5E Dragons Demand (Inactive)

Game Master nilesr

Town of Belhaim


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Wood Elf Monk 2 Max HP 17 | HD 2d8 | AC 16 | Proficiency Bonus +2 | Initiative +3 | Saves: STR: +2; Dex +5; Con +2; Int +1; Wis +3; Cha +1

I am posting this to all my games (apologies if you see this multiple times):

I am going to be out of town for an work conference that I was asked to go on last minute. I will be out of town through Friday (the 27th). There will be internet a the hotel, but the schedule will be really hectic and I won't have a lot of time to post.

Please bot me if I am in your game, and if you are in my game, please note that I will probably not be making an update until Saturday at the earliest.

Apologies and thank you for your patience.

Liberty's Edge

Heelz: 3/3 |Lucky: 3/3 |FX: Human Celestial Warlock 2| AC: 13 | HP: 19/19 | 1st: 2/2 | Init: +3 Perc: +4 |

To a select few games:

I propose that we start using these charts instead of the normal fumble and critical rules.

After rolling either a 1 or 20, fumble or crit, you roll percentile dice (d100) on the appropriate chart to see what happened.

They're from MERP, so there are modifiers at the bottom. And spell charts for the appropriate damage, or just "spell criticals" for generic damage.

What do you think?


Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2

Pretty cool...I like it.


Encounter Map

Guys, I'm sorry but I'm gonna shutter this one. It's not gathering any momentum and I'm not finding it all that enjoyable. Sorry about this, maybe we will game together in the future.

Thanks,

Niles

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