A Song of Jade and Pearl: War for the Crown in Tian Xia

Game Master Thackery Baxter J Thorington

Tian-Xian-ified traits for War for the Crown

The provinces of Po Li

Rules for gestalt characters

The ACTUAL languages of Tian Xia

Submissions so far!


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I too am considering putting forth a Tengu assassin, but not one who is overly honorable, just not evil.

He would be a low ranking killer in service to the Eternal Emperor.

For classes, I'm thinking Stalker/Harbinger.


Credit where it's due, this is an intriguing twist on an AP! Gotta give this one some thought...

...though I already have an idea. A cavalier/kensai magus. Who specializes in using the lasso and wrangling animals. With magic.

Question: how native would you like characters to be? Because my idea is actually a bit different in that he's not from Tian Xia. My plan is for him to be the son of a Taldan merchant who has a trade business in Po Li, but saves a number of folks wrangling a runaway bull, and accidentally becomes a minor celebrity due to his riding and wrangling skills.

My goal is really to make him kind of a fish out of water, both in his ethnicity and his comfort in the spotlight. It's supposed to be based off the idea that what's normal for Avistan might be "exotic" in Tian Xia. Which might be funny to explore. Of course, it's a no-go if you'd rather the party be FROM Po Li.


1 person marked this as a favorite.

Backstory added! Though still need to add his general goals. Also, changed my picture to look like a less fancy hobgoblin.

CaptainFord wrote:

Credit where it's due, this is an intriguing twist on an AP! Gotta give this one some thought...

...though I already have an idea. A cavalier/kensai magus. Who specializes in using the lasso and wrangling animals. With magic.

Question: how native would you like characters to be? Because my idea is actually a bit different in that he's not from Tian Xia. My plan is for him to be the son of a Taldan merchant who has a trade business in Po Li, but saves a number of folks wrangling a runaway bull, and accidentally becomes a minor celebrity due to his riding and wrangling skills.

My goal is really to make him kind of a fish out of water, both in his ethnicity and his comfort in the spotlight. It's supposed to be based off the idea that what's normal for Avistan might be "exotic" in Tian Xia. Which might be funny to explore. Of course, it's a no-go if you'd rather the party be FROM Po Li.

Cowboy in Lady Taishi's court? =P


CaptainFord, if the GM allows the idea and we both get in, it would likely behoove us to arrange for our characters to be acquainted - especially since Xiang is from a minor noble family that focuses on trade, and is responsible for brokering a deal helping the Taldan House of Talbot establish their trade business in the Changdo.


GM - I assumed that you'd want characters to have a connection to Po Li, not necessarily to be from there (since it's an awesome and exotic world out there!)

I did read the background provided for Quain, but I had additional questions. Is Quain under a particular ruler, or is it relatively peaceful and decentralised, with multiple warlords ruling land, while monasteries defend (or raid) nearby villages?

Since they're traditionalists, as described, I imagine that they'd be quite opposed to Lady Gongzhu's ideas of reforms and the possibility of an Empress? What would be the Quain 'lobby' in Po Li, if there is one? Should I think of possible NPC connections?

At any rate, as Gao's master would say, "Gaping mouths and deaf ears are close friends.", so I think that's enough questions for now.


CaptainFord wrote:

Credit where it's due, this is an intriguing twist on an AP! Gotta give this one some thought...

...though I already have an idea. A cavalier/kensai magus. Who specializes in using the lasso and wrangling animals. With magic.

Question: how native would you like characters to be? Because my idea is actually a bit different in that he's not from Tian Xia. My plan is for him to be the son of a Taldan merchant who has a trade business in Po Li, but saves a number of folks wrangling a runaway bull, and accidentally becomes a minor celebrity due to his riding and wrangling skills.

My goal is really to make him kind of a fish out of water, both in his ethnicity and his comfort in the spotlight. It's supposed to be based off the idea that what's normal for Avistan might be "exotic" in Tian Xia. Which might be funny to explore. Of course, it's a no-go if you'd rather the party be FROM Po Li.

i was thinking you'd all be from Po LI (and Amandar is a Taldan colony in the heart of Tian Xia). But, that idea is kind of fun. So.... yes?


