Baldwin the Merciful's - CoT Campaign
(Inactive)
Game Master
baldwin the merciful
This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.
Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51
Truk leans over.
"Did the Venture Captain here and Coriana have an intimate relationship?" he asks quietly.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Andrea loosk to Faelyn to see if he has a question
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
We need to ask about the Sisters of Eiseth. What do we ask? Where did they hide her remains? Who are they? etc.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
2. QuestionVenture Captain. We have learned that the Sisters of Eiseth collected the remains of Coriana. Do you know where they dwell?
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Andrea1 wrote: 2. QuestionVenture Captain. We have learned that the Sisters of Eiseth collected the remains of Coriana. Do you know where they dwell? Good wording!
Faelyn smiles at the question. The cleric is cunning. Her deity would approve.
Evil GM
"After Aroden's death and the battle for Westcrown, Coriana fiercely opposed the House Thrune," he coughs and there is a phlegm-like sound, "She caught the attention of the Sisterhood of Eiseth, a group
of murderous monks dedicated to the art of slaying. Especially on behalf of House Thrune. They murdered her, cremated her, and stored her below their convent, a place known as Massacre House." He weeps with the story, "They are vile and deserve death, death that I failed to complete." His mournful reminder echoes through the room.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Knowledge Local on The Monks or the Massacre House: 1d20 + 12 ⇒ (19) + 12 = 31
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Whispering to Andrea Should we ask about Bilsby? I wonder why he was locked in Delvehaven.
Evil GM
Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51
The spirit's story stirs something in Truk making the big orc speak up.
"Has whatever the Sisters did, kept Coriana from finding him in the hereafter? Please, ask him."
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Lucrezia accepts the brandy and cigar from Rance and sat down to enjoy them quietly, allowing the more knowledgeable members of the group to question the spirit in the statue.
Rance leans over and lights Lucrezia's cigar with his, his face inches from intoxicating female. His warm breath puffing happily. He pulls away, "Being this close to pure beauty, Elysium must be calling." He mischievous winks at the archer.
Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51
Truk growls again as Rance moves in to light Lucrezia's cigar.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Third questions. Venture Captain. We learned that Donatalus Bisby was sealed in one of Delvehaven's lower vaults. How do we find and enter the vaults?
Evil GM
"I know not of Bisby being sealed in a lower vault, he was to teleport to safety." The wisps flicker some and they seem less apparent. "There are many rooms, and protective areas in the lodge....the place is vast with four floors."
"My good friend, you sound parched another brandy or a hearty nutbutter brown ale? Rance asks the half-orc. The beast gulped such fine beverage down in one gulp. A small sigh.
"My ...my elvish friend, you are so quiet, can I get you anything." graciously gesturing towards Shadow.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Rance Lucca wrote: hearty nutbutter brown ale We have a local brewery that make a brown honey ale (Truck Stop Honey Ale 6.5% alcohol). I am addicted!
Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51
Truk glares at the too smooth Rance, "Yes, another drink would be good."
Whatever gets him away from her...
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Andrea taps her fingers along the edge of the chair, only one question really got them good info and they were running out. She looked at Faelyn and Orsin, wondering if they had any insight on what to ask.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Lucrezia looks over at Truk questioningly after he growls, continuing to sip on her brandy. I wonder what got on his nerves?
3 of 5 questions completed.
"I see you are wearing that lovely necklace, it certainly pales in comparison to your beauty, as I mentioned before, but then what could ever frame your soft skin so elegantly."
He stops to hand Truk his beer. "Here you go, you should fine this has the type of earthy body that you may enjoy." He cheerfully offers. "So you want to enter the the pits?" He inquires from the half-orc.
Evil GM
Andrea1 wrote: Andrea taps her fingers along the edge of the chair, only one question really got them good info and they were running out. She looked at Faelyn and Orsin, wondering if they had any insight on what to ask. Two of the three were helpful
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
We would like to recover the remains of Coriana and give her a proper rest...maybe even exact some vengeance on the sisterhood. Where was the massacre house located?
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
4th question. Venture Captain. We learned that Bisby and Ilnerik had returned to Delvehaven with an artifact that had the head of a golden eagle and the head of an obsidion bat. We know that Inerik broke the artifact in two and took the bat head with him. Does the Golden Eagle head lie within Delvehaven?

Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51
Rance Lucca wrote: "I see you are wearing that lovely necklace, it certainly pales in comparison to your beauty, as I mentioned before, but then what could ever frame your soft skin so elegantly."
He stops to hand Truk his beer. "Here you go, you should fine this has the type of earthy body that you may enjoy." He cheerfully offers. "So you want to enter the the pits?" He inquires from the half-orc.
Truk takes the offered drink and returns a nod of thanks. He raises the glass as a toast briefly and then tilts it to his maw, quickly draining the contents.
He looks up at bottom of the empty glass, "Good stuff."
"I'm interested in work putting my strengths to use", the big orc answers. "A couple public scraps seemed like an easy answer but Lucrezia brings up a good point. If the people get used to seeing real blood spilled in the arena it may just be a matter of time before slaves start getting thrown in there."
"Did you have something in mind?"
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Sorry Andrea. We were typing at the same time. I think the important info has been gathered. Our next step appears to be the massacre house and then the wave door.
Evil GM
"The Massacre house, their sanctuary, is in the far northern end of the glorious Northern District, it is a hexagonal stone building whose slate shingled roof comes to a sharp triangular peak." the wisp replies.
