Advice / Opinion wanted on Item Creation Cost question.


Homebrew and House Rules


I would like to create a pair of "Goggles of Gem Location."

This would use Locate Object, and the formulas straight up would be

Use-Activated Continuous: Spell level x caster level x 2,000 gp

Spell level for Locate Object is 2.
Minimum caster level for a 2nd level Wizard spell is 3.

2 x 3 x 2000 = 12,000gp

6000gp to construct.

However this would produce a very useful item, that could be used to locate any specific item or the nearest example of a general type of item within 520 feet, at will.

Limiting its use, immutably, to only the nearest gem should imply some divisor on the cost.

My question is: "What should, in your opinion, that divisor be?"


Pathfinder Starfinder Roleplaying Game Subscriber

Also the spell is min/lv. Is the suggested price based on rd/lv?


Thanks... Missed that...

12,000 x 2 for the continuation of a minute/level spell makes the base cost 24,000gp.

What should the divisor be for the "Gems" limitation?


So no one wants to offer an opinion, just correct my mistake.
Roight.


KWScott wrote:

So no one wants to offer an opinion, just correct my mistake.

Roight.

Wrong forum for asking for opinion/advice.

Dark Archive

I would check with the Advice or Homebrew forums were I you. Here in the Rules Questions forum we are all a just a bunch a rules lawyers and don't really answer advice, just rules.


Above posters are right, this isn't an advice forum. That being said as a dm in this case you need to consider the value of an item in terms of its affect on player monetary wealth. If this is a thing that's going to really throw off the wealth by level estimates then, depending on how you are running the game you may want to disallow that item entirely.

I would guess the players are trying to be able to make lots of money really fast, which almost always leads to power creep, which in many cases can ruin a campaign.

I also admit that I am assuming that they are going to try to use this for mining or something like that. The use is going to change your ruling.

If OP is a player consider the above. If you plan on using this to increase your wealth understand that this will make a lot of work for your dm (when you consider the difficulty maintaining party balance). Its a very clever idea, but if used the wrong way or abused for money it has potential for a fair bit of harm.

Also, if this is going to be used for mining you may have difficulty. The rules say locate object can be blocked by even " a thin sheet of lead" so finding objects through 100s of feet of stone may prove difficult.

Liberty's Edge

The general rule seems to be 1 ft. of stone blocks detection magics, and I would apply that to this item even though Locate Object doesn't specify that explicitly (it hints at it with its lead limitation, though). This makes it a very poor wealth-gathering device, but good for scoping out those who might have moderately valuably jewelry (high value stuff would be in lead-lined boxes). For mining it might give you something like a 5-10% yield bonus, but nothing game-changing. I guess you could keep track of party guests at the ball, especially if you give out complementary (cheap) gemstones as a freebie at the door.

With the above restriction, and only working on gems, I would have a hard time charging more than about 6kgp for such an item due to its limited usefulness. If it were something like "Weapons" I would probably charge a lot more, but gems is a very narrow target with little-to-no combat applicability and takes some creative use to even get non-combat applicability.

Before making a final judgement I would want to hear from the player why they want it. They are often more creative than I am at coming up with usages that might change my pricing decision.

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