Monkeygod wrote:

I too am considering putting forth a Tengu assassin, but not one who is overly honorable, just not evil.

He would be a low ranking killer in service to the Eternal Emperor.

For classes, I'm thinking Stalker/Harbinger.

interesting.


Perspicacious Gao wrote:

GM - I assumed that you'd want characters to have a connection to Po Li, not necessarily to be from there (since it's an awesome and exotic world out there!)

I did read the background provided for Quain, but I had additional questions. Is Quain under a particular ruler, or is it relatively peaceful and decentralised, with multiple warlords ruling land, while monasteries defend (or raid) nearby villages?

Since they're traditionalists, as described, I imagine that they'd be quite opposed to Lady Gongzhu's ideas of reforms and the possibility of an Empress? What would be the Quain 'lobby' in Po Li, if there is one? Should I think of possible NPC connections?

At any rate, as Gao's master would say, "Gaping mouths and deaf ears are close friends.", so I think that's enough questions for now.

I'd prefer from Po LI, yes. But exceptions are possible, I suppose.

2) Quain has a king.. um.... Try looking here. They're notable for having a ritual where the King offers up the heart of his daughter to a Dragon every ten years or so to ensure peace. The last ritual was foiled when the King of Heroes (i think that's what he's called) stole the sacrifice. This brought on years of hardship to the kung-fu realm.

3) Gongzhu (it's a title) Zeitan's ideas are NOT well-received by manyof the Oracular council and the traditionalist nobles. I


Is Jing's backstory ok? Kinda tied him to some different locations, but did bring him to Po Li eventually.

Grand Lodge

Gonna change mine up thinking straight Human Arcanist/Unchained Rogue!


Jintak "Jing" Yanguang wrote:
Is Jing's backstory ok? Kinda tied him to some different locations, but did bring him to Po Li eventually.

.I havent' had a chance to give thorough read T_T will get to it by tomorrow.


Dragonofashandflame wrote:
Jintak "Jing" Yanguang wrote:
Is Jing's backstory ok? Kinda tied him to some different locations, but did bring him to Po Li eventually.

.I havent' had a chance to give thorough read T_T will get to it by tomorrow.

Heh, that's fair. Been a weird day, feels like I uploaded the backstory ages ago even though it's been like four hours. Heh. Heh heh. Doh.


Hey, checking in a bit late. But I do love me some intrigue games.

I've actually had a Kitsune Mesmerist in mind for a long time I've been dying to play in an intrigue game. Gestalt would certainly change things, Sorcerer seems like the most obvious pairing.

The idea is for a powerful infiltration agent and master of disguise.

A part of that dream is the Enchanting Courtesan PrC. I recognize that the class is tied to Calistria, but seeing as she is not a valid god in the PrC is the class still an option? I think the basic idea could still work without it, but the class fits so nicely in an intrigue game, and uses the Influence rules.


I've settled upon a Kitsune Mesmerist (Thought Eater) | Vigalante (Teisatsu). The character was raised by reformers to use his unique talents to infiltrate, gather information, and influence. Not much of a upfront fighter, but a manipulator.


yiannisph wrote:

Hey, checking in a bit late. But I do love me some intrigue games.

I've actually had a Kitsune Mesmerist in mind for a long time I've been dying to play in an intrigue game. Gestalt would certainly change things, Sorcerer seems like the most obvious pairing.

The idea is for a powerful infiltration agent and master of disguise.

A part of that dream is the Enchanting Courtesan PrC. I recognize that the class is tied to Calistria, but seeing as she is not a valid god in the PrC is the class still an option? I think the basic idea could still work without it, but the class fits so nicely in an intrigue game, and uses the Influence rules.

totally an appropriate PrC, the religion is flavor, not required. so it's definitely a go. There are a few deities that kind of fit, I think, if you want to keep the religious component


"The Lucky Halfling" wrote:
I've settled upon a Kitsune Mesmerist (Thought Eater) | Vigalante (Teisatsu). The character was raised by reformers to use his unique talents to infiltrate, gather information, and influence. Not much of a upfront fighter, but a manipulator.

coolios


Ack!! So excited!!! We're.almost there for the Reaping...I mean choosing. Remember, submissions are due by Saturday 6am EST.

