#6-15 The Overflow Archives [SPOILERS]


GM Discussion

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2/5

Lou Diamond wrote:

Hi Scott, What do you do when you draw a table of characters that have no skills and a max intelligence of 10.

I had a hard time interrupting the maps. Please refrain from drawing maps set at 45 degree angles they are hard to draw if you wnat to put them in a mod cordinate with the part of pazio that does flip mats.
Hint this would make a great flip mat.

I really enjoyed this adventure when I played in it. Fortunately, we had 3 PCs who spoke sylvan and no-one tried to slaughter everything in sight. We did reassemble to riddle and re-imprison Caught and like others have noted were sorry for having to do so.

I'm now going to run it this weekend so reading this thread is part of my prep. As for the maps, tomorrow I'm off to the print shop to have blown up (5x) copies made. There doesn't appear to be any encounter information on the maps so I'll just lay them out. I don't think knowing the layout will be a big deal.

I'm also off to the toy store to see if I can get a small plastic Koi.

Morag

Liberty's Edge 5/5 5/55/55/5

Holds up a "Oh for Fox sake, he did no wrong. Free Caught!" sign

Sovereign Court 1/5

It's so frustrating when you draw the GM that is unprepared and quite frankly not up to snuff to run the scenario, makes a mess out of it, runs out of time, and then you come on to the forum and read about how great it is. *sigh*

Guess I'll have to run it myself to get something out of it.

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

Quadstriker wrote:

It's so frustrating when you draw the GM that is unprepared and quite frankly not up to snuff to run the scenario, makes a mess out of it, runs out of time, and then you come on to the forum and read about how great it is. *sigh*

Guess I'll have to run it myself to get something out of it.

I recommend you contact your local VO or event organizer and voice your concerns. If this isn't an isolated incident, it needs to be addressed.

Sovereign Court 1/5

Yeah talked to the VC about it and have full confidence in the process. Just wanted to get out my frustration as it's not the first time I've finished a scenario going "ugh" due solely to the GM and coming to the forums to find out that it's a really good scenario. Happened to me with another adventure that gets lots of praise here as well.

It's just frustrating when you basically get robbed of your primary shot. Sure I can GM it someday. Sure I could replay it in Core (not very popular here though).

Oh well.

Sovereign Court 5/5 *

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Pathfinder Rulebook Subscriber

If you were in our area (Same area as Walter) I'd be happy to just organize a not for credit play through of this game for you, so you could experience it. I think this is a scenario that deserves such. Which reminds me, I need to go write a review of it.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

So... Apparently you should not not pick a fight with a heavens oracle in Desna's temple, even if it is mostly deserted.

I don't think anything rolled over a 3 vs the oracle's color spray the entire time we were there. And with the Awesome Display mystery and a charisma +5 mod, everything was effectively a 2 hd or less creature.

Caught and his croc went down in the first round before acting to a color spray for 12 rounds of unconsiousness + stunned, got bound and dragged back to the fish.

Scarab Sages 4/5

Quadstriker wrote:

Yeah talked to the VC about it and have full confidence in the process. Just wanted to get out my frustration as it's not the first time I've finished a scenario going "ugh" due solely to the GM and coming to the forums to find out that it's a really good scenario. Happened to me with another adventure that gets lots of praise here as well.

It's just frustrating when you basically get robbed of your primary shot. Sure I can GM it someday. Sure I could replay it in Core (not very popular here though).

Oh well.

Sorry that happened to you. I had something similar happen with a run through of Murder on the Throaty Mermaid. It was a pickup game, though, and we knew the GM was basically running it cold (He'd read it a while before the game). So it was partially our fault for picking that scenario. That's not one you want the GM running cold or unprepared either.

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

How is Caught directing the crocodile without any Handle Animal skill?

I don't think he has much control other than a foe designator without the skill.

5/5 5/55/55/5

BretI wrote:

How is Caught directing the crocodile without any Handle Animal skill?

I don't think he has much control other than a foe designator without the skill.

as a summoned critter it will attack his foes.

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

BigNorseWolf wrote:
BretI wrote:

How is Caught directing the crocodile without any Handle Animal skill?

I don't think he has much control other than a foe designator without the skill.

as a summoned critter it will attack his foes.

Which would be the "foe designator" I mentioned. The spell can indicate which creatures are to be treated as foes. I'm willing to hand-wave allowing the designation to change over the course of the battle so that Caught can indicate someone is no longer a foe.

