Baldwin the Merciful's: Razor Coast (Inactive)

Game Master baldwin the merciful

The Razor Coast has drawn men to madness and slaughter since the world was young. Tulita natives, born from the same fire as this jagged coast, claim the Razor existed long before the world’s other lands. It is a crucible of flame cooled by the ocean’s caress and its mountains, reefs, and lightless depths teem with as many terrors as lustrous spoils. The Razor bucks the trappings of civilization in much the same manner the storm-tossed sea spurns the men who dare mount her. This is no place for the weak-willed. Untested souls are food for its storms, its fickle gods, its ancient spirits, and the evil predations of unfathomable creatures. No less dangerous are the men who make the coast their home and whose dark desires put most horrors to shame.


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M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

Hmm....Ya! I'm sure I will do better this time! Torgue has a beer keg on his shoulder. Hmm..Invisible beer canteen would be perfect for this place!


Evil GM

One thing that is potentially shocking to you is the two men hanging off the wall near where Astri and Bri are sitting, on is simply bone, the other is in a state of decay. A reminder to all that cheating carries as heavy sentence.

Broken skull Map

*The two crucified men are on the map.


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

Torgue would say that it stinks up the place, but then people here no doubt don't bathe that much.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna waves everyone over. "There you guys are... was starting to think you scuttled the ship. Allow me to introduce you to the crew of Quell's Whore, Captained by Bethany Razor. Korg, first mate, and Jonah, boarding mate."

She takes a sip of her mulled wine as they make introductions. "How did the Dragon's Tail handle? Seemed like a bucket last time we were on it."


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

"A bucket? It handled just fine for me when I had to follow the lot of you in that slaver's ship. "


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Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

"Its a pleasure," Chell says automatically. She is a little distracted by the gruesome display. Was a visual reminder like this really necessary? Highly unsanitary unless some wizard used Gentle Repose...a lot. Its a wonder anyone was able to eat here. Eventually she turns back to Astrianna. "It handles well enough but without a lot of additions, modification, and more people it will never hold up in a fight. Best just save your money for one of the other ones. We also picked up some lost souls." She then turns to the table at large. "Fair warning. There is an evil outsider posing as a cat, or probably some other small animal, that is passing along some disease. Causes strange boils that resist positive energy. I told the harbormaster to give out a warning."


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna nods her head at the mention of saving up for another ship. "I'm telling you, Baron of the Tides is the best ship for sale. Only people with a faster ship are these fine sailors." She gestures to the crew of Quell's Whore.

The half-elf quirks a brow at the news of their pick-ups and the presence of an evil outsider. "An outsider? As in a non-denizen of the material plane? You didn't kill it? What did it look like?" She is extremely curious about this "outsider".


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

"Don't know. It was a cat. Then invisible. Then it flew over the water. Offered a to answer questions for freedom. Then Sorrin scarred it off. It was suspicious how it was with the men that were plagued. Most likely the cause too."


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna cups her chin and thinks for a moment what kind of creature it could have been. "Wow. A cat, invisible, flew off, and tried to make an exchange for freedom...? Spreading diseases? You guys did run off and have an adventure without us!" She teases, in a rather good mood given the events of the day.

Taking 10 on Knowledge: Planes to try and identify the creature from description. 10+9 = 19


Evil GM

Astri:

From the description it sounded like a familiar or perhaps a devil like an imp, or demon like a Quasit. From your recollection they had poison, not disease, but who knows what could emerges from the 9-Hells or the Abyss.


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna wracks her brain, but something troubles her. "The description sounds like an Imp or a Quasit... which is classed as a devil and a demon, respectively. Maybe someone's familiar? What I find strange is you said it was causing a disease? Imps and Quasits use venom for defense and aren't known to spread diseases, but... Much, much stranger and deadlier things have been summoned from the bowels of Hell."

The half-elf decides to abstain from the Belok vs Varion fight for personal reasons. She would rather just watch the fight and see what happens.

She does put down 500 gold on Jin, however. Jonah hadn't steered her wrong in the past and the bard would make sure the the crowd was on Jin's side... not that he needed much help.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

Bri uses her Tongues Hex upon herself to chat a bit with Korg so he doesn't feel too left out of the table talk.

"So, are you betting on anyone tonight?"


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

Chell refrains from betting. She scoots a little closer to Astrianna when the crew of the...Quell's whore are distracted to say, "The men and creature came from Captain Dre's ship, from Carcass."


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Astrianna perks as Chell leans over to speak to her.

Take 10 knowledge: local 10+10 = 20

She purses for lips. "Oh the pirate...? Sounds like he and the infected crew were a victim of circumstance, but there might be more to the story. I've heard Carcass is a nasty place."


