Absalom's Finest (City Watch, Terry Pratchett style)

Game Master Wolfwaker

The deeds of Absalom's finest, policemen in a Terry Pratchett-inspired urban setting.


51 to 100 of 168 << first < prev | 1 | 2 | 3 | 4 | next > last >>
RPG Superstar 2013 Top 8

Starting wealth 1000gp as normal. You can assume you are renting a place somewhere in the city. You may wear armor and use whatever weapons you like. You can use personal weapons and armor or check them out from the armory.


You're probably still deciding, but I sent you a second pm telling you some history and description of the race, as well as backup race traits I might take asking what you would allow and what you wouldn't.
I will probably have to add a lot detail to my creative race, but I would like to know what you think of it in terms of storyline and background so far.


Wolfwaker wrote:


It's going to be hard to narrow it down. I'm thinking of picking six so you can patrol in pairs. I don't know if anyone else would be interested in GMing but I'd certainly be open to letting someone run a parallel session with half the applicants and maybe we could even interact a little.

I'll DM a little if you allow 8 players and for the parties to split up. I'll leave the roleplay up to you, but I will control half the monsters and be fair about it, if and only when we split up, I won't just try to make my guy live and target others. You will still control most of the game, but I can DM on the side.

Edit: Or if and when the party decides to split up, I can always control the monsters with the combat I'm not in to prevent unintentional bias. And then let you control all the monsters when all 8 of us are in battle.
If would be fun for parties to split up and regroup within the same campaign.
Or if you pm me stuff along the way, I can post the actions of the party I'm not in so I can't metagame. For example, you tell me there is a wonderous item in the water, but the water would be where the other party is and not where I am.


Wolfwaker wrote:

mdt: I'm not up on the monsters as PC rules. Can you make it using the race builder rules? I like the feel of the race.

LOL, not easily. The Atomie were built prior to the Race Builder, so they don't really fit via race builder. I could approximate them, but it'd take about 30 or 40 points.

I understand if you don't want to use the monsters as PCs rules. If you want me to walk you through how it'd work, I can do that. Otherwise, it's no big deal. :)


um, 30 to 40 race points is way overpowered, the DM said he'd allow 13 to 16 if building your own. A pregenerated race would probably be about 20 at the most. And even that much is powerful.

Also, if making your own, did you provide a crunch for it: religion, backstory, relationships, etc?


Caught a mistake in my build.

Increase 1st-level spells per day to 5.


dotting. I've been lurking for a game that takes my interest and you had to lure me in with talk of my favorite pratchett series you sly devil.

RPG Superstar 2013 Top 8

DoubleGold: Thanks for the offer, let me think about it. I don't know if I can handle 8 even doing it that way, I might do 6 and then you can patrol in twos and threes.

RPG Superstar 2013 Top 8

mdt: I'll take a look.


Showing off Xane here as an example of a 'Thumper'. :)

If the DM or other players are interested in her build I'll be happy to explain. So far she's been a blast to play with the group she in atm.

Much cheers to all.

RPG Superstar 2013 Top 8

I'm going to have to say no to the atomie.


I've decided to submit a raksasha spawn tiefling with big fluffy white bunny ears and a tendency for excessive force.

Her name will be Berry.


Wolfwaker: I've GM'd many times before IRL, but never PbP. I have been considering doing a small module to cut my online GM teeth, but assisting another GM would also work (presuming you accept the offer of course!)

Also, being completely honest, I'd love to see this game concept last so I feel any help I could provide you is a good investment!


@Wolfwaker: Would you like me to add an Alias for Corvus or is the Spoiler detail sufficient?


@GM - No problem.

@Doublegold - That would be why the Monsters as PC rules permanently lower your class level, similar to the old Effective Character Level Penalty from 3.5. So a 30-40 pt race would end up with a permanent -1 class level. (IE: An Atomie in a level 2 party would have 1 class level).


@wolfwaker, out of the other racial traits I pmed you the 2nd time I said I would take 2 of the following, but I will most likely take climb and quick reactions to bring my race points to 13 as those are my first choices among the list.

Quick Reactions (2 RP): Prerequisites: None; Benefit: Members of this race receive Improved Initiative as a bonus feat.
Climb (2 RP): Prerequisites: None; Benefit: Members of this race have a climb speed of 20 feet, and gain the +8 racial bonus on Climb checks that a climb speed normally grants. (especially since I'm stunt hungry, and this helps me on 1 of 3 stunts of acrobatics, climb and swim.)