My understanding is that anything past that that should require a Handle Animal check.

Grand Lodge 5/5 *

BretI wrote:
BigNorseWolf wrote:
BretI wrote:

How is Caught directing the crocodile without any Handle Animal skill?

I don't think he has much control other than a foe designator without the skill.

as a summoned critter it will attack his foes.

Which would be the "foe designator" I mentioned. The spell can indicate which creatures are to be treated as foes. I'm willing to hand-wave allowing the designation to change over the course of the battle so that Caught can indicate someone is no longer a foe.

My understanding is that anything past that that should require a Handle Animal check.

As a summoned creature, Handle Animal is unnecessary to direct it. If Caught is able to communicate his desires to the crocodile (tricky, since it has no language - but then, we are in the realm of fey tales here..), it will follow his instructions absolutely with no checks required. If it can't understand what he wants, it'll probably keep doing whatever he told it to do last (likely gnawing on people).

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

well, if he has speak with animal he could use that.

otherwise, handle animal would be an effective way to communicate his desires to it. (Well, effective if he has a full round action he doesn't mind losing, and had the skill in the first place.)

5/5

John Compton wrote:
GM Lamplighter wrote:

Noticed a few things during prep tonight... not sure if it's something worth playing up at the table or not.

First: I made little stick puppets for the owl and the albatross, to aid in my NPC dialogue. I'm going to do a little puppet show from behind the GM screen to see if it helps the party keep the two characters straight and distinct, or if it's just silly. (I figured since their fey, this would be the place to try silly, if anywhere...)

Next: So, the owl and the albatross can use their entangle ability with all the loose paper that's floating around in the water (with -2 on the DC of the ability). So there must be lots of loose paper and books already off the shelves and floating around in the water?

Fine, but if the party gets the grondair to suck up the water before she leaves... doesn't all that loose stuff get sucked up as well? According to the Bestiary entry, plants and even small water animals get sucked up when a grondair takes on water. So, the Society loses a bunch of stuff into that fishy's belly.

So, is it better for the Society if the grondair removes the water (and the loose books), or if she doesn't?

There's certainly some paper floating in the water, but the worst of the entangling paper is probably comes from the shelves themselves as scrolls lash out from the walls and bookcases.

Koi is also a fabrication of some pretty wonky fey narrative—on both levels of storytelling. I suspect her reabsorption of the water leaves most of the paper behind. Certainly it captures little enough that the Society much prefers her cooperation to dredging and drying the archives manually.

For the entangle I'm thinking that wet paper goes splashing all over and covers the PCs like papier mache.

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

Ninjaiguana. wrote:
As a summoned creature, Handle Animal is unnecessary to direct it. If Caught is able to communicate his desires to the crocodile (tricky, since it has no language - but then, we are in the realm of fey tales here..), it will follow his instructions absolutely with no checks required. If it can't understand what he wants, it'll probably keep doing whatever he told it to do last (likely gnawing on people).

A while ago I asked in the rules forum about Handle Animal skill and Summon Monster or Summon Nature's Ally. I do not think that the rules are clear as to exactly what is required, but getting the creature to do anything other than attack is questionable. I still wonder if summoned animals would attack undead.

I would love a more clear indication of what should be done here, but I believe that anyone using summoning spells for critters should probably have Handle Animal skill. Regardless, it is probably something best discussed in the a different thread.

---

On a different topic, I'm having trouble figuring out if fragments #1 and #2 have been used and if not what they would summon.

Fragment details:
#1 is received in the briefing. #2 is received from the Owl. All other fragments say they have or have not been used and what they summon.

I'm probably missing it, but I've searched the scenario multiple times now and not found the answer.

Liberty's Edge

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Hello all, after much insistence from a fellow GM I'm posting my translation of the riddle into Spanish (Argentina, though I tried to keep it as neutral as possible):

Spoiler:
Que el ganador beba hasta el amanecer y el perdedor espere para comer,
sabio de nada salvo aquello que supo no saber

Sacado y rudo con el albatros estaba el búho
por haber atrapado todo cuanto habían pescado.
Así el búho más profundo pescó y al que duerme despertó,
y este a ambos se mandó de un solo bocado.

--------------------------------------------------------

Usual es escuchar que el gusano es atrapado
por aquel pájaro que se la pasa madrugando.
Pero qué hay de ese pájaro que, muerto y enterrado,
es comida del gusano que sigue serpenteando.

