Beginners Arc Table C (Inactive)

Game Master Awenydd83

Beginners Arc: The Confirmation, Masters of the Fallen Fortress, and Wounded Wisp

MAPS

HANDOUTS

Initiative:
Argor [dice=Initiative]1d20[/dice]
Aerian [dice=Initiative]1d20+4[/dice]
Black Sun [dice=Initiative]1d20+4[/dice]
Cyclic [dice=Initiative]1d20+6[/dice]
Jundu [dice=Initiative]1d20+5[/dice]


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Dark Archive

CN female Wayang Chaokineticist 5
Spoiler:
|AC 20, T 15, FF 16|HP: 48/48 (5 nl)|F +8, R +8, W -1 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB 0 CMD 13|Burn 1/7, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 3/4

You'll recall I used my reroll to jump back from the precipice - but if you can grant me another one somehow, I'll take it!


|Ruins |WBGoblins|RotRL| Emerald Spire|

LMAO, nope, sorry. I wish though!


|Ruins |WBGoblins|RotRL| Emerald Spire|

HERE are your Chronicles.

Please let me know if there is any problems or anything I need to look at. As soon as yall are ready, we can get going on Wounded Wisp.

Please post here in discussion that you are ready to proceed.

Dark Archive

CN female Wayang Chaokineticist 5
Spoiler:
|AC 20, T 15, FF 16|HP: 48/48 (5 nl)|F +8, R +8, W -1 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB 0 CMD 13|Burn 1/7, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 3/4

Ready any time.

Dark Archive

CN female Wayang Chaokineticist 5
Spoiler:
|AC 20, T 15, FF 16|HP: 48/48 (5 nl)|F +8, R +8, W -1 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB 0 CMD 13|Burn 1/7, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 3/4

Wait, did I never make my Day Job roll for this adventure? I should have one. If not:

Craft (Calligraphy): 1d20 + 10 ⇒ (5) + 10 = 15

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

got chronicle... will be ready to proceed by morning... have a purchase to make.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Black Sun: You did.. I just forgot to add it last night after talking about your reroll. Your original roll was a 13 giving you 5 gold. My apologies. Your new chronicle is loaded and ready for you.

Sun, May 21, 2017, 12:04 pm | Flag |
female Wayang Chaokineticist 1
Player: I'm Hiding In Your Closet
Character: Black Sun
PFS ID: #40025-23
Faction: Dark Archive
Day job: Craft (Calligraphy): 1d20 + 10 ⇒ (3) + 10 = 13 I'll want to use my folio reroll if I don't use it in this fight.

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

ready for part 3

character: Aerian
player: JAF0
pfs id#: 52335-17
faction: dark archive
day job, craft bookbinder: 1d20 + 8 ⇒ (16) + 8 = 24

Silver Crusade

Kellid Druid 2 HP: 17/17 AC:17 FF:16 T:11 F:+6, R:+2, W:+6 Perception +8 (Effects:None)

Ready.

Character: Argor
Player: Amazing Red
PFS: 20056-24
Faction: Liberty's Edge
Dayjob: Profession(Natural Historian): 1d20 + 6 ⇒ (7) + 6 = 13

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

Cyclic will be purchasing the wand of summon monster I (listed on the MotFF chronicle) and a Traveller's Any-Tool as part of the third chronicle. That will make her starting wealth 587.90, and expenditures 385. I'll repeat this when you ask for all the character stats but I wanted to make sure I did not forget so I wanted to mention it now.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Please add your token to the map link above. Both links are active.

Silver Crusade

male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5

I forgot to mention- I'm buying the partial wand of summon monster also.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Considering the outages that have been happening lately, I am passing out my Google ID in case anyone has Google Hangouts and wishes to add me for communication that doesn't involve Paizo trickeries :-) No offense meant to any lurkers!! I promise!!!

Anyways, if you wish to check up on the game or to contact me for any reason, I am on Google Hangouts, and my address is dragonthoughts83@gmail.com

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

Looks like the site is back in action.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Thanks to John Compton, everyone that was participating in a game on Saturday gets to reap the rewards of participating in Free RPG Day!! Although the second boon is not available, you do get a special boon allowing you to replay one specific mission.

