply his attachs to the mantises instead.
Despite his best efforts, Corbyn cannot penetrate the woman's defenses, seeming hitting a brick wall when he swings at her! Thrak, annoyed that he cannot reach the woman, tears into her summoned vermin, destroying them all.
Round 3:
28 Paxs
21 Corbyn
19 Assassin Leader
17 Pai
14 Ruperta
10 Slumper
The Assassin leader turns and attacks Slumper and Corbyn, trying to keep them on the defensive!
Saber vs Slumper: 1d20 + 22 ⇒ (12) + 22 = 34 for 1d8 + 10 ⇒ (2) + 10 = 12 plus 1d6 ⇒ 4 electricity damage!
Saber vs Slumper: 1d20 + 22 ⇒ (10) + 22 = 32 for 1d8 + 10 ⇒ (7) + 10 = 17 plus 1d6 ⇒ 5 electricity damage!
Saber vs Slumper: 1d20 + 17 ⇒ (7) + 17 = 24 for 1d8 + 10 ⇒ (6) + 10 = 16 plus 1d6 ⇒ 6 electricity damage!
Saber vs Slumper: 1d20 + 12 ⇒ (3) + 12 = 15 for 1d8 + 10 ⇒ (6) + 10 = 16 plus 1d6 ⇒ 1 electricity damage!
Saber vs Corbyn: 1d20 + 22 ⇒ (7) + 22 = 29 for 1d8 + 10 ⇒ (3) + 10 = 13 plus 1d6 ⇒ 6 electricity damage!
Saber vs Corbyn: 1d20 + 17 ⇒ (19) + 17 = 36 for 1d8 + 10 ⇒ (4) + 10 = 14 plus 1d6 ⇒ 1 electricity damage!
Saber vs Corbyn: 1d20 + 12 ⇒ (13) + 12 = 25 for 1d8 + 10 ⇒ (8) + 10 = 18 plus 1d6 ⇒ 6 electricity damage!
Possible Crit: Saber vs Corbyn: 1d20 + 17 ⇒ (4) + 17 = 21 for an additional 1d8 + 10 ⇒ (8) + 10 = 18 damage!
Corbyn, Pai, Ruperta and Slumper are up!

Ruperta of Hetzau |

I guess Slumper took more than 10 HP damage. How much damage did he take?
Ruperta, silently, drops to the floor behind Slumper.
Slumper looses the "Shield Other" bonus (+1 AC and Resistance Reflex save).

Pai Kromnite |

PAi casts a spell and a sickly green colored ray erupts from her outstretched arms, heading straight for the assassin.
Ranged Touch Attack into Melee 1d20 + 9 - 4 ⇒ (18) + 9 - 4 = 23
Disintegrate Damage, if successful attack 24d6 ⇒ (3, 4, 6, 6, 6, 2, 4, 1, 1, 2, 5, 2, 6, 4, 2, 5, 3, 2, 6, 5, 6, 2, 5, 4) = 92
If hits, DC 23 Fort save to only take 5d6 ⇒ (1, 4, 2, 5, 1) = 13 damage.

Our Mysterious Benefactor |

As Ruperta falls, Pai shoots a sickly green ray at the woman, but it barely misses her!

Our Mysterious Benefactor |

She is rocked out to the nines, this one. High AC, nasty tricks. She's a higher up with the Red Mantis and you can guess how she got there... She's good.

