@Mahasi: Necromancy is illegal, but actually more for the problem it causes with labor and unions versus actual acts of maliciousness.
@Deaglan: You are correct, you are sickened until you can get back to the entrance area as it's low enough that the fumes aren't as concentrated.
Out from behind the curtain, a dreadlocked-man who looks impossibly old with taut, leathery skin beckons to you. "Threaten my busi*hic*ness, will you?! I ruuuuuuule the middenstone business here, ya bastards!", a slight slur in his voice as he curses at you before casting a spell, causing dozens of black tentacles to spit forth from the ground!
Varian and the remaining zombies are all within the tentacles grasp, although only Varian receives any harm. Owai narrowly dodges the grapple attempt, using his blade to push away the rubbery appendages before it can get its grasp on him.
Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2
fort save:1d20 + 2 ⇒ (18) + 2 = 20
Shilyn readies another arrow after a quick mental debate on whether to climb down. Taking aim at one of the zombies trying to get out of the muck, she lets her arrow fly..
Mahasi brings forth a blast of sticky webbing, but the man manages to not get caught in the mess.
"They send wizards to stop my work, 'eh? You can tell those bastages that it'll take more than that to stop Rupman Myre! Not gonna let some prepubescent spellslinger get the best of my business savvy!"
Male Aasimar (Azata-blooded) Bard (Dawnflower Dervish) 3, Monk 2 (Master of Many Styles/Monk of the Sacred Mountain) HP 39/45, AC 23, T 17, FF 16, CMD 18, F +7, R +11, W +5, In +5, Per +4, SM +16, 1 Str dmg
Owai continues to battle the Zombie in front of him. "Stop Myre! He's the biggest threat!" he calls up to Shilyn.
@Varian: You can use it for a separate one since it allows you to make your Escape Artist/CMB roll as an immediate action. Mahasi could have done it before your turn, so you can do it before and your set of rolls. I"ll wait on Myre's action until I know what you want to do.
@Varian: I'll wait until after lunch to see if you wish to use the Liberating Command before Myre's next action. Otherwise, I'll assume that it is after and post the necromancer's action!
@Varian: Your math is off; the Liberating Command adds +12 to what your normal result would be, so it's another +6 on top of that for 24, which is good enough to be free! You may make a move action, taking in to account the difficult terrain.
Varian takes the opportunity to move back out of the tentacle area. 15 feet of actual movement, should be just possible on rough terrain with a single move
"Escape my grasp?! Then I shall let my minions do the work, you filthy mercenaries!!", releasing a wave of negative energy that seems to reinforce the zombies.
how high up is the ceiling? fyi - planning on levitating up to the ceiling and pushing myself along it til I'm beyond the tentacles and dropping in on mr. spellcaster - that is, IF i can survive whatever he has to throw at me on the way in, lol - readied actions to target him when he's casting so he might lose a spell or two would be most welcome, hint hint.
Deaglan loads his crossbow and takes aim at Myre, waiting for any signs of spellcasting before releasing. Deaglan fully knows that keeping one's concentration when attacked is quite hard.
@Shilyn: The half-elf's arrow strikes Myre, visibly injuring him but causes now visible wound. "Strike at me from above will you, ya cowardly lot!", Myre retorts!
It looks like arrows should work, but it appears he has a buffer of sorts.
Only time will tell Degalan!
Z3 CMB:1d20 + 3 ⇒ (1) + 3 = 4
And the zombie is helplessly stuck in its position.
Male Aasimar (Azata-blooded) Bard (Dawnflower Dervish) 3, Monk 2 (Master of Many Styles/Monk of the Sacred Mountain) HP 39/45, AC 23, T 17, FF 16, CMD 18, F +7, R +11, W +5, In +5, Per +4, SM +16, 1 Str dmg
Owai slashes at the Zombie in front of him. "I'll be there to help in a minute..." he says.