--------------------------------------------------------

Juira!" Escupió disgustado el gordo dragón
tras haberse almorzado a los hijos del doctor.
Entonces del padre hizo una salsa de grata sazón,
así mostrando que no le guardaba ningún rencor.

--------------------------------------------------------

Enorme, la glotona Señora Gormandelle
cenaba espinacas y espinas y estiércol.
Perdió sus dientes y tomó los de sus hijas,
y se fue vadeando a vaciar su vejiga.
Cuando el Señor Cocodrilo la atacó con su quijada,
uso sus dientes para devolverle la dentellada.

--------------------------------------------------------

¿Te han contado de la espada que es chef del océano?
¿Has probado su esturión asado digno de un soberano?
¿Te animas a robar una anguila de su sartén?
¡Pídele que te mande su menú en un santiamén!
Pero nunca retes a duelo a la espada por su mejor filete,
¡O te servirá como entrada en su próximo banquete!

--------------------------------------------------------

Ojo con el cocodrilo-rrilo
que su sonrisa abre con júbilo
para que los pájaros entren y se sacien
con las tripas de pescados y migajas
y los huesos de sus otros camaradas
que la semana pasada entraron y nunca salieron.

… ¿Quién cena último?

EL nombre del Kitsune pasa a ser "Sujeto", que es la mejor traducción que se me ocurrió para "Caught" manteiendo la cantidad de letras.

Grand Lodge 3/5

Woo, going to GM this on Saturday, and have taken note of a few ideas to use. *Is quite excited for his second GM session

Sovereign Court 5/5 *

Pathfinder Rulebook Subscriber
Michael_Hopkins wrote:
Woo, going to GM this on Saturday, and have taken note of a few ideas to use. *Is quite excited for his second GM session

Have fun, this is one of my favorite scenarios to run!

Grand Lodge 4/5 Venture-Agent, Texas—Houston

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I GMed this a couple weeks ago and had a blast. In retrospect, I'm glad I had no dark archive PCs at the table however.

Spoilers for dark archive mission:

Spoiler:

So one of the players finds an area of magical darkness. He goes in alone and finds a reasonably dry book at the center. Trying to communicate back to party members, he finds it drown out his voice with the sound of screaming dwarves.

He does the perhaps sensible thing in the circumstances and sets the evil book on fire.

I double-check that there are no dark archive players at the table and it burns.

Kreighton Shane is furious when he finds out.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

I had a blast role-playing the final encounters without talking... (I had the book.)

Silver Crusade 1/5

BretI wrote:


On a different topic, I'm having trouble figuring out if fragments #1 and #2 have been used and if not what they would summon.

** spoiler omitted **

I'm probably missing it, but I've searched the scenario multiple times now and not found the answer.

They have been used to summon the owl and the albatross (#1) and the worm and the bird (#2).

Blackbot wrote:

Did any party try to unclog the drain in the main room? If so: Did you rule that the Pathfinder in the bird cage below drowns instantly or did they have a chance to save him?

(Given the amount of water that would flush down there I imagine the room would be filled pretty much instantly...)

Pushing this up. I think I will hint at them that it's probably not a good idea to unclog drains in a house whose architecture they don't fully understand yet and if they really, REALLY want to do it...Virmyl will drown.

Silver Crusade 1/5

Finally GMed it and loved it.
First off - the drain in the first room was absolutly no problem. My group didn't even consider searching it.

Some suggestions for future GMs:


  • Be careful with spraying colors in the lower subtier. I knocked half the party unconscious. They sat down on some floating bookshelves before the encounter (Diplomacy worked to a degree until the magus antagonized the owl one too many times) so nobody did drown, but if you hit the group and they are in the water...death in 2 rounds, not pretty. (First round -1, second round dead)
  • Print out the lower levels. Otherwise it's a nightmare.
  • If you want to prevent your group from going all fuzzy with Caught you can display him as REALLY reckless. My group did not have much sympathy for him after finding Virmil who was completly out of his mind, tortured and scared for his life. I tried to display him as damaged as possible. Caught being his arrogant self and handwaving it as "Bwah, he survived, I needed a distraction, what's your problem?"