I THINK THE SUBMISSIONS DOC IS UPDSTE. CHRCJ TO MAKE SURE ITS ACCURATE.


While I was excited about the mechanics of the Kitsune, it is not working for me story wise. I'm not getting a good feel of how it came to be.

With that in mind, I'm considering a Samsaran who married into the Song family in one of his past lives. The family, aware of his ability to reincarnate and currently some of his descendants, have accepted his reincarnated forms as part of the family. His current incarnation was alive before the loss of the emperor and currently works alongside his family maintaining the lineages of the great families. Having been around before the emperor passed, he is a strong supporter of Po Lian and it's history.

Would you allow a character to start out at middle age?

To expand upon the idea, the character will be an Alchemist (Mind Chemist) | Investigator (Bonded Investigator | Majordomo).

As a Mind Chemist, the character uses his alchemy to open up portions of his mind and soul that have been shut off through reincarnation. This helps explain why he gains the ability to recall things that would normally be beyond his means.

As a Bonded Investigator, the character will have a valet familiar that serves to his needs within the Song household. Upon 7th level, if he should be so lucky to make it to that point in time, he will remember an old friend when a pen he carries with him reveals it's true form as a calligraphy wyrm.

Finally, as a Majordomo, he helps lead his family into the future by ensuring their work and capability to work well together.

Trait wise, he will have the Po Lian Patriot campaign trait. This is due to his strong connection to the past and his emperor.

He will also make use of the Student of Philosophy social trait to show his ability to use his intelligence to get his way, as opposed to his charm.

I'm also considering taking Vivisectionist as an other archetype for Alchemist. I don't see bombs being his cup of tea, but the ability to use his knowledge to effectively strike an opponent's weak spot makes sense.


This looks fabulous. If you couldn't tell from my recruitment, I adore gestalt. I just love how many options it presents players.

That said, a few ideas came to mind pretty quick and I just have one question to open up with; how old school are your feelings about paladins?

What I mean is, how open are you to paladins doing everything they can for the greater good, even if they may seem sinister on the surface? Examples include Paladin/Rogue (Assassin's Creed esque) or even Paladin/Occult classes.

Sorry, I just have a thing for characters who aren't afraid to do what it takes to do what they consider to be the right thing. A weakness, really.


"The Lucky Halfling" wrote:

While I was excited about the mechanics of the Kitsune, it is not working for me story wise. I'm not getting a good feel of how it came to be.

With that in mind, I'm considering a Samsaran who married into the Song family in one of his past lives. The family, aware of his ability to reincarnate and currently some of his descendants, have accepted his reincarnated forms as part of the family. His current incarnation was alive before the loss of the emperor and currently works alongside his family maintaining the lineages of the great families. Having been around before the emperor passed, he is a strong supporter of Po Lian and it's history.

Would you allow a character to start out at middle age?

To expand upon the idea, the character will be an Alchemist (Mind Chemist) | Investigator (Bonded Investigator | Majordomo).

As a Mind Chemist, the character uses his alchemy to open up portions of his mind and soul that have been shut off through reincarnation. This helps explain why he gains the ability to recall things that would normally be beyond his means.

As a Bonded Investigator, the character will have a valet familiar that serves to his needs within the Song household. Upon 7th level, if he should be so lucky to make it to that point in time, he will remember an old friend when a pen he carries with him reveals it's true form as a calligraphy wyrm.

Finally, as a Majordomo, he helps lead his family into the future by ensuring their work and capability to work well together.

Trait wise, he will have the Po Lian Patriot campaign trait. This is due to his strong connection to the past and his emperor.

He will also make use of the Student of Philosophy social trait to show his ability to use his intelligence to get his way, as opposed to his charm.

I'm also considering taking Vivisectionist as an other archetype for Alchemist. I don't see bombs being his cup of tea, but the ability to use his knowledge to effectively strike an opponent's weak spot makes sense.

I'm ok with that.. that sounds like a neat idea!!


Scaffold-Kane wrote:

This looks fabulous. If you couldn't tell from my recruitment, I adore gestalt. I just love how many options it presents players.

That said, a few ideas came to mind pretty quick and I just have one question to open up with; how old school are your feelings about paladins?