Just let me know if those are okay before you go onto decide the others, as those are my top picks.

I will then post a story on my race and more detail in the forms for all who want to read it. You can even use other members of my race in your game if you want. Though my guy will have a set of racial traits, other members of my race might have differently, hence alternate racial traits, while my guy has climb other members of my race might have jump or while I'm immune to fire and resistant to electricity, others might be the opposite.


Do you have any good alternte racial traits you'll allow for tieflings?

I wanted to get rid of Infernal Sorcery for berry in favor of something else but the alternative is Prehensile tail. Which, given the stubby white thing she has for a tail would make no sense.


TarkXT: Re-flavor to prehensile bunny ears?!

If nothing else it's good rp potential, possible secret signs for her partner or she could hide small objects in her hair for later retrieval if her hands are occupied.

Just a suggestion ;)

RPG Superstar 2013 Top 8

Notes and house rule on skills:

All characters will get one bonus skill at level 1 which must be used on a knowledge skill or diplomacy.

New skill: Knowledge-Criminal. Knowledge about the criminal underworld. Any class with Knowledge-Local as a class skill gets this as a class skill.

Kn. Nobility will include any knowledge about high society, people of influence, etc.

Kn. Local will be very useful for knowing where to find various goods, people, and pieces of information in the city. This will overlap with Geography a bit if you are trying to find a certain location.

Expect the Knowledge skills for criminal, local, and nobility to be used often. Of course all the others may come into play as well.

I am considering allowing Survival to be used in an urban context to learn information, follow people, etc. but perhaps those are already covered by other skills.


DoubleGold again, posting as the alias so I can track everything better. No, this avatar is not what I look like, it is just that there are no avatars on this site that match my descripion.


Wolfwaker: The extra skill sounds like a great idea for an urban/crime-focused campaign, will definitely re-distribute skill points to include knowledge (criminal) if my character is chosen.

With regards to survival's use, neither urban barbarian nor urban druid (likely the most applicable archetypes that would include any changes to how skills work) seem to have any notes on them regarding changing how existing skills work. RAW: survival is used to track, diplomacy for gathering info.

I'm liking the shape this is taking, and can see so much potential :)

Scarab Sages

Well in a way there is such a thing as urban survival... think of all the homeless fellows on the streets. Im sure it would have more uses than just knowing which cans to go to for food, or how to make box homes. But since ive not been homeless before not sure what else it could entail. Maybe knowledge of just that lower rung of society that most ignore? and how disapear like they seem to do?

RPG Superstar 2013 Top 8

I will allow survival to be used in the urban context for knowing where to find things, stay safe, read crowds, etc. This will overlap with other skills. If your class explicitly allows such use of survival, you will get a bonus.


also in your title you have RPG Superstar 2013 TOP 8, what does it mean?


I'm considering a Slayer but if I may suggest something DM? I don't think that Kn. Criminal is really that necessary. I've always seen that particular set of information as falling under Kn. Local. Are you going to restrict Kn. Local's uses?

RPG Superstar 2013 Top 8

Hunter William: I was a top 8 finalist in last year's competition. If you're not familiar with it you should see a "RPG Superstar 2014" for the current one in the left sidebar.

Ptolmaeus: I'm certainly open to suggestions on that, but I figure we are going to use Knowledge: Local very extensively. I wanted to draw from a couple of other skills reflecting knowledge of different elements of society. So you would use Knowledge: Nobility (upper class) to know how to get an invitation to an exclusive soiree or make connections with an elite art dealer. Knowledge: Local would cover everything from rumors, organizations, finding a stable open at midnight, knowing political allegiances, what kind of pub the bricklayers frequent, all sorts of things an average citizen would know. I intend Knowledge: Criminal to reflect knowledge of the criminal underworld like gangs and thieves' guilds, where to find a fence, informants, where to obtain forged documents or other illegal goods and services that a law-abiding citizen might not know.

RPG Superstar 2013 Top 8

TarkXT: I would allow Fiendish Zen's suggestion of mobile ears, using Bluff/Sense Motive to signal your partner. Or you could take Beguiling Liar. I would allow most of the variant abilities on the d100 chart--what did you have in mind? (Some are a little strong like using large weapons or gaining a swim speed.)

