How does a picaroon full attack?


Rules Questions


When someone is just firing once and attacking with a melee weapon in their off-hand, everything works fine, but when you start getting iterative firearm attacks things seem to become a little bit complicated. I've thought of a few methods but I have no idea if any of them are legitimate. These first two only work if you only have 2 firearm attacks:

1) Make first firearm attack, use a swift to reload with beneficial bandolier, make second firearm attack.
2) Make first firearm attack, drop called melee weapon as a free action, reload as a free action (with alchemical cartridges; see below), use a swift to recall weapon, make second firearm attack.

The only way I've found to reload if you have 3 or more firearm attacks is:

Make first firearm attack, use glove of storing to reduce melee weapon as a free action, reload as a free action, return melee weapon to full size, make second firearm attack, shrink weapon as another free action, reload as yet another free action, un-shrink weapon as another free action, make third firearm attack...

...it gets kind of complicated. What's worse is that it nowhere states RAW that alchemical cartridges and Rapid Reload combine to allow you to full-attack in that manner, even though that exact method is used in one of Paizo's published adventure paths to allow an enemy to do just that. (That said, in that same adventure path they also do that with a musket-wielder, which isn't possible without the Musket Master's unique deed as far as I know.)

Anyway, what my question essentially boils down to is as follows: can you take swift or free actions mid-way through a full attack? (And also are there any simpler methods of reloading pistols for a picaroon?)

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