What I mean is, how open are you to paladins doing everything they can for the greater good, even if they may seem sinister on the surface? Examples include Paladin/Rogue (Assassin's Creed esque) or even Paladin/Occult classes.

Sorry, I just have a thing for characters who aren't afraid to do what it takes to do what they consider to be the right thing. A weakness, really.

As long as they follow the paladin's code, i don't see a problem. so, y'know they're not of murdering innocents so that they can create descent which will overthrow an unjust monarcy. that kind of thing


Dragonofashandflame wrote:
I'm ok with that.. that sounds like a neat idea!!

I'm glad to hear it. It hit me as being a bit more thematic and tied into the story. While I'm not sure I would always make him the face, he has the ability to lend his knowledge to those in need of it.


Dragonofashandflame wrote:

As long as they follow the paladin's code, i don't see a problem. so, y'know they're not of murdering innocents so that they can create descent which will overthrow an unjust monarcy. that kind of thing

Roger that. If I do go that route, they'll definitely be a good person who wouldn't kill needlessly and all that. They just may not be a knight in shining armor.


Alright, after venturing down the ol' thought rabbit hole on this one, I am between;

A half-orc paladin/mesmerist raised by orcs to be a shaman but plot happens and he turns his life over for the greater good. I know you said you'd be less likely to accept orc blooded races but I have some interesting plot reasons to get him in on the action. If you still advise against it, I'll trash the concept.

I'm also considering a builder. Someone who has dedicated their life to study and their craft. Probably an alchemist/wizard but TBD exactly.

I also had a neat-o idea for an unRogue/unMonk but I see another applicant has done something with that and I want to bring something new to the table.

Last, a Paladin/unRogue who really would pray into the intrigue bits. Details developing.


Scaffold-Kane wrote:

Alright, after venturing down the ol' thought rabbit hole on this one, I am between;

A half-orc paladin/mesmerist raised by orcs to be a shaman but plot happens and he turns his life over for the greater good. I know you said you'd be less likely to accept orc blooded races but I have some interesting plot reasons to get him in on the action. If you still advise against it, I'll trash the concept.

I'm also considering a builder. Someone who has dedicated their life to study and their craft. Probably an alchemist/wizard but TBD exactly.

I also had a neat-o idea for an unRogue/unMonk but I see another applicant has done something with that and I want to bring something new to the table.

Last, a Paladin/unRogue who really would pray into the intrigue bits. Details developing.

Hmmm... what about a Nagaji or a Hobgoblin? they're fairly orc-like in TX (big and strong guys). The nagaji are not really feral savages, and the Hobgoblins are feral.. just brutal. Definitely could see a Paladin in tarnished armor coming from the hobgoblin nation. Definitely would color his perspectives on the paladin's code.


Dragonofashandflame wrote:
[Some helpful stuff]

Hmm... those are actually two great choices. The hobgoblin would make a great paladin/rogue while the negaji would be fantastic for a paladin/mesnerist (missing the half-orc's awesome favored class boost but getting better stat adjustments).

The hobgoblin's savage culture would also be an awesome contrast to the law and structure provided by the paladin class. I like it. I'll get to work on something and hopefully have it finished in the next day or so!


After some more thought, and your comment on how you'd like character's with more personal ties to Po Li, I've made some changes to my character idea.

The idea now is to make my character the grandchild of a member of the Qin family branded as too eccentric and as such shunned. The main eccentricity on his was a love for travel and actually heading a caravan instead of just buying and selling within Po Li. That's also how he picked up his Tian-La wife (my character's grandmother) and eventually settled in Goka.

My character has come to Po Li in this time of social upheaval to honor said grandfather. On his deathbed the old man confessed he always regretted the split from his family, despite what it had brought him. My character would be in Po Li in hopes of restoring the family honor and status.

Class-wise I'm looking at a Dervish Defender Warden on one end and on the either a Nameless Shadow Unchained Rogue or a Butterfly Blade Slayer. I might multi-class those two as well. I'd still go with the Rising Star campaign trait as my character would use the skills taught by their grandmother (being singing and playing the Morin khuur, s type of fiddle) to gain an entrance in to Po Li court.

EDIT:

Scaffold-Kane wrote:


The hobgoblin's savage culture would also be an awesome contrast to the law and structure provided by the paladin class. I like it. I'll get to work on something and hopefully have it finished in the next day or so!

