Gestalt-Solo the Emerald Spire


Adventures


Someone is thinking of being GM, for me being a solo player of a gestalt PC for Emerald Spire.

Is his offer a fun challenge or a waste of time for both of us?

Any advice on which gestalt combinations might work?

No spoilers, please.


It would certainly be interesting. It would make more sense to just let you play 2 PCs, or let the GM NPC a support character.

Paladin is nice since you can Lay on Hands as a swift and still have a standard action. So, Paladin / Investigator would cover Martial, Healing, Trapfinding, and some arcane support.

(disclosure: I haven't played it, only read it)


justaworm wrote:
Paladin is nice since you can Lay on Hands as a swift and still have a standard action. So, Paladin / Investigator would cover Martial, Healing, Trapfinding, and some arcane support.

Hm. Why not combine Seeker Heavens Oracle and Primalist Untouchable Bloodrager?

No swift action healing, but Trapfinding, better Martial and Healing, and arguably better spellcasting.

At low levels be cheesy with Awesome Display and color spray.

Rage cycle with the lame curse at fifth level, with the curse's movement penalty offset by the Fast Movement of the Bloodrager class.

At mid levels be a super-rager who is pre-buffed with the Cleric spell list, immune to surprise and flanking, and very resistant to spells.

(At tenth level level see how much he can do with overland flight and a Ring of Invisibility. Die horribly, and create a new PC with two full casting classes.)


Heh. The Metamagic Rager archetype also stacks and is a bit vague...

Quote:
At 5th level, a metamagic rager can sacrifice additional rounds of bloodrage to apply a metamagic feat he knows to a bloodrager spell...

This could indeed be worth the loss of Uncanny Dodge if it refers to any spell on the Bloodrager spell list, instead of any spell cast from Bloodrager spell slots.

I'll have Mordo ask about this.


Ah, the answer seems to be no.

I confess that with such delayed casting, and spell DCs tied to the spell level instead of caster level, I am not sure what Metamagic Rager is supposed to excel at. Extending the duration of his buff spells?

Perhaps someone can enlighten me.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

You're far better off playing two characters... You'll NEED the action economy.


LazarX wrote:
You're far better off playing two characters... You'll NEED the action economy.

Could two normal (non-gestalt) PCs survive? Or are you recommending two gestalts?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
davidvs wrote:
LazarX wrote:
You're far better off playing two characters... You'll NEED the action economy.
Could two normal (non-gestalt) PCs survive? Or are you recommending two gestalts?

If it's two PC's they'd would have to be considerably more powerful and versatile than the norm. I haven't run or played it, but I'm going by people who have. I don't think that two gestalts of the standard level could pull it off.

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