RPG Superstar 2013 Top 8

BTW even though I was a Top 8 finalist I am relatively new to Pathfinder. Been playing on here for a couple of years and am building up a pretty healthy collection of Pathfinder books. I am a busy dad with 2 boys so I rarely have time to play RPG's in real life. Just so I don't get your expectations up too high. :-)


Hmmm, no floppy ears means "Cute" Berry will not abide (i.e. she would not use it).

I think we'll go with the +2 on combat maneuver checks. How does that sound?


I've only been playing since December ^^


Tweaked my sheet a bit to include the extra skill, and swapped out Summon monster I for Mage armor; as a non-spontaneous caster, I'll probably need it a lot more until I get some more spell slots. ;)


Normally I don't use shields with my characters, but this one will use a shield, so the question to ask, is what is the difference between wooden and metal as far as bonuses they will bring? Also can a wooden shield burn, or is it fire resistant wood?

RPG Superstar 2013 Top 8

I don't think there is a lot of difference in practice. The metal one probably has a higher hardness if someone tries to sunder it. There are certain spells that affect metal or wood. I am not too familiar with the rules for catching things on fire but some common effects like alchemist bombs do not cause it.

Anyone want to weigh in?

Scarab Sages

mostly the difference is weight, cost, what spells might affect it,and what it can be made of. Metal has a higher hardness rating, Wood has more hp, but a heavy wooden shield has the same ac as a heavy metal shield.
As for the worry that someone will light your shield on fire I think it would be safe to assume the wood is fire-hardened. It can burn but would require lengthy exposure to a flame. A wizards fireball wont do much more than soot it up i would imagine.


I know they have the same AC, but what kinds of spells affect wooden and what kind affect metal. The description says different spell affect it, but doesn't say which ones.

Scarab Sages

Oh sorry, Spells like the druids Warp wood, or woodshape could affect your wooden shield. Spels like the chill metal or heat metal would affect a metal shield

RPG Superstar 2013 Top 8

Some things like shocking grasp get a bonus if the defender is wearing or carrying metal.


so when we get one bonus skill as the house rule, does this mean 1 bonus skill point and that skill is a class skill for us or just the skill itself?

Done, except for background. How much time do we have to fix up our characters?


For those of you wanting to know my race and such it is this:

Also, my character is the offspring of kasatha, fetchlings, tieflings and humans from long ago. They mostly evolved from Kasatha, so Kasatha has the dominant genetics in them. Therefore their starting languages are Kasatha and common (hence standard). They are usually born on a firey plane or electrical plane of some sort, though a few are born on other planes of existence. Most of them look like Kasatha with the exception of extra arms. The species they get along with the most are those species I just named, they however despise orcs, they have a hard time trusting dwarves and they see elves the same way humans do and elves see them the same way they see humans. They are called, Kasathalings. They rarely if ever breed with small sized creatures though they don't have a problem being friends with such creatures. They spend their childhood traveling between two planes of existence, not material as their parents encourage them to, but since they themselves cannot do the traveling they have to someone take them there. They usually enter the material world around 20 and become adults at the age of 30, so their starting ages are twice as long as a human hence human adult age at 15 according to pathinder. They live approximately twice as long as a human. Any offspring a Kasathaling produces is determined by gender. If it is male, the offspring will match the other, if it is female their offspring will be Kasathaling. So a male Kasathaling and a female human will make a human offspring and look almost exactly human, while a female Kasathaling and a male human will make a Kasathaling and look almost like they are suppose to.
Their skin color is either as white as a Kasatha, or their skin can be human like or tiefling like or fetchling like. They can easily pass for human, but slight skin discoloration or spiked like skin on the head could give them away. The 3 fingers and one thumb sometimes can also give them away. Not all of them have skin discoloration, but they also have spiked skin on their head, either on top or in the back or somewhere and all have the said number of fingers.
They love do psychical stuff and are very stunt hungry and most have either a climb, jump, or swim racial trait.

Kasathalings are able to monuever their bodies well and are highly intelligent, but only socialize with very few species. +2Dex, +2 Int, -2 Cha.