BOON LINK

John Comptons Clarification Post

Please note that these are limited to one per player, not per character. I have filled out the applicable information at the bottom.. just fill in the top when you assign this to a character. It does not have to be the character that is in this game.


|Ruins |WBGoblins|RotRL| Emerald Spire|

A couple of notes for the group:
I would really like to finish this arc and have everything completed and reported prior to the start of GameDay VI on 25 August. This gives us just less than two months to complete the scenario, but I think that we can manage easily as long as post rates are kept up. I am not expecting anything extraordinary, but I would like to re-emphasize my request for at least a post a day to help keep things moving.

With that said, I am giving advance notice that I will be travelling the second week of July for more Dr. appointments with the wifey. This shouldn't interrupt things too badly, but we do intend to make use of the summer vacation by spending a few extra days with family during this time. At the moment, we are looking at being out of town from July 10th-12th.

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

ok... thanks for the heads up... I will be traveling july 13-16th but will try to check in each night at the least.

Silver Crusade

Kellid Druid 2 HP: 17/17 AC:17 FF:16 T:11 F:+6, R:+2, W:+6 Perception +8 (Effects:None)

Sounds good. Thanks for the heads up.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Thank you for the heads up, Aerian!


|Ruins |WBGoblins|RotRL| Emerald Spire|

So.. in all of the times I have played this, I have never seen this part come to blows. It figures that it would happen on my first time running the game.

I was doing my best to try and help you guys out by providing information that the PC's were obviously not going to get through conversation, as well as trying to fill in the holes in my description. I mentioned twice in OOC that no one had really tried to converse with him, (I know he was being an ass, but that is specifically written to be played that way), and I mentioned twice that there had not even been any diplomacy rolls. All of this because I knew that shortly after entering the mausoleum, yall were going to figure out what the next step was and that it was going to be difficult to make the DC's without knowing how to manipulate the cleric. I have been trying to give you everything you needed set yourselves up for success:

He is a vain thug, with a history in street gangs. The scenario specifically gave bonuses to anyone that played up on his vanity or paid lip service to Asmodeus. Most people try and talk their way out of a fight when approached by individuals like this.. and most know that Vain idiots are the easiest to manipulate if you work within their skewed views.

Thugs can normally be bought off, or are at least looking for ways to make a coin or two. I was trying to lead you a bit in this direction with this post:
"You expect me, a cleric of the mighty and strong Asmodeus, to allow you to break the contract engaging me here and let you lot into this tomb?!" he exclaims with a guffaw. "And with nothing more than a promise not to disturb anything? Asmodeus himself would whip me for that kind of agreement! The strong shall lead the weak, and right now, yer lot is tha weak one. Try again."

I even directly and specifically guided you against conflict once already by mentioning other clerics walking around the grave yard.

I realize that as chaotic neutral, you have a bit more leeway than some of the other alignments. However, attacking a guard for being a jerk when he had already agreed to your request and was helping you goes quite a bit farther than simply acting in your best interests.

JAFO: What alignment is Aerian? You do not have this listed in your profile.

Copied straight from the scenario text:
A former street thug, Durward lost several fingers and
toes—and almost his life—before finding refuge among
Absalom’s Asmodean priests. He enjoys his position
of privilege and the powers granted to him by his god.
Durward is ruthless in persecuting those who enter
his necropolis.
Roleplaying Opportunities: As a former member of
one of Absalom’s numerous street gangs, Durward speaks
in slang and often uses seemingly made-up words that
he picked up during his criminal past. His devotion to
Asmodeus is genuine, for he believes the strong should
always be in a position of power. As a result, he talks down
to others, often stepping uncomfortably close so that he
can express his obviously superior thoughts.
Motivation: Durward is an elitist, believing that his
dedicated service to Asmodeus has put him in some kind
of superior gang in Absalom. Because he considers the
necropolis to be his turf, the PCs must convince Durward
to allow them access to the mausoleum containing
Arkath’s remains.