Also: Mistress Koi is a blast to roleplay. It went like this:
"Hm...I suggest a deal: You bring me the fox, I will remove the water! Deal?"
"Okay!" *handshake*
(the group tries to argue that they need the water removed to effectivly catch the fox)
"Hm...I don't know...I mean, I need the water if you fail to catch him...but I have an idea! If you bring me the fox I will remove the water! Deal?"
"...okay?" *handshake*

They did the deal once more after that.
And then the gnome went back up to remind her to stop flooding the place.
And then the gnome went back up once more to remind to stop flooding the place AND left a note so she wouldn't forget.
And then the gnome went back once more to remind her to stop flooding the place and tell her that NO, the fox wasn't trying to trick her with the note, the note REALLY was left by her.

It was awesome. Though the DA almost failed their secondary mission and was only saved by the Liberty's Edge-rogue who convinced Kreighton Shaine of their point of view.

3/5

I'll be running this scenario for the second time soon. In my first attempt I failed to emphasis the owl and albatross as mostly harmless fey, so the party parted on unfriendly terms with them, explored for a bit, then came back and got in a fight with them. Things progressed much smoother once they had the owl and albatross shackled up and following them chain gang style.

This time I'm going to try the Owl and Albatross as Eeyore and Rabbit personalities. See if I can make them immediately come across as harmless. And see if it makes it easier to act as two npcs at once.

Did anyone else have problems with the fish fight being very slow? As I understand it the fish is in the deep bog gaining improved cover, the players are generally standing in the deep bog, gaining cover. Making for several rounds of back and forth ineffective swinging.

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

Blackbot wrote:

And then the gnome went back up once more to remind to stop flooding the place AND left a note so she wouldn't forget.

And then the gnome went back once more to remind her to stop flooding the place and tell her that NO, the fox wasn't trying to trick her with the note, the note REALLY was left by her.

I didn't think of that!

The group I ran through it put up a big banner (plenty of paper around) a note in Sylvan not to flood any more. I hadn't thought of having her think it was left by the fox as a trick!

This and Night March are still my favorite scenarios.

Shadow Lodge 4/5

The group I'm with is running into what to me seems a huge issue, and I don't really see anyone else posting on it, so I'm not sure if it's common to the scenario or if maybe something was done wrong, or what.

Before I start, I am playing in this in a PbP, and I have not read the scenario. PLEASE DO NOT SPOIL it. I'm looking at a specific aspect that I'm finding very troubling as a player and potential DM, and possibly what others have done about it on the spot. It's already past that point in our game, so that's not going to affect anything in play. This is also from a players perspective only, so again, please do not spoil it, and if there is a solution that comes up later, just say that it comes back.

As far as I can tell, the Dark Archive is basically playing a different game entirely, having been given a separate secret mission, which is where the issue comes in. We come up to this book that the non-Dark Archive characters sort of jump on for cool factor, and especially, considering a lot of the writings in the area are being ruined, not only are we loving the RP/Lore we get about the book (screaming, darkness, the dead talking, etc. . .) but we state outright that we want to make absolutely certain to get this back to Shaine as it looks very valuable and rare. Essentially being good Pathfinders.

Now, one of the Dark Archive players makes a few off handed comments about lets just leave it here for now, but there is no good reason for doing so. We placed in in a Handy Haversack and it stops the screaming and darkness, something we where planning on using to our advantage later on. Again, the Dark Archive player says no, lets just leave it here and come back, (at this point no one else has any idea that there is a Faction Mission involved besides the pair of Dark Archive players), and so we give a lot of reasons why not, number one being that a book this valuable should be guarded from possible theft or ruination, and me, a LG Cleric of security, protection, and guardians even goes out of the way of stating I'm taking this back to Shaine, (it's his library) and he is the rightful owner, and that as Pathfinders, this is our job. All in character and in game. We where starting to think something shady was going on with the two Dark Archive players, (more along the lines of "The Fox" having already enchanted them somehow or Zarta BEING the "Fox", so again, not too keen on just handing it over to such odd and out of character behavior. The other side is that none of the Dark Archives character's rolls really supported any reason to not do all of the things we had said in character/in game.

Then the boot drops, and we get told out of character that this is a Faction Mission. That outright just killed the fun for me, and I honestly considered walking away, no credit, I didn't care. Being a new DM, I decided to stay and just get it over with, because out of game, I don't want her to stop GMing, and I have no idea if this was the DM's fault or the scenario. I am NOT trying to point fingers here, I'm just curious, because I'm generally the DM, and this is sending up huge Red Flags from my side. I see so many 4 and 5 star reviews, and I'm outright astounded by how it's going for me.

So, the question I have is WTF??? Is there really a Faction Mission that A.) seems intentionally designed to force PvP and B.) actively involves the players robbing from the PFS/VC Shaine? These things where pretty huge issues back in the Faction Missions days.