Same old 1d20 + 8 ⇒ (18) + 8 = 26 1d6 + 6 ⇒ (2) + 6 = 8
Varian casts levitate on himself and rises up to the ceiing. Once there, he starts pushing himself forward toward the caster along the ceiling. (20' up, 10' forward this round)
Myre, unable to see Deaglan's readied shot, calls out to the floating Varian. "Perhaps this will put you in your place, hired scum!", trying to cast a spell as his skin sizzles.
DC 19 Spellcraft:
It's enervation!
Despite the webbing in the way, Deaglan's crossbow hits the man square in the chest, although not deep enough to break the rib it hit. The strike does cause further disruption to the necromancer.
Myre Concentration vs DC 19:1d20 + 10 - 2 ⇒ (12) + 10 - 2 = 20
But the wizard's hate spill forth as he points at Varian, firing a black ray at him!
Seeing that his disruption tactics work Deaglan reloads his crossbow and carefully aims to disrupt the spellcaster if he tries casting a spell again.
Knowledge Arcana to identify the spell effect that is in place:1d20 + 5 ⇒ (2) + 5 = 7no clue
Varian, I do not feel the need to wade through the wall of tentacles, even if Deaglan does not know what they are he assumes they are not good for him. This seemed like a sensible tactic ;-)
@Deaglan: Thanks for reminding me; I keep on forgetting that readied actions change the initiative order. However, you are right that I screwed up the DC for the Concentration. I combined your damage with Mahasi's for a DC 19, but I forgot to add the spell level for another 4, so he actually biffed the spell. Luckily, since he missed anyway, it's a moot point. But Varian should continue to thank you nonetheless :) As far as the other -2 goes, he effectively has the sickened condition, although it's from a nasty hangover versus the fumes.
I'll move your initiative, but I'll keep your action and rolls
Just trying to understand concentration DC's, which I always struggle with myself. In this case I think it should be DC 10 + spell lvl + direct damage + 1/2 continuous damage = 10 + 4 + 5 + 1/2 * 4 = 21. And then his roll is 1d20 + Caster Level + Casting Ability Modifier - 2 for sickened. Correct or did I miss something?
@Deaglan: Yeah, I guess I was still off a point; I forgot continuing damage counts differently than other damage. Bah, darn math. So in this case, he narrowly biffed it.
oh, I thought concentration was the same for everything - defensive and just plain concentration... I guess I stand corrected... I'll have to remember that for my games when I'm running - I've been doing it wrong.
Yeah, since I started looking at it, there's a nice little chart on d20pfsrd for what it is. In fact, I should have done two Concentrations, one for Mahasi's and one for Deaglans. Not going to redo it since the attack was a miss anyway, but just goes to show that everyone can goof up something; best just to learn from the experience!
Male Aasimar (Azata-blooded) Bard (Dawnflower Dervish) 3, Monk 2 (Master of Many Styles/Monk of the Sacred Mountain) HP 39/45, AC 23, T 17, FF 16, CMD 18, F +7, R +11, W +5, In +5, Per +4, SM +16, 1 Str dmg
Reflex1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19
"Just stop fighting. We may be able to work something out that doesn't end with you crushed into a bloody pulp!" Owai calls out to Myre before he tries to get the Zombie out of his face.
"You'd like that wouldn't you, so you can shtab me in the back!", Myre calls out, still arrogant from his perch above.
DC 18 Sense Motive:
He might be reasoned with to some degree, but in his drunken stupor and defensible position, you'll have to wear him down some to convince him otherwise.
Owai's blade finally ends the zombie in front of him!
Well poop, that's what I get for not double checking these things. He is indeed arcane. We'll let that one slide, although it did delay Owai's advance a round. If that makes a serious difference, I'll do a counter-fudge to make up for that.
Thanks for letting me know for next time!
The zombie in the pit tries to get out from the tentacles...
