
GM BrOp |

Here is the general introduction printed in the Quickstart rules:
Welcome to Glorantha, a mythic place of heroes and gods, where people hold allegiance to tribe, city, and cult, not to abstract alignments or ideologies. Although humanity is the dominant species, their dominance is due only to the quarrelling of the Elder Races, who still rule large parts of the world.
In Glorantha, the gods and goddesses are real, and through their cults they play an important role in most major events. Would-be heroes of the age are known as adventurers, and each is tied to several of the Runes, cosmic powers that define Glorantha and are likewise manifested by the gods. Powerful deities are associated with the Sun, Earth, Air, Water, Darkness, and the Moon, as well as with Death, Life, Change, Stasis, Illusion, Truth, Disorder, and Harmony, and each has its Rune. Adventurers join the cults of their gods, from which they get magic and aid.
Adventurers are participating and active members of society, whether clan, tribe, city, or other community. They have duties, loyalties, and conflicts beyond being mere freebooters, with ties to the world of Glorantha and the Runes as deep as they are profound. As adventurers advance within their cults, they strengthen their connection to the Runes, gaining power and questing towards becoming true Heroes.
One of the most important places in Glorantha is Dragon Pass. Beset by conflict and blessed with opportunity, it is an extremely magical place, the center of many of the world’s great myths. Dragon Pass is prophesied to be the site of the great, apocalyptic series of events called the Hero Wars. A recent revolution against the occupying Lunar Empire has left many of the cities of Dragon Pass in ruins. Nobles, cults, and clans vie for power and authority in their wake, and its liberators struggle to rebuild and reclaim that which was lost.

GM BrOp |

Just waiting to see if we get our fourth before moving on. It's been a holiday weekend here in the Colonies, so there hasn't been tons of activity here on the boards.

GM BrOp |

It's been nine days since someone posted to the game thread. I realize that things can slow down during the holidays, but we need to keep up a certain momentum in order to play this game.
Please respond to this thread if you are or are not still interested in this game. Unless I hear from everyone in the affirmative, I am shutting it down.
I apologize to those of you who have participated so far, but there has to be a line somewhere.

GM BrOp |

I am still keen.
Thanks! I'm keeping my fingers crossed that there are enough still "around".

GM BrOp |

OK, it looks like we're down to 3, which is fine. I'll just tone down the combats a bit.

GM BrOp |

I am going to withdraw from the game.
Sorry to see you go, but thanks for letting us know, Ancient Dragon Master.

GM BrOp |

Merry xmas all :)
Indeed! Hope the New Year brings good health and happiness to all.

GM BrOp |

There hasn't been a post in nearly two weeks, so I'm sadly going to shut this game down. I'll leave these threads open for a few more days if folks want to say their goodbyes. Maybe I'll try again once the full Runequest book is released, perhaps that will increase the enthusiasm. I'm sorry this didn't work out.

GM BrOp |

Thanks for dropping by, Spaz. 13th Age Glorantha is already out, and I'm very tempted to get it since I'm a 13th Age fan, but I might just wait for the release of the Runequest book.