How was this handled at other tables? Did it even come up? What happens when other Factions try to get this book for their own Faction Cards, or specifically to keep it out of the Dark Archives hands?

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

Two points about that.

1) Sometimes scenarios include a MacGuffin someone needs for their faction, but it would make a lot of sense for everyone else to want to bring it somewhere else. Golden idols, gems etcetera. Can be a bit problematic for common sense. Best way to deal with this is to assume that:

1.1 factions are recognized as having a right to exist by the PFS leadership and they have some right to call dibs on stuff, but will probably pay the price down the line during the monthly budget meeting.

1.2 all the items collected at the end of the adventure go to a PFS clerk for sorting and handling and he insures that all adventurers get a fair amount of gold. If factions members insisted that one piece of loot goes to some faction, that faction compensates everyone else. This is all abstract, behind the scenes stuff, but it makes it a bit more believable. However, it's key that stuff gets earmarked for a faction by the PCs otherwise someone else deeper in the bureaucracy takes the credit instead.

2) Stealing it isn't the only way to get that book for the Dark Archive. For example, if members did a good job on the main mission they could also try to argue to Shaine that right here the book isn't of any use and that the DA will take better care of it, that's basically its job.

IIRC the adventure also has text explaining how to handle players trying that, and it's doable if you have social skills.

If you're going to be sneaky, do it right: steal the book without anyone else finding out. Being sneaky after the fact isn't gonna work.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

So, some non spoilery things to consider:

This isn't Shaine's personal library. This is the PFS junk drawer. It's all the stuff that they were like "We don't have time to sort through this right now, lets throw it in the draw, just in case we find out later that it is important."

(Hence the name overflow archive. It's all the stuff that they didn't have time to sort through and catalog.)

Now, I don't have a clue why they wanted you to leave it there. When I played through this, I and the other dark archive PC looked at the other players and said "Hey, this doesn't belong here, and it is clearly dangerous. We (being the dark archive) have special training in handling things like this, and we can take it where it will be safe and no one will mess with it. I bet it would really embarrass Shaine if anyone found out he just left this lying around where some apprentice could stumble over it and get hurt, so please don't mention this to anyone."

Shadow Lodge 4/5

Interesting. Maybe I made a mistake, but I could have sworn it was explained as being Shaine's library, if not personal, perhaps his responsibility.

That does put a different potential spin on things, as far as the potential PvP aspect goes, (and that is the one thing I'm concerned about here). Not having read or run it, I can't say, I'm just going off of what I'm interpreting from my side, and could have sworn it was the Master of Scroll's. If it where to run it, it would really depend on just how prominent this is.

In retrospect, I'm pretty certain that they wanted to leave it behind to circle back later for it sort of off screen. Sort of a de-escalation tactic. At the time, I/we had no idea it was a Faction mission item, just thought it was really cool and something that the Society would be very interested in having, but also possibly something related to the riddle.

1/5

I'd say the Dark Archive players missed the easy answer to that one. I just suggested that I carry the book, as not being able to talk without interference didn't affect me (alchemist) too much.

If I recall correctly, it's not the Master of Scroll's library, except that he's basically responsible for all magical writings.

If you have to be told out-of-character that this is a faction mission, then the players for that faction have pretty much blown it. Remember that faction missions are not a guaranteed success, and failing to achieve them happens sometimes (just like you should expect to miss out on the second prestige point occasionally)

Shadow Lodge 4/5

Again, not pointing fingers about what happened in our game, just concerned about the potential for PvP.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Technically, causing a player to fail their faction mission is not pvp. (PvP in the guide says "no killing other pcs")

It can be don't be a jerk. But in this case it wasn't even that. Their faction mission was "discretely remove this book (and if I remember correctly, make sure Shaine doesn't find out.")

By being unable to convince you or deceive you, they failed their mission.

IIRC, one of our arguements for not telling Shaine, was that he was clearly doing a crap job guarding the stuff in here, and it wasn't safe to leave it with him.

Shadow Lodge 4/5

No spoilers please. :)

I have no interest in them failing. Its more about the possibility of preventing PvP missions sneaking back in.

Grand Lodge 5/5

DM Beckett wrote:

No spoilers please. :)

I have no interest in them failing. Its more about the possibility of preventing PvP missions sneaking back in.