My character:
Racial Traits:
Native Outsider 3 buy points
Normal speed: 0 buy points
Medium 0 buy points
Standard Stats (+2 dex and +2 int and -2 Cha) 0 buy points
Standard Languages 0 buy points

Elemental Immunity (fire) 4 buy points
Energy Resistance (resistant 5 to electricity) 1 buy point
fast (10 extra speed) 1 buy point
Quick Reactions (2 RP): Prerequisites: None; Benefit: Members of this race receive Improved Initiative as a bonus feat.
Climb (2 RP): Prerequisites: None; Benefit: Members of this race have a climb speed of 20 feet, and gain the +8 racial bonus on Climb checks that a climb speed normally grants.
Elemental Vunerability (acid) -2 buy points
Darkvision, free from being an outsider

His looks and other stuff: age 36, but looks 18 in human years, and he likes his women a lot younger than him, so he is more likely to cross date humans and fetchlings than his own race, especially since he looks young he'll appear attractive to them. white skin, not as white as a kasathas but whiter than a normal human. Has a little hair on his head, black in color, and small spiked skin (like a cm in height) in the back, angled at 45 degrees.


Made the alias and final adjustments to the character.


Illethianai "Spot" Horebanis wrote:
Made the alias and final adjustments to the character.

Does your character actually look human even though she is aasimar?


Hunter William wrote:
Illethianai "Spot" Horebanis wrote:
Made the alias and final adjustments to the character.
Does your character actually look human even though she is aasimar?

She does. If that's a problem, I can stat up something else instead. And write just as humorous a background for them.


Illethianai "Spot" Horebanis wrote:
Hunter William wrote:
Illethianai "Spot" Horebanis wrote:
Made the alias and final adjustments to the character.
Does your character actually look human even though she is aasimar?
She does. If that's a problem, I can stat up something else instead. And write just as humorous a background for them.

Not a problem at all, my character probably won't know the difference, and hopefully she isn't a lesbian, that would be disappointing.

It wouldn't matter if the player is male or female, because we are playing the character. A female character is all the same to me

Also, my character is complete, background and all.


Her crunch is done. I'll work on fluff as soon as I can.

PAizo does not have a picture that does her justice so the one on her sheet is a bit closer.

She suffers from being "cute" with everything a woman could be envious for and none of the honest to gods respect she actually wants (hence her dueling habit, her attitude towards any affection, and the ultimate reason why she donned the uniform).

RPG Superstar 2013 Top 8

Hunter: the 1 rank of bonus skill does not grant you a class skill.

I will give at least until Friday to finish up characters.

RPG Superstar 2013 Top 8

These are the characters I know about so far. I might have abbreviated some of the names:

Illethiaini, aasimar sorceress (MagusJanus)
Celenna Veegara, a catfolk rogue (FiendishZen)
Delia Chronicler, a changeling witch (Aebliss)
Hazel Stokes,a changeling inquisitor (LadyLadile)
Corvus Fracta'ala, a strix bounty hunter (Aquanda)
Kvell Crassus, a centaur barbarian (TheNine)
Hunter William, a kasathaling ranger (DoubleGold)
Everest, android slayer (SecSeibzehn )
Berry Peelblossom, tiefling swashbuckler(TarkXT)

Stated intention to submit:
Ptolmaeus (slayer?)
Rasputin17
Irnk
NielsenE
mdt?

DId I miss (or duplicate) anyone?

Aquanda: creating an alias is not necessary at this point.

Scarab Sages

yay for serious Bunnygirls. The world needs more serious bunnygirls.. preferably with floppy ears. *lawls*


TheNine wrote:
yay for serious Bunnygirls. The world needs more serious bunnygirls.. preferably with floppy ears. *lawls*

Not sure if you are refering to me, but My character don't look like a bunny and will not produce bunny children.

Click here, Almost like this guy without the extra arms, not covering up his face, not as white, and the head slightly more rounded. Paizo doesn't have kasatha picture I can use.

RPG Superstar 2013 Top 8

I think we have one tiefling with bunny ears (Berry) and one rabbit-avatared user with a kasathaling (custom race) ranger.


I LUV the Discworld series!

What do you think about using the race builder rules from the ARG to make one of the golems that was recently recruited?

Or I could use the same book to try and cobble together a Feegle.

Or,...

Gah too many ideas, skull going to explode!?!

51 to 100 of 168 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Recruitment / Absalom's Finest (City Watch, Terry Pratchett style) Recruitment All Messageboards

Want to post a reply? Sign in.