Remember the Northern district wasn't fully ruined yet when he lived, so through his eyes it was wonderful part of the city.
[Fem Elf][Inq1/Ninja5][Init:+4][Perc:+12][33HP][AC:21(23)(Touch:14(15)(FF:17(18)][Fort+3][Ref+8][Will+4]
Sadow smiles and does nothing to discourage Rance Lucca's attentions.
(^_^)
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
baldwin the merciful wrote: "The Massacre house, their sanctuary, is in the far northern end of the glorious Northern District, it is a hexagonal stone building whose slate shingled roof comes to a sharp triangular peak." the wisp replies.
Remember the Northern district wasn't fully ruined yet when he lived, so through his eyes it was wonderful part of the city.
I will do everything in my power to recover her remains and give them a proper burial.
Evil GM
"Ilnerik Sivanshin was Bisby's scribe and fellow pathfinder, they returned from a long journey. They had an artifact that I saw only once it was gold and black, more I can not describe. They fought and Sivanshin left a couple weeks before Delvehaven was sealed and the death of Aroden, he stole away with one half of the artifact, the other half should have teleported with Donatalus Bisby to Absalom." The wisp trails off into silence.
He sits down next to the mysterious elf but speaks to Truk, "I know of some fight clubs...the pits they call them...Westcrown is eager for its blood sport. I have no interest in this type of brutality but others do, two enter one leaves." He sips his fine brandy, "Not the sort of fighting I'd recommend even for those, challenging for the affections of lovely ladies."
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Knowing that the final question has been asked, with some information gained for their next step Andrea speaks once more to the spirit. Thank you for your questions Venture Captain. May you find peaceful rest.
Andrea pours herself another snifter of brandy, perhaps to try to ease her nerves at more of the long quest being laid out.
Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12
"And if our information is correct than that means that the other part of the artifact is in Delvenhaven"
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Good job Andrea. I think we have our lead. I say we go get cleaned up and then spend a night of debauchery while drinking from our Hellcup! We deserve a break before we get started on another escapade.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
John Deos wrote: "And if our information is correct than that means that the other part of the artifact is in Delvenhaven" I would have to agree with you John.
"So you seek the red robed devils...the spirit is true in his words. They are deadly assassins and they specialize in making their targets completely disappear, so they can not be resurrected." he scoots bit closer to the elf as he reaches for the brandy. "I'll be able to refill my cellars after tonight." Commenting on the liquor.
The AP has him as human but the time gap makes no sense, he'd be like 100 years old, so I'm going to make him an elf.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Faelyn Sindrel wrote: Good job Andrea. I think we have our lead. I say we go get cleaned up and then spend a night of debauchery while drinking from our Hellcup! We deserve a break before we get started on another escapade. That sounds delightful, lives like ours tend to be violent and short. Andrea tosses in a little black humor. So we need to live life now.
Mm..Wonder if Faelyn would like to play with me and Fiosa? MmmMmm..
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
What do you know of the Sisters ? So are you offering for us to celebrate here?
[Fem Elf][Inq1/Ninja5][Init:+4][Perc:+12][33HP][AC:21(23)(Touch:14(15)(FF:17(18)][Fort+3][Ref+8][Will+4]
Shadow smiles and again is inviting in the fellow's advances. She enjoys the taste and warmth of the alcohol.
(^_^)
"Some say they are protected by powerful magic." He pauses, "They are more reclusive since the shadowbeast, certainly."
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Well we should most certainly rest and deal with strengthening ourselves before we seek them out. we do have the area and a description of their building, even though it has no doubt aged we can seek it out, perhaps by checking with the locals about areas they avoid, a hideout of killers like the Sisters no doubt has gained a reputation.
"I enjoy many friends and debauchery, if you seek to release tension without the fear of retaliation, I enjoy a good celebration." He smiles at the elf, who is warming up to his advances.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Faelyn flashes back to the kiss in the arena Yes Andrea...we must make the most of every minute. He holds up his glass toward the gorgeous cleric in a toast. The brandy obviously starting to effect his thoughts.
[Fem Elf][Inq1/Ninja5][Init:+4][Perc:+12][33HP][AC:21(23)(Touch:14(15)(FF:17(18)][Fort+3][Ref+8][Will+4]
Shadow continues to smile and possibly flirt, though she has little if anything to actually add to ny current conversation.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
"We still need to decide where to go for a good celebration. Preferably someplace we can also stay the night at with a certain degree of safety."
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Faelyn Sindrel wrote: Faelyn flashes back to the kiss in the arena Yes Andrea...we must make the most of every minute. He holds up his glass toward the gorgeous cleric in a toast. The brandy obviously starting to effect his thoughts. Andrea sips her brandy, letting her tongue trace the rim of the glass. MmHmm..Especially when it can it can be shared with more than one. Andrea's eyes lidded as she just imagined herself and Fiosa enjoying this lean and dexterious wizard. Oh..I shouldn't drink so much her, get everyone back tot he Hound so we can all get aquainted.
The Hound sounds good, Lucrezia. A nice home away from home . Much better than where we usually hung out.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
"The Hound sounds like a decent place to continue our celebration. I already got a room there so I don't have to worry about where to pass out at."
Rance smiles, "The Hound has the best spiced cider in town."
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Unable to take his eyes off of Andrea. Where you lead I will follow. Still looking at Andrea-Bear...Are you ready for some serious drinking?
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