Looking for an old Taldor AP thread


War for the Crown


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Several years ago, someone had made a post giving a rather detailed breakdown of a proposed Taldor adventure path they had come up with. The plot tied in mounting conflicts from several of the key regional powers such as Cheliax and Andoran, giving a very World War I feel which I really enjoyed.

Does anyone happen to know where I might find a link to this post, assuming it is still saved on the boards. I'm thinking about combining several of the plot elements that were detailed with the published story once it gets released. Any help of advice is greatly appreciated!


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Was it this, by any chance?

1. Shadows of Golsifar - the murder of the up-and-coming baroness Arimanna has shocked the provincial town of Golsifar. There is an official investigation, but a local nobleman and a friend of the baroness suspects that the official investigation would not be particularly interested in getting too far into the matter. The PCs have been accused of the crime, but through a technicality and a lot of influence, their new patron gives them a chance to find the real killer. They have to find the assassins and turn them in,dead or alive... or else. Finding what the motive is would not hurt either.

2. Bad Luck and Worse Bedfellows – the involvement of the cut of Zyphus in the Arimanna affair has shown this group to be a lot more influential and ambitious than what is normally believed in Taldan society, and the PCs find out they have been marked for death for their interference. They must engage in a cat-and-mouse game with the leaders of the local cell in Mut, unmasking or slaying their leaders while remaining themselves unseen. In the background, other enemies pursue their own vendettas.

3. Opparan Nights – with newfound reputations for loyalty and heroism, the PCs can enjoy the fruits of their success, only to find out that navigating the morass of Taldan high society can be just as dangerous. An old patron's plans may finally seek to bear fruit, alliances from before must be honored or broken, and new rivalries erupt. Honor, pride and love itself are tools to be used against the unwary. If the characters play their cards right,they can get a quick promotion to the crème of Taldor's aristocracy. If they do not, disgrace and exile await.

4. The Lion's Fangs – the empire of Cheliax' recent successes has left some of their generals eager and overconfident, and some of them have decided that there is glory and easy plunder to be had in Taldor's unruly western reaches. The chaos in the region and its recently disgraced general promises easy pickings. However, the empire's newest strategi are sent there to quell the riots in Cassomir and show the simpering diabolists just how wrong they and their myriad agens are. Yet in the background of this border conflict, a hidden manipulator finally overplays his hand, when his plans for engineering a big crisis for Taldor that would shake the foundations of the empire and leave the monarch weak and reeling does not play out as he would want.

5. The Price of Treachery – the machinations of the viscount De Graive have come to the front and an apocalyptic war between Taldor and Qadira is about to erupt.The PCs need to mediate between the different factions of the Taldan army and ideally resolve the crisis before a massive war erupts. To do that, however,a peer of the Empire who would certainly NOT be a cardial of Zyphys must suffer a regrettable and totally not intentional incident. What a coincidence that it would involve the same people he threw to the wolves in Golsifar.

6. Three Days to the Apocalypse – Despite the deaths of the viscount de Graive, his final gambit proceeds as foreseen with a planar invasion of Taldor. They have less than half a week advanced notice before rifts to Abbadon open throughout the countryside and armies of daemons swarm out, and assassin cults and plaguebearers already spread chaos throughout the country. Hastily appointed as wardens of Oppara, the characters need to secure the city and Taldor itself in order to beat back the hordes of Abbadon and seal the greatest rift before the Seraph of Desolation herself rides out from it and brings down the mighty empire that survived legendary betrayals and the death of a god. Will the Lion of Taldor rise from its slumber and roar defiantly once more, its victorious standard planted in the dusty vistas of the Grey Waste, or will it fall silent forever as a new Worldwound tears it apart?"


The Shaman wrote:

Was it this, by any chance?

1. Shadows of Golsifar - the murder of the up-and-coming baroness Arimanna has shocked the provincial town of Golsifar. There is an official investigation, but a local nobleman and a friend of the baroness suspects that the official investigation would not be particularly interested in getting too far into the matter. The PCs have been accused of the crime, but through a technicality and a lot of influence, their new patron gives them a chance to find the real killer. They have to find the assassins and turn them in,dead or alive... or else. Finding what the motive is would not hurt either.

2. Bad Luck and Worse Bedfellows – the involvement of the cut of Zyphus in the Arimanna affair has shown this group to be a lot more influential and ambitious than what is normally believed in Taldan society, and the PCs find out they have been marked for death for their interference. They must engage in a cat-and-mouse game with the leaders of the local cell in Mut, unmasking or slaying their leaders while remaining themselves unseen. In the background, other enemies pursue their own vendettas.

3. Opparan Nights – with newfound reputations for loyalty and heroism, the PCs can enjoy the fruits of their success, only to find out that navigating the morass of Taldan high society can be just as dangerous. An old patron's plans may finally seek to bear fruit, alliances from before must be honored or broken, and new rivalries erupt. Honor, pride and love itself are tools to be used against the unwary. If the characters play their cards right,they can get a quick promotion to the crème of Taldor's aristocracy. If they do not, disgrace and exile await.

4. The Lion's Fangs – the empire of Cheliax' recent successes has left some of their generals eager and overconfident, and some of them have decided that there is glory and easy plunder to be had in Taldor's unruly western reaches. The chaos in the region and its recently disgraced general promises easy...

Sorry for the late reply... Didn't think anyone was watching the post!

Sadly that's not the post I'm looking for. The campaign breakdown was much longer and more fleshed out. I remember that a cliffhanger for one of the books was a Chelaxian ship sailing into the Oppara (I think) in the aftermath of the death of the Grand Prince to put forth a Thrune with blood ties to the Taldan royal family as a candidate for the throne


I forget how to link it.

That's my old thread...

Dreaming of Taldor


Broken wrote:

I forget how to link it.

That's my old thread...

Dreaming of Taldor

Hey that's the one! Thanks so much man; was really inspired by the thread when I read it all those years ago. Did you ever incorporate any of those plotlines in your games? Intend to use them in this upcoming AP?


Until recently (the last year) I went through a drought of gaming. Recently I got incredibly awesome group after responding to a pretty random game group looking for players ad from our local nerd facebook group.

We had one game break up due to life, but have been working through a Rise of the Runelord game. Tonight I added a Curse of the Crimson Throne game to that mix. I am stoked for the New AP to see it all shake out "For Real!" but I feel it will be sometime before we think about the newer APs.

"If" I get the chance. Yeah, I am going to take my ideas and weave them through the narrative if possible. I am going to "push" my group through CotCT but even so, I think it will take us a year to get through it. Depending on how I feel after reading it, we determine what comes next after the Curse. I have a feeling I will be doing Second Darkness or Legacy of Fire. My group is loving the feel of how the paths kind of feed off each other and are getting hooked with the links between APs.

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