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Sorrin stands behind the others at the table. Overhearing a little. I've met a witch doctor named Dre, another continent.


Evil GM

The crowd is boisterous approaching riotous with all the pushing and shoving. The floors shake from the boot stomping as the first of the two main events is about to occur.

In comes a Varion Drakemoor, who is a lithe wiry elf, whose smaller
frame does not fit among his hulking compatriots. He wearing tan breeches and white linen top, a outfit that speak confidence that he intends to have no blood on his body. He plays up the crowd dancing and showing off a furious contamination of air punches. He take the time to play to the his supporters and blowing kisses and winks to several women in the crow.

When Belok makes it to the ring he has a completely didn't demeanor. He is wearing leather legging and white rob. He takes off the robe which reveal layers of sculpted muscle, but it looks like he has been in a recent contest with some sort of cat as his back is raked several times. He looks around the crowd but doesn't acknowledge anyone. He simply knees down on one leg as says a prayer. After a few moments he stands and meets Varion in the middle to the ring to touch fists.

varion init: 1d20 + 3 ⇒ (13) + 3 = 16
Belok: 1d20 + 1 ⇒ (2) + 1 = 3


Male Human Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps

Wait, 100gp... Each fight, underdogs! Was reading the betting link!


Evil GM

I need everyone to make 2 perception checks and 2 sense motive checks. I'll use these during the fight.


Evil GM
Sorrin the Wayward wrote:
Wait, 100gp... Each fight, underdogs! Was reading the betting link!

Ok your betting 100 GP on each underdog. Varion and the 2 opponents fighting jin

I'll hold off till noonish before I begin the fight, so everyone has time to bet.

Astri - bet on Jin only
Bri - bet on Belok
Sorrin - bet on Varion and the two oppenents
Chell - is horrified
Torgue - ?


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Torgue bets on Invisible Beer Canteen!

Astrianna starts to get excited as the fights begin. She looks over to Chell to tell her about the fighters, but notices the woman has the same expression one gets from biting an apple with a worm in it. "Aw, cheer up Chell, it's all for fun. People don't usually die. Unless they're caught cheating, then they get murdered by the crowd... But hey, you're here to help if something goes horribly wrong!"

She feels her encouragement and endorsement of the fighting was sufficient to convince anyone.

The half-elf blows Varion a kiss as he shows off in the ring. I have the suspicion Varion is about to get pummeled. I hope Belok doesn't smash his pretty face.

Percpetion #1: 1d20 + 8 ⇒ (18) + 8 = 26
Percpetion #1: 1d20 + 8 ⇒ (1) + 8 = 9

Sense Motive #1: 1d20 + 16 ⇒ (16) + 16 = 32
Sense Motive #2: 1d20 + 16 ⇒ (14) + 16 = 30

Next level more ranks in perception, sheesh. I keep putting it off...


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7
Sorrin the Wayward wrote:
Sorrin stands behind the others at the table. Overhearing a little. I've met a witch doctor named Dre, another continent.

Ha!

Perception 1: 1d20 + 8 ⇒ (17) + 8 = 25
Perception 2: 1d20 + 8 ⇒ (20) + 8 = 28

Sense Motive 1: 1d20 + 8 ⇒ (10) + 8 = 18
Sense Motive 2: 1d20 + 8 ⇒ (17) + 8 = 25

Uncomfortable here as she was, Chell can't help but get caught up in the excitement. She leans towards the fighting ring, moving her head left and right to get a better view.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

perception: 1d20 + 6 ⇒ (1) + 6 = 7
perception: 1d20 + 6 ⇒ (1) + 6 = 7

sense motive: 1d20 + 1 ⇒ (8) + 1 = 9
sense motive: 1d20 + 1 ⇒ (8) + 1 = 9

Damn, Bri has eyes only for the fight....


Korg appreciates Bri speaking in giant, "I put big bet Belok and big bet on two men fighting Jin." He shrugs that his bet differently than Jonah regarding Jin, and he tells you that "two against one is better than one against one in the ring. Especially, if they can flank and work like a team."


Evil GM

Waiting on sorrin's rolls and if anyone was making any last bets, especially in the Belok fight. You can always bet on the the second fight up to when it begins.


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Evil GM

The energy in the crowd is growing, there is even some jostling amongst the onlookers as they try to get a better view. Even for those who frequent the Skull it looks even more crowded....a deathtrap if a fire broke out. :-)


CN Female Half-elf Iconic Envoy 13| Sp: 104/104 | Hp 78/78 | RP: 8/13 | EAC: 23 , KAC: 24 | Fort +9, Ref +13, Will +12 (+14 vs enchantment) | Init: +4 | Percep: +19, 12 Metron darkvision | Conditions:

Lol. Love that smiley at the end. I hope a certain Ring that bought up all the alchemists fire in Shaw isn't going to burn down a certain building that a certain group of adventurers happen to be in.