As one of the players in the game I'm fully aware that it's my faction mission (I don't have a better term for this), and yes I was going to suggest carrying it myself since it wouldn't affect me as much to not cast (Warpriest, but I have other tricks in the build also, I believe that is included in one of my spoilered comments). However, I've run the game before and wanted to leave opportunity for the other member of the Dark Archives to deal with it before stepping up myself.

Personally from my side of the game. I thought:
1) the other DA character might offer to carry it out earlier, but I'm honestly not sure he caught onto the fact the book is the one we're looking for - due to the darkness it puts off
2) I didn't see it causing PvP in my other game but it could have here, I suppose, though I think that has less to do with the mission itself so much as an interaction of a number of other factors. I think as a character I would have let it be carried out by a non-DA character if after asking if they preferred I carry it (due to the casting problems) they said no, maybe asked to turn it over to the DA upon leaving and moved on if the answer was no.
3) A non-DA character jumped on carrying it out a bit early, IMO
4) One or more characters have been adamantly anti-Zarta to the point were it felt mentioning the fact that the DA would be interested in studying/preserving/archiving that book felt impossible.
5) I also didn't think the GM spoiled that it was a faction mission, unless of course you were to read the spoilers labeled for the 2 DA players.
6) There was time to figure out that 2 of the items interacted in such a way to nullify some of the effects, but I think it would have led to a non-DA character carrying it out.
7) I did think there was a reason from the other players POV, besides the faction mission to leave it behind.
8) If failed, it is honestly just a boon.
9) The Overflow Archives are Shaine's in that they are his responsibility (not personal ownership) but actually the society's ownership, IIRC.
10) While a new GM, I think they've handled a number of situations admirably and done incredibly well. I would happily sit (or PbP) at any table they ran.
11) And no outside that one book, everything about the entire scenario is the same. Just one group wants to get one book to the DA. Honestly, in the other groups I've never seen another player care who it was given back to so long as it remained in the possession of the Pathfinder Society. It's certainly not the first and probably not the last time one faction has something extra to do in a scenario. (Even in the post-faction mission days)

My 2cp.

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

Hey Beckett,

It's me.

I did not mean to spoil anything for you. Nor did I mean to spoil your fun, and I feel seriously bummed that I did so. I'm pretty sure that this is my fault, and not the fault of OA, which is an awesome scenario.

I've played at tables live here in Minnesota where a GM might quietly pull a player aside in this situation and note that there is a faction mission at play. I actually had this happen to me once, gently, and I pulled back so that others could complete their mission.

I really struggled with this one... whether to say anything at all. I waited quite a while, to see if Jan and Wadi could work something out with you, and to see how it played out with you firmly in control of the book they needed, and them unable to tell you why they needed the book, because of the anti-Zarta opinions that Archon had expressed.

So I talked with a couple of GMs locally to ask if it might be appropriate to send a PM in this case. They both thought it would be alright.

So... it clearly wasn't. :(

My PM:
There's a faction mission involving the book here for Wadi and Jan.

Okay, I messed up. Now I want to know what I could have done better here. Maybe it's a difference in regional playstyles, or maybe PMs can come off as abrupt when you can't hear the tone in face-to-face?

I am a new GM, and I admit that I make mistakes, but I'd love to learn from them so I can do better next time.

Your Friend,
Hmm

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

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FLite wrote:
Their faction mission was "discretely remove this book (and if I remember correctly, make sure Shaine doesn't find out.")

Incorrect.

Reread the last line of the mission as given by Zarta.:
Get it out of there and return it to me, no matter what excuse Shaine might make to toss it back in the pile.

I've seen players assume it needed to be done in secret. I wouldn't be surprised if a few GMs also thought that. The scenario doesn't require that it be done in secret. Any GM who isn't convinced should reread the Faction Notes at the end of the scenario.

Having had some time to think about this, I believe the better solution is take aside the players with Dark Archives characters and mention that there is nothing requiring they keep the mission secret. It can be done on the sly, but it doesn't have to be.

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

Oh! Why didn't I think of that? You're right, that would have been a more graceful solution.

Hmm

PS Bret... Shiny! Did you just get that star?

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

BretI wrote:
FLite wrote:
Their faction mission was "discretely remove this book (and if I remember correctly, make sure Shaine doesn't find out.")

Incorrect.

** spoiler omitted **

Hmm. We must have just decided it was harder for him to object if he never found out.

5/5 5/55/55/5

Every time that mission has come up a handy haversack seemed to solve the problem rather handily.