The hobgoblins are far from savage in Tian Xia, brutal would be a better word. Just look up Kaoling, it's the hobgoblin shogunate.


This is Ouachitonian, back with my other idea. Lysander is a Magus (Kensai, Black Blade)/Swashbuckler (Inspired Blade). Initially I was going to ask if I could switch the rapier (that inspired blades are basically locked into) for something more Tian Xia appropriate, but when I decided to go black blade I had the idea to have it be a blade passed down through generations in his family, since before Jinin adopted samurai culture from Minkai.

Looked down upon by more normal samurai for his odd blade and his slow start (he was also learning magic, you see), Lysander is determined to become the greatest duelist Tian Xia has ever known, fusing disparate styles and even magic into his swordplay.

One quick question: both of my classes grant Weapon Finesse as a bonus feat at Level 1. is there any way I could trade one of those out? I was thinking Improved Unarmed Strike. It's no real use to me right now, but I need it as a prereq to pick up some style feats later.


Scaffold-Kane wrote:
Dragonofashandflame wrote:
[Some helpful stuff]

Hmm... those are actually two great choices. The hobgoblin would make a great paladin/rogue while the negaji would be fantastic for a paladin/mesnerist (missing the half-orc's awesome favored class boost but getting better stat adjustments).

The hobgoblin's savage culture would also be an awesome contrast to the law and structure provided by the paladin class. I like it. I'll get to work on something and hopefully have it finished in the next day or so!

Coolios


Lysander the Swordsman wrote:

This is Ouachitonian, back with my other idea. Lysander is a Magus (Kensai, Black Blade)/Swashbuckler (Inspired Blade). Initially I was going to ask if I could switch the rapier (that inspired blades are basically locked into) for something more Tian Xia appropriate, but when I decided to go black blade I had the idea to have it be a blade passed down through generations in his family, since before Jinin adopted samurai culture from Minkai.

Looked down upon by more normal samurai for his odd blade and his slow start (he was also learning magic, you see), Lysander is determined to become the greatest duelist Tian Xia has ever known, fusing disparate styles and even magic into his swordplay.

One quick question: both of my classes grant Weapon Finesse as a bonus feat at Level 1. is there any way I could trade one of those out? I was thinking Improved Unarmed Strike. It's no real use to me right now, but I need it as a prereq to pick up some style feats later.

Eh... Sure sounds like a neat concept


Cuàn wrote:

After some more thought, and your comment on how you'd like character's with more personal ties to Po Li, I've made some changes to my character idea.

The idea now is to make my character the grandchild of a member of the Qin family branded as too eccentric and as such shunned. The main eccentricity on his was a love for travel and actually heading a caravan instead of just buying and selling within Po Li. That's also how he picked up his Tian-La wife (my character's grandmother) and eventually settled in Goka.

My character has come to Po Li in this time of social upheaval to honor said grandfather. On his deathbed the old man confessed he always regretted the split from his family, despite what it had brought him. My character would be in Po Li in hopes of restoring the family honor and status.

Class-wise I'm looking at a Dervish Defender Warden on one end and on the either a Nameless Shadow Unchained Rogue or a Butterfly Blade Slayer. I might multi-class those two as well. I'd still go with the Rising Star campaign trait as my character would use the skills taught by their grandmother (being singing and playing the Morin khuur, s type of fiddle) to gain an entrance in to Po Li court.

EDIT:

Scaffold-Kane wrote:


The hobgoblin's savage culture would also be an awesome contrast to the law and structure provided by the paladin class. I like it. I'll get to work on something and hopefully have it finished in the next day or so!
The hobgoblins are far from savage in Tian Xia, brutal would be a better word. Just look up Kaoling, it's the hobgoblin shogunate.

Cool beans neat idea!


Hia! I am a bit late to the party but I would love to jump in anyways! ^_^

I have 2 ideas I am currently looking at (neither is gestalt yet) that I am probably going to have to pick between and focus to get him done in time.