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7
Astrianna Sparacello wrote:
Lol. Love that smiley at the end. I hope a certain Ring that bought up all the alchemists fire in Shaw isn't going to burn down a certain building that a certain group of adventurers happen to be in.

My thoughts exactly. Good thing I have create water. 2 gallons a second right now.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

They couldn't have bought it all up, there was still a little bit when I was interested in it. Don't worry though, if we need to clear out the Skull fast, I can cast Stinking Cloud and blame it on Torque's digestive sytstem. :)


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

Or anyone else here really.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

Bri respond to Korg in giant still. "I put 100 on Belok, but couldn't make up my mind for the other fight. I agree with you that if they work as a team, then Jin could be in trouble. But I have no idea if the two even know each other, let along know how to work as a team. If they let their egos get in the way about which of them gets to deliver the knock out blow, then they will be in trouble."


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

Torgue was a little wrapped up finishing some rum, good rum, from the bar and started checking out the ring a bit late.

Perception: 1d20 + 9 ⇒ (1) + 9 = 10
Perception: 1d20 + 9 ⇒ (5) + 9 = 14

But he splashed his eye after he bit into a lemon and was too busy cursing and rubbing his face.


"They know each other, they're new in town. defeated their opponents yesterday easily in individual combat."


Evil GM

Any bets torgue and roll yoru two sense motive checks. Then I'm waiting on Sorrin for the perception and sense motive checks.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

"Ah, if I'd have known that, I may have risked a wager on them. Do you and Jonah have any personal bets with each other over who's going to be right?"

And you were right to say Belok's back looks a little clawed up. I keep forgetting that I actually get claw attacks. Likely because I rarely get up close with anyone.


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

No bets

Sense motive: 1d20 ⇒ 9
Sense motive: 1d20 ⇒ 1

Torgue thinks both are disguised dragons!


Embrianna wrote:

"Ah, if I'd have known that, I may have risked a wager on them. Do you and Jonah have any personal bets with each other over who's going to be right?"

And you were right to say Belok's back looks a little clawed up. I keep forgetting that I actually get claw attacks. Likely because I rarely get up close with anyone.

I thought that would make you smile.

Nah, one of us will be a big loser in the Jin fight tonight, regardless. No need to rub saltstick on the wound." He grins.


Evil GM

DMPC Sorrin's rolls:

perception: 1d20 + 6 ⇒ (17) + 6 = 23
perception: 1d20 + 6 ⇒ (15) + 6 = 21

SM: 1d20 + 7 ⇒ (16) + 7 = 23
SM: 1d20 + 7 ⇒ (14) + 7 = 21


Evil GM

RD 1:

Varion jukes Belok quickly as has he charges forward with a feral grin that makes him appear totally fearless and certain of victory.

charge: 1d20 + 12 + 2 ⇒ (7) + 12 + 2 = 21;damage: 1d3 + 4 ⇒ (1) + 4 = 5

This blow hits and Belok counters with a hard left hand to the midsection,

attack, DP: 1d20 + 13 + 3 ⇒ (14) + 13 + 3 = 30;dam, DP: 1d6 + 5 + 3 ⇒ (3) + 5 + 3 = 11

Belok step five feet away giving the crowd it's money's worth with a bit of show. As his heavy hand smashes the mid section of the elf, a distinctive cracking can be heard by those close to the ring.


Evil GM

RD 2:

GM:

bluff: 1d20 + 8 + 5 ⇒ (16) + 8 + 5 = 29
bonus +5 bc nobody is aware of his new ability.

Varion needing to inflict damage hits fast with an upper cut punch.

att: 1d20 + 12 ⇒ (2) + 12 = 14;damage: 1d3 + 4 ⇒ (2) + 4 = 6
CT damage: 1d6 ⇒ 3
1 str fort save DC 13

The blow hit misses and Belok counters with a hard left and right hand to the midsection,

attack, DP: 1d20 + 13 + 3 ⇒ (19) + 13 + 3 = 35;dam, DP: 1d6 + 5 + 3 ⇒ (1) + 5 + 3 = 9

attack, DP: 1d20 + 8 + 3 ⇒ (2) + 8 + 3 = 13;dam, DP: 1d6 + 5 + 3 ⇒ (1) + 5 + 3 = 9

Divine Power full att:
attack, DP: 1d20 + 13 + 3 ⇒ (10) + 13 + 3 = 26;dam, DP: 1d6 + 5 + 3 ⇒ (6) + 5 + 3 = 14

The elf's midsection is bruised and swollen from two massive thundering blows.