Slumper |

Slumper took 38 so 10 to Ruperta and 28 to Slumper 123/152 Trying to take a different tact using my better to hit on the shield going to use it as a main weapon this round
Slumper continues to hammer at the Mantis praying to the Gods as he sees Ruperta fall.
"Night butterfly if you were ever listening now is the time..."
1d20 + 22 + 2 ⇒ (12) + 22 + 2 = 36shield
1d4 + 9 + 1 ⇒ (1) + 9 + 1 = 11
1d20 + 22 + 2 ⇒ (8) + 22 + 2 = 32shield
1d4 + 9 + 1 ⇒ (2) + 9 + 1 = 12
1d20 + 17 + 2 ⇒ (16) + 17 + 2 = 35shield
1d4 + 9 + 1 ⇒ (2) + 9 + 1 = 12
1d20 + 12 + 2 ⇒ (3) + 12 + 2 = 17shield
1d4 + 9 + 1 ⇒ (1) + 9 + 1 = 11
1d20 + 17 + 2 + 2 ⇒ (15) + 17 + 2 + 2 = 36rapier
1d6 + 6 + 2d6 ⇒ (2) + 6 + (4, 4) = 16
1d20 + 12 + 2 + 2 ⇒ (12) + 12 + 2 + 2 = 28rapier
1d6 + 6 + 2d6 ⇒ (3) + 6 + (4, 1) = 14
1d20 + 17 + 2 + 2 + 4 ⇒ (17) + 17 + 2 + 2 + 4 = 42rapier crit confirm rapier 1
1d6 + 6 ⇒ (3) + 6 = 9

Our Mysterious Benefactor |

Slumper's shield and rapier attacks seem to have more luck this time, bruising and bloodying her!
Corbyn is up!

Corbyn Barrett |

Corbyn will do everything he can to hit the b!$@#.
Attack 1: 1d20 + 20 ⇒ (6) + 20 = 26
Damage: 1d6 + 7 + 2d6 ⇒ (1) + 7 + (6, 2) = 16
Sneak Attack: 6d6 ⇒ (2, 3, 1, 5, 5, 6) = 22
Attack 2: 1d20 + 18 ⇒ (3) + 18 = 21
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Sneak Attack: 6d6 ⇒ (4, 1, 5, 6, 3, 3) = 22
Attack 3: 1d20 + 15 ⇒ (19) + 15 = 34
Damage: 1d6 + 7 + 2d6 ⇒ (3) + 7 + (6, 3) = 19
Sneak Attack: 6d6 ⇒ (6, 5, 6, 3, 4, 2) = 26
Attack 4: 1d20 + 13 ⇒ (11) + 13 = 24
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Sneak Attack: 6d6 ⇒ (5, 3, 6, 2, 6, 5) = 27
Crit chance: 1d20 + 15 ⇒ (5) + 15 = 20
Damage: 1d6 + 7 + 2d6 ⇒ (5) + 7 + (2, 2) = 16

Our Mysterious Benefactor |

Despite his best efforts, only one of Corby's attacks gets through her defenses. Still it's a telling hit and between Slumper and Corbyn, the woman is hurting.
Round 4:
28 Paxs
21 Corbyn
19 Assassin Leader
17 Pai
14 Ruperta
10 Slumper
Paxs and Thrak are up!

Paxs |

Sorry about that :), for some reason I cannot get the map to come up
Thrak is going to pounce if he can, if not he is going to take just his bite action
Bite 1d20 + 17 ⇒ (12) + 17 = 29, 2d6 + 1d6 + 1d6 + 23 ⇒ (2, 5) + (2) + (5) + 23 = 37
Bite 1d20 + 17 ⇒ (6) + 17 = 23, 2d6 + 1d6 + 1d6 + 23 ⇒ (2, 2) + (3) + (5) + 23 = 35
claw 11d20 + 17 ⇒ (17) + 17 = 34, 1d8 + 1d6 + 1d6 + 17 ⇒ (7) + (3) + (1) + 17 = 28
claw 2 1d20 + 17 ⇒ (16) + 17 = 33, 1d8 + 1d6 + 1d6 + 17 ⇒ (8) + (2) + (4) + 17 = 31
claw 3 1d20 + 17 ⇒ (14) + 17 = 31, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (6) + (5) + 17 = 34
claw 4 1d20 + 17 ⇒ (18) + 17 = 35, 1d8 + 1d6 + 1d6 + 17 ⇒ (5) + (6) + (1) + 17 = 29
Rend (Ex): 1d8 + 14 ⇒ (2) + 14 = 16

Our Mysterious Benefactor |

Thrak's mighty claws are the only things that can penetrate the Red Mantis' defenses and only twice then! She falls, dropping to one knee, blood flowing from her mouth. She spits, cursing you all. "You may defeat me, but the Mantis knows where you sleep. It knows where your loved ones rest. One day you will wake to find your bed swimming in blood, you family dead, your friends mutilated. The Mantis walks in blood, children. And he will always be just behind you..."
With this, she seems to dissolve, her body exploding into a pool of blood that evaporates with a hiss, leaving behind her gear, but nothing more. Her subordinate assassins' bodies disappear as well, leaving no physical remains behind...
I will be off to Gencon Thursday-Sunday. I will resume posting on Monday. Feel free to roleplay while I'm away!

