| Sefayll Valerian |
Perception: 1d20 + 5 ⇒ (11) + 5 = 16
Sefayll steps closer to the statue (L13) and concentrates on detecting thoughts from the tunnel ahead, hoping to get an idea of how many creatures are within.
| Aubrey the Demented/Malformed |
For the DM's eyes only:
Ogre 2 1d20 - 1 ⇒ (1) - 1 = 0
Ogre 3 1d20 - 1 ⇒ (2) - 1 = 1
Ogre 4 1d20 - 1 ⇒ (3) - 1 = 2
Ogre 5 1d20 - 1 ⇒ (1) - 1 = 0
Ogre 6 1d20 - 1 ⇒ (13) - 1 = 12
Ogre 7 1d20 - 1 ⇒ (6) - 1 = 5
Ogre 8 1d20 - 1 ⇒ (3) - 1 = 2
Ogre overseer 1 1d20 ⇒ 8
Ogre overseer 2 1d20 ⇒ 7
| Aubrey the Demented/Malformed |
| Sefayll Valerian |
Good grief, fellas! I positioned myself here because you were going to put the front line back about 25'! I can't see them from here! Aubrey's right - I'm going to need to start reading YOUR thoughts!
| Sefayll Valerian |
To be like a Shoanti, you must think like a Shoanti. Or just read their thoughts, I guess.
That presupposes that the Shoanti in question is thinking... ;-)
| Aubrey the Demented/Malformed |
Nevynxxx
|
5ft Step to M19
Dravite, moves and fires at the Ogre with his bow.
+1 Composite Longbow of Giant Bane(+3str)-+9/+4atk,1d8+8 dmg,X3,ranged 110',Piercing(Manyshot-+9{2arrows}/+4 ) (+2 vs Giants +2d6 bane)(Deadly Aim= -2 to hit, +4 damage) +11/+6 atk, 1d8+4 dmg w/o Deadly aim
[ooc]Attacks-NOTE +2 damage vs. humans, +4 dmg vs. giants, +1atk & +2dmg vs. large or bigger creatures,+1 atk vs. orcs/goblinoids, +2d6 on charge [/'ooc]
Atk1: 1d20 + 11 + 1 ⇒ (19) + 11 + 1 = 31 DMG: 1d8 + 4 + 4 ⇒ (1) + 4 + 4 = 9
Atk1: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 DMG: 1d8 + 4 + 4 ⇒ (6) + 4 + 4 = 14
| Aubrey the Demented/Malformed |
OK, Fakey's character sheet is quite a personal thing and I've had problems deciphering it myself. However, while your attacks are correct as far as they go, some things to consider are:
- Manyshot. He can get an extra attack at his highest bonus. There are no penalties associated with this, so he might as well have it.
- Deadly Aim. I get the impression you simply decided to dispense with this this round for greater accuracy, but otherwise he takes a -2 penalty to hit for an extra 4 damage per attack.
- Bane weapon. His bow is a Giant Bane one, so each attack against a giant (like an ogre) gets an extra +2 to hit and does 2d6 extra damage. You can either add the +2 to each attack, or we can assume you were using Deadly Aim, in which case the -2 from Deadly Aim cancels out the +2 from the Bane effect (leaving you with the attack bonus you have there) and an extra 4 damage per hit.
You can apply this this round if you like assuming Sefayll doesn't act first. Dravite is a giant-killing machine so we should let him do his thing.
Nevynxxx
|
I thought that *was* manyshot! Extra roll below. Deadly aim I ignored, and I wasn't sure Ogres were giants, so I ignored that. So:
Atk1 Extra Damage from bane/deadly aim: 2d6 + 4 ⇒ (4, 6) + 4 = 14
Atk2 Extra Damage from bane/deadly aim: 2d6 + 4 ⇒ (2, 6) + 4 = 12
Atk3: 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32 DMG: 1d8 + 4 + 4 + 4 + 2d6 ⇒ (6) + 4 + 4 + 4 + (6, 1) = 25
Atk3crit confirm: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20 DMG: 1d8 + 4 + 4 + 4 + 2d6 ⇒ (5) + 4 + 4 + 4 + (6, 4) = 27
| Aubrey the Demented/Malformed |
Ah, but you rolled a 20.... And anyway, he has Greater Precise Shot so cover means nothing.
I can't see the map, so I'll have to trust you if he's really managing to shoot round a corner.
Two arrows finish off the first ogre. The second doesn't even get to see Dravite before the third arrow plunges into its eye socket.
Ogres 1 and 2 down.
Sefayll.
Map updated in due course.
| Alwyn Agnarrson |
"Huh. He got lucky." Alwyn glances down on the big dent the ogre's blow left in his shoulder guard; the massive humanoid then topples backwards with Dravite's arrows sticking out of its face. "Not for long, though."
Did we agree on whether bane weapon damage doubles with Manyshot?
| Alwyn Agnarrson |
OK, Fakey's character sheet is quite a personal thing and I've had problems deciphering it myself.
Me too. I think I covered most of the moving parts here:
"Hae some bolts, ye mawkit heidthebaws!" Dravite steps a little closer to the onrushing ogres and lets his arrows fly.
5' step to J31 before firing on O1. He's using Deadly Aim and Multishot (Dravite doesn't have Rapid Shot, and O1 is too far away for Point Blank Shot).
Attack 1 (w/Multishot): 11+9+4(favoured enemy)+1(Big Game Hunter feat)+2(Giant Bane bow)-2(Deadly Aim)=AC 25, damage 2d8+6+8(Favoured enemy)+4(Big Game Hunter)+8(Deadly Aim)+4d6(Giant Bane bow)=11+6+8+4+8+15=52.
Atttack 2: 13+4+4+1+2-2=AC 22, damage 1d8+3+4+2+4+2d6=5+3+4+2+4+8=26.
| Sefayll Valerian |
Sefayll moves forward (N18) and continues concentrating on the ogres' thoughts - and 'listening' for any others that might be yet unseen.
I need one in closer range to try what I have in mind. If one survives, I'll try it out. And nice shootin', Dravite. Wow!
| Aubrey the Demented/Malformed |
| Aubrey the Demented/Malformed |
| Aubrey the Demented/Malformed |
| Hudak |
crit confirm
1d20 + 22 ⇒ (6) + 22 = 28
more damage
1d10 + 28 ⇒ (8) + 28 = 36
Hudak cuts the ogre in half at the midsection. Unless it's so fat that it's physically impossible. Then he just does him like that guy who ate the mint in The Meaning of Life and his guts blow all over the place.
| Aubrey the Demented/Malformed |