Silver Crusade 1/5

If you don't want to get spoiled, you should maybe not ask a question in a thread clearly marked with "[SPOILER]" and shutdown all potential spoilery discussions between GMs in the thread but instead make a new thread.

That said, my group was adamant in telling Shaine about the book, but the one most vocal about not hiding it (Liberty's Edge IIRC) was also the one who in the end managed to help the DA players fulfill their goal by arguing on their behalf.

Shadow Lodge 4/5

Hmm wrote:

Hey Beckett,

It's me.

I did not mean to spoil anything for you. Nor did I mean to spoil your fun, and I feel seriously bummed that I did so. I'm pretty sure that this is my fault, and not the fault of OA, which is an awesome scenario.

I've played at tables live here in Minnesota where a GM might quietly pull a player aside in this situation and note that there is a faction mission at play. I actually had this happen to me once, gently, and I pulled back so that others could complete their mission.

I really struggled with this one... whether to say anything at all. I waited quite a while, to see if Jan and Wadi could work something out with you, and to see how it played out with you firmly in control of the book they needed, and them unable to tell you why they needed the book, because of the anti-Zarta opinions that Archon had expressed.

So I talked with a couple of GMs locally to ask if it might be appropriate to send a PM in this case. They both thought it would be alright.

So... it clearly wasn't. :(

** spoiler omitted **

Okay, I messed up. Now I want to know what I could have done better here. Maybe it's a difference in regional playstyles, or maybe PMs can come off as abrupt when you can't hear the tone in face-to-face?

I am a new GM, and I admit that I make mistakes, but I'd love to learn from them so I can do better next time.

Your Friend,
Hmm

Sorry. I think I see where I messed up. I'm not angry, and honestly I don't think you did something wrong by pointing out, out of game it was a faction mission. I completely respect that you told us it was a Faction Mission to help smooth things over that seemed to be going out of control in a weird way.

DM Beckett wrote:
That outright just killed the fun for me, and I honestly considered walking away, no credit, I didn't care. Being a new DM, I decided to stay and just get it over with, because out of game, I don't want her to stop GMing, and I have no idea if this was the DM's fault or the scenario.

When I wrote this, I was meaning it to read as "at the time", but then I walked away from it a bit to think, and I got over it, and wanted to keep going. I did not mean that I was done. I also found it more important that you keep GMing and the whole issue is pretty minor all in all. It's just a game, and I had no intention of ruining it for anyone else, so just sort of let it go. I apologize for making it sound otherwise, as that wasn't my intentions at all. Sincerely. Don't be bummed, as I don't think it's your fault, or anyone's really.

Just to reiterate, I'm not angry. I was for a time, at the time, but got over it because I didn't want to run you away from DMing, or cause an issue at the table. I don't hold you at fault, or anyone. I think you are doing a great job and, from my perspective, telling us that it was a Faction Mission was the right thing to do to de-escalate the issue, especially, in retrospect with some of my RP about Zarta. That was meant to be 100% RP, and it wasn't something that popped up just here, but I wouldn't have let it ruin a Faction Mission. Again, I didn't even know until afterwards. I was a few times where Faction Missions did come up that where at complete odds. One was to permanently silence an NPC so they couldn't reveal a secret and another was to make sure no one got injured or killed, (including that NPC), and no one knew the others, which nearly blew up at the table.

I'm really not trying to make a big deal about it, or you, but I did want to know if this issue came up for others and was part of the scenario itself, or just an odd occurrence that came up at our table. Again, no hard feelings on my part, but I am/was concerned about it being a part of the scenario. The only reason I mentioned the circumstances, which I tried to keep a bit vague and non-specific was to see if maybe I made a mistake somewhere, (rather than it being a part of the scenario).

Blackbot wrote:
If you don't want to get spoiled, you should maybe not ask a question in a thread clearly marked with "[SPOILER]" and shutdown all potential spoilery discussions between GMs in the thread but instead make a new thread.

Sorry, I meant about the question I was asking. I'm not really reading any of the rest of the thread, and this one seems to be the main one on the scenario. So far it seems to have been answered. I'm attempting not to spoil things for myself, or I would just read the scenario. :P

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

I'm glad that you've changed your mind on this, and that you feel better about what happened here. I really did feel awful about potentially spoiling a great scenario for you. So awful I had trouble sleeping last night, trying to think of ways to improve things for next time...

This is my favorite scenario of all the ones I've played, and I want you guys to enjoy the heck out of it.