I will probably default to this character if I can't make the other one work, he is a Human URogue with the Charlatan archetype. There are a fair few options that I will be able to take within the first few levels at grant me a lot of fun ways to interact with the political world around me :)
The character himself will be a merchant who gets caught up in the politics that are happening around him and then has to do what he can to survive and thrive. However, he is a firm believer in perusing opportunities and that the right mindset is the difference between success and getting your head chopped off, or worse, poverty.
"Rich people see opportunities. Poor people see obstacles.
Rich people see potential growth. Poor people see potential loss.
Rich people focus on rewards. Poor people focus on the risks."

He will be aggressively pursuing wealth and one of his goals is to set up his own shop or trade post or something, as he is a merchant.

I do have a question for him tho. I plan on taking the Black Market Connections Talent at lvl 2 as another way for me to interact with the world :) Despite the conotations, he is not evil but rather he tries to create oppertunities of wealth across many different venues to increase his profits.
The question is, is there a Black Market or shady underground criminal hub in Changdo? Any info on it?

Idea the Second:
There is a chain of feats that I have found that look to be lots of fun to try and build into a game :)


The Style feats all have the line in them that allows you to ignore the "x ranks in Perception" requirement. So I don't have to actually BE level 5, 10 or 15 to use the feats, which is really nice. Additionally, Blinded Blade is a Style feat, so a Master of Many Styles Monk or an Unarmed Fighter could take it at level 1 as their bonus feat, and then grab as many feats within the chain as they can/want :p

So what I would like to do is create a blind character :)
I think it would be really cool to create someone blind who has exceptional hearing and spacial awareness despite not being able to see, and can move waaaayyy too gracefully and easily for someone who "shouldn't" be able to see. Additionally, I intend to give him really high Perception and Sense Motive skills, along with a decent-to-good Wisdom, the more to emphasis how his blindness only serves to heighten his awareness of the world around him and his ability to read people.
I would also use the Monk/Fighter class to emulate the Blind Swordsman/Martial Artist trope. (and I think it would be freaking hilarious if the blind guy was the resident party Trap-Detector... >_>)

As for how many feats I would initially take? I am not sure yet, and the concept is basically taking a self-imposed penalty and then using a ton of resources to overcome it :/ (its probably not the most optimal...) So a lot of my resources will be somewhat diluted, so no one-trick Combat Monster :)
But I really like the idea of a blind swordsman who is more in tune and aware of the world around him then any of those other guys who "have eyes but they do not see."

As for his other class, I would look (heh) to pair it with a Wisdom based class if I can, and preferably something more socially focused, as I don't want to JUST be a flat, blind swordsman. Also, I should look through the Path of War material as there is probably something interesting in there :)

So what do you think? Can you envision a blind character and that I could make it work?

Me: There! Look over there, do you see it?
Ally: How do you see anything? Your blind.
Me: Then you better go over there and tell me what color it is!

Me walks over to another ally and whispers: You know, I worry about our friend over there... He doesn't seem to watch where hes going. Doesn't he have eyes? Hes going to run into something or hurt himself one of these days!
Second Ally: And you arn't?
Me: Of course not! I watch what I am doing!

First Ally from across the hallway: Its blue! ... What?


If you're going for a blind swordsman, I recommend Oracle with the Blind Curse. It gives you some of those blindness stuff for free. You get 30ft of sight as well as grants you darkvision, but those can be kind of flavored as you listening for the sounds of opponents. Just a thought, plus full spellcasting ^^


Also, keep in mind you have to be in combat to use style feats. It takes a swift to enter the style, for example.


Gobo Horde wrote:

Hia! I am a bit late to the party but I would love to jump in anyways! ^_^

I have 2 ideas I am currently looking at (neither is gestalt yet) that I am probably going to have to pick between and focus to get him done in time.

I will probably default to this character if I can't make the other one work, he is a Human URogue with the Charlatan archetype. There are a fair few options that I will be able to take within the first few levels at grant me a lot of fun ways to interact with the political world around me :)
The character himself will be a merchant who gets caught up in the politics that are happening around him and then has to do what he can to survive and thrive. However, he is a firm believer in perusing opportunities and that the right mindset is the difference between success and getting your head chopped off, or worse, poverty.
"Rich people see opportunities. Poor people see obstacles.
Rich people see potential growth. Poor people see potential loss.
Rich people focus on rewards. Poor people focus on the risks."

He will be aggressively pursuing wealth and one of his goals is to set up his own shop or trade post or something, as he is a merchant.

