Flesheater ideas, Improvised vs DR ideas, and cook ideas in general?


Advice

Grand Lodge

Heyo, I'm currently making a Breaker/Flesheater Barbarian who uses a Frying Pan to fight. Here's the idea so far at level 1

Female Human Barbarian
Str: 20
Dex: 14
Con: 14
Int: 7
Wis: 11
Cha: 7

Traits:
Humble Beginnings (Frying Pan)
Surprise Weapon
Additional Traits:
Tattooed Focus (Profession Cook)
Patient Calm

Feats:
Additional Traits
Power Attack

At first level, Additional Traits is taken because I needed Profession(Cook) as a class skill, for flavor reasons. With 1 rank, a +3 from class skill, +2 from Tattooed Focus, +2 Masterwork Cooking Tools (fancy spices), and Patient Calm, I'll be taking 12+8 to consistently cook delicious food.

For combat, the Frying Pan deals 1d4 20/x2 damage. With STR of 20, BAB+1, Power Attack, and holding it with both hands, a standard attack would be

1d20+7
1d4+10

That's decent enough damage, and it only gets boosted further when raging. There's a major hurdle to jump though, overcoming DR. One solution is a Mithral Frying Pan to overcome DR/silver, as unlike Cold Iron or Adamantine it doesn't need to be Armor or Weapons, and Quickmetal Bracers, which synergize extremely well with Improvised Weapons. Are there any other wondrous items or ideas in general that might help? It's worth noting that Bloodrager could use Arcane Strike to overcome DR/magic, but I'm passing that option as I'm wedded to my next idea:

Flesheater. An entire archetype based around eating food to gain abilities, and it even has one particularly notable caveat; it can gain Pounce at Level 8 without any rage powers. The idea would be that I cook a delicious meal at the start of the day, and prepare little "leftover bags" that I use to gain various rage powers by eating before/during a battle.

That said, does anyone have any ideas that might contribute to the character as a whole, or things I might not know about? One item I'm interested in is the Book of Marvelous Recipes, and due to the "odd" nature of the character, as well as saving on Gear Tax since I won't be spending money on my weapon, I imagine some wondrous items might come into play, and there's many wondrous items I'm unaware of.

It should be noted, unless any of these aren't legal, I DO want to use this in PFS. The character will hardly be optimized, but I think it's a fun idea.

Grand Lodge

Just found Gloves of Improvised Might. That certainly makes things easier!


So if I were a flesh eater I'd eat birds all day till Level 8 as flying is pretty sweet for a martial.


http://www.archivesofnethys.com/TraitDisplay.aspx?ItemName=Brevoy%20Bandit

Check out the Brevoy Bandit trait. Use your STR for cooking...

You should read through the rules on improvised weapons in Adventure's Armory 2. According to those large two handed Improvised weapons should deal 1d8 Points of damage. Prolly better than humble beginnings.

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