Group hug time?

Hmm

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

Hmm wrote:

Oh! Why didn't I think of that? You're right, that would have been a more graceful solution.

Hmm

PS Bret... Shiny! Did you just get that star?

Can't always think of everything.

That is one of the reasons I always read through the GM discussion thread of any scenario I am running. See what problems others have had, and hopefully a solution from the group. Lots of good information in these threads. If I have something unusual happen, I try to update the thread -- including any solution I may have come up with.

As for the star, yes it came in recently. One of my GM sessions had been credited to the wrong person and that got fixed.

Grand Lodge 4/5 5/55/55/55/5 **** Venture-Captain, Minnesota

Hopefully my issue will help others.

Congratulations on that star, sweetie!


Alexander Augunas wrote:

While this looks like a really fun scenario, it might hinge upon a major mechanical error.

Realistic Likeness reads as follows:

Quote:


Realistic Likeness (Kitsune)
When you are in human form, you can take the shape of a specific individual.
Prerequisites: Kitsune.
Benefit: You can precisely mimic the physical features of any individual you have encountered. When you use your racial change shape ability, you can attempt to take the form of an individual, granting you a +10 circumstance bonus on Disguise checks made to fool others with your impersonation.

Specific trumps general. Realistic Likeness specifically says any individual you have encountered. It is an incredibly powerful feat that basically turns a kitsune into a true shapeshifter (for humanoids). If anything, it should be assumed that "any individual" means any humanoid of like or similar size (so no turning into large or small humanoids because where does that extra space come from or go to?).


Also, what's the ruling on loot? The scenario itself says that players get to keep the loot found, but the boon box says nothing of this. Am I reading it right (all players can divvy up the items found and record them on their chronicle sheets/inventory sheets) or do you simply get a discount on items for being Dark Archives (the secondary boon)?

5/5

KL Sanchez wrote:
Also, what's the ruling on loot? The scenario itself says that players get to keep the loot found, but the boon box says nothing of this. Am I reading it right (all players can divvy up the items found and record them on their chronicle sheets/inventory sheets) or do you simply get a discount on items for being Dark Archives (the secondary boon)?

Loot is handled normally, aside from the DA boon.

5/5

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I ran this today and noticed a massive oversight in Caught's stats. Why doesn't he have any ranks in bluff? For a trickster kind of character it should have been a requirement.

Silver Crusade 1/5

He's a bard. His versatile performance allows him to use performance(comedy) instead of bluff.
While you might be right in saying that backstory-wise it would make sense to have at least one rank in bluff you could always assume he started out as a really bad liar and only started getting better once his...jokes improved...yeah, I have no idea where I was going with this.

Sczarni 4/5

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Blackbot wrote:
I plan to swap Albatross' and Owl's names - after all, the text never explicitly states who is who, and I think it might drive a group appropriatly crazy that the owlheaded one is Albatross and the albatrossheaded one is Owl.

This lead to some interesting offhand conversation

OWL head: Oh yeah?! my name in albatross, I'll fly over theere and hang from your neck and you know what sailors say about THAT!

*young player with profession sailor looked confused so I asked him to make a skill check I tell him about the albatross being a sea bird, and killing one on a ship being bad luck*

Albatross head: You think a *name* will make you bad luck? I'm ACTUALLY an albatross. If I hang from YOUR neck I'll curse you with misfortune!

*the witch players visibly shudders*


Lau Bannenberg wrote:

Two points about that.

1) Sometimes scenarios include a MacGuffin someone needs for their faction, but it would make a lot of sense for everyone else to want to bring it somewhere else. Golden idols, gems etcetera. Can be a bit problematic for common sense. Best way to deal with this is to assume that:

Speaking of faction goals, is there an NPC faction leader in this scenario who could be considered a dominatrix? (I'm guessing an inquisitor to Calista, though maybe not) And if so, would it be in the scenario or appropriate to the scenario for that NPC to use her skills to punish a player who failed a faction mission?

A new player I know online (not local) confided in me that the above happened in this PFS adventure and she's curious if it's in the adventure itself or if the GM added it. Overall she had a good experience playing, thought the other players were nice, etc. She's not even complaining about the faction punishment or the GM. She's just trying to figure out if it is an option in the scenario or if the GM added it.

If this happened at my local FLGS, I'd have a better sense of it because I know the DMs and/or could ask around but since this person is a few states away, I figured asking about the written scenario here would help to clarify it.

Thanks!

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