I do have a question for him tho. I plan on taking the Black Market Connections Talent at lvl 2 as another way for me to interact with the world :) Despite the conotations, he is not evil but rather he tries to create oppertunities of wealth across many different venues to increase his profits.
The question is, is there a Black Market or shady underground criminal hub in Changdo? Any info on it?

Idea the Second:
There is a chain of feats that I have found that look to be lots of fun to try and build into a game :)
[spoiler=Blinded Blade...

Ya.. a blind character could be neat!

Grand Lodge

I have decided on a Human Gunslinger(Musket Master)/Alchemist. Qui Shen. Not sure if I should do Hobgoblin or Human?

Grand Lodge

Thinking of making him a more scientific based Human seeking to unlock the secrets of alchemy


Critzible wrote:
Thinking of making him a more scientific based Human seeking to unlock the secrets of alchemy

Sound alike an interesting concpet


This is "The Lucky Halfling" checking in with my work-in-progress submission.


The Chess wrote:
Also, keep in mind you have to be in combat to use style feats. It takes a swift to enter the style, for example.

Hmm. Ya. That would have to be addressed :(

I knew that I couldn't have it just permanently on, but I was under the impression that I could swiftly activate it if I felt the need to, such as while talking to the palace offical or the hostile guard and I want to heighten my awareness as much as possible, or if I want to find something or point to something then I would display my uncanny awareness. (or if I just want to be funny and poke fun at someone :3)
But I would only use it for short bursts of time, and I would still have to spend the swift action at the begining of combat.

(As anecdotal evidence for allowing this, some of the other styles seem to support out of combat usage, like Owl Style, which grants bonuses to stealth. How do you stealth after you start combat? Or Monkey Moves which gives you bonuses to climb checks, but only if someone is attacking you?)

That said, what it really boils down to is the GM. What are your thoughts on this? How will you rule it?

As for the Blind Oracle... Hes not blind :(
Despite its name, he can see perfectly clear, hes just nearsighted XD


Would you be opposed to me re-purposing the Chosen Child trait as him inheriting possessions from his former life?


"The Lucky Halfling" wrote:
Would you be opposed to me re-purposing the Chosen Child trait as him inheriting possessions from his former life?

That's fine


Gobo Horde wrote:
The Chess wrote:
Also, keep in mind you have to be in combat to use style feats. It takes a swift to enter the style, for example.

Hmm. Ya. That would have to be addressed :(

I knew that I couldn't have it just permanently on, but I was under the impression that I could swiftly activate it if I felt the need to, such as while talking to the palace offical or the hostile guard and I want to heighten my awareness as much as possible, or if I want to find something or point to something then I would display my uncanny awareness. (or if I just want to be funny and poke fun at someone :3)
But I would only use it for short bursts of time, and I would still have to spend the swift action at the begining of combat.

(As anecdotal evidence for allowing this, some of the other styles seem to support out of combat usage, like Owl Style, which grants bonuses to stealth. How do you stealth after you start combat? Or Monkey Moves which gives you bonuses to climb checks, but only if someone is attacking you?)

That said, what it really boils down to is the GM. What are your thoughts on this? How will you rule it?

As for the Blind Oracle... Hes not blind :(
Despite its name, he can see perfectly clear, hes just nearsighted XD

Hmm gimme a few on this one. I need to read the rules when I get to my computer


Cool. A lot of it is going towards pieces from his past that are more flavor then utility.

A jade jewelry box inlaid with two gold sovereign dragon motifs. A simple glance reveals that among the normal functionality of a jewelry box, it is designed to hold a single ring and a pen. Closer inspection reveals a locking mechanism behind where the two dragons meet. It's relatively easy to guess that the pen is the key if it is readily accessible. Once unlocked, the bottom slides away to reveal a journal holding details on the samsaran's past and current family. This box has served as a keepsake throughout the years for his various incarnations.

A ornate golden wedding ring designed to look like two intertwining sovereign dragons. Close inspection shows them to represent the same two dragons that are on the jade jewelry box. This ring has served as the samsaran's wedding ring for many of the samsaran's significant others. He continues to use the ring to show his eternal commitment not only to his current significant other, but to his past significant others as well. It also serves as a sign that his significant other accepts this. He does not hold onto the various rings he has used throughout the years, but instead has them buried with the significant other that he wore it for. This shows the deep connection between that incarnation and it's significant others.