Pai Kromnite |

Ooo, nasty visual. Have fun at the Con! Look forward to you killing us next week!
Pai rushes to Ruperta's side and administers a curative potion to her friend. "We still have work to do. You get up right now...we can't lose you!"
Clw 1d8 + 1 ⇒ (1) + 1 = 2

Ruperta of Hetzau |

Ruperta opens her eyes, and smiles sweetly with her blood soaked mouth.
"Hi Paxs! Did we win? Is everyone one else ok?"
I guess that took care of the Red Mantis item on our check list! What did we won?

Our Mysterious Benefactor |

There is a few moments until the priests of Pharasma rush down the hidden stairs to the catacombs. Seeing the empty armor of the Mantises, they rush over and begin to heal all of you who need it, asking what happened. Heal up to full and while you're at it, level up to Level 13!
Each of the dead assasins has a potion of resist fire, a potion of cat's grace, a potion of spider climb, a potion of expiditious retreat, alchemist’s fire, +1 leather armor, 2 masterwork sawtooth sabres, 4 daggers, mantis mask, and a cloak of resistance +1. The head lady had potion of barkskin +5 (2), potion of shield of faith +5 (2), oil of greater magic weapon +5 (2), oil of keen edge (2), 10 doses Large scorpion venom (Fort DC 14, 1d4 Con/1d4 Con); Other Gear +3 leather armor, +1 shocking burst sawtooth sabre, +1 shock sawtooth sabre, 6 masterwork daggers, headband of alluring charisma +2, boots of speed, belt of incredible dexterity +4, staff of escape*. A thin but engraved piece of yew, this staff allows use of the following spells:
• Expeditious retreat (1 charge)
• Fly (1 charge)
• Greater invisibility (3 charges)
• Greater teleport (5 charges)

Our Mysterious Benefactor |

In the aftermath of the Red Mantis attack, there is a great deal of discussion of whether to move the secret base, but after discussion and debate, it is decided to stay, as there is nowhere else to go.
The hideout goes on high alert, but nothing else happens. You rest, heal your wounds and discuss your next step. According to intelligence gathered by the Marshall, the Queen is scheduled to address a small crowd of nobles in the Castle square tomorrow. Kroft expects there to be a crowd of 20-30 nobles, a band of 10 Grey Maidens and the acting Seneschal, the bloatmage Togomor in attendance. She also tells you that she thinks a simultaneous attack on the Queen by you along with an attack by her people on armories and guard posts around Korvosa would be an excellent opening salvo in a coup attempt.

Pai Kromnite |

Pai was excited. "We need a plan. That evil wizard needs to be neutralized first thing. He can teleport the Queen and himself with the snap of a finger. When we hit him, it has to be overwhelming so we can finish him before he does anything."
Paxs, could you summon something that could grapple Toggy, and maybe disrupt him from vanishing into thin air? I hate to be without Thrak for the fight, but we need to get that wizard, I think.

Ruperta of Hetzau |

Ruperta prepared Dimensional Anchor just for him...

Pai Kromnite |

"We can try to sneak in... or we can teleport directly and make the great entrance..."
"I think teleportation is the way to go. They know we are coming. Security will be tight and they'll surely be looking for us in the crowd. I also a think it's like be a good idea for all of us to be able to see Invisible creatures. I'd bet they have some of their own summoned up, waiting for us. They might be hidden for all we know. Ruperta, that spell will be wonderful against the wizard! We need to remember to focus on him first. If he has summoned creatures, if he goes down, they will disappear too!"
I think I'm correct on that last part.

Ruperta of Hetzau |

"I'll ask for Desna to let me uncover what is invisible..."
Will prepare Invisibility Purge as a Level 3 spell, that will get us a 65' area around Ruperta of no invisibility.