Varian pushes himself along the ceiling toward Myre as quickly as he can. When he gets over an area not covered in tentacles, he drops to the ground, threatening Myre.
@Varian: The black circle around Myre is a web Mahasi cast. That is a separate check and spell compared to the black tentiacle area and that covers the web covers the entire back room, so if you wish to melee him, you have to go through it. Of course, there are other ways of dealing with webs :)
Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2
Uh.. Just updated Hero Lab and Qadira's showing as a retired faction. :(
Guess I haven't been keeping up with the PFS changed.. So much for all that fame and fortune.. my employer went belly-up. *holds out a cup* Alms.. alms.. :)
Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10
My apologies for my writing errors. Must remember to edit before submitting....
There are a couple of new options; they've gone for the "Philosophy" approach as opposed to the "Culture" approach now.
So "The Exchange" are those who are in it for direct financial gain - nominally a combination of the Sczarni and the Qadirans.
The Sapphire Sages are seeker's of lost magic lore, particularly with respect to Osirion.
Dark Archives are similar to the Sapphire Sages, but are more specifically concerned about Pandora's boxes and forbidden lore.
Liberty's Edge -> Freedom! (Andoren)
Silver Crusade -> No change.
Grand Lodge -> No change
I think that's everyone.
Exchange, maybe, for Shilyn? You get to keep Fame/Prestige whomever you transfer to.
So your working for the business leaders now of the Exchange as opposed to the Satrapy; that would be Trade-Prince Aaqir al'Hakam and Guaril Karela (or, as I like to call him, the comically mustachioed man.)
You also do get a faction change at no penalty if you wish to go with another one. Although the Exchange is pretty awesome sounding (legitimate Qadiran business front and Sczarni backroom dealings).
Male Aasimar (Azata-blooded) Bard (Dawnflower Dervish) 3, Monk 2 (Master of Many Styles/Monk of the Sacred Mountain) HP 39/45, AC 23, T 17, FF 16, CMD 18, F +7, R +11, W +5, In +5, Per +4, SM +16, 1 Str dmg
Hey guys I'm at a local con running society games so may not be able to post much until Monday.
Not sure, at my campus, finals week end of this week and next week. But ours just started doing the split week finals which the students prefer (more time to space studying and cramming).
But the holiday season usually sees a slowdown of PbP in general I think.
On that note, I will be going on a family trip from 20 Dec 14 to 29 Dec 14. I'll have time to post here or there, but if I don't get a day, don't worry much about it. I shant forget you!
BPC - I have a question for you - Varian's been accepted into another game that starts about the 13th... will we be done here by then, or do we have lots more to do? I will happily bow out of that one if not, I just need to tell the GM asap so he can recruit a replacement.
ok, not a problem, looking forward to more thornkeeping!, though I will be switching to slow xp progression starting with the current scenario, just so you know!
I am away on vacation through Monday the 6th, with a lot of family and unknown internet connectivity. Do not count on me checking in before Tuesday. Please bot as necessary.
My father in law is having triple bypass surgery on Tuesday. I will be on the road traveling on Monday, at the hospital on Tues. and perhaps home by Thurs or Fri. depending on his recovery. During that time, I will be posting but times and frequency may be weird or spotty. My apologies in advance.
Hey guys, I'm going to Denver Comic Con this weekend and won't post much if at all until Tuesday. Please post what you want to ask Crove if any thing and if you want to explore elsewhere.
Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2
Hey y'all, I'll be out of town until late Sunday. Have the annual zombie three-gun match this weekend. Wooo! Feel free to bot me as needed. Catch y'all on the return.
I am going in for surgery tomorrow. It is a one-day out-patient procedure but I probably won't post much if at all tomorrow, at least until nighttime... depends on how I feel... bot me as necessary if required. Thanks.
Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2
Been playing around with Daz3D lately. It's a fun 3D modeling / rendering software (free too.. but getting other stuff can really rack up the ducats..) Sooo.. now y'all can see Shilyn :)
Nor really. The only things I need to know are if you guys are going to turn Crove in or execute him, and if you guys are going to rest or go straight to Hyve.
I guess as a third question... should I look for a replacement for Owai who has been quiet for a month at thus point.
How much more of this scenario is there? and I say we execute him - if we turn him in - he will just attract this monster into whereever they keep him in the city. But that's just my 2 cents.
Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10
I say we go for Hyve. Mahasi is ambivalent on the matter of Crove. If Varian wants to get his judge Dredd on Mahasi wont stop him.
I'm still not certain whether we should trust the book or not. I know that if I was in a HP Lovecraft story, the Book would be 100% accurate. But, HP Lovecraft stories also don't have moral quandaries of killing bad guys to save cities.
Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2
Although Shi isn't too keen on killing the helpless.. in Crove's case, she would most likely make an exception. It's her neutral view of law and order. The law would say turn him in.. but her own judgment would say that he posses too much of a threat to risk escape and he does seem a bit addled to boot.
For her, the quandary isn't so much whether or not to execute harsh judgment, but rather, what affects would killing Crove have on the bound creature?
As for Hyve, she's of the opinion to strike fast and hard before any word of the other two's condition reaches him and he flees.
Crove will be executed then... and off to Hyve. You guts are over the half way point, too. Although I will admit that the module assumes you won't be going this rapid of a pace. If you want to push in, I won't stop you though!
You haven't seen me around for some time for which I apologize. Some three weeks ago my computer broke down and it took about a week to get it repaired.
In that time I also experienced that I had too much on my plate and instead of being honest about that to myself (and you) I dropped the ball and did not resume posting when the technical issues were sorted out. I felt obliged to get back to you, but that became harder with every passing day. I finally have found the courage to get back to the Paizo site.
I have had a lot of fun playing in all the PbP's I have been in, but I feel that I need to take a step back and stop playing online for the time being. It might be that when my work and personal life willl settle down again that I will be back, but I feel I should not promise to posting regularly right now.
Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2
No problem Deaglan. Been there before myself and sometimes a break is needed to get things sorted. Life comes first. Been a pleasure gaming with you and hope to do so again sometime. Take care.
@Deaglan: Thank you for replying. I'm going to continue to bot you and Owai, mostly because the nerf to the party power is too great and it will be difficult to find a willing player for last third of this module.
When the game is done, I'll send you a chronicle sheet, too, for when you're ready to come back :)
Ahh I did give the OK on it, barring I did say originally it'd occur after you rested. However, since you guys aren't resting, I'm ok if you want to update your numbers now.
Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10
Well, with only three levels of rogue, it means an extra feat (since she would have gotten weapon finesse for free) and dexterity to damage for one finessable weapon (probably rapier)
The movers are here packing us up and the moving truck comes tomorrow - I will have no internet until Friday, though I might have it UNTIL tomorrow morning sometime - If I don't post til friday though, bot me as necessary please... sorry for the interrupt.
Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10
Seems like we're almost done with Thornkeep; might as well finish it. That would be my vote.
We can either do From Shore to Sea or Realm of the Fellknight Queen if folks are interested in modules instead.
I've run Fellknight Queen. I think Varian and Shilyn both might enjoy it; they would technically be a little low side on the suggested level for that adventure.
From Shore to Sea sounds thematically similar to the adventure we just played (cthulu-esque critters).
I've ran From Shore to Sea, it is an interesting one; this group would be fun for that.
Biggest problem would be that Mahasi cannot play From Shore to Sea and do both levels of Thornekeep (you'll be too high level for The Dark Menagerie), so if the three of you want to finish Thornkeep, I'd be more than happy to run that. Again, just need a couple of willing participants.
Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10
I have other characters. In spades, especially around 6th. Most are even likeable (unlike Mahasi). But, like I said my preference would be just to finish thornkeep.