A golden pen with images of what appear to be sovereign dragons upon it. The pen never seems to run out of ink when used by the samsaran, but will never write for another. Some believe it somehow feeds off of the samsaran, using his own blood as the ink it writes with. Others know the truth. The pen is in fact a diminutive dragon known as a caligraphy wyrm. The wyrm has served the samsaran as his familiar throughout various lifetimes. Currently it sleeps and it's true origins are unbeknownst to Li who believes it simply to be a magical pen.

The journal itself contains detailed passages about his late families, renditions of his past, and trinkets of sentimental value. Little does he know that each page has been altered by the sleeping dragon so that with the right word each page will shift into something else. Passages shift into renditions of the loved ones they speak of, while renditions shift into passages and renditions of secret loved ones.


Pathfinder Adventure Path Subscriber

Gonna post a character tomorrow evening, got something interesting now.


As much as I loved this character idea Im actually going to go ahead and withdraw it. I've just recently been accepted into two other games at the same time so I dont want to spread myself too thin. Good luck to everyone and it looks to be a fascinating take on War for the Crown!


Looks like I didn't make it to the recruitment doc, even though I was in the thread pretty early!


This is a really interesting game concept, and I'll be trying to submit this guy (half-elf magus/investigator). I'm still writing up my background (mostly editing remains) and I'll have it together by tomorrow night. The basic idea would be that he's a commoner who escaped his family's destitution (via luck and patronage) to study in the arcane schools in the Chu province and has since returned to Changdo. He seeks to do what good he can by proving indispensable to the movers and shakers of Po Li. With a network of contacts from his days in Changdo's streets, he may well be able to do just that as well.


Huān Bō wrote:
Looks like I didn't make it to the recruitment doc, even though I was in the thread pretty early!

Hunh... I thought I... Oh yes, I see. It looks like Huan Bo isn't finished.... it's a gestalt game, and I only see one class.

He's a cool concept, though.


Gobo Horde wrote:
The Chess wrote:
Also, keep in mind you have to be in combat to use style feats. It takes a swift to enter the style, for example.

Hmm. Ya. That would have to be addressed :(

I knew that I couldn't have it just permanently on, but I was under the impression that I could swiftly activate it if I felt the need to, such as while talking to the palace offical or the hostile guard and I want to heighten my awareness as much as possible, or if I want to find something or point to something then I would display my uncanny awareness. (or if I just want to be funny and poke fun at someone :3)
But I would only use it for short bursts of time, and I would still have to spend the swift action at the begining of combat.

(As anecdotal evidence for allowing this, some of the other styles seem to support out of combat usage, like Owl Style, which grants bonuses to stealth. How do you stealth after you start combat? Or Monkey Moves which gives you bonuses to climb checks, but only if someone is attacking you?)

That said, what it really boils down to is the GM. What are your thoughts on this? How will you rule it?

As for the Blind Oracle... Hes not blind :(
Despite its name, he can see perfectly clear, hes just nearsighted XD

the trick is, you have to activate a style feat in combat but it persists until you use another swift action to swap into another style

**so.. like.. say you're sparring (fighting) early in the morning, you pop the feat, and keep it the entire day until you want a different one.

Ok, that's a bit hokey, but it works?

**another reading: you pop the feats whenever you want and get... your BAB in place of your stealth ranks? You get a +4 to stealth instead of a +5? Which.. Ok, temporary setback, and you're never gonna catch up to a rogue. But, then again, you're a fighter, so that seems right.

**So why would someone want to do this? I guess to gain a sort of "hide in plain sight" effect? So, you're fighting you pop the feat, and POOF he can't see you, because you're all stealthy and junk. Like Drax. Ya, that seems to be the intent of the feat. it's not a "poof you have insta-not-as-good-as-a-skill-monkey-stealth-but-still-pretty-danged-good" feat. It's a feat designed to give you, like, the effects of Vanish.

OK, gonna rule that you can't use the style feats unless you're in combat. But, they don't end AFTER, either. They only end when you pop another feat, or lose consciousness, etc

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