Dark Archive

CN female Wayang Chaokineticist 5
Spoiler:
|AC 20, T 15, FF 16|HP: 48/48 (5 nl)|F +8, R +8, W -1 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB 0 CMD 13|Burn 1/7, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 3/4

First time I've seen it go this direction, too. I honestly thought something like this was what you were insinuating - and as it turns out, learning more about this particular character isn't exactly making me feel guilty.

I may have jumped the gun due to metagaming since I also knew

Spoiler:
he'd likely stand in the way of us claiming our 'prize' here
, but once it came to that I'd just have had all the more reason to do this.

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

The first time I ever played this it came to blows too, but by that time my character had lifted his holy symbol from him and he was pretty pathetic without it.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Bad GM!! I get all the way through making up the chronicle sheets and realize that I only have two of yalls dayjobs. With the exception of Aerian and Argor, may I have your rolls please?

Dark Archive

CN female Wayang Chaokineticist 5
Spoiler:
|AC 20, T 15, FF 16|HP: 48/48 (5 nl)|F +8, R +8, W -1 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB 0 CMD 13|Burn 1/7, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 3/4

Craft (Calligraphy): 1d20 + 10 ⇒ (5) + 10 = 15
folio reroll: 1d20 + 10 ⇒ (11) + 10 = 21

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

Day Job roll

Craft Baskets: 1d20 + 7 ⇒ (20) + 7 = 27

Most excellent.

Silver Crusade

male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5

perform (dance): 1d20 + 8 ⇒ (6) + 8 = 14


|Ruins |WBGoblins|RotRL| Emerald Spire|

Ok guys, Here are your chronicles.

I have greatly enjoyed playing through this arc with all of you, and you are all welcome at any of my tables in the future! I know that evergreens can get pretty boring and repetitious, but I truly hope that I was able to liven things up for you on this go around.

If you wouldn't mind taking but a moment of your time to Fill out my feedback sheet one last time, I would really appreciate it.

Happy gaming, and I hope to see yall around the boards!!

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

I cannot find the chronicle sheet for the Masters of the Fallen Fortress. Where was this chronicle stashed?

She is going to get a Wayfinder for 1 PP.

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

got my chronicle and filled out your feedback sheet as well... thanks again for the arc... and thanks to my fellow players for being kind and understanding of the incompetent 1st lvl investigator, lol.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Cyclic: I clean out that folder after everyone says they have their chronicles. Luckily for you, I also retain them in a separate file!! I have added your MoFF back to that folder.. just follow the link above.

Aerian: Thank you!!

Silver Crusade

male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5

Chronicle looks great. Thanks again!

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

Aha! Just solved the mystery of the missing chronicles. Ever once in a while I lose a chronicle that I save in google docs. It seems that if I move the file over and do not make a personal copy, if the GM moves the file the link is lost and the chronicle is lost. I was doubting my sanity for a while there because in a few cases I was 90% sure I grabbed the file and then went back to look months later just to find it was gone.


|Ruins |WBGoblins|RotRL| Emerald Spire|

:-D that happened to me a while back. I got into the habit of just moving stuff over, and then went to audit a character one day, and like half of the total of all my chronicle sheets were gone! That was extensive and painful, let me tell you!
One thing I learned from that experience though was I now keep both digital copies and hard copies of everything. I have a binder that I have set up just for PFS.

-Posted with Wayfinder

The Concordance

HP 21/21; AC 12/12/10; f 2, r 6, w 4; bab 2, melee +2, ranged +4; cmb 2, cmd 14; init +4; wclw 47; inspiration 6/6; folio reroll 1/1 | sylph investigator (empiricist)/3 | -17 *
skills:
acro 6, bluff 6/8, crft alch 10, diplo 8/10, dd 10, fly 5, kn arc 12, kn dung 10, kn eng 10, kn geog 10, kn hist 10, kn local 11, kn nat 10, kn nob 10, kn planes 11, kn rel 10, ling 6, perc 10, sm 9, stlth 7, umd 10

I have digital copies in character folders on my computer as well as hard copies for every character too.... makes for 2 big notebooks of characters, but worth it, just in case I ever get audited.

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