Bri cheers loudly as it looks like she made the right bet.


Evil GM

RD 3:

Face to face the two men attack each other, the elf desparately tries to land a punch,

GM:

bluff: 1d20 + 8 + 5 ⇒ (4) + 8 + 5 = 17

Chell, Astri, Sorrin:

You each see the elf is weaving a spell jsut as he tries to land a punch.

att: 1d20 + 12 ⇒ (11) + 12 = 23;damage: 1d3 + 4 ⇒ (2) + 4 = 6
TF damage: 1d6 ⇒ 1
fort save DC 13 2 RDs fatigue

the blow hits the mid section of the Belok, he grunts as he feels a wave rush through him.

fort save: 1d20 + 12 ⇒ (10) + 12 = 22

he grunts and looks at the Varion in a disgusted fashion.

In retaliation he unleashes a flurry of blows:

DP: 1d20 + 12 ⇒ (14) + 12 = 26;dam, DP: 1d6 + 5 + 3 ⇒ (3) + 5 + 3 = 11
DP: 1d20 + 12 ⇒ (1) + 12 = 13;dam, DP: 1d6 + 5 + 3 ⇒ (4) + 5 + 3 = 12
DP: 1d20 + 7 ⇒ (9) + 7 = 16;dam, DP: 1d6 + 5 + 3 ⇒ (4) + 5 + 3 = 12

Divine Power bonus att
DP: 1d20 + 12 ⇒ (12) + 12 = 24;dam, DP: 1d6 + 5 + 3 ⇒ (4) + 5 + 3 = 12

Two attacks hit hard nearly dropping the elf. His face is bloodied.


Evil GM

Since Astri, Chell, and Sorrin noticed something, I'll hold off and see what if anything they say or do.

Varion looks battered.

Everyone knows before the fight begins the simply rules" The rules are simple: one on one, no weapons or armor of any sort and no spellcasting. Praying (divine spellcasting) is fine as long as it has no discernable effect on the opponent. The feral crowd usually beats to death anyone caught breaking the rules. The other fighters, who do not appreciate dirty tricks, pile on.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

What happens to betting money in the even that someone get "disqualified"?


Evil GM
Embrianna wrote:
What happens to betting money in the even that someone get "disqualified"?

The disqualified person and the bets on that person are lost. the non-disqualified person wins along with those betting on him. Of course, pandemonium could break out in the crowd.


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

Chell's interest grows as the fight progresses. Belok was good unarmed. Too good to not have extensive training. Whoever this Varion was, he was unlikely to win. He must have known that because Chell caught a strange move from the elf. He mouthed some words and made a gesture with one hand close to his body so no one would see it. Well she saw it and she decided to move close enough to perceive what spell he might have placed on himself or Belok.

Move within 60 and Detect Magic on both. Does Divine Power count against the rules? If I can use divine buffs I might be able to give these boys a run for their money.


Evil GM

DP does not count against the rules. Everything you've heard of at the table and chatting with the group would indicate neither Belok or Jin would cheat. The best fighters tend to be monks or ex-monk/clerics. it was a necro spell that Varion used.

You'd probably do ok with some of the lower fights maybe even Varion, but it does become a hit point thing. Eventually, you need to take the punches.


Cleric 18 | HP 33/61 | AC 20(22 with shield), Touch 13, FF 18(20) | CMB +6 | CMD 18 | Fort +8, Ref +5, Will +15 | Init +2 | Perception +14 (+16 on ship) | Spells: 1st 3/7 2nd 3/6 3rd 2/5 4th 1/5 5th 1/4 | Channels: 3/7

So Belok is at least a 7th level cleric and a first level monk or more. That dude is a beast.


Evil GM

Bruner, Belok, Fairbanks, Jin hit with wallops. I ddidn't even apply all the suggested bonuses to belok for this fight.

If you want to try yoru hand there is 2 fight qualifier requirement against against some ham and eggers, which is no biggie before you can start to fight the named contestants. Have at it....it can be fun.


Female Changeling Witch / 8 HP: (51)51 / AC: 13 (with MA: 17) / Init:: +2 / Perc: +6 / Will: 10 , Reflex: 5 , Fort: 3 / CMB: +3 / CMD: +13

Keep in mind that every time you hit someone, Sanctuary goes away.


Evil GM
Chell Silves wrote:
So Belok is at least a 7th level cleric and a first level monk or more. That dude is a beast.

9 cl/2 ex-monk - He use to be the champ before Jin. If I recall Amory fairbanks beat him a couple times.

There are some named lesser opponents to get you feet wet.

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